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1.1 root 1: /*
2: * QEMU PS/2 keyboard/mouse emulation
1.1.1.4 root 3: *
1.1 root 4: * Copyright (c) 2003 Fabrice Bellard
1.1.1.4 root 5: *
1.1 root 6: * Permission is hereby granted, free of charge, to any person obtaining a copy
7: * of this software and associated documentation files (the "Software"), to deal
8: * in the Software without restriction, including without limitation the rights
9: * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10: * copies of the Software, and to permit persons to whom the Software is
11: * furnished to do so, subject to the following conditions:
12: *
13: * The above copyright notice and this permission notice shall be included in
14: * all copies or substantial portions of the Software.
15: *
16: * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17: * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18: * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19: * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20: * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21: * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22: * THE SOFTWARE.
23: */
1.1.1.4 root 24: #include "hw.h"
25: #include "ps2.h"
26: #include "console.h"
1.1 root 27:
28: /* debug PC keyboard */
29: //#define DEBUG_KBD
30:
31: /* debug PC keyboard : only mouse */
32: //#define DEBUG_MOUSE
33:
34: /* Keyboard Commands */
35: #define KBD_CMD_SET_LEDS 0xED /* Set keyboard leds */
36: #define KBD_CMD_ECHO 0xEE
1.1.1.5 root 37: #define KBD_CMD_SCANCODE 0xF0 /* Get/set scancode set */
1.1 root 38: #define KBD_CMD_GET_ID 0xF2 /* get keyboard ID */
39: #define KBD_CMD_SET_RATE 0xF3 /* Set typematic rate */
40: #define KBD_CMD_ENABLE 0xF4 /* Enable scanning */
41: #define KBD_CMD_RESET_DISABLE 0xF5 /* reset and disable scanning */
42: #define KBD_CMD_RESET_ENABLE 0xF6 /* reset and enable scanning */
43: #define KBD_CMD_RESET 0xFF /* Reset */
44:
45: /* Keyboard Replies */
46: #define KBD_REPLY_POR 0xAA /* Power on reset */
1.1.1.5 root 47: #define KBD_REPLY_ID 0xAB /* Keyboard ID */
1.1 root 48: #define KBD_REPLY_ACK 0xFA /* Command ACK */
49: #define KBD_REPLY_RESEND 0xFE /* Command NACK, send the cmd again */
50:
51: /* Mouse Commands */
52: #define AUX_SET_SCALE11 0xE6 /* Set 1:1 scaling */
53: #define AUX_SET_SCALE21 0xE7 /* Set 2:1 scaling */
54: #define AUX_SET_RES 0xE8 /* Set resolution */
55: #define AUX_GET_SCALE 0xE9 /* Get scaling factor */
56: #define AUX_SET_STREAM 0xEA /* Set stream mode */
57: #define AUX_POLL 0xEB /* Poll */
58: #define AUX_RESET_WRAP 0xEC /* Reset wrap mode */
59: #define AUX_SET_WRAP 0xEE /* Set wrap mode */
60: #define AUX_SET_REMOTE 0xF0 /* Set remote mode */
61: #define AUX_GET_TYPE 0xF2 /* Get type */
62: #define AUX_SET_SAMPLE 0xF3 /* Set sample rate */
63: #define AUX_ENABLE_DEV 0xF4 /* Enable aux device */
64: #define AUX_DISABLE_DEV 0xF5 /* Disable aux device */
65: #define AUX_SET_DEFAULT 0xF6
66: #define AUX_RESET 0xFF /* Reset aux device */
67: #define AUX_ACK 0xFA /* Command byte ACK. */
68:
69: #define MOUSE_STATUS_REMOTE 0x40
70: #define MOUSE_STATUS_ENABLED 0x20
71: #define MOUSE_STATUS_SCALE21 0x10
72:
73: #define PS2_QUEUE_SIZE 256
74:
75: typedef struct {
76: uint8_t data[PS2_QUEUE_SIZE];
77: int rptr, wptr, count;
78: } PS2Queue;
79:
80: typedef struct {
81: PS2Queue queue;
82: int32_t write_cmd;
83: void (*update_irq)(void *, int);
84: void *update_arg;
85: } PS2State;
86:
87: typedef struct {
88: PS2State common;
89: int scan_enabled;
1.1.1.2 root 90: /* Qemu uses translated PC scancodes internally. To avoid multiple
91: conversions we do the translation (if any) in the PS/2 emulation
92: not the keyboard controller. */
93: int translate;
1.1.1.5 root 94: int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
1.1 root 95: } PS2KbdState;
96:
97: typedef struct {
98: PS2State common;
99: uint8_t mouse_status;
100: uint8_t mouse_resolution;
101: uint8_t mouse_sample_rate;
102: uint8_t mouse_wrap;
103: uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
104: uint8_t mouse_detect_state;
105: int mouse_dx; /* current values, needed for 'poll' mode */
106: int mouse_dy;
107: int mouse_dz;
108: uint8_t mouse_buttons;
109: } PS2MouseState;
110:
1.1.1.2 root 111: /* Table to convert from PC scancodes to raw scancodes. */
112: static const unsigned char ps2_raw_keycode[128] = {
1.1.1.9 ! root 113: 0, 118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85, 102, 13,
! 114: 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
! 115: 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
! 116: 50, 49, 58, 65, 73, 74, 89, 124, 17, 41, 88, 5, 6, 4, 12, 3,
! 117: 11, 2, 10, 1, 9, 119, 126, 108, 117, 125, 123, 107, 115, 116, 121, 105,
! 118: 114, 122, 112, 113, 127, 96, 97, 120, 7, 15, 23, 31, 39, 47, 55, 63,
! 119: 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87, 111,
! 120: 19, 25, 57, 81, 83, 92, 95, 98, 99, 100, 101, 103, 104, 106, 109, 110
! 121: };
! 122: static const unsigned char ps2_raw_keycode_set3[128] = {
! 123: 0, 8, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85, 102, 13,
! 124: 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 17, 28, 27,
! 125: 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 92, 26, 34, 33, 42,
! 126: 50, 49, 58, 65, 73, 74, 89, 126, 25, 41, 20, 7, 15, 23, 31, 39,
! 127: 47, 2, 63, 71, 79, 118, 95, 108, 117, 125, 132, 107, 115, 116, 124, 105,
! 128: 114, 122, 112, 113, 127, 96, 97, 86, 94, 15, 23, 31, 39, 47, 55, 63,
! 129: 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87, 111,
! 130: 19, 25, 57, 81, 83, 92, 95, 98, 99, 100, 101, 103, 104, 106, 109, 110
1.1.1.2 root 131: };
132:
1.1 root 133: void ps2_queue(void *opaque, int b)
134: {
135: PS2State *s = (PS2State *)opaque;
136: PS2Queue *q = &s->queue;
137:
138: if (q->count >= PS2_QUEUE_SIZE)
139: return;
140: q->data[q->wptr] = b;
141: if (++q->wptr == PS2_QUEUE_SIZE)
142: q->wptr = 0;
143: q->count++;
144: s->update_irq(s->update_arg, 1);
145: }
146:
1.1.1.5 root 147: /*
148: keycode is expressed as follow:
149: bit 7 - 0 key pressed, 1 = key released
150: bits 6-0 - translated scancode set 2
151: */
1.1 root 152: static void ps2_put_keycode(void *opaque, int keycode)
153: {
1.1.1.2 root 154: PS2KbdState *s = opaque;
1.1.1.5 root 155:
1.1.1.9 ! root 156: /* XXX: add support for scancode set 1 */
! 157: if (!s->translate && keycode < 0xe0 && s->scancode_set > 1) {
! 158: if (keycode & 0x80) {
1.1.1.2 root 159: ps2_queue(&s->common, 0xf0);
1.1.1.9 ! root 160: }
! 161: if (s->scancode_set == 2) {
! 162: keycode = ps2_raw_keycode[keycode & 0x7f];
! 163: } else if (s->scancode_set == 3) {
! 164: keycode = ps2_raw_keycode_set3[keycode & 0x7f];
! 165: }
1.1.1.2 root 166: }
1.1 root 167: ps2_queue(&s->common, keycode);
168: }
169:
170: uint32_t ps2_read_data(void *opaque)
171: {
172: PS2State *s = (PS2State *)opaque;
173: PS2Queue *q;
174: int val, index;
1.1.1.4 root 175:
1.1 root 176: q = &s->queue;
177: if (q->count == 0) {
178: /* NOTE: if no data left, we return the last keyboard one
179: (needed for EMM386) */
180: /* XXX: need a timer to do things correctly */
181: index = q->rptr - 1;
182: if (index < 0)
183: index = PS2_QUEUE_SIZE - 1;
184: val = q->data[index];
185: } else {
186: val = q->data[q->rptr];
187: if (++q->rptr == PS2_QUEUE_SIZE)
188: q->rptr = 0;
189: q->count--;
190: /* reading deasserts IRQ */
191: s->update_irq(s->update_arg, 0);
192: /* reassert IRQs if data left */
193: s->update_irq(s->update_arg, q->count != 0);
194: }
195: return val;
196: }
197:
198: static void ps2_reset_keyboard(PS2KbdState *s)
199: {
200: s->scan_enabled = 1;
1.1.1.5 root 201: s->scancode_set = 2;
1.1.1.8 root 202: kbd_put_ledstate(0);
1.1 root 203: }
204:
205: void ps2_write_keyboard(void *opaque, int val)
206: {
207: PS2KbdState *s = (PS2KbdState *)opaque;
208:
209: switch(s->common.write_cmd) {
210: default:
211: case -1:
212: switch(val) {
213: case 0x00:
214: ps2_queue(&s->common, KBD_REPLY_ACK);
215: break;
216: case 0x05:
217: ps2_queue(&s->common, KBD_REPLY_RESEND);
218: break;
219: case KBD_CMD_GET_ID:
220: ps2_queue(&s->common, KBD_REPLY_ACK);
1.1.1.5 root 221: /* We emulate a MF2 AT keyboard here */
222: ps2_queue(&s->common, KBD_REPLY_ID);
223: if (s->translate)
224: ps2_queue(&s->common, 0x41);
225: else
226: ps2_queue(&s->common, 0x83);
1.1 root 227: break;
228: case KBD_CMD_ECHO:
229: ps2_queue(&s->common, KBD_CMD_ECHO);
230: break;
231: case KBD_CMD_ENABLE:
232: s->scan_enabled = 1;
233: ps2_queue(&s->common, KBD_REPLY_ACK);
234: break;
1.1.1.5 root 235: case KBD_CMD_SCANCODE:
1.1 root 236: case KBD_CMD_SET_LEDS:
237: case KBD_CMD_SET_RATE:
238: s->common.write_cmd = val;
239: ps2_queue(&s->common, KBD_REPLY_ACK);
240: break;
241: case KBD_CMD_RESET_DISABLE:
242: ps2_reset_keyboard(s);
243: s->scan_enabled = 0;
244: ps2_queue(&s->common, KBD_REPLY_ACK);
245: break;
246: case KBD_CMD_RESET_ENABLE:
247: ps2_reset_keyboard(s);
248: s->scan_enabled = 1;
249: ps2_queue(&s->common, KBD_REPLY_ACK);
250: break;
251: case KBD_CMD_RESET:
252: ps2_reset_keyboard(s);
253: ps2_queue(&s->common, KBD_REPLY_ACK);
254: ps2_queue(&s->common, KBD_REPLY_POR);
255: break;
256: default:
257: ps2_queue(&s->common, KBD_REPLY_ACK);
258: break;
259: }
260: break;
1.1.1.5 root 261: case KBD_CMD_SCANCODE:
262: if (val == 0) {
263: if (s->scancode_set == 1)
264: ps2_put_keycode(s, 0x43);
265: else if (s->scancode_set == 2)
266: ps2_put_keycode(s, 0x41);
267: else if (s->scancode_set == 3)
268: ps2_put_keycode(s, 0x3f);
269: } else {
270: if (val >= 1 && val <= 3)
271: s->scancode_set = val;
272: ps2_queue(&s->common, KBD_REPLY_ACK);
273: }
274: s->common.write_cmd = -1;
275: break;
1.1 root 276: case KBD_CMD_SET_LEDS:
1.1.1.8 root 277: kbd_put_ledstate(val);
1.1 root 278: ps2_queue(&s->common, KBD_REPLY_ACK);
279: s->common.write_cmd = -1;
280: break;
281: case KBD_CMD_SET_RATE:
282: ps2_queue(&s->common, KBD_REPLY_ACK);
283: s->common.write_cmd = -1;
284: break;
285: }
286: }
287:
1.1.1.2 root 288: /* Set the scancode translation mode.
289: 0 = raw scancodes.
290: 1 = translated scancodes (used by qemu internally). */
291:
292: void ps2_keyboard_set_translation(void *opaque, int mode)
293: {
294: PS2KbdState *s = (PS2KbdState *)opaque;
295: s->translate = mode;
296: }
297:
1.1 root 298: static void ps2_mouse_send_packet(PS2MouseState *s)
299: {
300: unsigned int b;
301: int dx1, dy1, dz1;
302:
303: dx1 = s->mouse_dx;
304: dy1 = s->mouse_dy;
305: dz1 = s->mouse_dz;
306: /* XXX: increase range to 8 bits ? */
307: if (dx1 > 127)
308: dx1 = 127;
309: else if (dx1 < -127)
310: dx1 = -127;
311: if (dy1 > 127)
312: dy1 = 127;
313: else if (dy1 < -127)
314: dy1 = -127;
315: b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
316: ps2_queue(&s->common, b);
317: ps2_queue(&s->common, dx1 & 0xff);
318: ps2_queue(&s->common, dy1 & 0xff);
319: /* extra byte for IMPS/2 or IMEX */
320: switch(s->mouse_type) {
321: default:
322: break;
323: case 3:
324: if (dz1 > 127)
325: dz1 = 127;
326: else if (dz1 < -127)
327: dz1 = -127;
328: ps2_queue(&s->common, dz1 & 0xff);
329: break;
330: case 4:
331: if (dz1 > 7)
332: dz1 = 7;
333: else if (dz1 < -7)
334: dz1 = -7;
335: b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
336: ps2_queue(&s->common, b);
337: break;
338: }
339:
340: /* update deltas */
341: s->mouse_dx -= dx1;
342: s->mouse_dy -= dy1;
343: s->mouse_dz -= dz1;
344: }
345:
1.1.1.4 root 346: static void ps2_mouse_event(void *opaque,
1.1 root 347: int dx, int dy, int dz, int buttons_state)
348: {
349: PS2MouseState *s = opaque;
350:
351: /* check if deltas are recorded when disabled */
352: if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
353: return;
354:
355: s->mouse_dx += dx;
356: s->mouse_dy -= dy;
357: s->mouse_dz += dz;
358: /* XXX: SDL sometimes generates nul events: we delete them */
359: if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0 &&
360: s->mouse_buttons == buttons_state)
361: return;
362: s->mouse_buttons = buttons_state;
1.1.1.4 root 363:
1.1 root 364: if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
365: (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
366: for(;;) {
367: /* if not remote, send event. Multiple events are sent if
368: too big deltas */
369: ps2_mouse_send_packet(s);
370: if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0)
371: break;
372: }
373: }
374: }
375:
1.1.1.4 root 376: void ps2_mouse_fake_event(void *opaque)
377: {
378: ps2_mouse_event(opaque, 1, 0, 0, 0);
379: }
380:
1.1 root 381: void ps2_write_mouse(void *opaque, int val)
382: {
383: PS2MouseState *s = (PS2MouseState *)opaque;
384: #ifdef DEBUG_MOUSE
385: printf("kbd: write mouse 0x%02x\n", val);
386: #endif
387: switch(s->common.write_cmd) {
388: default:
389: case -1:
390: /* mouse command */
391: if (s->mouse_wrap) {
392: if (val == AUX_RESET_WRAP) {
393: s->mouse_wrap = 0;
394: ps2_queue(&s->common, AUX_ACK);
395: return;
396: } else if (val != AUX_RESET) {
397: ps2_queue(&s->common, val);
398: return;
399: }
400: }
401: switch(val) {
402: case AUX_SET_SCALE11:
403: s->mouse_status &= ~MOUSE_STATUS_SCALE21;
404: ps2_queue(&s->common, AUX_ACK);
405: break;
406: case AUX_SET_SCALE21:
407: s->mouse_status |= MOUSE_STATUS_SCALE21;
408: ps2_queue(&s->common, AUX_ACK);
409: break;
410: case AUX_SET_STREAM:
411: s->mouse_status &= ~MOUSE_STATUS_REMOTE;
412: ps2_queue(&s->common, AUX_ACK);
413: break;
414: case AUX_SET_WRAP:
415: s->mouse_wrap = 1;
416: ps2_queue(&s->common, AUX_ACK);
417: break;
418: case AUX_SET_REMOTE:
419: s->mouse_status |= MOUSE_STATUS_REMOTE;
420: ps2_queue(&s->common, AUX_ACK);
421: break;
422: case AUX_GET_TYPE:
423: ps2_queue(&s->common, AUX_ACK);
424: ps2_queue(&s->common, s->mouse_type);
425: break;
426: case AUX_SET_RES:
427: case AUX_SET_SAMPLE:
428: s->common.write_cmd = val;
429: ps2_queue(&s->common, AUX_ACK);
430: break;
431: case AUX_GET_SCALE:
432: ps2_queue(&s->common, AUX_ACK);
433: ps2_queue(&s->common, s->mouse_status);
434: ps2_queue(&s->common, s->mouse_resolution);
435: ps2_queue(&s->common, s->mouse_sample_rate);
436: break;
437: case AUX_POLL:
438: ps2_queue(&s->common, AUX_ACK);
439: ps2_mouse_send_packet(s);
440: break;
441: case AUX_ENABLE_DEV:
442: s->mouse_status |= MOUSE_STATUS_ENABLED;
443: ps2_queue(&s->common, AUX_ACK);
444: break;
445: case AUX_DISABLE_DEV:
446: s->mouse_status &= ~MOUSE_STATUS_ENABLED;
447: ps2_queue(&s->common, AUX_ACK);
448: break;
449: case AUX_SET_DEFAULT:
450: s->mouse_sample_rate = 100;
451: s->mouse_resolution = 2;
452: s->mouse_status = 0;
453: ps2_queue(&s->common, AUX_ACK);
454: break;
455: case AUX_RESET:
456: s->mouse_sample_rate = 100;
457: s->mouse_resolution = 2;
458: s->mouse_status = 0;
459: s->mouse_type = 0;
460: ps2_queue(&s->common, AUX_ACK);
461: ps2_queue(&s->common, 0xaa);
462: ps2_queue(&s->common, s->mouse_type);
463: break;
464: default:
465: break;
466: }
467: break;
468: case AUX_SET_SAMPLE:
469: s->mouse_sample_rate = val;
470: /* detect IMPS/2 or IMEX */
471: switch(s->mouse_detect_state) {
472: default:
473: case 0:
474: if (val == 200)
475: s->mouse_detect_state = 1;
476: break;
477: case 1:
478: if (val == 100)
479: s->mouse_detect_state = 2;
480: else if (val == 200)
481: s->mouse_detect_state = 3;
482: else
483: s->mouse_detect_state = 0;
484: break;
485: case 2:
1.1.1.4 root 486: if (val == 80)
1.1 root 487: s->mouse_type = 3; /* IMPS/2 */
488: s->mouse_detect_state = 0;
489: break;
490: case 3:
1.1.1.4 root 491: if (val == 80)
1.1 root 492: s->mouse_type = 4; /* IMEX */
493: s->mouse_detect_state = 0;
494: break;
495: }
496: ps2_queue(&s->common, AUX_ACK);
497: s->common.write_cmd = -1;
498: break;
499: case AUX_SET_RES:
500: s->mouse_resolution = val;
501: ps2_queue(&s->common, AUX_ACK);
502: s->common.write_cmd = -1;
503: break;
504: }
505: }
506:
1.1.1.6 root 507: static void ps2_common_reset(PS2State *s)
1.1 root 508: {
509: PS2Queue *q;
510: s->write_cmd = -1;
511: q = &s->queue;
512: q->rptr = 0;
513: q->wptr = 0;
514: q->count = 0;
1.1.1.5 root 515: s->update_irq(s->update_arg, 0);
1.1 root 516: }
517:
1.1.1.6 root 518: static void ps2_kbd_reset(void *opaque)
519: {
520: PS2KbdState *s = (PS2KbdState *) opaque;
521:
522: ps2_common_reset(&s->common);
523: s->scan_enabled = 0;
524: s->translate = 0;
525: s->scancode_set = 0;
526: }
527:
528: static void ps2_mouse_reset(void *opaque)
529: {
530: PS2MouseState *s = (PS2MouseState *) opaque;
531:
532: ps2_common_reset(&s->common);
533: s->mouse_status = 0;
534: s->mouse_resolution = 0;
535: s->mouse_sample_rate = 0;
536: s->mouse_wrap = 0;
537: s->mouse_type = 0;
538: s->mouse_detect_state = 0;
539: s->mouse_dx = 0;
540: s->mouse_dy = 0;
541: s->mouse_dz = 0;
542: s->mouse_buttons = 0;
543: }
544:
1.1.1.7 root 545: static const VMStateDescription vmstate_ps2_common = {
546: .name = "PS2 Common State",
547: .version_id = 3,
548: .minimum_version_id = 2,
549: .minimum_version_id_old = 2,
550: .fields = (VMStateField []) {
551: VMSTATE_INT32(write_cmd, PS2State),
552: VMSTATE_INT32(queue.rptr, PS2State),
553: VMSTATE_INT32(queue.wptr, PS2State),
554: VMSTATE_INT32(queue.count, PS2State),
555: VMSTATE_BUFFER(queue.data, PS2State),
556: VMSTATE_END_OF_LIST()
557: }
558: };
1.1 root 559:
1.1.1.7 root 560: static int ps2_kbd_post_load(void* opaque, int version_id)
1.1 root 561: {
562: PS2KbdState *s = (PS2KbdState*)opaque;
1.1.1.2 root 563:
1.1.1.7 root 564: if (version_id == 2)
1.1.1.5 root 565: s->scancode_set=2;
1.1 root 566: return 0;
567: }
568:
1.1.1.7 root 569: static const VMStateDescription vmstate_ps2_keyboard = {
570: .name = "ps2kbd",
571: .version_id = 3,
572: .minimum_version_id = 2,
573: .minimum_version_id_old = 2,
574: .post_load = ps2_kbd_post_load,
575: .fields = (VMStateField []) {
576: VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
577: VMSTATE_INT32(scan_enabled, PS2KbdState),
578: VMSTATE_INT32(translate, PS2KbdState),
579: VMSTATE_INT32_V(scancode_set, PS2KbdState,3),
580: VMSTATE_END_OF_LIST()
581: }
582: };
583:
584: static const VMStateDescription vmstate_ps2_mouse = {
585: .name = "ps2mouse",
586: .version_id = 2,
587: .minimum_version_id = 2,
588: .minimum_version_id_old = 2,
589: .fields = (VMStateField []) {
590: VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
591: VMSTATE_UINT8(mouse_status, PS2MouseState),
592: VMSTATE_UINT8(mouse_resolution, PS2MouseState),
593: VMSTATE_UINT8(mouse_sample_rate, PS2MouseState),
594: VMSTATE_UINT8(mouse_wrap, PS2MouseState),
595: VMSTATE_UINT8(mouse_type, PS2MouseState),
596: VMSTATE_UINT8(mouse_detect_state, PS2MouseState),
597: VMSTATE_INT32(mouse_dx, PS2MouseState),
598: VMSTATE_INT32(mouse_dy, PS2MouseState),
599: VMSTATE_INT32(mouse_dz, PS2MouseState),
600: VMSTATE_UINT8(mouse_buttons, PS2MouseState),
601: VMSTATE_END_OF_LIST()
602: }
603: };
1.1 root 604:
605: void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
606: {
607: PS2KbdState *s = (PS2KbdState *)qemu_mallocz(sizeof(PS2KbdState));
608:
609: s->common.update_irq = update_irq;
610: s->common.update_arg = update_arg;
1.1.1.5 root 611: s->scancode_set = 2;
1.1.1.8 root 612: vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s);
1.1 root 613: qemu_add_kbd_event_handler(ps2_put_keycode, s);
1.1.1.6 root 614: qemu_register_reset(ps2_kbd_reset, s);
1.1 root 615: return s;
616: }
617:
618: void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
619: {
620: PS2MouseState *s = (PS2MouseState *)qemu_mallocz(sizeof(PS2MouseState));
621:
622: s->common.update_irq = update_irq;
623: s->common.update_arg = update_arg;
1.1.1.8 root 624: vmstate_register(NULL, 0, &vmstate_ps2_mouse, s);
1.1.1.3 root 625: qemu_add_mouse_event_handler(ps2_mouse_event, s, 0, "QEMU PS/2 Mouse");
1.1.1.6 root 626: qemu_register_reset(ps2_mouse_reset, s);
1.1 root 627: return s;
628: }
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