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1.1 root 1: /*
2: * Framebuffer device helper routines
3: *
4: * Copyright (c) 2009 CodeSourcery
5: * Written by Paul Brook <[email protected]>
6: *
7: * This code is licensed under the GNU GPLv2.
8: */
9:
10: /* TODO:
11: - Do something similar for framebuffers with local ram
12: - Handle rotation here instead of hacking dest_pitch
13: - Use common pixel conversion routines instead of per-device drawfn
14: - Remove all DisplayState knowledge from devices.
15: */
16:
17: #include "hw.h"
18: #include "console.h"
19: #include "framebuffer.h"
20:
21: /* Render an image from a shared memory framebuffer. */
22:
23: void framebuffer_update_display(
24: DisplayState *ds,
25: target_phys_addr_t base,
26: int cols, /* Width in pixels. */
27: int rows, /* Leight in pixels. */
28: int src_width, /* Length of source line, in bytes. */
29: int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */
30: int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */
31: int invalidate, /* nonzero to redraw the whole image. */
32: drawfn fn,
33: void *opaque,
34: int *first_row, /* Input and output. */
35: int *last_row /* Output only */)
36: {
37: target_phys_addr_t src_len;
38: uint8_t *dest;
39: uint8_t *src;
40: uint8_t *src_base;
41: int first, last = 0;
42: int dirty;
43: int i;
44: ram_addr_t addr;
45: ram_addr_t pd;
46: ram_addr_t pd2;
47:
48: i = *first_row;
49: *first_row = -1;
50: src_len = src_width * rows;
51:
52: cpu_physical_sync_dirty_bitmap(base, base + src_len);
53: pd = cpu_get_physical_page_desc(base);
54: pd2 = cpu_get_physical_page_desc(base + src_len - 1);
55: /* We should reall check that this is a continuous ram region.
56: Instead we just check that the first and last pages are
57: both ram, and the right distance apart. */
58: if ((pd & ~TARGET_PAGE_MASK) > IO_MEM_ROM
59: || (pd2 & ~TARGET_PAGE_MASK) > IO_MEM_ROM) {
60: return;
61: }
62: pd = (pd & TARGET_PAGE_MASK) + (base & ~TARGET_PAGE_MASK);
63: if (((pd + src_len - 1) & TARGET_PAGE_MASK) != (pd2 & TARGET_PAGE_MASK)) {
64: return;
65: }
66:
67: src_base = cpu_physical_memory_map(base, &src_len, 0);
68: /* If we can't map the framebuffer then bail. We could try harder,
69: but it's not really worth it as dirty flag tracking will probably
70: already have failed above. */
71: if (!src_base)
72: return;
73: if (src_len != src_width * rows) {
74: cpu_physical_memory_unmap(src_base, src_len, 0, 0);
75: return;
76: }
77: src = src_base;
78: dest = ds_get_data(ds);
79: if (dest_col_pitch < 0)
80: dest -= dest_col_pitch * (cols - 1);
81: first = -1;
82: addr = pd;
83:
84: addr += i * src_width;
85: src += i * src_width;
86: dest += i * dest_row_pitch;
87:
88: for (; i < rows; i++) {
89: target_phys_addr_t dirty_offset;
90: dirty = 0;
91: dirty_offset = 0;
92: while (addr + dirty_offset < TARGET_PAGE_ALIGN(addr + src_width)) {
93: dirty |= cpu_physical_memory_get_dirty(addr + dirty_offset,
94: VGA_DIRTY_FLAG);
95: dirty_offset += TARGET_PAGE_SIZE;
96: }
97:
98: if (dirty || invalidate) {
99: fn(opaque, dest, src, cols, dest_col_pitch);
100: if (first == -1)
101: first = i;
102: last = i;
103: }
104: addr += src_width;
105: src += src_width;
106: dest += dest_row_pitch;
107: }
108: cpu_physical_memory_unmap(src_base, src_len, 0, 0);
109: if (first < 0) {
110: return;
111: }
112: cpu_physical_memory_reset_dirty(pd, pd + src_len, VGA_DIRTY_FLAG);
113: *first_row = first;
114: *last_row = last;
115: return;
116: }
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