Annotation of qemu/fpu/softfloat-native.h, revision 1.1.1.8

1.1       root        1: /* Native implementation of soft float functions */
                      2: #include <math.h>
1.1.1.2   root        3: 
1.1.1.7   root        4: #if (defined(CONFIG_BSD) && !defined(__APPLE__) && !defined(__GLIBC__)) \
                      5:     || defined(CONFIG_SOLARIS)
1.1       root        6: #include <ieeefp.h>
1.1.1.2   root        7: #define fabsf(f) ((float)fabs(f))
1.1       root        8: #else
                      9: #include <fenv.h>
                     10: #endif
                     11: 
1.1.1.5   root       12: #if defined(__OpenBSD__) || defined(__NetBSD__)
                     13: #include <sys/param.h>
                     14: #endif
                     15: 
1.1.1.2   root       16: /*
                     17:  * Define some C99-7.12.3 classification macros and
                     18:  *        some C99-.12.4 for Solaris systems OS less than 10,
                     19:  *        or Solaris 10 systems running GCC 3.x or less.
                     20:  *   Solaris 10 with GCC4 does not need these macros as they
                     21:  *   are defined in <iso/math_c99.h> with a compiler directive
                     22:  */
1.1.1.7   root       23: #if defined(CONFIG_SOLARIS) && \
                     24:            ((CONFIG_SOLARIS_VERSION <= 9 ) || \
1.1.1.8 ! root       25:            ((CONFIG_SOLARIS_VERSION == 10) && (__GNUC__ < 4))) \
1.1.1.5   root       26:     || (defined(__OpenBSD__) && (OpenBSD < 200811))
1.1.1.2   root       27: /*
                     28:  * C99 7.12.3 classification macros
                     29:  * and
                     30:  * C99 7.12.14 comparison macros
                     31:  *
                     32:  * ... do not work on Solaris 10 using GNU CC 3.4.x.
                     33:  * Try to workaround the missing / broken C99 math macros.
                     34:  */
1.1.1.5   root       35: #if defined(__OpenBSD__)
                     36: #define unordered(x, y) (isnan(x) || isnan(y))
                     37: #endif
                     38: 
                     39: #ifdef __NetBSD__
                     40: #ifndef isgreater
                     41: #define isgreater(x, y)                __builtin_isgreater(x, y)
                     42: #endif
                     43: #ifndef isgreaterequal
                     44: #define isgreaterequal(x, y)   __builtin_isgreaterequal(x, y)
                     45: #endif
                     46: #ifndef isless
                     47: #define isless(x, y)           __builtin_isless(x, y)
                     48: #endif
                     49: #ifndef islessequal
                     50: #define islessequal(x, y)      __builtin_islessequal(x, y)
                     51: #endif
                     52: #ifndef isunordered
                     53: #define isunordered(x, y)      __builtin_isunordered(x, y)
                     54: #endif
                     55: #endif
                     56: 
1.1.1.2   root       57: 
                     58: #define isnormal(x)             (fpclass(x) >= FP_NZERO)
                     59: #define isgreater(x, y)         ((!unordered(x, y)) && ((x) > (y)))
                     60: #define isgreaterequal(x, y)    ((!unordered(x, y)) && ((x) >= (y)))
                     61: #define isless(x, y)            ((!unordered(x, y)) && ((x) < (y)))
                     62: #define islessequal(x, y)       ((!unordered(x, y)) && ((x) <= (y)))
                     63: #define isunordered(x,y)        unordered(x, y)
                     64: #endif
                     65: 
1.1.1.7   root       66: #if defined(__sun__) && !defined(CONFIG_NEEDS_LIBSUNMATH)
1.1.1.4   root       67: 
                     68: #ifndef isnan
                     69: # define isnan(x) \
                     70:     (sizeof (x) == sizeof (long double) ? isnan_ld (x) \
                     71:      : sizeof (x) == sizeof (double) ? isnan_d (x) \
                     72:      : isnan_f (x))
                     73: static inline int isnan_f  (float       x) { return x != x; }
                     74: static inline int isnan_d  (double      x) { return x != x; }
                     75: static inline int isnan_ld (long double x) { return x != x; }
                     76: #endif
                     77: 
                     78: #ifndef isinf
                     79: # define isinf(x) \
                     80:     (sizeof (x) == sizeof (long double) ? isinf_ld (x) \
                     81:      : sizeof (x) == sizeof (double) ? isinf_d (x) \
                     82:      : isinf_f (x))
                     83: static inline int isinf_f  (float       x) { return isnan (x - x); }
                     84: static inline int isinf_d  (double      x) { return isnan (x - x); }
                     85: static inline int isinf_ld (long double x) { return isnan (x - x); }
                     86: #endif
                     87: #endif
                     88: 
1.1       root       89: typedef float float32;
                     90: typedef double float64;
                     91: #ifdef FLOATX80
                     92: typedef long double floatx80;
                     93: #endif
                     94: 
                     95: typedef union {
                     96:     float32 f;
                     97:     uint32_t i;
                     98: } float32u;
                     99: typedef union {
                    100:     float64 f;
                    101:     uint64_t i;
                    102: } float64u;
                    103: #ifdef FLOATX80
                    104: typedef union {
                    105:     floatx80 f;
                    106:     struct {
                    107:         uint64_t low;
                    108:         uint16_t high;
                    109:     } i;
                    110: } floatx80u;
                    111: #endif
                    112: 
                    113: /*----------------------------------------------------------------------------
                    114: | Software IEC/IEEE floating-point rounding mode.
                    115: *----------------------------------------------------------------------------*/
1.1.1.7   root      116: #if (defined(CONFIG_BSD) && !defined(__APPLE__) && !defined(__GLIBC__)) \
                    117:     || defined(CONFIG_SOLARIS)
1.1.1.5   root      118: #if defined(__OpenBSD__)
                    119: #define FE_RM FP_RM
                    120: #define FE_RP FP_RP
                    121: #define FE_RZ FP_RZ
                    122: #endif
1.1       root      123: enum {
                    124:     float_round_nearest_even = FP_RN,
1.1.1.2   root      125:     float_round_down         = FP_RM,
                    126:     float_round_up           = FP_RP,
                    127:     float_round_to_zero      = FP_RZ
1.1       root      128: };
                    129: #else
                    130: enum {
                    131:     float_round_nearest_even = FE_TONEAREST,
                    132:     float_round_down         = FE_DOWNWARD,
                    133:     float_round_up           = FE_UPWARD,
                    134:     float_round_to_zero      = FE_TOWARDZERO
                    135: };
                    136: #endif
                    137: 
                    138: typedef struct float_status {
1.1.1.5   root      139:     int float_rounding_mode;
1.1       root      140: #ifdef FLOATX80
1.1.1.5   root      141:     int floatx80_rounding_precision;
1.1       root      142: #endif
                    143: } float_status;
                    144: 
                    145: void set_float_rounding_mode(int val STATUS_PARAM);
                    146: #ifdef FLOATX80
                    147: void set_floatx80_rounding_precision(int val STATUS_PARAM);
                    148: #endif
                    149: 
                    150: /*----------------------------------------------------------------------------
                    151: | Software IEC/IEEE integer-to-floating-point conversion routines.
                    152: *----------------------------------------------------------------------------*/
                    153: float32 int32_to_float32( int STATUS_PARAM);
1.1.1.4   root      154: float32 uint32_to_float32( unsigned int STATUS_PARAM);
1.1       root      155: float64 int32_to_float64( int STATUS_PARAM);
1.1.1.4   root      156: float64 uint32_to_float64( unsigned int STATUS_PARAM);
1.1       root      157: #ifdef FLOATX80
                    158: floatx80 int32_to_floatx80( int STATUS_PARAM);
                    159: #endif
                    160: #ifdef FLOAT128
                    161: float128 int32_to_float128( int STATUS_PARAM);
                    162: #endif
                    163: float32 int64_to_float32( int64_t STATUS_PARAM);
1.1.1.4   root      164: float32 uint64_to_float32( uint64_t STATUS_PARAM);
1.1       root      165: float64 int64_to_float64( int64_t STATUS_PARAM);
1.1.1.4   root      166: float64 uint64_to_float64( uint64_t v STATUS_PARAM);
1.1       root      167: #ifdef FLOATX80
                    168: floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
                    169: #endif
                    170: #ifdef FLOAT128
                    171: float128 int64_to_float128( int64_t STATUS_PARAM);
                    172: #endif
                    173: 
                    174: /*----------------------------------------------------------------------------
                    175: | Software IEC/IEEE single-precision conversion routines.
                    176: *----------------------------------------------------------------------------*/
                    177: int float32_to_int32( float32  STATUS_PARAM);
                    178: int float32_to_int32_round_to_zero( float32  STATUS_PARAM);
1.1.1.4   root      179: unsigned int float32_to_uint32( float32 a STATUS_PARAM);
                    180: unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM);
1.1       root      181: int64_t float32_to_int64( float32  STATUS_PARAM);
                    182: int64_t float32_to_int64_round_to_zero( float32  STATUS_PARAM);
                    183: float64 float32_to_float64( float32  STATUS_PARAM);
                    184: #ifdef FLOATX80
                    185: floatx80 float32_to_floatx80( float32  STATUS_PARAM);
                    186: #endif
                    187: #ifdef FLOAT128
                    188: float128 float32_to_float128( float32  STATUS_PARAM);
                    189: #endif
                    190: 
                    191: /*----------------------------------------------------------------------------
                    192: | Software IEC/IEEE single-precision operations.
                    193: *----------------------------------------------------------------------------*/
                    194: float32 float32_round_to_int( float32  STATUS_PARAM);
                    195: INLINE float32 float32_add( float32 a, float32 b STATUS_PARAM)
                    196: {
                    197:     return a + b;
                    198: }
                    199: INLINE float32 float32_sub( float32 a, float32 b STATUS_PARAM)
                    200: {
                    201:     return a - b;
                    202: }
                    203: INLINE float32 float32_mul( float32 a, float32 b STATUS_PARAM)
                    204: {
                    205:     return a * b;
                    206: }
                    207: INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
                    208: {
                    209:     return a / b;
                    210: }
                    211: float32 float32_rem( float32, float32  STATUS_PARAM);
                    212: float32 float32_sqrt( float32  STATUS_PARAM);
1.1.1.3   root      213: INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
1.1       root      214: {
                    215:     return a == b;
                    216: }
1.1.1.3   root      217: INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
1.1       root      218: {
                    219:     return a <= b;
                    220: }
1.1.1.3   root      221: INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
1.1       root      222: {
                    223:     return a < b;
                    224: }
1.1.1.3   root      225: INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
1.1       root      226: {
                    227:     return a <= b && a >= b;
                    228: }
1.1.1.3   root      229: INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
1.1       root      230: {
                    231:     return islessequal(a, b);
                    232: }
1.1.1.3   root      233: INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
1.1       root      234: {
                    235:     return isless(a, b);
                    236: }
1.1.1.3   root      237: INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
1.1       root      238: {
                    239:     return isunordered(a, b);
                    240: 
                    241: }
1.1.1.3   root      242: int float32_compare( float32, float32 STATUS_PARAM );
                    243: int float32_compare_quiet( float32, float32 STATUS_PARAM );
                    244: int float32_is_signaling_nan( float32 );
1.1.1.5   root      245: int float32_is_nan( float32 );
1.1       root      246: 
                    247: INLINE float32 float32_abs(float32 a)
                    248: {
                    249:     return fabsf(a);
                    250: }
                    251: 
                    252: INLINE float32 float32_chs(float32 a)
                    253: {
                    254:     return -a;
                    255: }
                    256: 
1.1.1.5   root      257: INLINE float32 float32_is_infinity(float32 a)
                    258: {
                    259:     return fpclassify(a) == FP_INFINITE;
                    260: }
                    261: 
                    262: INLINE float32 float32_is_neg(float32 a)
                    263: {
                    264:     float32u u;
                    265:     u.f = a;
                    266:     return u.i >> 31;
                    267: }
                    268: 
                    269: INLINE float32 float32_is_zero(float32 a)
                    270: {
                    271:     return fpclassify(a) == FP_ZERO;
                    272: }
                    273: 
1.1.1.4   root      274: INLINE float32 float32_scalbn(float32 a, int n)
                    275: {
                    276:     return scalbnf(a, n);
                    277: }
                    278: 
1.1       root      279: /*----------------------------------------------------------------------------
                    280: | Software IEC/IEEE double-precision conversion routines.
                    281: *----------------------------------------------------------------------------*/
                    282: int float64_to_int32( float64 STATUS_PARAM );
                    283: int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
1.1.1.4   root      284: unsigned int float64_to_uint32( float64 STATUS_PARAM );
                    285: unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
1.1       root      286: int64_t float64_to_int64( float64 STATUS_PARAM );
                    287: int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
1.1.1.4   root      288: uint64_t float64_to_uint64( float64 STATUS_PARAM );
                    289: uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
1.1       root      290: float32 float64_to_float32( float64 STATUS_PARAM );
                    291: #ifdef FLOATX80
                    292: floatx80 float64_to_floatx80( float64 STATUS_PARAM );
                    293: #endif
                    294: #ifdef FLOAT128
                    295: float128 float64_to_float128( float64 STATUS_PARAM );
                    296: #endif
                    297: 
                    298: /*----------------------------------------------------------------------------
                    299: | Software IEC/IEEE double-precision operations.
                    300: *----------------------------------------------------------------------------*/
                    301: float64 float64_round_to_int( float64 STATUS_PARAM );
1.1.1.3   root      302: float64 float64_trunc_to_int( float64 STATUS_PARAM );
1.1       root      303: INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM)
                    304: {
                    305:     return a + b;
                    306: }
                    307: INLINE float64 float64_sub( float64 a, float64 b STATUS_PARAM)
                    308: {
                    309:     return a - b;
                    310: }
                    311: INLINE float64 float64_mul( float64 a, float64 b STATUS_PARAM)
                    312: {
                    313:     return a * b;
                    314: }
                    315: INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
                    316: {
                    317:     return a / b;
                    318: }
                    319: float64 float64_rem( float64, float64 STATUS_PARAM );
                    320: float64 float64_sqrt( float64 STATUS_PARAM );
1.1.1.3   root      321: INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
1.1       root      322: {
                    323:     return a == b;
                    324: }
1.1.1.3   root      325: INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
1.1       root      326: {
                    327:     return a <= b;
                    328: }
1.1.1.3   root      329: INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
1.1       root      330: {
                    331:     return a < b;
                    332: }
1.1.1.3   root      333: INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
1.1       root      334: {
                    335:     return a <= b && a >= b;
                    336: }
1.1.1.3   root      337: INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
1.1       root      338: {
                    339:     return islessequal(a, b);
                    340: }
1.1.1.3   root      341: INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
1.1       root      342: {
                    343:     return isless(a, b);
                    344: 
                    345: }
1.1.1.3   root      346: INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
1.1       root      347: {
                    348:     return isunordered(a, b);
                    349: 
                    350: }
1.1.1.3   root      351: int float64_compare( float64, float64 STATUS_PARAM );
                    352: int float64_compare_quiet( float64, float64 STATUS_PARAM );
                    353: int float64_is_signaling_nan( float64 );
                    354: int float64_is_nan( float64 );
1.1       root      355: 
                    356: INLINE float64 float64_abs(float64 a)
                    357: {
                    358:     return fabs(a);
                    359: }
                    360: 
                    361: INLINE float64 float64_chs(float64 a)
                    362: {
                    363:     return -a;
                    364: }
                    365: 
1.1.1.5   root      366: INLINE float64 float64_is_infinity(float64 a)
                    367: {
                    368:     return fpclassify(a) == FP_INFINITE;
                    369: }
                    370: 
                    371: INLINE float64 float64_is_neg(float64 a)
                    372: {
                    373:     float64u u;
                    374:     u.f = a;
                    375:     return u.i >> 63;
                    376: }
                    377: 
                    378: INLINE float64 float64_is_zero(float64 a)
                    379: {
                    380:     return fpclassify(a) == FP_ZERO;
                    381: }
                    382: 
1.1.1.4   root      383: INLINE float64 float64_scalbn(float64 a, int n)
                    384: {
                    385:     return scalbn(a, n);
                    386: }
                    387: 
1.1       root      388: #ifdef FLOATX80
                    389: 
                    390: /*----------------------------------------------------------------------------
                    391: | Software IEC/IEEE extended double-precision conversion routines.
                    392: *----------------------------------------------------------------------------*/
                    393: int floatx80_to_int32( floatx80 STATUS_PARAM );
                    394: int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
                    395: int64_t floatx80_to_int64( floatx80 STATUS_PARAM);
                    396: int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);
                    397: float32 floatx80_to_float32( floatx80 STATUS_PARAM );
                    398: float64 floatx80_to_float64( floatx80 STATUS_PARAM );
                    399: #ifdef FLOAT128
                    400: float128 floatx80_to_float128( floatx80 STATUS_PARAM );
                    401: #endif
                    402: 
                    403: /*----------------------------------------------------------------------------
                    404: | Software IEC/IEEE extended double-precision operations.
                    405: *----------------------------------------------------------------------------*/
                    406: floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
                    407: INLINE floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM)
                    408: {
                    409:     return a + b;
                    410: }
                    411: INLINE floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM)
                    412: {
                    413:     return a - b;
                    414: }
                    415: INLINE floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM)
                    416: {
                    417:     return a * b;
                    418: }
                    419: INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
                    420: {
                    421:     return a / b;
                    422: }
                    423: floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
                    424: floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
1.1.1.3   root      425: INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      426: {
                    427:     return a == b;
                    428: }
1.1.1.3   root      429: INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      430: {
                    431:     return a <= b;
                    432: }
1.1.1.3   root      433: INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      434: {
                    435:     return a < b;
                    436: }
1.1.1.3   root      437: INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      438: {
                    439:     return a <= b && a >= b;
                    440: }
1.1.1.3   root      441: INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      442: {
                    443:     return islessequal(a, b);
                    444: }
1.1.1.3   root      445: INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      446: {
                    447:     return isless(a, b);
                    448: 
                    449: }
1.1.1.3   root      450: INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
1.1       root      451: {
                    452:     return isunordered(a, b);
                    453: 
                    454: }
1.1.1.3   root      455: int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
                    456: int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
                    457: int floatx80_is_signaling_nan( floatx80 );
1.1.1.5   root      458: int floatx80_is_nan( floatx80 );
1.1       root      459: 
                    460: INLINE floatx80 floatx80_abs(floatx80 a)
                    461: {
                    462:     return fabsl(a);
                    463: }
                    464: 
                    465: INLINE floatx80 floatx80_chs(floatx80 a)
                    466: {
                    467:     return -a;
                    468: }
1.1.1.4   root      469: 
1.1.1.5   root      470: INLINE floatx80 floatx80_is_infinity(floatx80 a)
                    471: {
                    472:     return fpclassify(a) == FP_INFINITE;
                    473: }
                    474: 
                    475: INLINE floatx80 floatx80_is_neg(floatx80 a)
                    476: {
                    477:     floatx80u u;
                    478:     u.f = a;
                    479:     return u.i.high >> 15;
                    480: }
                    481: 
                    482: INLINE floatx80 floatx80_is_zero(floatx80 a)
                    483: {
                    484:     return fpclassify(a) == FP_ZERO;
                    485: }
                    486: 
1.1.1.4   root      487: INLINE floatx80 floatx80_scalbn(floatx80 a, int n)
                    488: {
                    489:     return scalbnl(a, n);
                    490: }
                    491: 
1.1       root      492: #endif

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