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1.1 root 1: # Nmake macros for building Windows 32-Bit apps
2:
3: !include <ntwin32.mak>
4:
5: all: uniput.exe uniput.hlp
6:
7:
8: # Update the resource if necessary
9: uniput.rbj: uniput.rc uniput.h
10: rc -r -fo uniput.res uniput.rc
11: cvtres -$(CPU) uniput.res -o uniput.rbj
12:
13: # Update the online help file if necessary.
14: uniput.hlp: uniput.hpj uniput.rtf
15: if exist uniput.PH del uniput.PH
16: hc -n uniput.hpj
17:
18:
19: # Update the object files if necessary
20:
21: uniput.obj: uniput.c uniput.h
22: $(cc) $(cdebug) $(cflags) $(cvars) uniput.c
23:
24: display.obj: display.c uniput.h display.h
25: $(cc) $(cdebug) $(cflags) $(cvars) display.c
26:
27: status.obj: status.c uniput.h
28: $(cc) $(cdebug) $(cflags) $(cvars) status.c
29:
30:
31: # Update the executable file if necessary
32:
33: uniput.exe: uniput.obj uniput.rbj display.obj status.obj
34: $(link) $(linkdebug) $(guiflags) -out:uniput.exe \
35: uniput.obj display.obj status.obj uniput.rbj $(guilibs)
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