|
|
1.1 root 1: /*
2: * Framebuffer device helper routines
3: *
4: * Copyright (c) 2009 CodeSourcery
5: * Written by Paul Brook <[email protected]>
6: *
7: * This code is licensed under the GNU GPLv2.
1.1.1.3 ! root 8: *
! 9: * Contributions after 2012-01-13 are licensed under the terms of the
! 10: * GNU GPL, version 2 or (at your option) any later version.
1.1 root 11: */
12:
13: /* TODO:
14: - Do something similar for framebuffers with local ram
15: - Handle rotation here instead of hacking dest_pitch
16: - Use common pixel conversion routines instead of per-device drawfn
17: - Remove all DisplayState knowledge from devices.
18: */
19:
20: #include "hw.h"
21: #include "console.h"
22: #include "framebuffer.h"
23:
24: /* Render an image from a shared memory framebuffer. */
25:
26: void framebuffer_update_display(
27: DisplayState *ds,
1.1.1.3 ! root 28: MemoryRegion *address_space,
1.1 root 29: target_phys_addr_t base,
30: int cols, /* Width in pixels. */
31: int rows, /* Leight in pixels. */
32: int src_width, /* Length of source line, in bytes. */
33: int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */
34: int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */
35: int invalidate, /* nonzero to redraw the whole image. */
36: drawfn fn,
37: void *opaque,
38: int *first_row, /* Input and output. */
39: int *last_row /* Output only */)
40: {
41: target_phys_addr_t src_len;
42: uint8_t *dest;
43: uint8_t *src;
44: uint8_t *src_base;
45: int first, last = 0;
46: int dirty;
47: int i;
48: ram_addr_t addr;
1.1.1.3 ! root 49: MemoryRegionSection mem_section;
! 50: MemoryRegion *mem;
1.1 root 51:
52: i = *first_row;
53: *first_row = -1;
54: src_len = src_width * rows;
55:
1.1.1.3 ! root 56: mem_section = memory_region_find(address_space, base, src_len);
! 57: if (mem_section.size != src_len || !memory_region_is_ram(mem_section.mr)) {
1.1 root 58: return;
59: }
1.1.1.3 ! root 60: mem = mem_section.mr;
! 61: assert(mem);
! 62: assert(mem_section.offset_within_address_space == base);
1.1 root 63:
1.1.1.3 ! root 64: memory_region_sync_dirty_bitmap(mem);
1.1 root 65: src_base = cpu_physical_memory_map(base, &src_len, 0);
66: /* If we can't map the framebuffer then bail. We could try harder,
67: but it's not really worth it as dirty flag tracking will probably
68: already have failed above. */
69: if (!src_base)
70: return;
71: if (src_len != src_width * rows) {
72: cpu_physical_memory_unmap(src_base, src_len, 0, 0);
73: return;
74: }
75: src = src_base;
76: dest = ds_get_data(ds);
77: if (dest_col_pitch < 0)
78: dest -= dest_col_pitch * (cols - 1);
1.1.1.2 root 79: if (dest_row_pitch < 0) {
80: dest -= dest_row_pitch * (rows - 1);
81: }
1.1 root 82: first = -1;
1.1.1.3 ! root 83: addr = mem_section.offset_within_region;
1.1 root 84:
85: addr += i * src_width;
86: src += i * src_width;
87: dest += i * dest_row_pitch;
88:
89: for (; i < rows; i++) {
1.1.1.3 ! root 90: dirty = memory_region_get_dirty(mem, addr, src_width,
! 91: DIRTY_MEMORY_VGA);
1.1 root 92: if (dirty || invalidate) {
93: fn(opaque, dest, src, cols, dest_col_pitch);
94: if (first == -1)
95: first = i;
96: last = i;
97: }
98: addr += src_width;
99: src += src_width;
100: dest += dest_row_pitch;
101: }
102: cpu_physical_memory_unmap(src_base, src_len, 0, 0);
103: if (first < 0) {
104: return;
105: }
1.1.1.3 ! root 106: memory_region_reset_dirty(mem, mem_section.offset_within_region, src_len,
! 107: DIRTY_MEMORY_VGA);
1.1 root 108: *first_row = first;
109: *last_row = last;
110: return;
111: }
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.