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1.1 root 1: /*
2: * QEMU PS/2 keyboard/mouse emulation
1.1.1.4 root 3: *
1.1 root 4: * Copyright (c) 2003 Fabrice Bellard
1.1.1.4 root 5: *
1.1 root 6: * Permission is hereby granted, free of charge, to any person obtaining a copy
7: * of this software and associated documentation files (the "Software"), to deal
8: * in the Software without restriction, including without limitation the rights
9: * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10: * copies of the Software, and to permit persons to whom the Software is
11: * furnished to do so, subject to the following conditions:
12: *
13: * The above copyright notice and this permission notice shall be included in
14: * all copies or substantial portions of the Software.
15: *
16: * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17: * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18: * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19: * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20: * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21: * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22: * THE SOFTWARE.
23: */
1.1.1.4 root 24: #include "hw.h"
25: #include "ps2.h"
26: #include "console.h"
1.1 root 27:
28: /* debug PC keyboard */
29: //#define DEBUG_KBD
30:
31: /* debug PC keyboard : only mouse */
32: //#define DEBUG_MOUSE
33:
34: /* Keyboard Commands */
35: #define KBD_CMD_SET_LEDS 0xED /* Set keyboard leds */
36: #define KBD_CMD_ECHO 0xEE
1.1.1.5 root 37: #define KBD_CMD_SCANCODE 0xF0 /* Get/set scancode set */
1.1 root 38: #define KBD_CMD_GET_ID 0xF2 /* get keyboard ID */
39: #define KBD_CMD_SET_RATE 0xF3 /* Set typematic rate */
40: #define KBD_CMD_ENABLE 0xF4 /* Enable scanning */
41: #define KBD_CMD_RESET_DISABLE 0xF5 /* reset and disable scanning */
42: #define KBD_CMD_RESET_ENABLE 0xF6 /* reset and enable scanning */
43: #define KBD_CMD_RESET 0xFF /* Reset */
44:
45: /* Keyboard Replies */
46: #define KBD_REPLY_POR 0xAA /* Power on reset */
1.1.1.5 root 47: #define KBD_REPLY_ID 0xAB /* Keyboard ID */
1.1 root 48: #define KBD_REPLY_ACK 0xFA /* Command ACK */
49: #define KBD_REPLY_RESEND 0xFE /* Command NACK, send the cmd again */
50:
51: /* Mouse Commands */
52: #define AUX_SET_SCALE11 0xE6 /* Set 1:1 scaling */
53: #define AUX_SET_SCALE21 0xE7 /* Set 2:1 scaling */
54: #define AUX_SET_RES 0xE8 /* Set resolution */
55: #define AUX_GET_SCALE 0xE9 /* Get scaling factor */
56: #define AUX_SET_STREAM 0xEA /* Set stream mode */
57: #define AUX_POLL 0xEB /* Poll */
58: #define AUX_RESET_WRAP 0xEC /* Reset wrap mode */
59: #define AUX_SET_WRAP 0xEE /* Set wrap mode */
60: #define AUX_SET_REMOTE 0xF0 /* Set remote mode */
61: #define AUX_GET_TYPE 0xF2 /* Get type */
62: #define AUX_SET_SAMPLE 0xF3 /* Set sample rate */
63: #define AUX_ENABLE_DEV 0xF4 /* Enable aux device */
64: #define AUX_DISABLE_DEV 0xF5 /* Disable aux device */
65: #define AUX_SET_DEFAULT 0xF6
66: #define AUX_RESET 0xFF /* Reset aux device */
67: #define AUX_ACK 0xFA /* Command byte ACK. */
68:
69: #define MOUSE_STATUS_REMOTE 0x40
70: #define MOUSE_STATUS_ENABLED 0x20
71: #define MOUSE_STATUS_SCALE21 0x10
72:
73: #define PS2_QUEUE_SIZE 256
74:
75: typedef struct {
76: uint8_t data[PS2_QUEUE_SIZE];
77: int rptr, wptr, count;
78: } PS2Queue;
79:
80: typedef struct {
81: PS2Queue queue;
82: int32_t write_cmd;
83: void (*update_irq)(void *, int);
84: void *update_arg;
85: } PS2State;
86:
87: typedef struct {
88: PS2State common;
89: int scan_enabled;
1.1.1.2 root 90: /* Qemu uses translated PC scancodes internally. To avoid multiple
91: conversions we do the translation (if any) in the PS/2 emulation
92: not the keyboard controller. */
93: int translate;
1.1.1.5 root 94: int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
1.1 root 95: } PS2KbdState;
96:
97: typedef struct {
98: PS2State common;
99: uint8_t mouse_status;
100: uint8_t mouse_resolution;
101: uint8_t mouse_sample_rate;
102: uint8_t mouse_wrap;
103: uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
104: uint8_t mouse_detect_state;
105: int mouse_dx; /* current values, needed for 'poll' mode */
106: int mouse_dy;
107: int mouse_dz;
108: uint8_t mouse_buttons;
109: } PS2MouseState;
110:
1.1.1.2 root 111: /* Table to convert from PC scancodes to raw scancodes. */
112: static const unsigned char ps2_raw_keycode[128] = {
113: 0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13,
114: 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
115: 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
116: 50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88, 5, 6, 4, 12, 3,
117: 11, 2, 10, 1, 9,119,126,108,117,125,123,107,115,116,121,105,
118: 114,122,112,113,127, 96, 97,120, 7, 15, 23, 31, 39, 47, 55, 63,
119: 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111,
120: 19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110
121: };
122:
1.1 root 123: void ps2_queue(void *opaque, int b)
124: {
125: PS2State *s = (PS2State *)opaque;
126: PS2Queue *q = &s->queue;
127:
128: if (q->count >= PS2_QUEUE_SIZE)
129: return;
130: q->data[q->wptr] = b;
131: if (++q->wptr == PS2_QUEUE_SIZE)
132: q->wptr = 0;
133: q->count++;
134: s->update_irq(s->update_arg, 1);
135: }
136:
1.1.1.5 root 137: /*
138: keycode is expressed as follow:
139: bit 7 - 0 key pressed, 1 = key released
140: bits 6-0 - translated scancode set 2
141: */
1.1 root 142: static void ps2_put_keycode(void *opaque, int keycode)
143: {
1.1.1.2 root 144: PS2KbdState *s = opaque;
1.1.1.5 root 145:
146: /* XXX: add support for scancode sets 1 and 3 */
147: if (!s->translate && keycode < 0xe0 && s->scancode_set == 2)
1.1.1.2 root 148: {
149: if (keycode & 0x80)
150: ps2_queue(&s->common, 0xf0);
151: keycode = ps2_raw_keycode[keycode & 0x7f];
152: }
1.1 root 153: ps2_queue(&s->common, keycode);
154: }
155:
156: uint32_t ps2_read_data(void *opaque)
157: {
158: PS2State *s = (PS2State *)opaque;
159: PS2Queue *q;
160: int val, index;
1.1.1.4 root 161:
1.1 root 162: q = &s->queue;
163: if (q->count == 0) {
164: /* NOTE: if no data left, we return the last keyboard one
165: (needed for EMM386) */
166: /* XXX: need a timer to do things correctly */
167: index = q->rptr - 1;
168: if (index < 0)
169: index = PS2_QUEUE_SIZE - 1;
170: val = q->data[index];
171: } else {
172: val = q->data[q->rptr];
173: if (++q->rptr == PS2_QUEUE_SIZE)
174: q->rptr = 0;
175: q->count--;
176: /* reading deasserts IRQ */
177: s->update_irq(s->update_arg, 0);
178: /* reassert IRQs if data left */
179: s->update_irq(s->update_arg, q->count != 0);
180: }
181: return val;
182: }
183:
184: static void ps2_reset_keyboard(PS2KbdState *s)
185: {
186: s->scan_enabled = 1;
1.1.1.5 root 187: s->scancode_set = 2;
1.1.1.8 ! root 188: kbd_put_ledstate(0);
1.1 root 189: }
190:
191: void ps2_write_keyboard(void *opaque, int val)
192: {
193: PS2KbdState *s = (PS2KbdState *)opaque;
194:
195: switch(s->common.write_cmd) {
196: default:
197: case -1:
198: switch(val) {
199: case 0x00:
200: ps2_queue(&s->common, KBD_REPLY_ACK);
201: break;
202: case 0x05:
203: ps2_queue(&s->common, KBD_REPLY_RESEND);
204: break;
205: case KBD_CMD_GET_ID:
206: ps2_queue(&s->common, KBD_REPLY_ACK);
1.1.1.5 root 207: /* We emulate a MF2 AT keyboard here */
208: ps2_queue(&s->common, KBD_REPLY_ID);
209: if (s->translate)
210: ps2_queue(&s->common, 0x41);
211: else
212: ps2_queue(&s->common, 0x83);
1.1 root 213: break;
214: case KBD_CMD_ECHO:
215: ps2_queue(&s->common, KBD_CMD_ECHO);
216: break;
217: case KBD_CMD_ENABLE:
218: s->scan_enabled = 1;
219: ps2_queue(&s->common, KBD_REPLY_ACK);
220: break;
1.1.1.5 root 221: case KBD_CMD_SCANCODE:
1.1 root 222: case KBD_CMD_SET_LEDS:
223: case KBD_CMD_SET_RATE:
224: s->common.write_cmd = val;
225: ps2_queue(&s->common, KBD_REPLY_ACK);
226: break;
227: case KBD_CMD_RESET_DISABLE:
228: ps2_reset_keyboard(s);
229: s->scan_enabled = 0;
230: ps2_queue(&s->common, KBD_REPLY_ACK);
231: break;
232: case KBD_CMD_RESET_ENABLE:
233: ps2_reset_keyboard(s);
234: s->scan_enabled = 1;
235: ps2_queue(&s->common, KBD_REPLY_ACK);
236: break;
237: case KBD_CMD_RESET:
238: ps2_reset_keyboard(s);
239: ps2_queue(&s->common, KBD_REPLY_ACK);
240: ps2_queue(&s->common, KBD_REPLY_POR);
241: break;
242: default:
243: ps2_queue(&s->common, KBD_REPLY_ACK);
244: break;
245: }
246: break;
1.1.1.5 root 247: case KBD_CMD_SCANCODE:
248: if (val == 0) {
249: if (s->scancode_set == 1)
250: ps2_put_keycode(s, 0x43);
251: else if (s->scancode_set == 2)
252: ps2_put_keycode(s, 0x41);
253: else if (s->scancode_set == 3)
254: ps2_put_keycode(s, 0x3f);
255: } else {
256: if (val >= 1 && val <= 3)
257: s->scancode_set = val;
258: ps2_queue(&s->common, KBD_REPLY_ACK);
259: }
260: s->common.write_cmd = -1;
261: break;
1.1 root 262: case KBD_CMD_SET_LEDS:
1.1.1.8 ! root 263: kbd_put_ledstate(val);
1.1 root 264: ps2_queue(&s->common, KBD_REPLY_ACK);
265: s->common.write_cmd = -1;
266: break;
267: case KBD_CMD_SET_RATE:
268: ps2_queue(&s->common, KBD_REPLY_ACK);
269: s->common.write_cmd = -1;
270: break;
271: }
272: }
273:
1.1.1.2 root 274: /* Set the scancode translation mode.
275: 0 = raw scancodes.
276: 1 = translated scancodes (used by qemu internally). */
277:
278: void ps2_keyboard_set_translation(void *opaque, int mode)
279: {
280: PS2KbdState *s = (PS2KbdState *)opaque;
281: s->translate = mode;
282: }
283:
1.1 root 284: static void ps2_mouse_send_packet(PS2MouseState *s)
285: {
286: unsigned int b;
287: int dx1, dy1, dz1;
288:
289: dx1 = s->mouse_dx;
290: dy1 = s->mouse_dy;
291: dz1 = s->mouse_dz;
292: /* XXX: increase range to 8 bits ? */
293: if (dx1 > 127)
294: dx1 = 127;
295: else if (dx1 < -127)
296: dx1 = -127;
297: if (dy1 > 127)
298: dy1 = 127;
299: else if (dy1 < -127)
300: dy1 = -127;
301: b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
302: ps2_queue(&s->common, b);
303: ps2_queue(&s->common, dx1 & 0xff);
304: ps2_queue(&s->common, dy1 & 0xff);
305: /* extra byte for IMPS/2 or IMEX */
306: switch(s->mouse_type) {
307: default:
308: break;
309: case 3:
310: if (dz1 > 127)
311: dz1 = 127;
312: else if (dz1 < -127)
313: dz1 = -127;
314: ps2_queue(&s->common, dz1 & 0xff);
315: break;
316: case 4:
317: if (dz1 > 7)
318: dz1 = 7;
319: else if (dz1 < -7)
320: dz1 = -7;
321: b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
322: ps2_queue(&s->common, b);
323: break;
324: }
325:
326: /* update deltas */
327: s->mouse_dx -= dx1;
328: s->mouse_dy -= dy1;
329: s->mouse_dz -= dz1;
330: }
331:
1.1.1.4 root 332: static void ps2_mouse_event(void *opaque,
1.1 root 333: int dx, int dy, int dz, int buttons_state)
334: {
335: PS2MouseState *s = opaque;
336:
337: /* check if deltas are recorded when disabled */
338: if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
339: return;
340:
341: s->mouse_dx += dx;
342: s->mouse_dy -= dy;
343: s->mouse_dz += dz;
344: /* XXX: SDL sometimes generates nul events: we delete them */
345: if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0 &&
346: s->mouse_buttons == buttons_state)
347: return;
348: s->mouse_buttons = buttons_state;
1.1.1.4 root 349:
1.1 root 350: if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
351: (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
352: for(;;) {
353: /* if not remote, send event. Multiple events are sent if
354: too big deltas */
355: ps2_mouse_send_packet(s);
356: if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0)
357: break;
358: }
359: }
360: }
361:
1.1.1.4 root 362: void ps2_mouse_fake_event(void *opaque)
363: {
364: ps2_mouse_event(opaque, 1, 0, 0, 0);
365: }
366:
1.1 root 367: void ps2_write_mouse(void *opaque, int val)
368: {
369: PS2MouseState *s = (PS2MouseState *)opaque;
370: #ifdef DEBUG_MOUSE
371: printf("kbd: write mouse 0x%02x\n", val);
372: #endif
373: switch(s->common.write_cmd) {
374: default:
375: case -1:
376: /* mouse command */
377: if (s->mouse_wrap) {
378: if (val == AUX_RESET_WRAP) {
379: s->mouse_wrap = 0;
380: ps2_queue(&s->common, AUX_ACK);
381: return;
382: } else if (val != AUX_RESET) {
383: ps2_queue(&s->common, val);
384: return;
385: }
386: }
387: switch(val) {
388: case AUX_SET_SCALE11:
389: s->mouse_status &= ~MOUSE_STATUS_SCALE21;
390: ps2_queue(&s->common, AUX_ACK);
391: break;
392: case AUX_SET_SCALE21:
393: s->mouse_status |= MOUSE_STATUS_SCALE21;
394: ps2_queue(&s->common, AUX_ACK);
395: break;
396: case AUX_SET_STREAM:
397: s->mouse_status &= ~MOUSE_STATUS_REMOTE;
398: ps2_queue(&s->common, AUX_ACK);
399: break;
400: case AUX_SET_WRAP:
401: s->mouse_wrap = 1;
402: ps2_queue(&s->common, AUX_ACK);
403: break;
404: case AUX_SET_REMOTE:
405: s->mouse_status |= MOUSE_STATUS_REMOTE;
406: ps2_queue(&s->common, AUX_ACK);
407: break;
408: case AUX_GET_TYPE:
409: ps2_queue(&s->common, AUX_ACK);
410: ps2_queue(&s->common, s->mouse_type);
411: break;
412: case AUX_SET_RES:
413: case AUX_SET_SAMPLE:
414: s->common.write_cmd = val;
415: ps2_queue(&s->common, AUX_ACK);
416: break;
417: case AUX_GET_SCALE:
418: ps2_queue(&s->common, AUX_ACK);
419: ps2_queue(&s->common, s->mouse_status);
420: ps2_queue(&s->common, s->mouse_resolution);
421: ps2_queue(&s->common, s->mouse_sample_rate);
422: break;
423: case AUX_POLL:
424: ps2_queue(&s->common, AUX_ACK);
425: ps2_mouse_send_packet(s);
426: break;
427: case AUX_ENABLE_DEV:
428: s->mouse_status |= MOUSE_STATUS_ENABLED;
429: ps2_queue(&s->common, AUX_ACK);
430: break;
431: case AUX_DISABLE_DEV:
432: s->mouse_status &= ~MOUSE_STATUS_ENABLED;
433: ps2_queue(&s->common, AUX_ACK);
434: break;
435: case AUX_SET_DEFAULT:
436: s->mouse_sample_rate = 100;
437: s->mouse_resolution = 2;
438: s->mouse_status = 0;
439: ps2_queue(&s->common, AUX_ACK);
440: break;
441: case AUX_RESET:
442: s->mouse_sample_rate = 100;
443: s->mouse_resolution = 2;
444: s->mouse_status = 0;
445: s->mouse_type = 0;
446: ps2_queue(&s->common, AUX_ACK);
447: ps2_queue(&s->common, 0xaa);
448: ps2_queue(&s->common, s->mouse_type);
449: break;
450: default:
451: break;
452: }
453: break;
454: case AUX_SET_SAMPLE:
455: s->mouse_sample_rate = val;
456: /* detect IMPS/2 or IMEX */
457: switch(s->mouse_detect_state) {
458: default:
459: case 0:
460: if (val == 200)
461: s->mouse_detect_state = 1;
462: break;
463: case 1:
464: if (val == 100)
465: s->mouse_detect_state = 2;
466: else if (val == 200)
467: s->mouse_detect_state = 3;
468: else
469: s->mouse_detect_state = 0;
470: break;
471: case 2:
1.1.1.4 root 472: if (val == 80)
1.1 root 473: s->mouse_type = 3; /* IMPS/2 */
474: s->mouse_detect_state = 0;
475: break;
476: case 3:
1.1.1.4 root 477: if (val == 80)
1.1 root 478: s->mouse_type = 4; /* IMEX */
479: s->mouse_detect_state = 0;
480: break;
481: }
482: ps2_queue(&s->common, AUX_ACK);
483: s->common.write_cmd = -1;
484: break;
485: case AUX_SET_RES:
486: s->mouse_resolution = val;
487: ps2_queue(&s->common, AUX_ACK);
488: s->common.write_cmd = -1;
489: break;
490: }
491: }
492:
1.1.1.6 root 493: static void ps2_common_reset(PS2State *s)
1.1 root 494: {
495: PS2Queue *q;
496: s->write_cmd = -1;
497: q = &s->queue;
498: q->rptr = 0;
499: q->wptr = 0;
500: q->count = 0;
1.1.1.5 root 501: s->update_irq(s->update_arg, 0);
1.1 root 502: }
503:
1.1.1.6 root 504: static void ps2_kbd_reset(void *opaque)
505: {
506: PS2KbdState *s = (PS2KbdState *) opaque;
507:
508: ps2_common_reset(&s->common);
509: s->scan_enabled = 0;
510: s->translate = 0;
511: s->scancode_set = 0;
512: }
513:
514: static void ps2_mouse_reset(void *opaque)
515: {
516: PS2MouseState *s = (PS2MouseState *) opaque;
517:
518: ps2_common_reset(&s->common);
519: s->mouse_status = 0;
520: s->mouse_resolution = 0;
521: s->mouse_sample_rate = 0;
522: s->mouse_wrap = 0;
523: s->mouse_type = 0;
524: s->mouse_detect_state = 0;
525: s->mouse_dx = 0;
526: s->mouse_dy = 0;
527: s->mouse_dz = 0;
528: s->mouse_buttons = 0;
529: }
530:
1.1.1.7 root 531: static const VMStateDescription vmstate_ps2_common = {
532: .name = "PS2 Common State",
533: .version_id = 3,
534: .minimum_version_id = 2,
535: .minimum_version_id_old = 2,
536: .fields = (VMStateField []) {
537: VMSTATE_INT32(write_cmd, PS2State),
538: VMSTATE_INT32(queue.rptr, PS2State),
539: VMSTATE_INT32(queue.wptr, PS2State),
540: VMSTATE_INT32(queue.count, PS2State),
541: VMSTATE_BUFFER(queue.data, PS2State),
542: VMSTATE_END_OF_LIST()
543: }
544: };
1.1 root 545:
1.1.1.7 root 546: static int ps2_kbd_post_load(void* opaque, int version_id)
1.1 root 547: {
548: PS2KbdState *s = (PS2KbdState*)opaque;
1.1.1.2 root 549:
1.1.1.7 root 550: if (version_id == 2)
1.1.1.5 root 551: s->scancode_set=2;
1.1 root 552: return 0;
553: }
554:
1.1.1.7 root 555: static const VMStateDescription vmstate_ps2_keyboard = {
556: .name = "ps2kbd",
557: .version_id = 3,
558: .minimum_version_id = 2,
559: .minimum_version_id_old = 2,
560: .post_load = ps2_kbd_post_load,
561: .fields = (VMStateField []) {
562: VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
563: VMSTATE_INT32(scan_enabled, PS2KbdState),
564: VMSTATE_INT32(translate, PS2KbdState),
565: VMSTATE_INT32_V(scancode_set, PS2KbdState,3),
566: VMSTATE_END_OF_LIST()
567: }
568: };
569:
570: static const VMStateDescription vmstate_ps2_mouse = {
571: .name = "ps2mouse",
572: .version_id = 2,
573: .minimum_version_id = 2,
574: .minimum_version_id_old = 2,
575: .fields = (VMStateField []) {
576: VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
577: VMSTATE_UINT8(mouse_status, PS2MouseState),
578: VMSTATE_UINT8(mouse_resolution, PS2MouseState),
579: VMSTATE_UINT8(mouse_sample_rate, PS2MouseState),
580: VMSTATE_UINT8(mouse_wrap, PS2MouseState),
581: VMSTATE_UINT8(mouse_type, PS2MouseState),
582: VMSTATE_UINT8(mouse_detect_state, PS2MouseState),
583: VMSTATE_INT32(mouse_dx, PS2MouseState),
584: VMSTATE_INT32(mouse_dy, PS2MouseState),
585: VMSTATE_INT32(mouse_dz, PS2MouseState),
586: VMSTATE_UINT8(mouse_buttons, PS2MouseState),
587: VMSTATE_END_OF_LIST()
588: }
589: };
1.1 root 590:
591: void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
592: {
593: PS2KbdState *s = (PS2KbdState *)qemu_mallocz(sizeof(PS2KbdState));
594:
595: s->common.update_irq = update_irq;
596: s->common.update_arg = update_arg;
1.1.1.5 root 597: s->scancode_set = 2;
1.1.1.8 ! root 598: vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s);
1.1 root 599: qemu_add_kbd_event_handler(ps2_put_keycode, s);
1.1.1.6 root 600: qemu_register_reset(ps2_kbd_reset, s);
1.1 root 601: return s;
602: }
603:
604: void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
605: {
606: PS2MouseState *s = (PS2MouseState *)qemu_mallocz(sizeof(PS2MouseState));
607:
608: s->common.update_irq = update_irq;
609: s->common.update_arg = update_arg;
1.1.1.8 ! root 610: vmstate_register(NULL, 0, &vmstate_ps2_mouse, s);
1.1.1.3 root 611: qemu_add_mouse_event_handler(ps2_mouse_event, s, 0, "QEMU PS/2 Mouse");
1.1.1.6 root 612: qemu_register_reset(ps2_mouse_reset, s);
1.1 root 613: return s;
614: }
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