Annotation of qemu/hw/ps2.c, revision 1.1.1.4

1.1       root        1: /*
                      2:  * QEMU PS/2 keyboard/mouse emulation
1.1.1.4 ! root        3:  *
1.1       root        4:  * Copyright (c) 2003 Fabrice Bellard
1.1.1.4 ! root        5:  *
1.1       root        6:  * Permission is hereby granted, free of charge, to any person obtaining a copy
                      7:  * of this software and associated documentation files (the "Software"), to deal
                      8:  * in the Software without restriction, including without limitation the rights
                      9:  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
                     10:  * copies of the Software, and to permit persons to whom the Software is
                     11:  * furnished to do so, subject to the following conditions:
                     12:  *
                     13:  * The above copyright notice and this permission notice shall be included in
                     14:  * all copies or substantial portions of the Software.
                     15:  *
                     16:  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
                     17:  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
                     18:  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
                     19:  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
                     20:  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
                     21:  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
                     22:  * THE SOFTWARE.
                     23:  */
1.1.1.4 ! root       24: #include "hw.h"
        !            25: #include "ps2.h"
        !            26: #include "console.h"
1.1       root       27: 
                     28: /* debug PC keyboard */
                     29: //#define DEBUG_KBD
                     30: 
                     31: /* debug PC keyboard : only mouse */
                     32: //#define DEBUG_MOUSE
                     33: 
                     34: /* Keyboard Commands */
                     35: #define KBD_CMD_SET_LEDS       0xED    /* Set keyboard leds */
                     36: #define KBD_CMD_ECHO           0xEE
                     37: #define KBD_CMD_GET_ID                 0xF2    /* get keyboard ID */
                     38: #define KBD_CMD_SET_RATE       0xF3    /* Set typematic rate */
                     39: #define KBD_CMD_ENABLE         0xF4    /* Enable scanning */
                     40: #define KBD_CMD_RESET_DISABLE  0xF5    /* reset and disable scanning */
                     41: #define KBD_CMD_RESET_ENABLE           0xF6    /* reset and enable scanning */
                     42: #define KBD_CMD_RESET          0xFF    /* Reset */
                     43: 
                     44: /* Keyboard Replies */
                     45: #define KBD_REPLY_POR          0xAA    /* Power on reset */
                     46: #define KBD_REPLY_ACK          0xFA    /* Command ACK */
                     47: #define KBD_REPLY_RESEND       0xFE    /* Command NACK, send the cmd again */
                     48: 
                     49: /* Mouse Commands */
                     50: #define AUX_SET_SCALE11                0xE6    /* Set 1:1 scaling */
                     51: #define AUX_SET_SCALE21                0xE7    /* Set 2:1 scaling */
                     52: #define AUX_SET_RES            0xE8    /* Set resolution */
                     53: #define AUX_GET_SCALE          0xE9    /* Get scaling factor */
                     54: #define AUX_SET_STREAM         0xEA    /* Set stream mode */
                     55: #define AUX_POLL               0xEB    /* Poll */
                     56: #define AUX_RESET_WRAP         0xEC    /* Reset wrap mode */
                     57: #define AUX_SET_WRAP           0xEE    /* Set wrap mode */
                     58: #define AUX_SET_REMOTE         0xF0    /* Set remote mode */
                     59: #define AUX_GET_TYPE           0xF2    /* Get type */
                     60: #define AUX_SET_SAMPLE         0xF3    /* Set sample rate */
                     61: #define AUX_ENABLE_DEV         0xF4    /* Enable aux device */
                     62: #define AUX_DISABLE_DEV                0xF5    /* Disable aux device */
                     63: #define AUX_SET_DEFAULT                0xF6
                     64: #define AUX_RESET              0xFF    /* Reset aux device */
                     65: #define AUX_ACK                        0xFA    /* Command byte ACK. */
                     66: 
                     67: #define MOUSE_STATUS_REMOTE     0x40
                     68: #define MOUSE_STATUS_ENABLED    0x20
                     69: #define MOUSE_STATUS_SCALE21    0x10
                     70: 
                     71: #define PS2_QUEUE_SIZE 256
                     72: 
                     73: typedef struct {
                     74:     uint8_t data[PS2_QUEUE_SIZE];
                     75:     int rptr, wptr, count;
                     76: } PS2Queue;
                     77: 
                     78: typedef struct {
                     79:     PS2Queue queue;
                     80:     int32_t write_cmd;
                     81:     void (*update_irq)(void *, int);
                     82:     void *update_arg;
                     83: } PS2State;
                     84: 
                     85: typedef struct {
                     86:     PS2State common;
                     87:     int scan_enabled;
1.1.1.2   root       88:     /* Qemu uses translated PC scancodes internally.  To avoid multiple
                     89:        conversions we do the translation (if any) in the PS/2 emulation
                     90:        not the keyboard controller.  */
                     91:     int translate;
1.1       root       92: } PS2KbdState;
                     93: 
                     94: typedef struct {
                     95:     PS2State common;
                     96:     uint8_t mouse_status;
                     97:     uint8_t mouse_resolution;
                     98:     uint8_t mouse_sample_rate;
                     99:     uint8_t mouse_wrap;
                    100:     uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
                    101:     uint8_t mouse_detect_state;
                    102:     int mouse_dx; /* current values, needed for 'poll' mode */
                    103:     int mouse_dy;
                    104:     int mouse_dz;
                    105:     uint8_t mouse_buttons;
                    106: } PS2MouseState;
                    107: 
1.1.1.2   root      108: /* Table to convert from PC scancodes to raw scancodes.  */
                    109: static const unsigned char ps2_raw_keycode[128] = {
                    110:           0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13,
                    111:          21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
                    112:          35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
                    113:          50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88,  5,  6,  4, 12,  3,
                    114:          11,  2, 10,  1,  9,119,126,108,117,125,123,107,115,116,121,105,
                    115:         114,122,112,113,127, 96, 97,120,  7, 15, 23, 31, 39, 47, 55, 63,
                    116:          71, 79, 86, 94,  8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111,
                    117:          19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110
                    118: };
                    119: 
1.1       root      120: void ps2_queue(void *opaque, int b)
                    121: {
                    122:     PS2State *s = (PS2State *)opaque;
                    123:     PS2Queue *q = &s->queue;
                    124: 
                    125:     if (q->count >= PS2_QUEUE_SIZE)
                    126:         return;
                    127:     q->data[q->wptr] = b;
                    128:     if (++q->wptr == PS2_QUEUE_SIZE)
                    129:         q->wptr = 0;
                    130:     q->count++;
                    131:     s->update_irq(s->update_arg, 1);
                    132: }
                    133: 
                    134: static void ps2_put_keycode(void *opaque, int keycode)
                    135: {
1.1.1.2   root      136:     PS2KbdState *s = opaque;
                    137:     if (!s->translate && keycode < 0xe0)
                    138:       {
                    139:         if (keycode & 0x80)
                    140:             ps2_queue(&s->common, 0xf0);
                    141:         keycode = ps2_raw_keycode[keycode & 0x7f];
                    142:       }
1.1       root      143:     ps2_queue(&s->common, keycode);
                    144: }
                    145: 
                    146: uint32_t ps2_read_data(void *opaque)
                    147: {
                    148:     PS2State *s = (PS2State *)opaque;
                    149:     PS2Queue *q;
                    150:     int val, index;
1.1.1.4 ! root      151: 
1.1       root      152:     q = &s->queue;
                    153:     if (q->count == 0) {
                    154:         /* NOTE: if no data left, we return the last keyboard one
                    155:            (needed for EMM386) */
                    156:         /* XXX: need a timer to do things correctly */
                    157:         index = q->rptr - 1;
                    158:         if (index < 0)
                    159:             index = PS2_QUEUE_SIZE - 1;
                    160:         val = q->data[index];
                    161:     } else {
                    162:         val = q->data[q->rptr];
                    163:         if (++q->rptr == PS2_QUEUE_SIZE)
                    164:             q->rptr = 0;
                    165:         q->count--;
                    166:         /* reading deasserts IRQ */
                    167:         s->update_irq(s->update_arg, 0);
                    168:         /* reassert IRQs if data left */
                    169:         s->update_irq(s->update_arg, q->count != 0);
                    170:     }
                    171:     return val;
                    172: }
                    173: 
                    174: static void ps2_reset_keyboard(PS2KbdState *s)
                    175: {
                    176:     s->scan_enabled = 1;
                    177: }
                    178: 
                    179: void ps2_write_keyboard(void *opaque, int val)
                    180: {
                    181:     PS2KbdState *s = (PS2KbdState *)opaque;
                    182: 
                    183:     switch(s->common.write_cmd) {
                    184:     default:
                    185:     case -1:
                    186:         switch(val) {
                    187:         case 0x00:
                    188:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    189:             break;
                    190:         case 0x05:
                    191:             ps2_queue(&s->common, KBD_REPLY_RESEND);
                    192:             break;
                    193:         case KBD_CMD_GET_ID:
                    194:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    195:             ps2_queue(&s->common, 0xab);
                    196:             ps2_queue(&s->common, 0x83);
                    197:             break;
                    198:         case KBD_CMD_ECHO:
                    199:             ps2_queue(&s->common, KBD_CMD_ECHO);
                    200:             break;
                    201:         case KBD_CMD_ENABLE:
                    202:             s->scan_enabled = 1;
                    203:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    204:             break;
                    205:         case KBD_CMD_SET_LEDS:
                    206:         case KBD_CMD_SET_RATE:
                    207:             s->common.write_cmd = val;
                    208:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    209:             break;
                    210:         case KBD_CMD_RESET_DISABLE:
                    211:             ps2_reset_keyboard(s);
                    212:             s->scan_enabled = 0;
                    213:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    214:             break;
                    215:         case KBD_CMD_RESET_ENABLE:
                    216:             ps2_reset_keyboard(s);
                    217:             s->scan_enabled = 1;
                    218:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    219:             break;
                    220:         case KBD_CMD_RESET:
                    221:             ps2_reset_keyboard(s);
                    222:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    223:             ps2_queue(&s->common, KBD_REPLY_POR);
                    224:             break;
                    225:         default:
                    226:             ps2_queue(&s->common, KBD_REPLY_ACK);
                    227:             break;
                    228:         }
                    229:         break;
                    230:     case KBD_CMD_SET_LEDS:
                    231:         ps2_queue(&s->common, KBD_REPLY_ACK);
                    232:         s->common.write_cmd = -1;
                    233:         break;
                    234:     case KBD_CMD_SET_RATE:
                    235:         ps2_queue(&s->common, KBD_REPLY_ACK);
                    236:         s->common.write_cmd = -1;
                    237:         break;
                    238:     }
                    239: }
                    240: 
1.1.1.2   root      241: /* Set the scancode translation mode.
                    242:    0 = raw scancodes.
                    243:    1 = translated scancodes (used by qemu internally).  */
                    244: 
                    245: void ps2_keyboard_set_translation(void *opaque, int mode)
                    246: {
                    247:     PS2KbdState *s = (PS2KbdState *)opaque;
                    248:     s->translate = mode;
                    249: }
                    250: 
1.1       root      251: static void ps2_mouse_send_packet(PS2MouseState *s)
                    252: {
                    253:     unsigned int b;
                    254:     int dx1, dy1, dz1;
                    255: 
                    256:     dx1 = s->mouse_dx;
                    257:     dy1 = s->mouse_dy;
                    258:     dz1 = s->mouse_dz;
                    259:     /* XXX: increase range to 8 bits ? */
                    260:     if (dx1 > 127)
                    261:         dx1 = 127;
                    262:     else if (dx1 < -127)
                    263:         dx1 = -127;
                    264:     if (dy1 > 127)
                    265:         dy1 = 127;
                    266:     else if (dy1 < -127)
                    267:         dy1 = -127;
                    268:     b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
                    269:     ps2_queue(&s->common, b);
                    270:     ps2_queue(&s->common, dx1 & 0xff);
                    271:     ps2_queue(&s->common, dy1 & 0xff);
                    272:     /* extra byte for IMPS/2 or IMEX */
                    273:     switch(s->mouse_type) {
                    274:     default:
                    275:         break;
                    276:     case 3:
                    277:         if (dz1 > 127)
                    278:             dz1 = 127;
                    279:         else if (dz1 < -127)
                    280:                 dz1 = -127;
                    281:         ps2_queue(&s->common, dz1 & 0xff);
                    282:         break;
                    283:     case 4:
                    284:         if (dz1 > 7)
                    285:             dz1 = 7;
                    286:         else if (dz1 < -7)
                    287:             dz1 = -7;
                    288:         b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
                    289:         ps2_queue(&s->common, b);
                    290:         break;
                    291:     }
                    292: 
                    293:     /* update deltas */
                    294:     s->mouse_dx -= dx1;
                    295:     s->mouse_dy -= dy1;
                    296:     s->mouse_dz -= dz1;
                    297: }
                    298: 
1.1.1.4 ! root      299: static void ps2_mouse_event(void *opaque,
1.1       root      300:                             int dx, int dy, int dz, int buttons_state)
                    301: {
                    302:     PS2MouseState *s = opaque;
                    303: 
                    304:     /* check if deltas are recorded when disabled */
                    305:     if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
                    306:         return;
                    307: 
                    308:     s->mouse_dx += dx;
                    309:     s->mouse_dy -= dy;
                    310:     s->mouse_dz += dz;
                    311:     /* XXX: SDL sometimes generates nul events: we delete them */
                    312:     if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0 &&
                    313:         s->mouse_buttons == buttons_state)
                    314:        return;
                    315:     s->mouse_buttons = buttons_state;
1.1.1.4 ! root      316: 
1.1       root      317:     if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
                    318:         (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
                    319:         for(;;) {
                    320:             /* if not remote, send event. Multiple events are sent if
                    321:                too big deltas */
                    322:             ps2_mouse_send_packet(s);
                    323:             if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0)
                    324:                 break;
                    325:         }
                    326:     }
                    327: }
                    328: 
1.1.1.4 ! root      329: void ps2_mouse_fake_event(void *opaque)
        !           330: {
        !           331:     ps2_mouse_event(opaque, 1, 0, 0, 0);
        !           332: }
        !           333: 
1.1       root      334: void ps2_write_mouse(void *opaque, int val)
                    335: {
                    336:     PS2MouseState *s = (PS2MouseState *)opaque;
                    337: #ifdef DEBUG_MOUSE
                    338:     printf("kbd: write mouse 0x%02x\n", val);
                    339: #endif
                    340:     switch(s->common.write_cmd) {
                    341:     default:
                    342:     case -1:
                    343:         /* mouse command */
                    344:         if (s->mouse_wrap) {
                    345:             if (val == AUX_RESET_WRAP) {
                    346:                 s->mouse_wrap = 0;
                    347:                 ps2_queue(&s->common, AUX_ACK);
                    348:                 return;
                    349:             } else if (val != AUX_RESET) {
                    350:                 ps2_queue(&s->common, val);
                    351:                 return;
                    352:             }
                    353:         }
                    354:         switch(val) {
                    355:         case AUX_SET_SCALE11:
                    356:             s->mouse_status &= ~MOUSE_STATUS_SCALE21;
                    357:             ps2_queue(&s->common, AUX_ACK);
                    358:             break;
                    359:         case AUX_SET_SCALE21:
                    360:             s->mouse_status |= MOUSE_STATUS_SCALE21;
                    361:             ps2_queue(&s->common, AUX_ACK);
                    362:             break;
                    363:         case AUX_SET_STREAM:
                    364:             s->mouse_status &= ~MOUSE_STATUS_REMOTE;
                    365:             ps2_queue(&s->common, AUX_ACK);
                    366:             break;
                    367:         case AUX_SET_WRAP:
                    368:             s->mouse_wrap = 1;
                    369:             ps2_queue(&s->common, AUX_ACK);
                    370:             break;
                    371:         case AUX_SET_REMOTE:
                    372:             s->mouse_status |= MOUSE_STATUS_REMOTE;
                    373:             ps2_queue(&s->common, AUX_ACK);
                    374:             break;
                    375:         case AUX_GET_TYPE:
                    376:             ps2_queue(&s->common, AUX_ACK);
                    377:             ps2_queue(&s->common, s->mouse_type);
                    378:             break;
                    379:         case AUX_SET_RES:
                    380:         case AUX_SET_SAMPLE:
                    381:             s->common.write_cmd = val;
                    382:             ps2_queue(&s->common, AUX_ACK);
                    383:             break;
                    384:         case AUX_GET_SCALE:
                    385:             ps2_queue(&s->common, AUX_ACK);
                    386:             ps2_queue(&s->common, s->mouse_status);
                    387:             ps2_queue(&s->common, s->mouse_resolution);
                    388:             ps2_queue(&s->common, s->mouse_sample_rate);
                    389:             break;
                    390:         case AUX_POLL:
                    391:             ps2_queue(&s->common, AUX_ACK);
                    392:             ps2_mouse_send_packet(s);
                    393:             break;
                    394:         case AUX_ENABLE_DEV:
                    395:             s->mouse_status |= MOUSE_STATUS_ENABLED;
                    396:             ps2_queue(&s->common, AUX_ACK);
                    397:             break;
                    398:         case AUX_DISABLE_DEV:
                    399:             s->mouse_status &= ~MOUSE_STATUS_ENABLED;
                    400:             ps2_queue(&s->common, AUX_ACK);
                    401:             break;
                    402:         case AUX_SET_DEFAULT:
                    403:             s->mouse_sample_rate = 100;
                    404:             s->mouse_resolution = 2;
                    405:             s->mouse_status = 0;
                    406:             ps2_queue(&s->common, AUX_ACK);
                    407:             break;
                    408:         case AUX_RESET:
                    409:             s->mouse_sample_rate = 100;
                    410:             s->mouse_resolution = 2;
                    411:             s->mouse_status = 0;
                    412:             s->mouse_type = 0;
                    413:             ps2_queue(&s->common, AUX_ACK);
                    414:             ps2_queue(&s->common, 0xaa);
                    415:             ps2_queue(&s->common, s->mouse_type);
                    416:             break;
                    417:         default:
                    418:             break;
                    419:         }
                    420:         break;
                    421:     case AUX_SET_SAMPLE:
                    422:         s->mouse_sample_rate = val;
                    423:         /* detect IMPS/2 or IMEX */
                    424:         switch(s->mouse_detect_state) {
                    425:         default:
                    426:         case 0:
                    427:             if (val == 200)
                    428:                 s->mouse_detect_state = 1;
                    429:             break;
                    430:         case 1:
                    431:             if (val == 100)
                    432:                 s->mouse_detect_state = 2;
                    433:             else if (val == 200)
                    434:                 s->mouse_detect_state = 3;
                    435:             else
                    436:                 s->mouse_detect_state = 0;
                    437:             break;
                    438:         case 2:
1.1.1.4 ! root      439:             if (val == 80)
1.1       root      440:                 s->mouse_type = 3; /* IMPS/2 */
                    441:             s->mouse_detect_state = 0;
                    442:             break;
                    443:         case 3:
1.1.1.4 ! root      444:             if (val == 80)
1.1       root      445:                 s->mouse_type = 4; /* IMEX */
                    446:             s->mouse_detect_state = 0;
                    447:             break;
                    448:         }
                    449:         ps2_queue(&s->common, AUX_ACK);
                    450:         s->common.write_cmd = -1;
                    451:         break;
                    452:     case AUX_SET_RES:
                    453:         s->mouse_resolution = val;
                    454:         ps2_queue(&s->common, AUX_ACK);
                    455:         s->common.write_cmd = -1;
                    456:         break;
                    457:     }
                    458: }
                    459: 
                    460: static void ps2_reset(void *opaque)
                    461: {
                    462:     PS2State *s = (PS2State *)opaque;
                    463:     PS2Queue *q;
                    464:     s->write_cmd = -1;
                    465:     q = &s->queue;
                    466:     q->rptr = 0;
                    467:     q->wptr = 0;
                    468:     q->count = 0;
                    469: }
                    470: 
1.1.1.2   root      471: static void ps2_common_save (QEMUFile *f, PS2State *s)
                    472: {
1.1.1.4 ! root      473:     qemu_put_be32 (f, s->write_cmd);
        !           474:     qemu_put_be32 (f, s->queue.rptr);
        !           475:     qemu_put_be32 (f, s->queue.wptr);
        !           476:     qemu_put_be32 (f, s->queue.count);
1.1.1.2   root      477:     qemu_put_buffer (f, s->queue.data, sizeof (s->queue.data));
                    478: }
                    479: 
                    480: static void ps2_common_load (QEMUFile *f, PS2State *s)
                    481: {
1.1.1.4 ! root      482:     s->write_cmd=qemu_get_be32 (f);
        !           483:     s->queue.rptr=qemu_get_be32 (f);
        !           484:     s->queue.wptr=qemu_get_be32 (f);
        !           485:     s->queue.count=qemu_get_be32 (f);
1.1.1.2   root      486:     qemu_get_buffer (f, s->queue.data, sizeof (s->queue.data));
                    487: }
                    488: 
1.1       root      489: static void ps2_kbd_save(QEMUFile* f, void* opaque)
                    490: {
                    491:     PS2KbdState *s = (PS2KbdState*)opaque;
1.1.1.2   root      492: 
                    493:     ps2_common_save (f, &s->common);
1.1.1.4 ! root      494:     qemu_put_be32(f, s->scan_enabled);
        !           495:     qemu_put_be32(f, s->translate);
1.1       root      496: }
                    497: 
                    498: static void ps2_mouse_save(QEMUFile* f, void* opaque)
                    499: {
                    500:     PS2MouseState *s = (PS2MouseState*)opaque;
1.1.1.2   root      501: 
                    502:     ps2_common_save (f, &s->common);
1.1       root      503:     qemu_put_8s(f, &s->mouse_status);
                    504:     qemu_put_8s(f, &s->mouse_resolution);
                    505:     qemu_put_8s(f, &s->mouse_sample_rate);
                    506:     qemu_put_8s(f, &s->mouse_wrap);
                    507:     qemu_put_8s(f, &s->mouse_type);
                    508:     qemu_put_8s(f, &s->mouse_detect_state);
1.1.1.4 ! root      509:     qemu_put_be32(f, s->mouse_dx);
        !           510:     qemu_put_be32(f, s->mouse_dy);
        !           511:     qemu_put_be32(f, s->mouse_dz);
1.1       root      512:     qemu_put_8s(f, &s->mouse_buttons);
                    513: }
                    514: 
                    515: static int ps2_kbd_load(QEMUFile* f, void* opaque, int version_id)
                    516: {
                    517:     PS2KbdState *s = (PS2KbdState*)opaque;
1.1.1.2   root      518: 
                    519:     if (version_id != 2)
1.1       root      520:         return -EINVAL;
1.1.1.2   root      521: 
                    522:     ps2_common_load (f, &s->common);
1.1.1.4 ! root      523:     s->scan_enabled=qemu_get_be32(f);
        !           524:     s->translate=qemu_get_be32(f);
1.1       root      525:     return 0;
                    526: }
                    527: 
                    528: static int ps2_mouse_load(QEMUFile* f, void* opaque, int version_id)
                    529: {
                    530:     PS2MouseState *s = (PS2MouseState*)opaque;
1.1.1.2   root      531: 
                    532:     if (version_id != 2)
1.1       root      533:         return -EINVAL;
1.1.1.2   root      534: 
                    535:     ps2_common_load (f, &s->common);
1.1       root      536:     qemu_get_8s(f, &s->mouse_status);
                    537:     qemu_get_8s(f, &s->mouse_resolution);
                    538:     qemu_get_8s(f, &s->mouse_sample_rate);
                    539:     qemu_get_8s(f, &s->mouse_wrap);
                    540:     qemu_get_8s(f, &s->mouse_type);
                    541:     qemu_get_8s(f, &s->mouse_detect_state);
1.1.1.4 ! root      542:     s->mouse_dx=qemu_get_be32(f);
        !           543:     s->mouse_dy=qemu_get_be32(f);
        !           544:     s->mouse_dz=qemu_get_be32(f);
1.1       root      545:     qemu_get_8s(f, &s->mouse_buttons);
                    546:     return 0;
                    547: }
                    548: 
                    549: void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
                    550: {
                    551:     PS2KbdState *s = (PS2KbdState *)qemu_mallocz(sizeof(PS2KbdState));
                    552: 
                    553:     s->common.update_irq = update_irq;
                    554:     s->common.update_arg = update_arg;
                    555:     ps2_reset(&s->common);
1.1.1.2   root      556:     register_savevm("ps2kbd", 0, 2, ps2_kbd_save, ps2_kbd_load, s);
1.1       root      557:     qemu_add_kbd_event_handler(ps2_put_keycode, s);
                    558:     qemu_register_reset(ps2_reset, &s->common);
                    559:     return s;
                    560: }
                    561: 
                    562: void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
                    563: {
                    564:     PS2MouseState *s = (PS2MouseState *)qemu_mallocz(sizeof(PS2MouseState));
                    565: 
                    566:     s->common.update_irq = update_irq;
                    567:     s->common.update_arg = update_arg;
                    568:     ps2_reset(&s->common);
1.1.1.2   root      569:     register_savevm("ps2mouse", 0, 2, ps2_mouse_save, ps2_mouse_load, s);
1.1.1.3   root      570:     qemu_add_mouse_event_handler(ps2_mouse_event, s, 0, "QEMU PS/2 Mouse");
1.1       root      571:     qemu_register_reset(ps2_reset, &s->common);
                    572:     return s;
                    573: }

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