Annotation of qemu/fpu/softfloat-native.h, revision 1.1.1.7

1.1       root        1: /* Native implementation of soft float functions */
                      2: #include <math.h>
1.1.1.2   root        3: 
1.1.1.7 ! root        4: #if (defined(CONFIG_BSD) && !defined(__APPLE__) && !defined(__GLIBC__)) \
        !             5:     || defined(CONFIG_SOLARIS)
1.1       root        6: #include <ieeefp.h>
1.1.1.2   root        7: #define fabsf(f) ((float)fabs(f))
1.1       root        8: #else
                      9: #include <fenv.h>
                     10: #endif
                     11: 
1.1.1.5   root       12: #if defined(__OpenBSD__) || defined(__NetBSD__)
                     13: #include <sys/param.h>
                     14: #endif
                     15: 
1.1.1.2   root       16: /*
                     17:  * Define some C99-7.12.3 classification macros and
                     18:  *        some C99-.12.4 for Solaris systems OS less than 10,
                     19:  *        or Solaris 10 systems running GCC 3.x or less.
                     20:  *   Solaris 10 with GCC4 does not need these macros as they
                     21:  *   are defined in <iso/math_c99.h> with a compiler directive
                     22:  */
1.1.1.7 ! root       23: #if defined(CONFIG_SOLARIS) && \
        !            24:            ((CONFIG_SOLARIS_VERSION <= 9 ) || \
        !            25:            ((CONFIG_SOLARIS_VERSION >= 10) && (__GNUC__ < 4))) \
1.1.1.5   root       26:     || (defined(__OpenBSD__) && (OpenBSD < 200811))
1.1.1.2   root       27: /*
                     28:  * C99 7.12.3 classification macros
                     29:  * and
                     30:  * C99 7.12.14 comparison macros
                     31:  *
                     32:  * ... do not work on Solaris 10 using GNU CC 3.4.x.
                     33:  * Try to workaround the missing / broken C99 math macros.
                     34:  */
1.1.1.5   root       35: #if defined(__OpenBSD__)
                     36: #define unordered(x, y) (isnan(x) || isnan(y))
                     37: #endif
                     38: 
                     39: #ifdef __NetBSD__
                     40: #ifndef isgreater
                     41: #define isgreater(x, y)                __builtin_isgreater(x, y)
                     42: #endif
                     43: #ifndef isgreaterequal
                     44: #define isgreaterequal(x, y)   __builtin_isgreaterequal(x, y)
                     45: #endif
                     46: #ifndef isless
                     47: #define isless(x, y)           __builtin_isless(x, y)
                     48: #endif
                     49: #ifndef islessequal
                     50: #define islessequal(x, y)      __builtin_islessequal(x, y)
                     51: #endif
                     52: #ifndef isunordered
                     53: #define isunordered(x, y)      __builtin_isunordered(x, y)
                     54: #endif
                     55: #endif
                     56: 
1.1.1.2   root       57: 
                     58: #define isnormal(x)             (fpclass(x) >= FP_NZERO)
                     59: #define isgreater(x, y)         ((!unordered(x, y)) && ((x) > (y)))
                     60: #define isgreaterequal(x, y)    ((!unordered(x, y)) && ((x) >= (y)))
                     61: #define isless(x, y)            ((!unordered(x, y)) && ((x) < (y)))
                     62: #define islessequal(x, y)       ((!unordered(x, y)) && ((x) <= (y)))
                     63: #define isunordered(x,y)        unordered(x, y)
                     64: #endif
                     65: 
1.1.1.7 ! root       66: #if defined(__sun__) && !defined(CONFIG_NEEDS_LIBSUNMATH)
1.1.1.4   root       67: 
                     68: #ifndef isnan
                     69: # define isnan(x) \
                     70:     (sizeof (x) == sizeof (long double) ? isnan_ld (x) \
                     71:      : sizeof (x) == sizeof (double) ? isnan_d (x) \
                     72:      : isnan_f (x))
                     73: static inline int isnan_f  (float       x) { return x != x; }
                     74: static inline int isnan_d  (double      x) { return x != x; }
                     75: static inline int isnan_ld (long double x) { return x != x; }
                     76: #endif
                     77: 
                     78: #ifndef isinf
                     79: # define isinf(x) \
                     80:     (sizeof (x) == sizeof (long double) ? isinf_ld (x) \
                     81:      : sizeof (x) == sizeof (double) ? isinf_d (x) \
                     82:      : isinf_f (x))
                     83: static inline int isinf_f  (float       x) { return isnan (x - x); }
                     84: static inline int isinf_d  (double      x) { return isnan (x - x); }
                     85: static inline int isinf_ld (long double x) { return isnan (x - x); }
                     86: #endif
                     87: #endif
                     88: 
1.1       root       89: typedef float float32;
                     90: typedef double float64;
                     91: #ifdef FLOATX80
                     92: typedef long double floatx80;
                     93: #endif
                     94: 
                     95: typedef union {
                     96:     float32 f;
                     97:     uint32_t i;
                     98: } float32u;
                     99: typedef union {
                    100:     float64 f;
                    101:     uint64_t i;
                    102: } float64u;
                    103: #ifdef FLOATX80
                    104: typedef union {
                    105:     floatx80 f;
                    106:     struct {
                    107:         uint64_t low;
                    108:         uint16_t high;
                    109:     } i;
                    110: } floatx80u;
                    111: #endif
                    112: 
                    113: /*----------------------------------------------------------------------------
                    114: | Software IEC/IEEE floating-point rounding mode.
                    115: *----------------------------------------------------------------------------*/
1.1.1.7 ! root      116: #if (defined(CONFIG_BSD) && !defined(__APPLE__) && !defined(__GLIBC__)) \
        !           117:     || defined(CONFIG_SOLARIS)
1.1.1.5   root      118: #if defined(__OpenBSD__)
                    119: #define FE_RM FP_RM
                    120: #define FE_RP FP_RP
                    121: #define FE_RZ FP_RZ
                    122: #endif
1.1       root      123: enum {
                    124:     float_round_nearest_even = FP_RN,
1.1.1.2   root      125:     float_round_down         = FP_RM,
                    126:     float_round_up           = FP_RP,
                    127:     float_round_to_zero      = FP_RZ
1.1       root      128: };
                    129: #elif defined(__arm__)
                    130: enum {
                    131:     float_round_nearest_even = 0,
                    132:     float_round_down         = 1,
                    133:     float_round_up           = 2,
                    134:     float_round_to_zero      = 3
                    135: };
                    136: #else
                    137: enum {
                    138:     float_round_nearest_even = FE_TONEAREST,
                    139:     float_round_down         = FE_DOWNWARD,
                    140:     float_round_up           = FE_UPWARD,
                    141:     float_round_to_zero      = FE_TOWARDZERO
                    142: };
                    143: #endif
                    144: 
                    145: typedef struct float_status {
1.1.1.5   root      146:     int float_rounding_mode;
1.1       root      147: #ifdef FLOATX80
1.1.1.5   root      148:     int floatx80_rounding_precision;
1.1       root      149: #endif
                    150: } float_status;
                    151: 
                    152: void set_float_rounding_mode(int val STATUS_PARAM);
                    153: #ifdef FLOATX80
                    154: void set_floatx80_rounding_precision(int val STATUS_PARAM);
                    155: #endif
                    156: 
                    157: /*----------------------------------------------------------------------------
                    158: | Software IEC/IEEE integer-to-floating-point conversion routines.
                    159: *----------------------------------------------------------------------------*/
                    160: float32 int32_to_float32( int STATUS_PARAM);
1.1.1.4   root      161: float32 uint32_to_float32( unsigned int STATUS_PARAM);
1.1       root      162: float64 int32_to_float64( int STATUS_PARAM);
1.1.1.4   root      163: float64 uint32_to_float64( unsigned int STATUS_PARAM);
1.1       root      164: #ifdef FLOATX80
                    165: floatx80 int32_to_floatx80( int STATUS_PARAM);
                    166: #endif
                    167: #ifdef FLOAT128
                    168: float128 int32_to_float128( int STATUS_PARAM);
                    169: #endif
                    170: float32 int64_to_float32( int64_t STATUS_PARAM);
1.1.1.4   root      171: float32 uint64_to_float32( uint64_t STATUS_PARAM);
1.1       root      172: float64 int64_to_float64( int64_t STATUS_PARAM);
1.1.1.4   root      173: float64 uint64_to_float64( uint64_t v STATUS_PARAM);
1.1       root      174: #ifdef FLOATX80
                    175: floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
                    176: #endif
                    177: #ifdef FLOAT128
                    178: float128 int64_to_float128( int64_t STATUS_PARAM);
                    179: #endif
                    180: 
                    181: /*----------------------------------------------------------------------------
                    182: | Software IEC/IEEE single-precision conversion routines.
                    183: *----------------------------------------------------------------------------*/
                    184: int float32_to_int32( float32  STATUS_PARAM);
                    185: int float32_to_int32_round_to_zero( float32  STATUS_PARAM);
1.1.1.4   root      186: unsigned int float32_to_uint32( float32 a STATUS_PARAM);
                    187: unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM);
1.1       root      188: int64_t float32_to_int64( float32  STATUS_PARAM);
                    189: int64_t float32_to_int64_round_to_zero( float32  STATUS_PARAM);
                    190: float64 float32_to_float64( float32  STATUS_PARAM);
                    191: #ifdef FLOATX80
                    192: floatx80 float32_to_floatx80( float32  STATUS_PARAM);
                    193: #endif
                    194: #ifdef FLOAT128
                    195: float128 float32_to_float128( float32  STATUS_PARAM);
                    196: #endif
                    197: 
                    198: /*----------------------------------------------------------------------------
                    199: | Software IEC/IEEE single-precision operations.
                    200: *----------------------------------------------------------------------------*/
                    201: float32 float32_round_to_int( float32  STATUS_PARAM);
                    202: INLINE float32 float32_add( float32 a, float32 b STATUS_PARAM)
                    203: {
                    204:     return a + b;
                    205: }
                    206: INLINE float32 float32_sub( float32 a, float32 b STATUS_PARAM)
                    207: {
                    208:     return a - b;
                    209: }
                    210: INLINE float32 float32_mul( float32 a, float32 b STATUS_PARAM)
                    211: {
                    212:     return a * b;
                    213: }
                    214: INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
                    215: {
                    216:     return a / b;
                    217: }
                    218: float32 float32_rem( float32, float32  STATUS_PARAM);
                    219: float32 float32_sqrt( float32  STATUS_PARAM);
1.1.1.3   root      220: INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
1.1       root      221: {
                    222:     return a == b;
                    223: }
1.1.1.3   root      224: INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
1.1       root      225: {
                    226:     return a <= b;
                    227: }
1.1.1.3   root      228: INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
1.1       root      229: {
                    230:     return a < b;
                    231: }
1.1.1.3   root      232: INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
1.1       root      233: {
                    234:     return a <= b && a >= b;
                    235: }
1.1.1.3   root      236: INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
1.1       root      237: {
                    238:     return islessequal(a, b);
                    239: }
1.1.1.3   root      240: INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
1.1       root      241: {
                    242:     return isless(a, b);
                    243: }
1.1.1.3   root      244: INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
1.1       root      245: {
                    246:     return isunordered(a, b);
                    247: 
                    248: }
1.1.1.3   root      249: int float32_compare( float32, float32 STATUS_PARAM );
                    250: int float32_compare_quiet( float32, float32 STATUS_PARAM );
                    251: int float32_is_signaling_nan( float32 );
1.1.1.5   root      252: int float32_is_nan( float32 );
1.1       root      253: 
                    254: INLINE float32 float32_abs(float32 a)
                    255: {
                    256:     return fabsf(a);
                    257: }
                    258: 
                    259: INLINE float32 float32_chs(float32 a)
                    260: {
                    261:     return -a;
                    262: }
                    263: 
1.1.1.5   root      264: INLINE float32 float32_is_infinity(float32 a)
                    265: {
                    266:     return fpclassify(a) == FP_INFINITE;
                    267: }
                    268: 
                    269: INLINE float32 float32_is_neg(float32 a)
                    270: {
                    271:     float32u u;
                    272:     u.f = a;
                    273:     return u.i >> 31;
                    274: }
                    275: 
                    276: INLINE float32 float32_is_zero(float32 a)
                    277: {
                    278:     return fpclassify(a) == FP_ZERO;
                    279: }
                    280: 
1.1.1.4   root      281: INLINE float32 float32_scalbn(float32 a, int n)
                    282: {
                    283:     return scalbnf(a, n);
                    284: }
                    285: 
1.1       root      286: /*----------------------------------------------------------------------------
                    287: | Software IEC/IEEE double-precision conversion routines.
                    288: *----------------------------------------------------------------------------*/
                    289: int float64_to_int32( float64 STATUS_PARAM );
                    290: int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
1.1.1.4   root      291: unsigned int float64_to_uint32( float64 STATUS_PARAM );
                    292: unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
1.1       root      293: int64_t float64_to_int64( float64 STATUS_PARAM );
                    294: int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
1.1.1.4   root      295: uint64_t float64_to_uint64( float64 STATUS_PARAM );
                    296: uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
1.1       root      297: float32 float64_to_float32( float64 STATUS_PARAM );
                    298: #ifdef FLOATX80
                    299: floatx80 float64_to_floatx80( float64 STATUS_PARAM );
                    300: #endif
                    301: #ifdef FLOAT128
                    302: float128 float64_to_float128( float64 STATUS_PARAM );
                    303: #endif
                    304: 
                    305: /*----------------------------------------------------------------------------
                    306: | Software IEC/IEEE double-precision operations.
                    307: *----------------------------------------------------------------------------*/
                    308: float64 float64_round_to_int( float64 STATUS_PARAM );
1.1.1.3   root      309: float64 float64_trunc_to_int( float64 STATUS_PARAM );
1.1       root      310: INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM)
                    311: {
                    312:     return a + b;
                    313: }
                    314: INLINE float64 float64_sub( float64 a, float64 b STATUS_PARAM)
                    315: {
                    316:     return a - b;
                    317: }
                    318: INLINE float64 float64_mul( float64 a, float64 b STATUS_PARAM)
                    319: {
                    320:     return a * b;
                    321: }
                    322: INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
                    323: {
                    324:     return a / b;
                    325: }
                    326: float64 float64_rem( float64, float64 STATUS_PARAM );
                    327: float64 float64_sqrt( float64 STATUS_PARAM );
1.1.1.3   root      328: INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
1.1       root      329: {
                    330:     return a == b;
                    331: }
1.1.1.3   root      332: INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
1.1       root      333: {
                    334:     return a <= b;
                    335: }
1.1.1.3   root      336: INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
1.1       root      337: {
                    338:     return a < b;
                    339: }
1.1.1.3   root      340: INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
1.1       root      341: {
                    342:     return a <= b && a >= b;
                    343: }
1.1.1.3   root      344: INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
1.1       root      345: {
                    346:     return islessequal(a, b);
                    347: }
1.1.1.3   root      348: INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
1.1       root      349: {
                    350:     return isless(a, b);
                    351: 
                    352: }
1.1.1.3   root      353: INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
1.1       root      354: {
                    355:     return isunordered(a, b);
                    356: 
                    357: }
1.1.1.3   root      358: int float64_compare( float64, float64 STATUS_PARAM );
                    359: int float64_compare_quiet( float64, float64 STATUS_PARAM );
                    360: int float64_is_signaling_nan( float64 );
                    361: int float64_is_nan( float64 );
1.1       root      362: 
                    363: INLINE float64 float64_abs(float64 a)
                    364: {
                    365:     return fabs(a);
                    366: }
                    367: 
                    368: INLINE float64 float64_chs(float64 a)
                    369: {
                    370:     return -a;
                    371: }
                    372: 
1.1.1.5   root      373: INLINE float64 float64_is_infinity(float64 a)
                    374: {
                    375:     return fpclassify(a) == FP_INFINITE;
                    376: }
                    377: 
                    378: INLINE float64 float64_is_neg(float64 a)
                    379: {
                    380:     float64u u;
                    381:     u.f = a;
                    382:     return u.i >> 63;
                    383: }
                    384: 
                    385: INLINE float64 float64_is_zero(float64 a)
                    386: {
                    387:     return fpclassify(a) == FP_ZERO;
                    388: }
                    389: 
1.1.1.4   root      390: INLINE float64 float64_scalbn(float64 a, int n)
                    391: {
                    392:     return scalbn(a, n);
                    393: }
                    394: 
1.1       root      395: #ifdef FLOATX80
                    396: 
                    397: /*----------------------------------------------------------------------------
                    398: | Software IEC/IEEE extended double-precision conversion routines.
                    399: *----------------------------------------------------------------------------*/
                    400: int floatx80_to_int32( floatx80 STATUS_PARAM );
                    401: int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
                    402: int64_t floatx80_to_int64( floatx80 STATUS_PARAM);
                    403: int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);
                    404: float32 floatx80_to_float32( floatx80 STATUS_PARAM );
                    405: float64 floatx80_to_float64( floatx80 STATUS_PARAM );
                    406: #ifdef FLOAT128
                    407: float128 floatx80_to_float128( floatx80 STATUS_PARAM );
                    408: #endif
                    409: 
                    410: /*----------------------------------------------------------------------------
                    411: | Software IEC/IEEE extended double-precision operations.
                    412: *----------------------------------------------------------------------------*/
                    413: floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
                    414: INLINE floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM)
                    415: {
                    416:     return a + b;
                    417: }
                    418: INLINE floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM)
                    419: {
                    420:     return a - b;
                    421: }
                    422: INLINE floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM)
                    423: {
                    424:     return a * b;
                    425: }
                    426: INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
                    427: {
                    428:     return a / b;
                    429: }
                    430: floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
                    431: floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
1.1.1.3   root      432: INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      433: {
                    434:     return a == b;
                    435: }
1.1.1.3   root      436: INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      437: {
                    438:     return a <= b;
                    439: }
1.1.1.3   root      440: INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      441: {
                    442:     return a < b;
                    443: }
1.1.1.3   root      444: INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      445: {
                    446:     return a <= b && a >= b;
                    447: }
1.1.1.3   root      448: INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      449: {
                    450:     return islessequal(a, b);
                    451: }
1.1.1.3   root      452: INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      453: {
                    454:     return isless(a, b);
                    455: 
                    456: }
1.1.1.3   root      457: INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      458: {
                    459:     return isunordered(a, b);
                    460: 
                    461: }
1.1.1.3   root      462: int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
                    463: int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
                    464: int floatx80_is_signaling_nan( floatx80 );
1.1.1.5   root      465: int floatx80_is_nan( floatx80 );
1.1       root      466: 
                    467: INLINE floatx80 floatx80_abs(floatx80 a)
                    468: {
                    469:     return fabsl(a);
                    470: }
                    471: 
                    472: INLINE floatx80 floatx80_chs(floatx80 a)
                    473: {
                    474:     return -a;
                    475: }
1.1.1.4   root      476: 
1.1.1.5   root      477: INLINE floatx80 floatx80_is_infinity(floatx80 a)
                    478: {
                    479:     return fpclassify(a) == FP_INFINITE;
                    480: }
                    481: 
                    482: INLINE floatx80 floatx80_is_neg(floatx80 a)
                    483: {
                    484:     floatx80u u;
                    485:     u.f = a;
                    486:     return u.i.high >> 15;
                    487: }
                    488: 
                    489: INLINE floatx80 floatx80_is_zero(floatx80 a)
                    490: {
                    491:     return fpclassify(a) == FP_ZERO;
                    492: }
                    493: 
1.1.1.4   root      494: INLINE floatx80 floatx80_scalbn(floatx80 a, int n)
                    495: {
                    496:     return scalbnl(a, n);
                    497: }
                    498: 
1.1       root      499: #endif

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.