Annotation of qemu/fpu/softfloat-macros.h, revision 1.1.1.3

1.1       root        1: 
                      2: /*============================================================================
                      3: 
                      4: This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
                      5: Arithmetic Package, Release 2b.
                      6: 
                      7: Written by John R. Hauser.  This work was made possible in part by the
                      8: International Computer Science Institute, located at Suite 600, 1947 Center
                      9: Street, Berkeley, California 94704.  Funding was partially provided by the
                     10: National Science Foundation under grant MIP-9311980.  The original version
                     11: of this code was written as part of a project to build a fixed-point vector
                     12: processor in collaboration with the University of California at Berkeley,
                     13: overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
                     14: is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
                     15: arithmetic/SoftFloat.html'.
                     16: 
                     17: THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort has
                     18: been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
                     19: RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
                     20: AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
                     21: COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
                     22: EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
                     23: INSTITUTE (possibly via similar legal notice) AGAINST ALL LOSSES, COSTS, OR
                     24: OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
                     25: 
                     26: Derivative works are acceptable, even for commercial purposes, so long as
                     27: (1) the source code for the derivative work includes prominent notice that
                     28: the work is derivative, and (2) the source code includes prominent notice with
                     29: these four paragraphs for those parts of this code that are retained.
                     30: 
                     31: =============================================================================*/
                     32: 
                     33: /*----------------------------------------------------------------------------
                     34: | Shifts `a' right by the number of bits given in `count'.  If any nonzero
                     35: | bits are shifted off, they are ``jammed'' into the least significant bit of
                     36: | the result by setting the least significant bit to 1.  The value of `count'
                     37: | can be arbitrarily large; in particular, if `count' is greater than 32, the
                     38: | result will be either 0 or 1, depending on whether `a' is zero or nonzero.
                     39: | The result is stored in the location pointed to by `zPtr'.
                     40: *----------------------------------------------------------------------------*/
                     41: 
                     42: INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
                     43: {
                     44:     bits32 z;
                     45: 
                     46:     if ( count == 0 ) {
                     47:         z = a;
                     48:     }
                     49:     else if ( count < 32 ) {
                     50:         z = ( a>>count ) | ( ( a<<( ( - count ) & 31 ) ) != 0 );
                     51:     }
                     52:     else {
                     53:         z = ( a != 0 );
                     54:     }
                     55:     *zPtr = z;
                     56: 
                     57: }
                     58: 
                     59: /*----------------------------------------------------------------------------
                     60: | Shifts `a' right by the number of bits given in `count'.  If any nonzero
                     61: | bits are shifted off, they are ``jammed'' into the least significant bit of
                     62: | the result by setting the least significant bit to 1.  The value of `count'
                     63: | can be arbitrarily large; in particular, if `count' is greater than 64, the
                     64: | result will be either 0 or 1, depending on whether `a' is zero or nonzero.
                     65: | The result is stored in the location pointed to by `zPtr'.
                     66: *----------------------------------------------------------------------------*/
                     67: 
                     68: INLINE void shift64RightJamming( bits64 a, int16 count, bits64 *zPtr )
                     69: {
                     70:     bits64 z;
                     71: 
                     72:     if ( count == 0 ) {
                     73:         z = a;
                     74:     }
                     75:     else if ( count < 64 ) {
                     76:         z = ( a>>count ) | ( ( a<<( ( - count ) & 63 ) ) != 0 );
                     77:     }
                     78:     else {
                     79:         z = ( a != 0 );
                     80:     }
                     81:     *zPtr = z;
                     82: 
                     83: }
                     84: 
                     85: /*----------------------------------------------------------------------------
                     86: | Shifts the 128-bit value formed by concatenating `a0' and `a1' right by 64
                     87: | _plus_ the number of bits given in `count'.  The shifted result is at most
                     88: | 64 nonzero bits; this is stored at the location pointed to by `z0Ptr'.  The
                     89: | bits shifted off form a second 64-bit result as follows:  The _last_ bit
                     90: | shifted off is the most-significant bit of the extra result, and the other
                     91: | 63 bits of the extra result are all zero if and only if _all_but_the_last_
                     92: | bits shifted off were all zero.  This extra result is stored in the location
                     93: | pointed to by `z1Ptr'.  The value of `count' can be arbitrarily large.
                     94: |     (This routine makes more sense if `a0' and `a1' are considered to form
                     95: | a fixed-point value with binary point between `a0' and `a1'.  This fixed-
                     96: | point value is shifted right by the number of bits given in `count', and
                     97: | the integer part of the result is returned at the location pointed to by
                     98: | `z0Ptr'.  The fractional part of the result may be slightly corrupted as
                     99: | described above, and is returned at the location pointed to by `z1Ptr'.)
                    100: *----------------------------------------------------------------------------*/
                    101: 
                    102: INLINE void
                    103:  shift64ExtraRightJamming(
                    104:      bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
                    105: {
                    106:     bits64 z0, z1;
                    107:     int8 negCount = ( - count ) & 63;
                    108: 
                    109:     if ( count == 0 ) {
                    110:         z1 = a1;
                    111:         z0 = a0;
                    112:     }
                    113:     else if ( count < 64 ) {
                    114:         z1 = ( a0<<negCount ) | ( a1 != 0 );
                    115:         z0 = a0>>count;
                    116:     }
                    117:     else {
                    118:         if ( count == 64 ) {
                    119:             z1 = a0 | ( a1 != 0 );
                    120:         }
                    121:         else {
                    122:             z1 = ( ( a0 | a1 ) != 0 );
                    123:         }
                    124:         z0 = 0;
                    125:     }
                    126:     *z1Ptr = z1;
                    127:     *z0Ptr = z0;
                    128: 
                    129: }
                    130: 
                    131: /*----------------------------------------------------------------------------
                    132: | Shifts the 128-bit value formed by concatenating `a0' and `a1' right by the
                    133: | number of bits given in `count'.  Any bits shifted off are lost.  The value
                    134: | of `count' can be arbitrarily large; in particular, if `count' is greater
                    135: | than 128, the result will be 0.  The result is broken into two 64-bit pieces
                    136: | which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
                    137: *----------------------------------------------------------------------------*/
                    138: 
                    139: INLINE void
                    140:  shift128Right(
                    141:      bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
                    142: {
                    143:     bits64 z0, z1;
                    144:     int8 negCount = ( - count ) & 63;
                    145: 
                    146:     if ( count == 0 ) {
                    147:         z1 = a1;
                    148:         z0 = a0;
                    149:     }
                    150:     else if ( count < 64 ) {
                    151:         z1 = ( a0<<negCount ) | ( a1>>count );
                    152:         z0 = a0>>count;
                    153:     }
                    154:     else {
                    155:         z1 = ( count < 64 ) ? ( a0>>( count & 63 ) ) : 0;
                    156:         z0 = 0;
                    157:     }
                    158:     *z1Ptr = z1;
                    159:     *z0Ptr = z0;
                    160: 
                    161: }
                    162: 
                    163: /*----------------------------------------------------------------------------
                    164: | Shifts the 128-bit value formed by concatenating `a0' and `a1' right by the
                    165: | number of bits given in `count'.  If any nonzero bits are shifted off, they
                    166: | are ``jammed'' into the least significant bit of the result by setting the
                    167: | least significant bit to 1.  The value of `count' can be arbitrarily large;
                    168: | in particular, if `count' is greater than 128, the result will be either
                    169: | 0 or 1, depending on whether the concatenation of `a0' and `a1' is zero or
                    170: | nonzero.  The result is broken into two 64-bit pieces which are stored at
                    171: | the locations pointed to by `z0Ptr' and `z1Ptr'.
                    172: *----------------------------------------------------------------------------*/
                    173: 
                    174: INLINE void
                    175:  shift128RightJamming(
                    176:      bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
                    177: {
                    178:     bits64 z0, z1;
                    179:     int8 negCount = ( - count ) & 63;
                    180: 
                    181:     if ( count == 0 ) {
                    182:         z1 = a1;
                    183:         z0 = a0;
                    184:     }
                    185:     else if ( count < 64 ) {
                    186:         z1 = ( a0<<negCount ) | ( a1>>count ) | ( ( a1<<negCount ) != 0 );
                    187:         z0 = a0>>count;
                    188:     }
                    189:     else {
                    190:         if ( count == 64 ) {
                    191:             z1 = a0 | ( a1 != 0 );
                    192:         }
                    193:         else if ( count < 128 ) {
                    194:             z1 = ( a0>>( count & 63 ) ) | ( ( ( a0<<negCount ) | a1 ) != 0 );
                    195:         }
                    196:         else {
                    197:             z1 = ( ( a0 | a1 ) != 0 );
                    198:         }
                    199:         z0 = 0;
                    200:     }
                    201:     *z1Ptr = z1;
                    202:     *z0Ptr = z0;
                    203: 
                    204: }
                    205: 
                    206: /*----------------------------------------------------------------------------
                    207: | Shifts the 192-bit value formed by concatenating `a0', `a1', and `a2' right
                    208: | by 64 _plus_ the number of bits given in `count'.  The shifted result is
                    209: | at most 128 nonzero bits; these are broken into two 64-bit pieces which are
                    210: | stored at the locations pointed to by `z0Ptr' and `z1Ptr'.  The bits shifted
                    211: | off form a third 64-bit result as follows:  The _last_ bit shifted off is
                    212: | the most-significant bit of the extra result, and the other 63 bits of the
                    213: | extra result are all zero if and only if _all_but_the_last_ bits shifted off
                    214: | were all zero.  This extra result is stored in the location pointed to by
                    215: | `z2Ptr'.  The value of `count' can be arbitrarily large.
                    216: |     (This routine makes more sense if `a0', `a1', and `a2' are considered
                    217: | to form a fixed-point value with binary point between `a1' and `a2'.  This
                    218: | fixed-point value is shifted right by the number of bits given in `count',
                    219: | and the integer part of the result is returned at the locations pointed to
                    220: | by `z0Ptr' and `z1Ptr'.  The fractional part of the result may be slightly
                    221: | corrupted as described above, and is returned at the location pointed to by
                    222: | `z2Ptr'.)
                    223: *----------------------------------------------------------------------------*/
                    224: 
                    225: INLINE void
                    226:  shift128ExtraRightJamming(
                    227:      bits64 a0,
                    228:      bits64 a1,
                    229:      bits64 a2,
                    230:      int16 count,
                    231:      bits64 *z0Ptr,
                    232:      bits64 *z1Ptr,
                    233:      bits64 *z2Ptr
                    234:  )
                    235: {
                    236:     bits64 z0, z1, z2;
                    237:     int8 negCount = ( - count ) & 63;
                    238: 
                    239:     if ( count == 0 ) {
                    240:         z2 = a2;
                    241:         z1 = a1;
                    242:         z0 = a0;
                    243:     }
                    244:     else {
                    245:         if ( count < 64 ) {
                    246:             z2 = a1<<negCount;
                    247:             z1 = ( a0<<negCount ) | ( a1>>count );
                    248:             z0 = a0>>count;
                    249:         }
                    250:         else {
                    251:             if ( count == 64 ) {
                    252:                 z2 = a1;
                    253:                 z1 = a0;
                    254:             }
                    255:             else {
                    256:                 a2 |= a1;
                    257:                 if ( count < 128 ) {
                    258:                     z2 = a0<<negCount;
                    259:                     z1 = a0>>( count & 63 );
                    260:                 }
                    261:                 else {
                    262:                     z2 = ( count == 128 ) ? a0 : ( a0 != 0 );
                    263:                     z1 = 0;
                    264:                 }
                    265:             }
                    266:             z0 = 0;
                    267:         }
                    268:         z2 |= ( a2 != 0 );
                    269:     }
                    270:     *z2Ptr = z2;
                    271:     *z1Ptr = z1;
                    272:     *z0Ptr = z0;
                    273: 
                    274: }
                    275: 
                    276: /*----------------------------------------------------------------------------
                    277: | Shifts the 128-bit value formed by concatenating `a0' and `a1' left by the
                    278: | number of bits given in `count'.  Any bits shifted off are lost.  The value
                    279: | of `count' must be less than 64.  The result is broken into two 64-bit
                    280: | pieces which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
                    281: *----------------------------------------------------------------------------*/
                    282: 
                    283: INLINE void
                    284:  shortShift128Left(
                    285:      bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
                    286: {
                    287: 
                    288:     *z1Ptr = a1<<count;
                    289:     *z0Ptr =
                    290:         ( count == 0 ) ? a0 : ( a0<<count ) | ( a1>>( ( - count ) & 63 ) );
                    291: 
                    292: }
                    293: 
                    294: /*----------------------------------------------------------------------------
                    295: | Shifts the 192-bit value formed by concatenating `a0', `a1', and `a2' left
                    296: | by the number of bits given in `count'.  Any bits shifted off are lost.
                    297: | The value of `count' must be less than 64.  The result is broken into three
                    298: | 64-bit pieces which are stored at the locations pointed to by `z0Ptr',
                    299: | `z1Ptr', and `z2Ptr'.
                    300: *----------------------------------------------------------------------------*/
                    301: 
                    302: INLINE void
                    303:  shortShift192Left(
                    304:      bits64 a0,
                    305:      bits64 a1,
                    306:      bits64 a2,
                    307:      int16 count,
                    308:      bits64 *z0Ptr,
                    309:      bits64 *z1Ptr,
                    310:      bits64 *z2Ptr
                    311:  )
                    312: {
                    313:     bits64 z0, z1, z2;
                    314:     int8 negCount;
                    315: 
                    316:     z2 = a2<<count;
                    317:     z1 = a1<<count;
                    318:     z0 = a0<<count;
                    319:     if ( 0 < count ) {
                    320:         negCount = ( ( - count ) & 63 );
                    321:         z1 |= a2>>negCount;
                    322:         z0 |= a1>>negCount;
                    323:     }
                    324:     *z2Ptr = z2;
                    325:     *z1Ptr = z1;
                    326:     *z0Ptr = z0;
                    327: 
                    328: }
                    329: 
                    330: /*----------------------------------------------------------------------------
                    331: | Adds the 128-bit value formed by concatenating `a0' and `a1' to the 128-bit
                    332: | value formed by concatenating `b0' and `b1'.  Addition is modulo 2^128, so
                    333: | any carry out is lost.  The result is broken into two 64-bit pieces which
                    334: | are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
                    335: *----------------------------------------------------------------------------*/
                    336: 
                    337: INLINE void
                    338:  add128(
                    339:      bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 *z1Ptr )
                    340: {
                    341:     bits64 z1;
                    342: 
                    343:     z1 = a1 + b1;
                    344:     *z1Ptr = z1;
                    345:     *z0Ptr = a0 + b0 + ( z1 < a1 );
                    346: 
                    347: }
                    348: 
                    349: /*----------------------------------------------------------------------------
                    350: | Adds the 192-bit value formed by concatenating `a0', `a1', and `a2' to the
                    351: | 192-bit value formed by concatenating `b0', `b1', and `b2'.  Addition is
                    352: | modulo 2^192, so any carry out is lost.  The result is broken into three
                    353: | 64-bit pieces which are stored at the locations pointed to by `z0Ptr',
                    354: | `z1Ptr', and `z2Ptr'.
                    355: *----------------------------------------------------------------------------*/
                    356: 
                    357: INLINE void
                    358:  add192(
                    359:      bits64 a0,
                    360:      bits64 a1,
                    361:      bits64 a2,
                    362:      bits64 b0,
                    363:      bits64 b1,
                    364:      bits64 b2,
                    365:      bits64 *z0Ptr,
                    366:      bits64 *z1Ptr,
                    367:      bits64 *z2Ptr
                    368:  )
                    369: {
                    370:     bits64 z0, z1, z2;
                    371:     int8 carry0, carry1;
                    372: 
                    373:     z2 = a2 + b2;
                    374:     carry1 = ( z2 < a2 );
                    375:     z1 = a1 + b1;
                    376:     carry0 = ( z1 < a1 );
                    377:     z0 = a0 + b0;
                    378:     z1 += carry1;
                    379:     z0 += ( z1 < carry1 );
                    380:     z0 += carry0;
                    381:     *z2Ptr = z2;
                    382:     *z1Ptr = z1;
                    383:     *z0Ptr = z0;
                    384: 
                    385: }
                    386: 
                    387: /*----------------------------------------------------------------------------
                    388: | Subtracts the 128-bit value formed by concatenating `b0' and `b1' from the
                    389: | 128-bit value formed by concatenating `a0' and `a1'.  Subtraction is modulo
                    390: | 2^128, so any borrow out (carry out) is lost.  The result is broken into two
                    391: | 64-bit pieces which are stored at the locations pointed to by `z0Ptr' and
                    392: | `z1Ptr'.
                    393: *----------------------------------------------------------------------------*/
                    394: 
                    395: INLINE void
                    396:  sub128(
                    397:      bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 *z1Ptr )
                    398: {
                    399: 
                    400:     *z1Ptr = a1 - b1;
                    401:     *z0Ptr = a0 - b0 - ( a1 < b1 );
                    402: 
                    403: }
                    404: 
                    405: /*----------------------------------------------------------------------------
                    406: | Subtracts the 192-bit value formed by concatenating `b0', `b1', and `b2'
                    407: | from the 192-bit value formed by concatenating `a0', `a1', and `a2'.
                    408: | Subtraction is modulo 2^192, so any borrow out (carry out) is lost.  The
                    409: | result is broken into three 64-bit pieces which are stored at the locations
                    410: | pointed to by `z0Ptr', `z1Ptr', and `z2Ptr'.
                    411: *----------------------------------------------------------------------------*/
                    412: 
                    413: INLINE void
                    414:  sub192(
                    415:      bits64 a0,
                    416:      bits64 a1,
                    417:      bits64 a2,
                    418:      bits64 b0,
                    419:      bits64 b1,
                    420:      bits64 b2,
                    421:      bits64 *z0Ptr,
                    422:      bits64 *z1Ptr,
                    423:      bits64 *z2Ptr
                    424:  )
                    425: {
                    426:     bits64 z0, z1, z2;
                    427:     int8 borrow0, borrow1;
                    428: 
                    429:     z2 = a2 - b2;
                    430:     borrow1 = ( a2 < b2 );
                    431:     z1 = a1 - b1;
                    432:     borrow0 = ( a1 < b1 );
                    433:     z0 = a0 - b0;
                    434:     z0 -= ( z1 < borrow1 );
                    435:     z1 -= borrow1;
                    436:     z0 -= borrow0;
                    437:     *z2Ptr = z2;
                    438:     *z1Ptr = z1;
                    439:     *z0Ptr = z0;
                    440: 
                    441: }
                    442: 
                    443: /*----------------------------------------------------------------------------
                    444: | Multiplies `a' by `b' to obtain a 128-bit product.  The product is broken
                    445: | into two 64-bit pieces which are stored at the locations pointed to by
                    446: | `z0Ptr' and `z1Ptr'.
                    447: *----------------------------------------------------------------------------*/
                    448: 
                    449: INLINE void mul64To128( bits64 a, bits64 b, bits64 *z0Ptr, bits64 *z1Ptr )
                    450: {
                    451:     bits32 aHigh, aLow, bHigh, bLow;
                    452:     bits64 z0, zMiddleA, zMiddleB, z1;
                    453: 
                    454:     aLow = a;
                    455:     aHigh = a>>32;
                    456:     bLow = b;
                    457:     bHigh = b>>32;
                    458:     z1 = ( (bits64) aLow ) * bLow;
                    459:     zMiddleA = ( (bits64) aLow ) * bHigh;
                    460:     zMiddleB = ( (bits64) aHigh ) * bLow;
                    461:     z0 = ( (bits64) aHigh ) * bHigh;
                    462:     zMiddleA += zMiddleB;
                    463:     z0 += ( ( (bits64) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
                    464:     zMiddleA <<= 32;
                    465:     z1 += zMiddleA;
                    466:     z0 += ( z1 < zMiddleA );
                    467:     *z1Ptr = z1;
                    468:     *z0Ptr = z0;
                    469: 
                    470: }
                    471: 
                    472: /*----------------------------------------------------------------------------
                    473: | Multiplies the 128-bit value formed by concatenating `a0' and `a1' by
                    474: | `b' to obtain a 192-bit product.  The product is broken into three 64-bit
                    475: | pieces which are stored at the locations pointed to by `z0Ptr', `z1Ptr', and
                    476: | `z2Ptr'.
                    477: *----------------------------------------------------------------------------*/
                    478: 
                    479: INLINE void
                    480:  mul128By64To192(
                    481:      bits64 a0,
                    482:      bits64 a1,
                    483:      bits64 b,
                    484:      bits64 *z0Ptr,
                    485:      bits64 *z1Ptr,
                    486:      bits64 *z2Ptr
                    487:  )
                    488: {
                    489:     bits64 z0, z1, z2, more1;
                    490: 
                    491:     mul64To128( a1, b, &z1, &z2 );
                    492:     mul64To128( a0, b, &z0, &more1 );
                    493:     add128( z0, more1, 0, z1, &z0, &z1 );
                    494:     *z2Ptr = z2;
                    495:     *z1Ptr = z1;
                    496:     *z0Ptr = z0;
                    497: 
                    498: }
                    499: 
                    500: /*----------------------------------------------------------------------------
                    501: | Multiplies the 128-bit value formed by concatenating `a0' and `a1' to the
                    502: | 128-bit value formed by concatenating `b0' and `b1' to obtain a 256-bit
                    503: | product.  The product is broken into four 64-bit pieces which are stored at
                    504: | the locations pointed to by `z0Ptr', `z1Ptr', `z2Ptr', and `z3Ptr'.
                    505: *----------------------------------------------------------------------------*/
                    506: 
                    507: INLINE void
                    508:  mul128To256(
                    509:      bits64 a0,
                    510:      bits64 a1,
                    511:      bits64 b0,
                    512:      bits64 b1,
                    513:      bits64 *z0Ptr,
                    514:      bits64 *z1Ptr,
                    515:      bits64 *z2Ptr,
                    516:      bits64 *z3Ptr
                    517:  )
                    518: {
                    519:     bits64 z0, z1, z2, z3;
                    520:     bits64 more1, more2;
                    521: 
                    522:     mul64To128( a1, b1, &z2, &z3 );
                    523:     mul64To128( a1, b0, &z1, &more2 );
                    524:     add128( z1, more2, 0, z2, &z1, &z2 );
                    525:     mul64To128( a0, b0, &z0, &more1 );
                    526:     add128( z0, more1, 0, z1, &z0, &z1 );
                    527:     mul64To128( a0, b1, &more1, &more2 );
                    528:     add128( more1, more2, 0, z2, &more1, &z2 );
                    529:     add128( z0, z1, 0, more1, &z0, &z1 );
                    530:     *z3Ptr = z3;
                    531:     *z2Ptr = z2;
                    532:     *z1Ptr = z1;
                    533:     *z0Ptr = z0;
                    534: 
                    535: }
                    536: 
                    537: /*----------------------------------------------------------------------------
                    538: | Returns an approximation to the 64-bit integer quotient obtained by dividing
                    539: | `b' into the 128-bit value formed by concatenating `a0' and `a1'.  The
                    540: | divisor `b' must be at least 2^63.  If q is the exact quotient truncated
                    541: | toward zero, the approximation returned lies between q and q + 2 inclusive.
                    542: | If the exact quotient q is larger than 64 bits, the maximum positive 64-bit
                    543: | unsigned integer is returned.
                    544: *----------------------------------------------------------------------------*/
                    545: 
                    546: static bits64 estimateDiv128To64( bits64 a0, bits64 a1, bits64 b )
                    547: {
                    548:     bits64 b0, b1;
                    549:     bits64 rem0, rem1, term0, term1;
                    550:     bits64 z;
                    551: 
                    552:     if ( b <= a0 ) return LIT64( 0xFFFFFFFFFFFFFFFF );
                    553:     b0 = b>>32;
                    554:     z = ( b0<<32 <= a0 ) ? LIT64( 0xFFFFFFFF00000000 ) : ( a0 / b0 )<<32;
                    555:     mul64To128( b, z, &term0, &term1 );
                    556:     sub128( a0, a1, term0, term1, &rem0, &rem1 );
                    557:     while ( ( (sbits64) rem0 ) < 0 ) {
                    558:         z -= LIT64( 0x100000000 );
                    559:         b1 = b<<32;
                    560:         add128( rem0, rem1, b0, b1, &rem0, &rem1 );
                    561:     }
                    562:     rem0 = ( rem0<<32 ) | ( rem1>>32 );
                    563:     z |= ( b0<<32 <= rem0 ) ? 0xFFFFFFFF : rem0 / b0;
                    564:     return z;
                    565: 
                    566: }
                    567: 
                    568: /*----------------------------------------------------------------------------
                    569: | Returns an approximation to the square root of the 32-bit significand given
                    570: | by `a'.  Considered as an integer, `a' must be at least 2^31.  If bit 0 of
                    571: | `aExp' (the least significant bit) is 1, the integer returned approximates
                    572: | 2^31*sqrt(`a'/2^31), where `a' is considered an integer.  If bit 0 of `aExp'
                    573: | is 0, the integer returned approximates 2^31*sqrt(`a'/2^30).  In either
                    574: | case, the approximation returned lies strictly within +/-2 of the exact
                    575: | value.
                    576: *----------------------------------------------------------------------------*/
                    577: 
                    578: static bits32 estimateSqrt32( int16 aExp, bits32 a )
                    579: {
                    580:     static const bits16 sqrtOddAdjustments[] = {
                    581:         0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
                    582:         0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
                    583:     };
                    584:     static const bits16 sqrtEvenAdjustments[] = {
                    585:         0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
                    586:         0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
                    587:     };
                    588:     int8 index;
                    589:     bits32 z;
                    590: 
                    591:     index = ( a>>27 ) & 15;
                    592:     if ( aExp & 1 ) {
1.1.1.3 ! root      593:         z = 0x4000 + ( a>>17 ) - sqrtOddAdjustments[ (int)index ];
1.1       root      594:         z = ( ( a / z )<<14 ) + ( z<<15 );
                    595:         a >>= 1;
                    596:     }
                    597:     else {
1.1.1.3 ! root      598:         z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ (int)index ];
1.1       root      599:         z = a / z + z;
                    600:         z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
                    601:         if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
                    602:     }
                    603:     return ( (bits32) ( ( ( (bits64) a )<<31 ) / z ) ) + ( z>>1 );
                    604: 
                    605: }
                    606: 
                    607: /*----------------------------------------------------------------------------
                    608: | Returns the number of leading 0 bits before the most-significant 1 bit of
                    609: | `a'.  If `a' is zero, 32 is returned.
                    610: *----------------------------------------------------------------------------*/
                    611: 
                    612: static int8 countLeadingZeros32( bits32 a )
                    613: {
                    614:     static const int8 countLeadingZerosHigh[] = {
                    615:         8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
                    616:         3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
                    617:         2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
                    618:         2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
                    619:         1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
                    620:         1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
                    621:         1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
                    622:         1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
                    623:         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    624:         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    625:         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    626:         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    627:         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    628:         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    629:         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    630:         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
                    631:     };
                    632:     int8 shiftCount;
                    633: 
                    634:     shiftCount = 0;
                    635:     if ( a < 0x10000 ) {
                    636:         shiftCount += 16;
                    637:         a <<= 16;
                    638:     }
                    639:     if ( a < 0x1000000 ) {
                    640:         shiftCount += 8;
                    641:         a <<= 8;
                    642:     }
                    643:     shiftCount += countLeadingZerosHigh[ a>>24 ];
                    644:     return shiftCount;
                    645: 
                    646: }
                    647: 
                    648: /*----------------------------------------------------------------------------
                    649: | Returns the number of leading 0 bits before the most-significant 1 bit of
                    650: | `a'.  If `a' is zero, 64 is returned.
                    651: *----------------------------------------------------------------------------*/
                    652: 
                    653: static int8 countLeadingZeros64( bits64 a )
                    654: {
                    655:     int8 shiftCount;
                    656: 
                    657:     shiftCount = 0;
                    658:     if ( a < ( (bits64) 1 )<<32 ) {
                    659:         shiftCount += 32;
                    660:     }
                    661:     else {
                    662:         a >>= 32;
                    663:     }
                    664:     shiftCount += countLeadingZeros32( a );
                    665:     return shiftCount;
                    666: 
                    667: }
                    668: 
                    669: /*----------------------------------------------------------------------------
                    670: | Returns 1 if the 128-bit value formed by concatenating `a0' and `a1'
                    671: | is equal to the 128-bit value formed by concatenating `b0' and `b1'.
                    672: | Otherwise, returns 0.
                    673: *----------------------------------------------------------------------------*/
                    674: 
                    675: INLINE flag eq128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
                    676: {
                    677: 
                    678:     return ( a0 == b0 ) && ( a1 == b1 );
                    679: 
                    680: }
                    681: 
                    682: /*----------------------------------------------------------------------------
                    683: | Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is less
                    684: | than or equal to the 128-bit value formed by concatenating `b0' and `b1'.
                    685: | Otherwise, returns 0.
                    686: *----------------------------------------------------------------------------*/
                    687: 
                    688: INLINE flag le128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
                    689: {
                    690: 
                    691:     return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
                    692: 
                    693: }
                    694: 
                    695: /*----------------------------------------------------------------------------
                    696: | Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is less
                    697: | than the 128-bit value formed by concatenating `b0' and `b1'.  Otherwise,
                    698: | returns 0.
                    699: *----------------------------------------------------------------------------*/
                    700: 
                    701: INLINE flag lt128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
                    702: {
                    703: 
                    704:     return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
                    705: 
                    706: }
                    707: 
                    708: /*----------------------------------------------------------------------------
                    709: | Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is
                    710: | not equal to the 128-bit value formed by concatenating `b0' and `b1'.
                    711: | Otherwise, returns 0.
                    712: *----------------------------------------------------------------------------*/
                    713: 
                    714: INLINE flag ne128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
                    715: {
                    716: 
                    717:     return ( a0 != b0 ) || ( a1 != b1 );
                    718: 
                    719: }

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