Annotation of previous_trunk/src/softfloat/softfloat.h, revision 1.1

1.1     ! root        1: 
        !             2: /*============================================================================
        !             3: 
        !             4: This C header file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
        !             5: Package, Release 2b.
        !             6: 
        !             7: Written by John R. Hauser.  This work was made possible in part by the
        !             8: International Computer Science Institute, located at Suite 600, 1947 Center
        !             9: Street, Berkeley, California 94704.  Funding was partially provided by the
        !            10: National Science Foundation under grant MIP-9311980.  The original version
        !            11: of this code was written as part of a project to build a fixed-point vector
        !            12: processor in collaboration with the University of California at Berkeley,
        !            13: overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
        !            14: is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
        !            15: arithmetic/SoftFloat.html'.
        !            16: 
        !            17: THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort has
        !            18: been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
        !            19: RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
        !            20: AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
        !            21: COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
        !            22: EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
        !            23: INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
        !            24: OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
        !            25: 
        !            26: Derivative works are acceptable, even for commercial purposes, so long as
        !            27: (1) the source code for the derivative work includes prominent notice that
        !            28: the work is derivative, and (2) the source code includes prominent notice with
        !            29: these four paragraphs for those parts of this code that are retained.
        !            30: 
        !            31: =============================================================================*/
        !            32: 
        !            33: #ifndef SOFTFLOAT_H
        !            34: #define SOFTFLOAT_H
        !            35: /*----------------------------------------------------------------------------
        !            36: | The macro `FLOATX80' must be defined to enable the extended double-precision
        !            37: | floating-point format `floatx80'.  If this macro is not defined, the
        !            38: | `floatx80' type will not be defined, and none of the functions that either
        !            39: | input or output the `floatx80' type will be defined.  The same applies to
        !            40: | the `FLOAT128' macro and the quadruple-precision format `float128'.
        !            41: *----------------------------------------------------------------------------*/
        !            42: #define FLOATX80
        !            43: #define FLOAT128
        !            44: 
        !            45: /*----------------------------------------------------------------------------
        !            46: | Software IEC/IEEE floating-point types.
        !            47: *----------------------------------------------------------------------------*/
        !            48: 
        !            49: #include "mamesf.h"
        !            50: 
        !            51: typedef bits32 float32;
        !            52: typedef bits64 float64;
        !            53: #ifdef FLOATX80
        !            54: typedef struct {
        !            55:        bits16 high;
        !            56:        bits64 low;
        !            57: } floatx80;
        !            58: #endif
        !            59: #ifdef FLOAT128
        !            60: typedef struct {
        !            61:        bits64 high, low;
        !            62: } float128;
        !            63: #endif
        !            64: 
        !            65: /*----------------------------------------------------------------------------
        !            66: | Primitive arithmetic functions, including multi-word arithmetic, and
        !            67: | division and square root approximations.  (Can be specialized to target if
        !            68: | desired.)
        !            69: *----------------------------------------------------------------------------*/
        !            70: #include "softfloat-macros.h"
        !            71: 
        !            72: /*----------------------------------------------------------------------------
        !            73: | Software IEC/IEEE floating-point underflow tininess-detection mode.
        !            74: *----------------------------------------------------------------------------*/
        !            75: #if 0
        !            76: extern int8 float_detect_tininess;
        !            77: #endif
        !            78: enum {
        !            79:        float_tininess_after_rounding  = 0,
        !            80:        float_tininess_before_rounding = 1
        !            81: };
        !            82: 
        !            83: /*----------------------------------------------------------------------------
        !            84: | Software IEC/IEEE floating-point rounding mode.
        !            85: *----------------------------------------------------------------------------*/
        !            86: #if 0
        !            87: extern int8 float_rounding_mode;
        !            88: #ifdef SOFTFLOAT_I860
        !            89: extern int8 float_rounding_mode2;
        !            90: #endif
        !            91: #endif
        !            92: enum {
        !            93:        float_round_nearest_even = 0,
        !            94:        float_round_to_zero      = 1,
        !            95:        float_round_down         = 2,
        !            96:        float_round_up           = 3
        !            97: };
        !            98: 
        !            99: /*----------------------------------------------------------------------------
        !           100: | Software IEC/IEEE floating-point exception flags.
        !           101: *----------------------------------------------------------------------------*/
        !           102: #if 0
        !           103: extern int8 float_exception_flags;
        !           104: #ifdef SOFTFLOAT_I860
        !           105: extern int8 float_exception_flags2;
        !           106: #endif
        !           107: #endif
        !           108: enum {
        !           109:        float_flag_invalid = 0x01, float_flag_denormal = 0x02, float_flag_divbyzero = 0x04, float_flag_overflow = 0x08,
        !           110:     float_flag_underflow = 0x10, float_flag_inexact = 0x20, float_flag_signaling = 0x40, float_flag_decimal = 0x80
        !           111: };
        !           112: 
        !           113: /*----------------------------------------------------------------------------
        !           114:  | Variables for storing sign, exponent and significand of internal extended 
        !           115:  | double-precision floating-point value for external use.
        !           116:  *----------------------------------------------------------------------------*/
        !           117: #if 0
        !           118: extern flag floatx80_internal_sign;
        !           119: extern int32 floatx80_internal_exp;
        !           120: extern bits64 floatx80_internal_sig0;
        !           121: extern bits64 floatx80_internal_sig1;
        !           122: extern int8 floatx80_internal_precision;
        !           123: extern int8 floatx80_internal_mode;
        !           124: #endif
        !           125: 
        !           126: 
        !           127: typedef struct {
        !           128:     int8 float_detect_tininess;
        !           129:     int8 float_exception_flags;
        !           130:     int8 float_rounding_mode;
        !           131: #ifdef FLOATX80
        !           132:     int8 floatx80_rounding_precision;
        !           133:     flag floatx80_internal_sign;
        !           134:     int32 floatx80_internal_exp;
        !           135:     bits64 floatx80_internal_sig0;
        !           136:     bits64 floatx80_internal_sig1;
        !           137:     int8 floatx80_internal_precision;
        !           138:     int8 floatx80_internal_mode;
        !           139: #endif
        !           140: } float_ctrl;
        !           141: 
        !           142: void float_init( float_ctrl* c );
        !           143: int8 get_float_rounding_mode( float_ctrl* c );
        !           144: void set_float_rounding_mode( int8 mode, float_ctrl* c );
        !           145: int8 get_float_rounding_precision( float_ctrl* c );
        !           146: void set_float_rounding_precision( int8 precision, float_ctrl* c );
        !           147: int8 get_float_exception_flags( float_ctrl* c );
        !           148: void set_float_exception_flags( int8 flags, float_ctrl* c );
        !           149: int8 get_float_detect_tininess( float_ctrl* c );
        !           150: void set_float_detect_tininess( int8 mode, float_ctrl* c );
        !           151: 
        !           152: /*----------------------------------------------------------------------------
        !           153:  | Function for getting sign, exponent and significand of extended
        !           154:  | double-precision floating-point intermediate result for external use.
        !           155:  *----------------------------------------------------------------------------*/
        !           156: floatx80 getFloatInternalOverflow( float_ctrl* c );
        !           157: floatx80 getFloatInternalUnderflow( float_ctrl* c );
        !           158: floatx80 getFloatInternalRoundedAll( float_ctrl* c );
        !           159: floatx80 getFloatInternalRoundedSome( float_ctrl* c );
        !           160: floatx80 getFloatInternalUnrounded( float_ctrl* c );
        !           161: floatx80 getFloatInternalFloatx80( float_ctrl* c );
        !           162: bits64 getFloatInternalGRS( float_ctrl* c );
        !           163: 
        !           164: /*----------------------------------------------------------------------------
        !           165: | Routine to raise any or all of the software IEC/IEEE floating-point
        !           166: | exception flags.
        !           167: *----------------------------------------------------------------------------*/
        !           168: void float_raise( int8, float_ctrl* c );
        !           169: #if 0
        !           170: #ifdef SOFTFLOAT_I860
        !           171: void float_raise2( int8 );
        !           172: #endif
        !           173: #endif
        !           174: 
        !           175: /*----------------------------------------------------------------------------
        !           176:  | The pattern for a default generated single-precision NaN.
        !           177:  *----------------------------------------------------------------------------*/
        !           178: #define float32_default_nan 0x7FFFFFFF
        !           179: 
        !           180: /*----------------------------------------------------------------------------
        !           181:  | The pattern for a default generated double-precision NaN.
        !           182:  *----------------------------------------------------------------------------*/
        !           183: #define float64_default_nan LIT64( 0x7FFFFFFFFFFFFFFF )
        !           184: 
        !           185: #ifdef FLOATX80
        !           186: /*----------------------------------------------------------------------------
        !           187:  | The pattern for a default generated extended double-precision NaN.  The
        !           188:  | `high' and `low' values hold the most- and least-significant bits,
        !           189:  | respectively.
        !           190:  *----------------------------------------------------------------------------*/
        !           191: #define floatx80_default_nan_high 0x7FFF
        !           192: #define floatx80_default_nan_low  LIT64( 0xFFFFFFFFFFFFFFFF )
        !           193: #endif
        !           194: #ifdef FLOAT128
        !           195: /*----------------------------------------------------------------------------
        !           196:  | The pattern for a default generated quadruple-precision NaN.  The `high' and
        !           197:  | `low' values hold the most- and least-significant bits, respectively.
        !           198:  *----------------------------------------------------------------------------*/
        !           199: #define float128_default_nan_high LIT64( 0x7FFFFFFFFFFFFFFF )
        !           200: #define float128_default_nan_low  LIT64( 0xFFFFFFFFFFFFFFFF )
        !           201: #endif
        !           202: #ifdef FLOATX80
        !           203: /*----------------------------------------------------------------------------
        !           204:  | The pattern for a default generated extended double-precision infinity.
        !           205:  *----------------------------------------------------------------------------*/
        !           206: #define floatx80_default_infinity_low  LIT64( 0x0000000000000000 )
        !           207: #endif
        !           208: 
        !           209: /*----------------------------------------------------------------------------
        !           210: | Software IEC/IEEE integer-to-floating-point conversion routines.
        !           211: *----------------------------------------------------------------------------*/
        !           212: float32 int32_to_float32( int32, float_ctrl* );
        !           213: float64 int32_to_float64( int32 );
        !           214: #ifdef FLOATX80
        !           215: floatx80 int32_to_floatx80( int32 );
        !           216: #endif
        !           217: #ifdef FLOAT128
        !           218: float128 int32_to_float128( int32 );
        !           219: #endif
        !           220: float32 int64_to_float32( int64, float_ctrl* );
        !           221: float64 int64_to_float64( int64, float_ctrl* );
        !           222: #ifdef FLOATX80
        !           223: floatx80 int64_to_floatx80( int64 );
        !           224: #endif
        !           225: #ifdef FLOAT128
        !           226: float128 int64_to_float128( int64 );
        !           227: #endif
        !           228: 
        !           229: /*----------------------------------------------------------------------------
        !           230: | Software IEC/IEEE single-precision conversion routines.
        !           231: *----------------------------------------------------------------------------*/
        !           232: int32 float32_to_int32( float32, float_ctrl* );
        !           233: int32 float32_to_int32_round_to_zero( float32, float_ctrl* );
        !           234: int64 float32_to_int64( float32, float_ctrl* );
        !           235: int64 float32_to_int64_round_to_zero( float32, float_ctrl* );
        !           236: float64 float32_to_float64( float32, float_ctrl* );
        !           237: #ifdef FLOATX80
        !           238: floatx80 float32_to_floatx80( float32, float_ctrl* );
        !           239: floatx80 float32_to_floatx80_allowunnormal( float32 );
        !           240: #endif
        !           241: #ifdef FLOAT128
        !           242: float128 float32_to_float128( float32, float_ctrl* );
        !           243: #endif
        !           244: 
        !           245: /*----------------------------------------------------------------------------
        !           246: | Software IEC/IEEE single-precision operations.
        !           247: *----------------------------------------------------------------------------*/
        !           248: float32 float32_round_to_int( float32, float_ctrl* );
        !           249: float32 float32_add( float32, float32, float_ctrl* );
        !           250: float32 float32_sub( float32, float32, float_ctrl* );
        !           251: float32 float32_mul( float32, float32, float_ctrl* );
        !           252: float32 float32_div( float32, float32, float_ctrl* );
        !           253: float32 float32_rem( float32, float32, float_ctrl* );
        !           254: float32 float32_sqrt( float32, float_ctrl* );
        !           255: flag float32_eq( float32, float32, float_ctrl* );
        !           256: flag float32_le( float32, float32, float_ctrl* );
        !           257: flag float32_lt( float32, float32, float_ctrl* );
        !           258: #ifdef SOFTFLOAT_I860
        !           259: flag float32_gt( float32, float32, float_ctrl* );
        !           260: #endif
        !           261: flag float32_eq_signaling( float32, float32, float_ctrl* );
        !           262: flag float32_le_quiet( float32, float32, float_ctrl* );
        !           263: flag float32_lt_quiet( float32, float32, float_ctrl* );
        !           264: flag float32_is_signaling_nan( float32 );
        !           265: 
        !           266: /*----------------------------------------------------------------------------
        !           267: | Software IEC/IEEE double-precision conversion routines.
        !           268: *----------------------------------------------------------------------------*/
        !           269: int32 float64_to_int32( float64, float_ctrl* );
        !           270: int32 float64_to_int32_round_to_zero( float64, float_ctrl* );
        !           271: int64 float64_to_int64( float64, float_ctrl* );
        !           272: int64 float64_to_int64_round_to_zero( float64, float_ctrl* );
        !           273: float32 float64_to_float32( float64, float_ctrl* );
        !           274: #ifdef FLOATX80
        !           275: floatx80 float64_to_floatx80( float64, float_ctrl* );
        !           276: floatx80 float64_to_floatx80_allowunnormal( float64 );
        !           277: #endif
        !           278: #ifdef FLOAT128
        !           279: float128 float64_to_float128( float64, float_ctrl* );
        !           280: #endif
        !           281: 
        !           282: /*----------------------------------------------------------------------------
        !           283: | Software IEC/IEEE double-precision operations.
        !           284: *----------------------------------------------------------------------------*/
        !           285: float64 float64_round_to_int( float64, float_ctrl* );
        !           286: float64 float64_add( float64, float64, float_ctrl* );
        !           287: float64 float64_sub( float64, float64, float_ctrl* );
        !           288: float64 float64_mul( float64, float64, float_ctrl* );
        !           289: float64 float64_div( float64, float64, float_ctrl* );
        !           290: float64 float64_rem( float64, float64, float_ctrl* );
        !           291: float64 float64_sqrt( float64, float_ctrl* );
        !           292: flag float64_eq( float64, float64, float_ctrl* );
        !           293: flag float64_le( float64, float64, float_ctrl* );
        !           294: flag float64_lt( float64, float64, float_ctrl* );
        !           295: #ifdef SOFTFLOAT_I860
        !           296: flag float64_gt( float64, float64, float_ctrl* );
        !           297: #endif
        !           298: flag float64_eq_signaling( float64, float64, float_ctrl* );
        !           299: flag float64_le_quiet( float64, float64, float_ctrl* );
        !           300: flag float64_lt_quiet( float64, float64, float_ctrl* );
        !           301: flag float64_is_signaling_nan( float64 );
        !           302: 
        !           303: #ifdef FLOATX80
        !           304: 
        !           305: /*----------------------------------------------------------------------------
        !           306: | Software IEC/IEEE extended double-precision conversion routines.
        !           307: *----------------------------------------------------------------------------*/
        !           308: int32 floatx80_to_int32( floatx80, float_ctrl* );
        !           309: #ifdef SOFTFLOAT_68K
        !           310: int16 floatx80_to_int16( floatx80, float_ctrl* );
        !           311: int8 floatx80_to_int8( floatx80, float_ctrl* );
        !           312: #endif
        !           313: int32 floatx80_to_int32_round_to_zero( floatx80, float_ctrl* );
        !           314: int64 floatx80_to_int64( floatx80, float_ctrl* );
        !           315: int64 floatx80_to_int64_round_to_zero( floatx80, float_ctrl* );
        !           316: float32 floatx80_to_float32( floatx80, float_ctrl* );
        !           317: float64 floatx80_to_float64( floatx80, float_ctrl* );
        !           318: #ifdef SOFTFLOAT_68K
        !           319: floatx80 floatx80_to_floatx80( floatx80, float_ctrl* );
        !           320: floatx80 floatdecimal_to_floatx80( floatx80, float_ctrl* );
        !           321: floatx80 floatx80_to_floatdecimal( floatx80, int32*, float_ctrl* );
        !           322: #endif
        !           323: #ifdef FLOAT128
        !           324: float128 floatx80_to_float128( floatx80, float_ctrl* );
        !           325: #endif
        !           326: bits64 extractFloatx80Frac( floatx80 a );
        !           327: int32 extractFloatx80Exp( floatx80 a );
        !           328: flag extractFloatx80Sign( floatx80 a );
        !           329: 
        !           330: /*----------------------------------------------------------------------------
        !           331: | Software IEC/IEEE extended double-precision rounding precision.  Valid
        !           332: | values are 32, 64, and 80.
        !           333: *----------------------------------------------------------------------------*/
        !           334: #if 0
        !           335: extern int8 floatx80_rounding_precision;
        !           336: #endif
        !           337: 
        !           338: /*----------------------------------------------------------------------------
        !           339: | Software IEC/IEEE extended double-precision operations.
        !           340: *----------------------------------------------------------------------------*/
        !           341: floatx80 floatx80_round_to_int( floatx80, float_ctrl* );
        !           342: #ifdef SOFTFLOAT_68K
        !           343: floatx80 floatx80_round_to_int_toward_zero( floatx80, float_ctrl* );
        !           344: floatx80 floatx80_round_to_float32( floatx80, float_ctrl* );
        !           345: floatx80 floatx80_round_to_float64( floatx80, float_ctrl* );
        !           346: floatx80 floatx80_round32( floatx80, float_ctrl* );
        !           347: floatx80 floatx80_round64( floatx80, float_ctrl* );
        !           348: floatx80 floatx80_normalize( floatx80 );
        !           349: floatx80 floatx80_denormalize( floatx80, flag );
        !           350: #endif
        !           351: floatx80 floatx80_add( floatx80, floatx80, float_ctrl* );
        !           352: floatx80 floatx80_sub( floatx80, floatx80, float_ctrl* );
        !           353: floatx80 floatx80_mul( floatx80, floatx80, float_ctrl* );
        !           354: floatx80 floatx80_div( floatx80, floatx80, float_ctrl* );
        !           355: #ifndef SOFTFLOAT_68K
        !           356: floatx80 floatx80_rem( floatx80, floatx80, float_ctrl* );
        !           357: #endif
        !           358: floatx80 floatx80_sqrt( floatx80, float_ctrl* );
        !           359: 
        !           360: flag floatx80_eq( floatx80, floatx80, float_ctrl* );
        !           361: flag floatx80_le( floatx80, floatx80, float_ctrl* );
        !           362: flag floatx80_lt( floatx80, floatx80, float_ctrl* );
        !           363: flag floatx80_eq_signaling( floatx80, floatx80, float_ctrl* );
        !           364: flag floatx80_le_quiet( floatx80, floatx80, float_ctrl* );
        !           365: flag floatx80_lt_quiet( floatx80, floatx80, float_ctrl* );
        !           366: 
        !           367: flag floatx80_is_signaling_nan( floatx80 );
        !           368: flag floatx80_is_nan( floatx80 );
        !           369: #ifdef SOFTFLOAT_68K
        !           370: flag floatx80_is_zero( floatx80 );
        !           371: flag floatx80_is_infinity( floatx80 );
        !           372: flag floatx80_is_negative( floatx80 );
        !           373: flag floatx80_is_denormal( floatx80 );
        !           374: flag floatx80_is_unnormal( floatx80 );
        !           375: flag floatx80_is_normal( floatx80 );
        !           376: 
        !           377: // functions are in softfloat.c
        !           378: floatx80 floatx80_move( floatx80 a, float_ctrl* c );
        !           379: floatx80 floatx80_abs( floatx80 a, float_ctrl* c );
        !           380: floatx80 floatx80_neg( floatx80 a, float_ctrl* c );
        !           381: floatx80 floatx80_getexp( floatx80 a, float_ctrl* c );
        !           382: floatx80 floatx80_getman( floatx80 a, float_ctrl* c );
        !           383: floatx80 floatx80_scale(floatx80 a, floatx80 b, float_ctrl* c );
        !           384: floatx80 floatx80_rem( floatx80 a, floatx80 b, bits64 *q, flag *s, float_ctrl* c );
        !           385: floatx80 floatx80_mod( floatx80 a, floatx80 b, bits64 *q, flag *s, float_ctrl* c );
        !           386: floatx80 floatx80_sglmul( floatx80 a, floatx80 b, float_ctrl* c );
        !           387: floatx80 floatx80_sgldiv( floatx80 a, floatx80 b, float_ctrl* c );
        !           388: floatx80 floatx80_cmp( floatx80 a, floatx80 b, float_ctrl* c );
        !           389: floatx80 floatx80_tst( floatx80 a, float_ctrl* c );
        !           390: 
        !           391: // functions are in softfloat_fpsp.c
        !           392: floatx80 floatx80_acos(floatx80 a, float_ctrl* c);
        !           393: floatx80 floatx80_asin(floatx80 a, float_ctrl* c);
        !           394: floatx80 floatx80_atan(floatx80 a, float_ctrl* c);
        !           395: floatx80 floatx80_atanh(floatx80 a, float_ctrl* c);
        !           396: floatx80 floatx80_cos(floatx80 a, float_ctrl* c);
        !           397: floatx80 floatx80_cosh(floatx80 a, float_ctrl* c);
        !           398: floatx80 floatx80_etox(floatx80 a, float_ctrl* c);
        !           399: floatx80 floatx80_etoxm1(floatx80 a, float_ctrl* c);
        !           400: floatx80 floatx80_log10(floatx80 a, float_ctrl* c);
        !           401: floatx80 floatx80_log2(floatx80 a, float_ctrl* c);
        !           402: floatx80 floatx80_logn(floatx80 a, float_ctrl* c);
        !           403: floatx80 floatx80_lognp1(floatx80 a, float_ctrl* c);
        !           404: floatx80 floatx80_sin(floatx80 a, float_ctrl* c);
        !           405: floatx80 floatx80_sinh(floatx80 a, float_ctrl* c);
        !           406: floatx80 floatx80_tan(floatx80 a, float_ctrl* c);
        !           407: floatx80 floatx80_tanh(floatx80 a, float_ctrl* c);
        !           408: floatx80 floatx80_tentox(floatx80 a, float_ctrl* c);
        !           409: floatx80 floatx80_twotox(floatx80 a, float_ctrl* c);
        !           410: #endif
        !           411: 
        !           412: // functions originally internal to softfloat.c
        !           413: void normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr );
        !           414: floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig );
        !           415: floatx80 roundAndPackFloatx80( int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, float_ctrl* c );
        !           416: 
        !           417: // functions are in softfloat-specialize.h
        !           418: floatx80 propagateFloatx80NaNOneArg( floatx80 a, float_ctrl* c );
        !           419: floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b, float_ctrl* c );
        !           420: 
        !           421: #endif
        !           422: 
        !           423: #ifdef FLOAT128
        !           424: 
        !           425: /*----------------------------------------------------------------------------
        !           426: | Software IEC/IEEE quadruple-precision conversion routines.
        !           427: *----------------------------------------------------------------------------*/
        !           428: int32 float128_to_int32( float128, float_ctrl* );
        !           429: int32 float128_to_int32_round_to_zero( float128, float_ctrl* );
        !           430: int64 float128_to_int64( float128, float_ctrl* );
        !           431: int64 float128_to_int64_round_to_zero( float128, float_ctrl* );
        !           432: float32 float128_to_float32( float128, float_ctrl* );
        !           433: float64 float128_to_float64( float128, float_ctrl* );
        !           434: #ifdef FLOATX80
        !           435: floatx80 float128_to_floatx80( float128, float_ctrl* );
        !           436: #endif
        !           437: 
        !           438: /*----------------------------------------------------------------------------
        !           439: | Software IEC/IEEE quadruple-precision operations.
        !           440: *----------------------------------------------------------------------------*/
        !           441: float128 float128_round_to_int( float128, float_ctrl* );
        !           442: float128 float128_add( float128, float128, float_ctrl* );
        !           443: float128 float128_sub( float128, float128, float_ctrl* );
        !           444: float128 float128_mul( float128, float128, float_ctrl* );
        !           445: float128 float128_div( float128, float128, float_ctrl* );
        !           446: float128 float128_rem( float128, float128, float_ctrl* );
        !           447: float128 float128_sqrt( float128, float_ctrl* );
        !           448: flag float128_eq( float128, float128, float_ctrl* );
        !           449: flag float128_le( float128, float128, float_ctrl* );
        !           450: flag float128_lt( float128, float128, float_ctrl* );
        !           451: flag float128_eq_signaling( float128, float128, float_ctrl* );
        !           452: flag float128_le_quiet( float128, float128, float_ctrl* );
        !           453: flag float128_lt_quiet( float128, float128, float_ctrl* );
        !           454: flag float128_is_signaling_nan( float128 );
        !           455: 
        !           456: // functions originally internal to softfloat.c
        !           457: float128 packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 );
        !           458: float128 roundAndPackFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, bits64 zSig2, float_ctrl* c );
        !           459: float128 normalizeRoundAndPackFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, float_ctrl* c );
        !           460: 
        !           461: #endif
        !           462: 
        !           463: #endif //SOFTFLOAT_H

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