Annotation of qemu/fpu/softfloat.h, revision 1.1.1.9

1.1       root        1: /*============================================================================
                      2: 
                      3: This C header file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
                      4: Package, Release 2b.
                      5: 
                      6: Written by John R. Hauser.  This work was made possible in part by the
                      7: International Computer Science Institute, located at Suite 600, 1947 Center
                      8: Street, Berkeley, California 94704.  Funding was partially provided by the
                      9: National Science Foundation under grant MIP-9311980.  The original version
                     10: of this code was written as part of a project to build a fixed-point vector
                     11: processor in collaboration with the University of California at Berkeley,
                     12: overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
                     13: is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
                     14: arithmetic/SoftFloat.html'.
                     15: 
                     16: THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort has
                     17: been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
                     18: RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
                     19: AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
                     20: COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
                     21: EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
                     22: INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
                     23: OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
                     24: 
                     25: Derivative works are acceptable, even for commercial purposes, so long as
                     26: (1) the source code for the derivative work includes prominent notice that
                     27: the work is derivative, and (2) the source code includes prominent notice with
                     28: these four paragraphs for those parts of this code that are retained.
                     29: 
                     30: =============================================================================*/
                     31: 
                     32: #ifndef SOFTFLOAT_H
                     33: #define SOFTFLOAT_H
                     34: 
1.1.1.7   root       35: #if defined(CONFIG_SOLARIS) && defined(CONFIG_NEEDS_LIBSUNMATH)
1.1.1.4   root       36: #include <sunmath.h>
                     37: #endif
                     38: 
1.1       root       39: #include <inttypes.h>
                     40: #include "config.h"
                     41: 
                     42: /*----------------------------------------------------------------------------
                     43: | Each of the following `typedef's defines the most convenient type that holds
                     44: | integers of at least as many bits as specified.  For example, `uint8' should
                     45: | be the most convenient type that can hold unsigned integers of as many as
                     46: | 8 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
                     47: | implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
                     48: | to the same as `int'.
                     49: *----------------------------------------------------------------------------*/
1.1.1.3   root       50: typedef uint8_t flag;
1.1       root       51: typedef uint8_t uint8;
                     52: typedef int8_t int8;
1.1.1.5   root       53: #ifndef _AIX
1.1       root       54: typedef int uint16;
                     55: typedef int int16;
1.1.1.5   root       56: #endif
1.1       root       57: typedef unsigned int uint32;
                     58: typedef signed int int32;
                     59: typedef uint64_t uint64;
                     60: typedef int64_t int64;
                     61: 
                     62: /*----------------------------------------------------------------------------
                     63: | Each of the following `typedef's defines a type that holds integers
                     64: | of _exactly_ the number of bits specified.  For instance, for most
                     65: | implementation of C, `bits16' and `sbits16' should be `typedef'ed to
                     66: | `unsigned short int' and `signed short int' (or `short int'), respectively.
                     67: *----------------------------------------------------------------------------*/
                     68: typedef uint8_t bits8;
                     69: typedef int8_t sbits8;
                     70: typedef uint16_t bits16;
                     71: typedef int16_t sbits16;
                     72: typedef uint32_t bits32;
                     73: typedef int32_t sbits32;
                     74: typedef uint64_t bits64;
                     75: typedef int64_t sbits64;
                     76: 
                     77: #define LIT64( a ) a##LL
                     78: #define INLINE static inline
                     79: 
                     80: /*----------------------------------------------------------------------------
                     81: | The macro `FLOATX80' must be defined to enable the extended double-precision
                     82: | floating-point format `floatx80'.  If this macro is not defined, the
                     83: | `floatx80' type will not be defined, and none of the functions that either
                     84: | input or output the `floatx80' type will be defined.  The same applies to
                     85: | the `FLOAT128' macro and the quadruple-precision format `float128'.
                     86: *----------------------------------------------------------------------------*/
                     87: #ifdef CONFIG_SOFTFLOAT
                     88: /* bit exact soft float support */
                     89: #define FLOATX80
                     90: #define FLOAT128
                     91: #else
                     92: /* native float support */
1.1.1.7   root       93: #if (defined(__i386__) || defined(__x86_64__)) && !defined(CONFIG_BSD)
1.1       root       94: #define FLOATX80
                     95: #endif
                     96: #endif /* !CONFIG_SOFTFLOAT */
                     97: 
                     98: #define STATUS_PARAM , float_status *status
                     99: #define STATUS(field) status->field
                    100: #define STATUS_VAR , status
                    101: 
                    102: /*----------------------------------------------------------------------------
                    103: | Software IEC/IEEE floating-point ordering relations
                    104: *----------------------------------------------------------------------------*/
                    105: enum {
                    106:     float_relation_less      = -1,
                    107:     float_relation_equal     =  0,
                    108:     float_relation_greater   =  1,
                    109:     float_relation_unordered =  2
                    110: };
                    111: 
                    112: #ifdef CONFIG_SOFTFLOAT
                    113: /*----------------------------------------------------------------------------
                    114: | Software IEC/IEEE floating-point types.
                    115: *----------------------------------------------------------------------------*/
1.1.1.4   root      116: /* Use structures for soft-float types.  This prevents accidentally mixing
                    117:    them with native int/float types.  A sufficiently clever compiler and
                    118:    sane ABI should be able to see though these structs.  However
                    119:    x86/gcc 3.x seems to struggle a bit, so leave them disabled by default.  */
                    120: //#define USE_SOFTFLOAT_STRUCT_TYPES
                    121: #ifdef USE_SOFTFLOAT_STRUCT_TYPES
                    122: typedef struct {
                    123:     uint32_t v;
                    124: } float32;
                    125: /* The cast ensures an error if the wrong type is passed.  */
                    126: #define float32_val(x) (((float32)(x)).v)
                    127: #define make_float32(x) __extension__ ({ float32 f32_val = {x}; f32_val; })
                    128: typedef struct {
                    129:     uint64_t v;
                    130: } float64;
                    131: #define float64_val(x) (((float64)(x)).v)
                    132: #define make_float64(x) __extension__ ({ float64 f64_val = {x}; f64_val; })
                    133: #else
1.1       root      134: typedef uint32_t float32;
                    135: typedef uint64_t float64;
1.1.1.4   root      136: #define float32_val(x) (x)
                    137: #define float64_val(x) (x)
                    138: #define make_float32(x) (x)
                    139: #define make_float64(x) (x)
                    140: #endif
1.1       root      141: #ifdef FLOATX80
                    142: typedef struct {
                    143:     uint64_t low;
                    144:     uint16_t high;
                    145: } floatx80;
                    146: #endif
                    147: #ifdef FLOAT128
                    148: typedef struct {
1.1.1.7   root      149: #ifdef HOST_WORDS_BIGENDIAN
1.1       root      150:     uint64_t high, low;
                    151: #else
                    152:     uint64_t low, high;
                    153: #endif
                    154: } float128;
                    155: #endif
                    156: 
                    157: /*----------------------------------------------------------------------------
                    158: | Software IEC/IEEE floating-point underflow tininess-detection mode.
                    159: *----------------------------------------------------------------------------*/
                    160: enum {
                    161:     float_tininess_after_rounding  = 0,
                    162:     float_tininess_before_rounding = 1
                    163: };
                    164: 
                    165: /*----------------------------------------------------------------------------
                    166: | Software IEC/IEEE floating-point rounding mode.
                    167: *----------------------------------------------------------------------------*/
                    168: enum {
                    169:     float_round_nearest_even = 0,
                    170:     float_round_down         = 1,
                    171:     float_round_up           = 2,
                    172:     float_round_to_zero      = 3
                    173: };
                    174: 
                    175: /*----------------------------------------------------------------------------
                    176: | Software IEC/IEEE floating-point exception flags.
                    177: *----------------------------------------------------------------------------*/
                    178: enum {
                    179:     float_flag_invalid   =  1,
                    180:     float_flag_divbyzero =  4,
                    181:     float_flag_overflow  =  8,
                    182:     float_flag_underflow = 16,
1.1.1.9 ! root      183:     float_flag_inexact   = 32,
        !           184:     float_flag_input_denormal = 64
1.1       root      185: };
                    186: 
                    187: typedef struct float_status {
                    188:     signed char float_detect_tininess;
                    189:     signed char float_rounding_mode;
                    190:     signed char float_exception_flags;
                    191: #ifdef FLOATX80
                    192:     signed char floatx80_rounding_precision;
                    193: #endif
1.1.1.9 ! root      194:     /* should denormalised results go to zero and set the inexact flag? */
1.1.1.5   root      195:     flag flush_to_zero;
1.1.1.9 ! root      196:     /* should denormalised inputs go to zero and set the input_denormal flag? */
        !           197:     flag flush_inputs_to_zero;
1.1.1.5   root      198:     flag default_nan_mode;
1.1       root      199: } float_status;
                    200: 
                    201: void set_float_rounding_mode(int val STATUS_PARAM);
                    202: void set_float_exception_flags(int val STATUS_PARAM);
1.1.1.5   root      203: INLINE void set_flush_to_zero(flag val STATUS_PARAM)
                    204: {
                    205:     STATUS(flush_to_zero) = val;
                    206: }
1.1.1.9 ! root      207: INLINE void set_flush_inputs_to_zero(flag val STATUS_PARAM)
        !           208: {
        !           209:     STATUS(flush_inputs_to_zero) = val;
        !           210: }
1.1.1.5   root      211: INLINE void set_default_nan_mode(flag val STATUS_PARAM)
                    212: {
                    213:     STATUS(default_nan_mode) = val;
                    214: }
1.1       root      215: INLINE int get_float_exception_flags(float_status *status)
                    216: {
                    217:     return STATUS(float_exception_flags);
                    218: }
                    219: #ifdef FLOATX80
                    220: void set_floatx80_rounding_precision(int val STATUS_PARAM);
                    221: #endif
                    222: 
                    223: /*----------------------------------------------------------------------------
                    224: | Routine to raise any or all of the software IEC/IEEE floating-point
                    225: | exception flags.
                    226: *----------------------------------------------------------------------------*/
1.1.1.2   root      227: void float_raise( int8 flags STATUS_PARAM);
1.1       root      228: 
                    229: /*----------------------------------------------------------------------------
                    230: | Software IEC/IEEE integer-to-floating-point conversion routines.
                    231: *----------------------------------------------------------------------------*/
                    232: float32 int32_to_float32( int STATUS_PARAM );
                    233: float64 int32_to_float64( int STATUS_PARAM );
                    234: float32 uint32_to_float32( unsigned int STATUS_PARAM );
                    235: float64 uint32_to_float64( unsigned int STATUS_PARAM );
                    236: #ifdef FLOATX80
                    237: floatx80 int32_to_floatx80( int STATUS_PARAM );
                    238: #endif
                    239: #ifdef FLOAT128
                    240: float128 int32_to_float128( int STATUS_PARAM );
                    241: #endif
                    242: float32 int64_to_float32( int64_t STATUS_PARAM );
1.1.1.4   root      243: float32 uint64_to_float32( uint64_t STATUS_PARAM );
1.1       root      244: float64 int64_to_float64( int64_t STATUS_PARAM );
1.1.1.4   root      245: float64 uint64_to_float64( uint64_t STATUS_PARAM );
1.1       root      246: #ifdef FLOATX80
                    247: floatx80 int64_to_floatx80( int64_t STATUS_PARAM );
                    248: #endif
                    249: #ifdef FLOAT128
                    250: float128 int64_to_float128( int64_t STATUS_PARAM );
                    251: #endif
                    252: 
                    253: /*----------------------------------------------------------------------------
1.1.1.7   root      254: | Software half-precision conversion routines.
                    255: *----------------------------------------------------------------------------*/
                    256: bits16 float32_to_float16( float32, flag STATUS_PARAM );
                    257: float32 float16_to_float32( bits16, flag STATUS_PARAM );
                    258: 
                    259: /*----------------------------------------------------------------------------
1.1       root      260: | Software IEC/IEEE single-precision conversion routines.
                    261: *----------------------------------------------------------------------------*/
1.1.1.9 ! root      262: int float32_to_int16_round_to_zero( float32 STATUS_PARAM );
        !           263: unsigned int float32_to_uint16_round_to_zero( float32 STATUS_PARAM );
1.1       root      264: int float32_to_int32( float32 STATUS_PARAM );
                    265: int float32_to_int32_round_to_zero( float32 STATUS_PARAM );
                    266: unsigned int float32_to_uint32( float32 STATUS_PARAM );
                    267: unsigned int float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
                    268: int64_t float32_to_int64( float32 STATUS_PARAM );
                    269: int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM );
                    270: float64 float32_to_float64( float32 STATUS_PARAM );
                    271: #ifdef FLOATX80
                    272: floatx80 float32_to_floatx80( float32 STATUS_PARAM );
                    273: #endif
                    274: #ifdef FLOAT128
                    275: float128 float32_to_float128( float32 STATUS_PARAM );
                    276: #endif
                    277: 
                    278: /*----------------------------------------------------------------------------
                    279: | Software IEC/IEEE single-precision operations.
                    280: *----------------------------------------------------------------------------*/
                    281: float32 float32_round_to_int( float32 STATUS_PARAM );
                    282: float32 float32_add( float32, float32 STATUS_PARAM );
                    283: float32 float32_sub( float32, float32 STATUS_PARAM );
                    284: float32 float32_mul( float32, float32 STATUS_PARAM );
                    285: float32 float32_div( float32, float32 STATUS_PARAM );
                    286: float32 float32_rem( float32, float32 STATUS_PARAM );
                    287: float32 float32_sqrt( float32 STATUS_PARAM );
1.1.1.8   root      288: float32 float32_exp2( float32 STATUS_PARAM );
1.1.1.5   root      289: float32 float32_log2( float32 STATUS_PARAM );
1.1.1.3   root      290: int float32_eq( float32, float32 STATUS_PARAM );
                    291: int float32_le( float32, float32 STATUS_PARAM );
                    292: int float32_lt( float32, float32 STATUS_PARAM );
                    293: int float32_eq_signaling( float32, float32 STATUS_PARAM );
                    294: int float32_le_quiet( float32, float32 STATUS_PARAM );
                    295: int float32_lt_quiet( float32, float32 STATUS_PARAM );
                    296: int float32_compare( float32, float32 STATUS_PARAM );
                    297: int float32_compare_quiet( float32, float32 STATUS_PARAM );
1.1.1.9 ! root      298: int float32_is_quiet_nan( float32 );
1.1.1.3   root      299: int float32_is_signaling_nan( float32 );
1.1.1.9 ! root      300: float32 float32_maybe_silence_nan( float32 );
1.1.1.4   root      301: float32 float32_scalbn( float32, int STATUS_PARAM );
1.1       root      302: 
                    303: INLINE float32 float32_abs(float32 a)
                    304: {
1.1.1.9 ! root      305:     /* Note that abs does *not* handle NaN specially, nor does
        !           306:      * it flush denormal inputs to zero.
        !           307:      */
1.1.1.4   root      308:     return make_float32(float32_val(a) & 0x7fffffff);
1.1       root      309: }
                    310: 
                    311: INLINE float32 float32_chs(float32 a)
                    312: {
1.1.1.9 ! root      313:     /* Note that chs does *not* handle NaN specially, nor does
        !           314:      * it flush denormal inputs to zero.
        !           315:      */
1.1.1.4   root      316:     return make_float32(float32_val(a) ^ 0x80000000);
1.1       root      317: }
                    318: 
1.1.1.5   root      319: INLINE int float32_is_infinity(float32 a)
                    320: {
                    321:     return (float32_val(a) & 0x7fffffff) == 0x7f800000;
                    322: }
                    323: 
                    324: INLINE int float32_is_neg(float32 a)
                    325: {
                    326:     return float32_val(a) >> 31;
                    327: }
                    328: 
                    329: INLINE int float32_is_zero(float32 a)
                    330: {
                    331:     return (float32_val(a) & 0x7fffffff) == 0;
                    332: }
                    333: 
1.1.1.9 ! root      334: INLINE int float32_is_any_nan(float32 a)
        !           335: {
        !           336:     return ((float32_val(a) & ~(1 << 31)) > 0x7f800000UL);
        !           337: }
        !           338: 
        !           339: INLINE int float32_is_zero_or_denormal(float32 a)
        !           340: {
        !           341:     return (float32_val(a) & 0x7f800000) == 0;
        !           342: }
        !           343: 
1.1.1.4   root      344: #define float32_zero make_float32(0)
1.1.1.5   root      345: #define float32_one make_float32(0x3f800000)
1.1.1.8   root      346: #define float32_ln2 make_float32(0x3f317218)
1.1.1.4   root      347: 
1.1       root      348: /*----------------------------------------------------------------------------
                    349: | Software IEC/IEEE double-precision conversion routines.
                    350: *----------------------------------------------------------------------------*/
1.1.1.9 ! root      351: int float64_to_int16_round_to_zero( float64 STATUS_PARAM );
        !           352: unsigned int float64_to_uint16_round_to_zero( float64 STATUS_PARAM );
1.1       root      353: int float64_to_int32( float64 STATUS_PARAM );
                    354: int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
                    355: unsigned int float64_to_uint32( float64 STATUS_PARAM );
                    356: unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
                    357: int64_t float64_to_int64( float64 STATUS_PARAM );
                    358: int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
1.1.1.4   root      359: uint64_t float64_to_uint64 (float64 a STATUS_PARAM);
                    360: uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM);
1.1       root      361: float32 float64_to_float32( float64 STATUS_PARAM );
                    362: #ifdef FLOATX80
                    363: floatx80 float64_to_floatx80( float64 STATUS_PARAM );
                    364: #endif
                    365: #ifdef FLOAT128
                    366: float128 float64_to_float128( float64 STATUS_PARAM );
                    367: #endif
                    368: 
                    369: /*----------------------------------------------------------------------------
                    370: | Software IEC/IEEE double-precision operations.
                    371: *----------------------------------------------------------------------------*/
                    372: float64 float64_round_to_int( float64 STATUS_PARAM );
1.1.1.3   root      373: float64 float64_trunc_to_int( float64 STATUS_PARAM );
1.1       root      374: float64 float64_add( float64, float64 STATUS_PARAM );
                    375: float64 float64_sub( float64, float64 STATUS_PARAM );
                    376: float64 float64_mul( float64, float64 STATUS_PARAM );
                    377: float64 float64_div( float64, float64 STATUS_PARAM );
                    378: float64 float64_rem( float64, float64 STATUS_PARAM );
                    379: float64 float64_sqrt( float64 STATUS_PARAM );
1.1.1.5   root      380: float64 float64_log2( float64 STATUS_PARAM );
1.1.1.3   root      381: int float64_eq( float64, float64 STATUS_PARAM );
                    382: int float64_le( float64, float64 STATUS_PARAM );
                    383: int float64_lt( float64, float64 STATUS_PARAM );
                    384: int float64_eq_signaling( float64, float64 STATUS_PARAM );
                    385: int float64_le_quiet( float64, float64 STATUS_PARAM );
                    386: int float64_lt_quiet( float64, float64 STATUS_PARAM );
                    387: int float64_compare( float64, float64 STATUS_PARAM );
                    388: int float64_compare_quiet( float64, float64 STATUS_PARAM );
1.1.1.9 ! root      389: int float64_is_quiet_nan( float64 a );
1.1.1.3   root      390: int float64_is_signaling_nan( float64 );
1.1.1.9 ! root      391: float64 float64_maybe_silence_nan( float64 );
1.1.1.4   root      392: float64 float64_scalbn( float64, int STATUS_PARAM );
1.1       root      393: 
                    394: INLINE float64 float64_abs(float64 a)
                    395: {
1.1.1.9 ! root      396:     /* Note that abs does *not* handle NaN specially, nor does
        !           397:      * it flush denormal inputs to zero.
        !           398:      */
1.1.1.4   root      399:     return make_float64(float64_val(a) & 0x7fffffffffffffffLL);
1.1       root      400: }
                    401: 
                    402: INLINE float64 float64_chs(float64 a)
                    403: {
1.1.1.9 ! root      404:     /* Note that chs does *not* handle NaN specially, nor does
        !           405:      * it flush denormal inputs to zero.
        !           406:      */
1.1.1.4   root      407:     return make_float64(float64_val(a) ^ 0x8000000000000000LL);
1.1       root      408: }
                    409: 
1.1.1.5   root      410: INLINE int float64_is_infinity(float64 a)
                    411: {
                    412:     return (float64_val(a) & 0x7fffffffffffffffLL ) == 0x7ff0000000000000LL;
                    413: }
                    414: 
                    415: INLINE int float64_is_neg(float64 a)
                    416: {
                    417:     return float64_val(a) >> 63;
                    418: }
                    419: 
                    420: INLINE int float64_is_zero(float64 a)
                    421: {
                    422:     return (float64_val(a) & 0x7fffffffffffffffLL) == 0;
                    423: }
                    424: 
1.1.1.9 ! root      425: INLINE int float64_is_any_nan(float64 a)
        !           426: {
        !           427:     return ((float64_val(a) & ~(1ULL << 63)) > 0x7ff0000000000000ULL);
        !           428: }
        !           429: 
1.1.1.4   root      430: #define float64_zero make_float64(0)
1.1.1.5   root      431: #define float64_one make_float64(0x3ff0000000000000LL)
1.1.1.8   root      432: #define float64_ln2 make_float64(0x3fe62e42fefa39efLL)
1.1.1.4   root      433: 
1.1       root      434: #ifdef FLOATX80
                    435: 
                    436: /*----------------------------------------------------------------------------
                    437: | Software IEC/IEEE extended double-precision conversion routines.
                    438: *----------------------------------------------------------------------------*/
                    439: int floatx80_to_int32( floatx80 STATUS_PARAM );
                    440: int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
                    441: int64_t floatx80_to_int64( floatx80 STATUS_PARAM );
                    442: int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM );
                    443: float32 floatx80_to_float32( floatx80 STATUS_PARAM );
                    444: float64 floatx80_to_float64( floatx80 STATUS_PARAM );
                    445: #ifdef FLOAT128
                    446: float128 floatx80_to_float128( floatx80 STATUS_PARAM );
                    447: #endif
                    448: 
                    449: /*----------------------------------------------------------------------------
                    450: | Software IEC/IEEE extended double-precision operations.
                    451: *----------------------------------------------------------------------------*/
                    452: floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
                    453: floatx80 floatx80_add( floatx80, floatx80 STATUS_PARAM );
                    454: floatx80 floatx80_sub( floatx80, floatx80 STATUS_PARAM );
                    455: floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM );
                    456: floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
                    457: floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
                    458: floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
1.1.1.3   root      459: int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
                    460: int floatx80_le( floatx80, floatx80 STATUS_PARAM );
                    461: int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
                    462: int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
                    463: int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
                    464: int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
1.1.1.9 ! root      465: int floatx80_is_quiet_nan( floatx80 );
1.1.1.3   root      466: int floatx80_is_signaling_nan( floatx80 );
1.1.1.9 ! root      467: floatx80 floatx80_maybe_silence_nan( floatx80 );
1.1.1.4   root      468: floatx80 floatx80_scalbn( floatx80, int STATUS_PARAM );
1.1       root      469: 
                    470: INLINE floatx80 floatx80_abs(floatx80 a)
                    471: {
                    472:     a.high &= 0x7fff;
                    473:     return a;
                    474: }
                    475: 
                    476: INLINE floatx80 floatx80_chs(floatx80 a)
                    477: {
                    478:     a.high ^= 0x8000;
                    479:     return a;
                    480: }
                    481: 
1.1.1.5   root      482: INLINE int floatx80_is_infinity(floatx80 a)
                    483: {
                    484:     return (a.high & 0x7fff) == 0x7fff && a.low == 0;
                    485: }
                    486: 
                    487: INLINE int floatx80_is_neg(floatx80 a)
                    488: {
                    489:     return a.high >> 15;
                    490: }
                    491: 
                    492: INLINE int floatx80_is_zero(floatx80 a)
                    493: {
                    494:     return (a.high & 0x7fff) == 0 && a.low == 0;
                    495: }
                    496: 
1.1.1.9 ! root      497: INLINE int floatx80_is_any_nan(floatx80 a)
        !           498: {
        !           499:     return ((a.high & 0x7fff) == 0x7fff) && (a.low<<1);
        !           500: }
        !           501: 
1.1       root      502: #endif
                    503: 
                    504: #ifdef FLOAT128
                    505: 
                    506: /*----------------------------------------------------------------------------
                    507: | Software IEC/IEEE quadruple-precision conversion routines.
                    508: *----------------------------------------------------------------------------*/
                    509: int float128_to_int32( float128 STATUS_PARAM );
                    510: int float128_to_int32_round_to_zero( float128 STATUS_PARAM );
                    511: int64_t float128_to_int64( float128 STATUS_PARAM );
                    512: int64_t float128_to_int64_round_to_zero( float128 STATUS_PARAM );
                    513: float32 float128_to_float32( float128 STATUS_PARAM );
                    514: float64 float128_to_float64( float128 STATUS_PARAM );
                    515: #ifdef FLOATX80
                    516: floatx80 float128_to_floatx80( float128 STATUS_PARAM );
                    517: #endif
                    518: 
                    519: /*----------------------------------------------------------------------------
                    520: | Software IEC/IEEE quadruple-precision operations.
                    521: *----------------------------------------------------------------------------*/
                    522: float128 float128_round_to_int( float128 STATUS_PARAM );
                    523: float128 float128_add( float128, float128 STATUS_PARAM );
                    524: float128 float128_sub( float128, float128 STATUS_PARAM );
                    525: float128 float128_mul( float128, float128 STATUS_PARAM );
                    526: float128 float128_div( float128, float128 STATUS_PARAM );
                    527: float128 float128_rem( float128, float128 STATUS_PARAM );
                    528: float128 float128_sqrt( float128 STATUS_PARAM );
1.1.1.3   root      529: int float128_eq( float128, float128 STATUS_PARAM );
                    530: int float128_le( float128, float128 STATUS_PARAM );
                    531: int float128_lt( float128, float128 STATUS_PARAM );
                    532: int float128_eq_signaling( float128, float128 STATUS_PARAM );
                    533: int float128_le_quiet( float128, float128 STATUS_PARAM );
                    534: int float128_lt_quiet( float128, float128 STATUS_PARAM );
1.1.1.4   root      535: int float128_compare( float128, float128 STATUS_PARAM );
                    536: int float128_compare_quiet( float128, float128 STATUS_PARAM );
1.1.1.9 ! root      537: int float128_is_quiet_nan( float128 );
1.1.1.3   root      538: int float128_is_signaling_nan( float128 );
1.1.1.9 ! root      539: float128 float128_maybe_silence_nan( float128 );
1.1.1.4   root      540: float128 float128_scalbn( float128, int STATUS_PARAM );
1.1       root      541: 
                    542: INLINE float128 float128_abs(float128 a)
                    543: {
                    544:     a.high &= 0x7fffffffffffffffLL;
                    545:     return a;
                    546: }
                    547: 
                    548: INLINE float128 float128_chs(float128 a)
                    549: {
                    550:     a.high ^= 0x8000000000000000LL;
                    551:     return a;
                    552: }
                    553: 
1.1.1.5   root      554: INLINE int float128_is_infinity(float128 a)
                    555: {
                    556:     return (a.high & 0x7fffffffffffffffLL) == 0x7fff000000000000LL && a.low == 0;
                    557: }
                    558: 
                    559: INLINE int float128_is_neg(float128 a)
                    560: {
                    561:     return a.high >> 63;
                    562: }
                    563: 
                    564: INLINE int float128_is_zero(float128 a)
                    565: {
                    566:     return (a.high & 0x7fffffffffffffffLL) == 0 && a.low == 0;
                    567: }
                    568: 
1.1.1.9 ! root      569: INLINE int float128_is_any_nan(float128 a)
        !           570: {
        !           571:     return ((a.high >> 48) & 0x7fff) == 0x7fff &&
        !           572:         ((a.low != 0) || ((a.high & 0xffffffffffffLL) != 0));
        !           573: }
        !           574: 
1.1       root      575: #endif
                    576: 
                    577: #else /* CONFIG_SOFTFLOAT */
                    578: 
                    579: #include "softfloat-native.h"
                    580: 
                    581: #endif /* !CONFIG_SOFTFLOAT */
                    582: 
                    583: #endif /* !SOFTFLOAT_H */

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