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1.1 root 1: # Nmake macros for building Windows 32-Bit apps
2:
3: !include <ntwin32.mak>
4:
5: # This line allows NMAKE to work as well
6:
7: all: streblt.exe
8:
9: # Update the resource if necessary
10:
11: streblt.res: streblt.rc streblt.h
12: rc -r -fo streblt.tmp streblt.rc
13: cvtres -$(CPU) streblt.tmp -o streblt.res
14: del streblt.tmp
15:
16: # Update the object file if necessary
17:
18: streblt.obj: streblt.c streblt.h track.h
19: $(cc) $(cflags) $(cvars) streblt.c
20:
21: track.obj: track.c track.h
22: $(cc) $(cflags) $(cvars) track.c
23:
24: bitmap.obj: bitmap.c
25: $(cc) $(cflags) $(cvars) bitmap.c
26:
27: # Update the executable file if necessary, and if so, add the resource back in.
28:
29: streblt.exe: streblt.obj track.obj bitmap.obj streblt.res streblt.def
30: $(link) $(guiflags) -out:streblt.exe streblt.obj track.obj bitmap.obj streblt.res $(guilibs)
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