Annotation of qemu/hw/ps2.c, revision 1.1.1.3

1.1       root        1: /*
                      2:  * QEMU PS/2 keyboard/mouse emulation
                      3:  * 
                      4:  * Copyright (c) 2003 Fabrice Bellard
                      5:  * 
                      6:  * Permission is hereby granted, free of charge, to any person obtaining a copy
                      7:  * of this software and associated documentation files (the "Software"), to deal
                      8:  * in the Software without restriction, including without limitation the rights
                      9:  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
                     10:  * copies of the Software, and to permit persons to whom the Software is
                     11:  * furnished to do so, subject to the following conditions:
                     12:  *
                     13:  * The above copyright notice and this permission notice shall be included in
                     14:  * all copies or substantial portions of the Software.
                     15:  *
                     16:  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
                     17:  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
                     18:  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
                     19:  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
                     20:  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
                     21:  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
                     22:  * THE SOFTWARE.
                     23:  */
                     24: #include "vl.h"
                     25: 
                     26: /* debug PC keyboard */
                     27: //#define DEBUG_KBD
                     28: 
                     29: /* debug PC keyboard : only mouse */
                     30: //#define DEBUG_MOUSE
                     31: 
                     32: /* Keyboard Commands */
                     33: #define KBD_CMD_SET_LEDS       0xED    /* Set keyboard leds */
                     34: #define KBD_CMD_ECHO           0xEE
                     35: #define KBD_CMD_GET_ID                 0xF2    /* get keyboard ID */
                     36: #define KBD_CMD_SET_RATE       0xF3    /* Set typematic rate */
                     37: #define KBD_CMD_ENABLE         0xF4    /* Enable scanning */
                     38: #define KBD_CMD_RESET_DISABLE  0xF5    /* reset and disable scanning */
                     39: #define KBD_CMD_RESET_ENABLE           0xF6    /* reset and enable scanning */
                     40: #define KBD_CMD_RESET          0xFF    /* Reset */
                     41: 
                     42: /* Keyboard Replies */
                     43: #define KBD_REPLY_POR          0xAA    /* Power on reset */
                     44: #define KBD_REPLY_ACK          0xFA    /* Command ACK */
                     45: #define KBD_REPLY_RESEND       0xFE    /* Command NACK, send the cmd again */
                     46: 
                     47: /* Mouse Commands */
                     48: #define AUX_SET_SCALE11                0xE6    /* Set 1:1 scaling */
                     49: #define AUX_SET_SCALE21                0xE7    /* Set 2:1 scaling */
                     50: #define AUX_SET_RES            0xE8    /* Set resolution */
                     51: #define AUX_GET_SCALE          0xE9    /* Get scaling factor */
                     52: #define AUX_SET_STREAM         0xEA    /* Set stream mode */
                     53: #define AUX_POLL               0xEB    /* Poll */
                     54: #define AUX_RESET_WRAP         0xEC    /* Reset wrap mode */
                     55: #define AUX_SET_WRAP           0xEE    /* Set wrap mode */
                     56: #define AUX_SET_REMOTE         0xF0    /* Set remote mode */
                     57: #define AUX_GET_TYPE           0xF2    /* Get type */
                     58: #define AUX_SET_SAMPLE         0xF3    /* Set sample rate */
                     59: #define AUX_ENABLE_DEV         0xF4    /* Enable aux device */
                     60: #define AUX_DISABLE_DEV                0xF5    /* Disable aux device */
                     61: #define AUX_SET_DEFAULT                0xF6
                     62: #define AUX_RESET              0xFF    /* Reset aux device */
                     63: #define AUX_ACK                        0xFA    /* Command byte ACK. */
                     64: 
                     65: #define MOUSE_STATUS_REMOTE     0x40
                     66: #define MOUSE_STATUS_ENABLED    0x20
                     67: #define MOUSE_STATUS_SCALE21    0x10
                     68: 
                     69: #define PS2_QUEUE_SIZE 256
                     70: 
                     71: typedef struct {
                     72:     uint8_t data[PS2_QUEUE_SIZE];
                     73:     int rptr, wptr, count;
                     74: } PS2Queue;
                     75: 
                     76: typedef struct {
                     77:     PS2Queue queue;
                     78:     int32_t write_cmd;
                     79:     void (*update_irq)(void *, int);
                     80:     void *update_arg;
                     81: } PS2State;
                     82: 
                     83: typedef struct {
                     84:     PS2State common;
                     85:     int scan_enabled;
1.1.1.2   root       86:     /* Qemu uses translated PC scancodes internally.  To avoid multiple
                     87:        conversions we do the translation (if any) in the PS/2 emulation
                     88:        not the keyboard controller.  */
                     89:     int translate;
1.1       root       90: } PS2KbdState;
                     91: 
                     92: typedef struct {
                     93:     PS2State common;
                     94:     uint8_t mouse_status;
                     95:     uint8_t mouse_resolution;
                     96:     uint8_t mouse_sample_rate;
                     97:     uint8_t mouse_wrap;
                     98:     uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
                     99:     uint8_t mouse_detect_state;
                    100:     int mouse_dx; /* current values, needed for 'poll' mode */
                    101:     int mouse_dy;
                    102:     int mouse_dz;
                    103:     uint8_t mouse_buttons;
                    104: } PS2MouseState;
                    105: 
1.1.1.2   root      106: /* Table to convert from PC scancodes to raw scancodes.  */
                    107: static const unsigned char ps2_raw_keycode[128] = {
                    108:           0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13,
                    109:          21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
                    110:          35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
                    111:          50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88,  5,  6,  4, 12,  3,
                    112:          11,  2, 10,  1,  9,119,126,108,117,125,123,107,115,116,121,105,
                    113:         114,122,112,113,127, 96, 97,120,  7, 15, 23, 31, 39, 47, 55, 63,
                    114:          71, 79, 86, 94,  8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111,
                    115:          19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110
                    116: };
                    117: 
1.1       root      118: void ps2_queue(void *opaque, int b)
                    119: {
                    120:     PS2State *s = (PS2State *)opaque;
                    121:     PS2Queue *q = &s->queue;
                    122: 
                    123:     if (q->count >= PS2_QUEUE_SIZE)
                    124:         return;
                    125:     q->data[q->wptr] = b;
                    126:     if (++q->wptr == PS2_QUEUE_SIZE)
                    127:         q->wptr = 0;
                    128:     q->count++;
                    129:     s->update_irq(s->update_arg, 1);
                    130: }
                    131: 
                    132: static void ps2_put_keycode(void *opaque, int keycode)
                    133: {
1.1.1.2   root      134:     PS2KbdState *s = opaque;
                    135:     if (!s->translate && keycode < 0xe0)
                    136:       {
                    137:         if (keycode & 0x80)
                    138:             ps2_queue(&s->common, 0xf0);
                    139:         keycode = ps2_raw_keycode[keycode & 0x7f];
                    140:       }
1.1       root      141:     ps2_queue(&s->common, keycode);
                    142: }
                    143: 
                    144: uint32_t ps2_read_data(void *opaque)
                    145: {
                    146:     PS2State *s = (PS2State *)opaque;
                    147:     PS2Queue *q;
                    148:     int val, index;
                    149:     
                    150:     q = &s->queue;
                    151:     if (q->count == 0) {
                    152:         /* NOTE: if no data left, we return the last keyboard one
                    153:            (needed for EMM386) */
                    154:         /* XXX: need a timer to do things correctly */
                    155:         index = q->rptr - 1;
                    156:         if (index < 0)
                    157:             index = PS2_QUEUE_SIZE - 1;
                    158:         val = q->data[index];
                    159:     } else {
                    160:         val = q->data[q->rptr];
                    161:         if (++q->rptr == PS2_QUEUE_SIZE)
                    162:             q->rptr = 0;
                    163:         q->count--;
                    164:         /* reading deasserts IRQ */
                    165:         s->update_irq(s->update_arg, 0);
                    166:         /* reassert IRQs if data left */
                    167:         s->update_irq(s->update_arg, q->count != 0);
                    168:     }
                    169:     return val;
                    170: }
                    171: 
                    172: static void ps2_reset_keyboard(PS2KbdState *s)
                    173: {
                    174:     s->scan_enabled = 1;
                    175: }
                    176: 
                    177: void ps2_write_keyboard(void *opaque, int val)
                    178: {
                    179:     PS2KbdState *s = (PS2KbdState *)opaque;
                    180: 
                    181:     switch(s->common.write_cmd) {
                    182:     default:
                    183:     case -1:
                    184:         switch(val) {
                    185:         case 0x00:
                    186:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    187:             break;
                    188:         case 0x05:
                    189:             ps2_queue(&s->common, KBD_REPLY_RESEND);
                    190:             break;
                    191:         case KBD_CMD_GET_ID:
                    192:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    193:             ps2_queue(&s->common, 0xab);
                    194:             ps2_queue(&s->common, 0x83);
                    195:             break;
                    196:         case KBD_CMD_ECHO:
                    197:             ps2_queue(&s->common, KBD_CMD_ECHO);
                    198:             break;
                    199:         case KBD_CMD_ENABLE:
                    200:             s->scan_enabled = 1;
                    201:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    202:             break;
                    203:         case KBD_CMD_SET_LEDS:
                    204:         case KBD_CMD_SET_RATE:
                    205:             s->common.write_cmd = val;
                    206:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    207:             break;
                    208:         case KBD_CMD_RESET_DISABLE:
                    209:             ps2_reset_keyboard(s);
                    210:             s->scan_enabled = 0;
                    211:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    212:             break;
                    213:         case KBD_CMD_RESET_ENABLE:
                    214:             ps2_reset_keyboard(s);
                    215:             s->scan_enabled = 1;
                    216:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    217:             break;
                    218:         case KBD_CMD_RESET:
                    219:             ps2_reset_keyboard(s);
                    220:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    221:             ps2_queue(&s->common, KBD_REPLY_POR);
                    222:             break;
                    223:         default:
                    224:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    225:             break;
                    226:         }
                    227:         break;
                    228:     case KBD_CMD_SET_LEDS:
                    229:         ps2_queue(&s->common, KBD_REPLY_ACK);
                    230:         s->common.write_cmd = -1;
                    231:         break;
                    232:     case KBD_CMD_SET_RATE:
                    233:         ps2_queue(&s->common, KBD_REPLY_ACK);
                    234:         s->common.write_cmd = -1;
                    235:         break;
                    236:     }
                    237: }
                    238: 
1.1.1.2   root      239: /* Set the scancode translation mode.
                    240:    0 = raw scancodes.
                    241:    1 = translated scancodes (used by qemu internally).  */
                    242: 
                    243: void ps2_keyboard_set_translation(void *opaque, int mode)
                    244: {
                    245:     PS2KbdState *s = (PS2KbdState *)opaque;
                    246:     s->translate = mode;
                    247: }
                    248: 
1.1       root      249: static void ps2_mouse_send_packet(PS2MouseState *s)
                    250: {
                    251:     unsigned int b;
                    252:     int dx1, dy1, dz1;
                    253: 
                    254:     dx1 = s->mouse_dx;
                    255:     dy1 = s->mouse_dy;
                    256:     dz1 = s->mouse_dz;
                    257:     /* XXX: increase range to 8 bits ? */
                    258:     if (dx1 > 127)
                    259:         dx1 = 127;
                    260:     else if (dx1 < -127)
                    261:         dx1 = -127;
                    262:     if (dy1 > 127)
                    263:         dy1 = 127;
                    264:     else if (dy1 < -127)
                    265:         dy1 = -127;
                    266:     b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
                    267:     ps2_queue(&s->common, b);
                    268:     ps2_queue(&s->common, dx1 & 0xff);
                    269:     ps2_queue(&s->common, dy1 & 0xff);
                    270:     /* extra byte for IMPS/2 or IMEX */
                    271:     switch(s->mouse_type) {
                    272:     default:
                    273:         break;
                    274:     case 3:
                    275:         if (dz1 > 127)
                    276:             dz1 = 127;
                    277:         else if (dz1 < -127)
                    278:                 dz1 = -127;
                    279:         ps2_queue(&s->common, dz1 & 0xff);
                    280:         break;
                    281:     case 4:
                    282:         if (dz1 > 7)
                    283:             dz1 = 7;
                    284:         else if (dz1 < -7)
                    285:             dz1 = -7;
                    286:         b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
                    287:         ps2_queue(&s->common, b);
                    288:         break;
                    289:     }
                    290: 
                    291:     /* update deltas */
                    292:     s->mouse_dx -= dx1;
                    293:     s->mouse_dy -= dy1;
                    294:     s->mouse_dz -= dz1;
                    295: }
                    296: 
                    297: static void ps2_mouse_event(void *opaque, 
                    298:                             int dx, int dy, int dz, int buttons_state)
                    299: {
                    300:     PS2MouseState *s = opaque;
                    301: 
                    302:     /* check if deltas are recorded when disabled */
                    303:     if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
                    304:         return;
                    305: 
                    306:     s->mouse_dx += dx;
                    307:     s->mouse_dy -= dy;
                    308:     s->mouse_dz += dz;
                    309:     /* XXX: SDL sometimes generates nul events: we delete them */
                    310:     if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0 &&
                    311:         s->mouse_buttons == buttons_state)
                    312:        return;
                    313:     s->mouse_buttons = buttons_state;
                    314:     
                    315:     if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
                    316:         (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
                    317:         for(;;) {
                    318:             /* if not remote, send event. Multiple events are sent if
                    319:                too big deltas */
                    320:             ps2_mouse_send_packet(s);
                    321:             if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0)
                    322:                 break;
                    323:         }
                    324:     }
                    325: }
                    326: 
                    327: void ps2_write_mouse(void *opaque, int val)
                    328: {
                    329:     PS2MouseState *s = (PS2MouseState *)opaque;
                    330: #ifdef DEBUG_MOUSE
                    331:     printf("kbd: write mouse 0x%02x\n", val);
                    332: #endif
                    333:     switch(s->common.write_cmd) {
                    334:     default:
                    335:     case -1:
                    336:         /* mouse command */
                    337:         if (s->mouse_wrap) {
                    338:             if (val == AUX_RESET_WRAP) {
                    339:                 s->mouse_wrap = 0;
                    340:                 ps2_queue(&s->common, AUX_ACK);
                    341:                 return;
                    342:             } else if (val != AUX_RESET) {
                    343:                 ps2_queue(&s->common, val);
                    344:                 return;
                    345:             }
                    346:         }
                    347:         switch(val) {
                    348:         case AUX_SET_SCALE11:
                    349:             s->mouse_status &= ~MOUSE_STATUS_SCALE21;
                    350:             ps2_queue(&s->common, AUX_ACK);
                    351:             break;
                    352:         case AUX_SET_SCALE21:
                    353:             s->mouse_status |= MOUSE_STATUS_SCALE21;
                    354:             ps2_queue(&s->common, AUX_ACK);
                    355:             break;
                    356:         case AUX_SET_STREAM:
                    357:             s->mouse_status &= ~MOUSE_STATUS_REMOTE;
                    358:             ps2_queue(&s->common, AUX_ACK);
                    359:             break;
                    360:         case AUX_SET_WRAP:
                    361:             s->mouse_wrap = 1;
                    362:             ps2_queue(&s->common, AUX_ACK);
                    363:             break;
                    364:         case AUX_SET_REMOTE:
                    365:             s->mouse_status |= MOUSE_STATUS_REMOTE;
                    366:             ps2_queue(&s->common, AUX_ACK);
                    367:             break;
                    368:         case AUX_GET_TYPE:
                    369:             ps2_queue(&s->common, AUX_ACK);
                    370:             ps2_queue(&s->common, s->mouse_type);
                    371:             break;
                    372:         case AUX_SET_RES:
                    373:         case AUX_SET_SAMPLE:
                    374:             s->common.write_cmd = val;
                    375:             ps2_queue(&s->common, AUX_ACK);
                    376:             break;
                    377:         case AUX_GET_SCALE:
                    378:             ps2_queue(&s->common, AUX_ACK);
                    379:             ps2_queue(&s->common, s->mouse_status);
                    380:             ps2_queue(&s->common, s->mouse_resolution);
                    381:             ps2_queue(&s->common, s->mouse_sample_rate);
                    382:             break;
                    383:         case AUX_POLL:
                    384:             ps2_queue(&s->common, AUX_ACK);
                    385:             ps2_mouse_send_packet(s);
                    386:             break;
                    387:         case AUX_ENABLE_DEV:
                    388:             s->mouse_status |= MOUSE_STATUS_ENABLED;
                    389:             ps2_queue(&s->common, AUX_ACK);
                    390:             break;
                    391:         case AUX_DISABLE_DEV:
                    392:             s->mouse_status &= ~MOUSE_STATUS_ENABLED;
                    393:             ps2_queue(&s->common, AUX_ACK);
                    394:             break;
                    395:         case AUX_SET_DEFAULT:
                    396:             s->mouse_sample_rate = 100;
                    397:             s->mouse_resolution = 2;
                    398:             s->mouse_status = 0;
                    399:             ps2_queue(&s->common, AUX_ACK);
                    400:             break;
                    401:         case AUX_RESET:
                    402:             s->mouse_sample_rate = 100;
                    403:             s->mouse_resolution = 2;
                    404:             s->mouse_status = 0;
                    405:             s->mouse_type = 0;
                    406:             ps2_queue(&s->common, AUX_ACK);
                    407:             ps2_queue(&s->common, 0xaa);
                    408:             ps2_queue(&s->common, s->mouse_type);
                    409:             break;
                    410:         default:
                    411:             break;
                    412:         }
                    413:         break;
                    414:     case AUX_SET_SAMPLE:
                    415:         s->mouse_sample_rate = val;
                    416:         /* detect IMPS/2 or IMEX */
                    417:         switch(s->mouse_detect_state) {
                    418:         default:
                    419:         case 0:
                    420:             if (val == 200)
                    421:                 s->mouse_detect_state = 1;
                    422:             break;
                    423:         case 1:
                    424:             if (val == 100)
                    425:                 s->mouse_detect_state = 2;
                    426:             else if (val == 200)
                    427:                 s->mouse_detect_state = 3;
                    428:             else
                    429:                 s->mouse_detect_state = 0;
                    430:             break;
                    431:         case 2:
                    432:             if (val == 80) 
                    433:                 s->mouse_type = 3; /* IMPS/2 */
                    434:             s->mouse_detect_state = 0;
                    435:             break;
                    436:         case 3:
                    437:             if (val == 80) 
                    438:                 s->mouse_type = 4; /* IMEX */
                    439:             s->mouse_detect_state = 0;
                    440:             break;
                    441:         }
                    442:         ps2_queue(&s->common, AUX_ACK);
                    443:         s->common.write_cmd = -1;
                    444:         break;
                    445:     case AUX_SET_RES:
                    446:         s->mouse_resolution = val;
                    447:         ps2_queue(&s->common, AUX_ACK);
                    448:         s->common.write_cmd = -1;
                    449:         break;
                    450:     }
                    451: }
                    452: 
                    453: static void ps2_reset(void *opaque)
                    454: {
                    455:     PS2State *s = (PS2State *)opaque;
                    456:     PS2Queue *q;
                    457:     s->write_cmd = -1;
                    458:     q = &s->queue;
                    459:     q->rptr = 0;
                    460:     q->wptr = 0;
                    461:     q->count = 0;
                    462: }
                    463: 
1.1.1.2   root      464: static void ps2_common_save (QEMUFile *f, PS2State *s)
                    465: {
                    466:     qemu_put_be32s (f, &s->write_cmd);
                    467:     qemu_put_be32s (f, &s->queue.rptr);
                    468:     qemu_put_be32s (f, &s->queue.wptr);
                    469:     qemu_put_be32s (f, &s->queue.count);
                    470:     qemu_put_buffer (f, s->queue.data, sizeof (s->queue.data));
                    471: }
                    472: 
                    473: static void ps2_common_load (QEMUFile *f, PS2State *s)
                    474: {
                    475:     qemu_get_be32s (f, &s->write_cmd);
                    476:     qemu_get_be32s (f, &s->queue.rptr);
                    477:     qemu_get_be32s (f, &s->queue.wptr);
                    478:     qemu_get_be32s (f, &s->queue.count);
                    479:     qemu_get_buffer (f, s->queue.data, sizeof (s->queue.data));
                    480: }
                    481: 
1.1       root      482: static void ps2_kbd_save(QEMUFile* f, void* opaque)
                    483: {
                    484:     PS2KbdState *s = (PS2KbdState*)opaque;
1.1.1.2   root      485: 
                    486:     ps2_common_save (f, &s->common);
1.1       root      487:     qemu_put_be32s(f, &s->scan_enabled);
1.1.1.2   root      488:     qemu_put_be32s(f, &s->translate);
1.1       root      489: }
                    490: 
                    491: static void ps2_mouse_save(QEMUFile* f, void* opaque)
                    492: {
                    493:     PS2MouseState *s = (PS2MouseState*)opaque;
1.1.1.2   root      494: 
                    495:     ps2_common_save (f, &s->common);
1.1       root      496:     qemu_put_8s(f, &s->mouse_status);
                    497:     qemu_put_8s(f, &s->mouse_resolution);
                    498:     qemu_put_8s(f, &s->mouse_sample_rate);
                    499:     qemu_put_8s(f, &s->mouse_wrap);
                    500:     qemu_put_8s(f, &s->mouse_type);
                    501:     qemu_put_8s(f, &s->mouse_detect_state);
                    502:     qemu_put_be32s(f, &s->mouse_dx);
                    503:     qemu_put_be32s(f, &s->mouse_dy);
                    504:     qemu_put_be32s(f, &s->mouse_dz);
                    505:     qemu_put_8s(f, &s->mouse_buttons);
                    506: }
                    507: 
                    508: static int ps2_kbd_load(QEMUFile* f, void* opaque, int version_id)
                    509: {
                    510:     PS2KbdState *s = (PS2KbdState*)opaque;
1.1.1.2   root      511: 
                    512:     if (version_id != 2)
1.1       root      513:         return -EINVAL;
1.1.1.2   root      514: 
                    515:     ps2_common_load (f, &s->common);
1.1       root      516:     qemu_get_be32s(f, &s->scan_enabled);
1.1.1.2   root      517:     qemu_get_be32s(f, &s->translate);
1.1       root      518:     return 0;
                    519: }
                    520: 
                    521: static int ps2_mouse_load(QEMUFile* f, void* opaque, int version_id)
                    522: {
                    523:     PS2MouseState *s = (PS2MouseState*)opaque;
1.1.1.2   root      524: 
                    525:     if (version_id != 2)
1.1       root      526:         return -EINVAL;
1.1.1.2   root      527: 
                    528:     ps2_common_load (f, &s->common);
1.1       root      529:     qemu_get_8s(f, &s->mouse_status);
                    530:     qemu_get_8s(f, &s->mouse_resolution);
                    531:     qemu_get_8s(f, &s->mouse_sample_rate);
                    532:     qemu_get_8s(f, &s->mouse_wrap);
                    533:     qemu_get_8s(f, &s->mouse_type);
                    534:     qemu_get_8s(f, &s->mouse_detect_state);
                    535:     qemu_get_be32s(f, &s->mouse_dx);
                    536:     qemu_get_be32s(f, &s->mouse_dy);
                    537:     qemu_get_be32s(f, &s->mouse_dz);
                    538:     qemu_get_8s(f, &s->mouse_buttons);
                    539:     return 0;
                    540: }
                    541: 
                    542: void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
                    543: {
                    544:     PS2KbdState *s = (PS2KbdState *)qemu_mallocz(sizeof(PS2KbdState));
                    545: 
                    546:     s->common.update_irq = update_irq;
                    547:     s->common.update_arg = update_arg;
                    548:     ps2_reset(&s->common);
1.1.1.2   root      549:     register_savevm("ps2kbd", 0, 2, ps2_kbd_save, ps2_kbd_load, s);
1.1       root      550:     qemu_add_kbd_event_handler(ps2_put_keycode, s);
                    551:     qemu_register_reset(ps2_reset, &s->common);
                    552:     return s;
                    553: }
                    554: 
                    555: void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
                    556: {
                    557:     PS2MouseState *s = (PS2MouseState *)qemu_mallocz(sizeof(PS2MouseState));
                    558: 
                    559:     s->common.update_irq = update_irq;
                    560:     s->common.update_arg = update_arg;
                    561:     ps2_reset(&s->common);
1.1.1.2   root      562:     register_savevm("ps2mouse", 0, 2, ps2_mouse_save, ps2_mouse_load, s);
1.1.1.3 ! root      563:     qemu_add_mouse_event_handler(ps2_mouse_event, s, 0, "QEMU PS/2 Mouse");
1.1       root      564:     qemu_register_reset(ps2_reset, &s->common);
                    565:     return s;
                    566: }

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