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1.1 root 1: /*
2: * QEMU VGA Emulator.
3: *
4: * Copyright (c) 2003 Fabrice Bellard
5: *
6: * Permission is hereby granted, free of charge, to any person obtaining a copy
7: * of this software and associated documentation files (the "Software"), to deal
8: * in the Software without restriction, including without limitation the rights
9: * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10: * copies of the Software, and to permit persons to whom the Software is
11: * furnished to do so, subject to the following conditions:
12: *
13: * The above copyright notice and this permission notice shall be included in
14: * all copies or substantial portions of the Software.
15: *
16: * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17: * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18: * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19: * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20: * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21: * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22: * THE SOFTWARE.
23: */
24: #include "vl.h"
25: #include "vga_int.h"
26:
27: //#define DEBUG_VGA
28: //#define DEBUG_VGA_MEM
29: //#define DEBUG_VGA_REG
30:
31: //#define DEBUG_BOCHS_VBE
32:
33: /* force some bits to zero */
34: const uint8_t sr_mask[8] = {
35: (uint8_t)~0xfc,
36: (uint8_t)~0xc2,
37: (uint8_t)~0xf0,
38: (uint8_t)~0xc0,
39: (uint8_t)~0xf1,
40: (uint8_t)~0xff,
41: (uint8_t)~0xff,
42: (uint8_t)~0x00,
43: };
44:
45: const uint8_t gr_mask[16] = {
46: (uint8_t)~0xf0, /* 0x00 */
47: (uint8_t)~0xf0, /* 0x01 */
48: (uint8_t)~0xf0, /* 0x02 */
49: (uint8_t)~0xe0, /* 0x03 */
50: (uint8_t)~0xfc, /* 0x04 */
51: (uint8_t)~0x84, /* 0x05 */
52: (uint8_t)~0xf0, /* 0x06 */
53: (uint8_t)~0xf0, /* 0x07 */
54: (uint8_t)~0x00, /* 0x08 */
55: (uint8_t)~0xff, /* 0x09 */
56: (uint8_t)~0xff, /* 0x0a */
57: (uint8_t)~0xff, /* 0x0b */
58: (uint8_t)~0xff, /* 0x0c */
59: (uint8_t)~0xff, /* 0x0d */
60: (uint8_t)~0xff, /* 0x0e */
61: (uint8_t)~0xff, /* 0x0f */
62: };
63:
64: #define cbswap_32(__x) \
65: ((uint32_t)( \
66: (((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \
67: (((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \
68: (((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \
69: (((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))
70:
71: #ifdef WORDS_BIGENDIAN
72: #define PAT(x) cbswap_32(x)
73: #else
74: #define PAT(x) (x)
75: #endif
76:
77: #ifdef WORDS_BIGENDIAN
78: #define BIG 1
79: #else
80: #define BIG 0
81: #endif
82:
83: #ifdef WORDS_BIGENDIAN
84: #define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)
85: #else
86: #define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)
87: #endif
88:
89: static const uint32_t mask16[16] = {
90: PAT(0x00000000),
91: PAT(0x000000ff),
92: PAT(0x0000ff00),
93: PAT(0x0000ffff),
94: PAT(0x00ff0000),
95: PAT(0x00ff00ff),
96: PAT(0x00ffff00),
97: PAT(0x00ffffff),
98: PAT(0xff000000),
99: PAT(0xff0000ff),
100: PAT(0xff00ff00),
101: PAT(0xff00ffff),
102: PAT(0xffff0000),
103: PAT(0xffff00ff),
104: PAT(0xffffff00),
105: PAT(0xffffffff),
106: };
107:
108: #undef PAT
109:
110: #ifdef WORDS_BIGENDIAN
111: #define PAT(x) (x)
112: #else
113: #define PAT(x) cbswap_32(x)
114: #endif
115:
116: static const uint32_t dmask16[16] = {
117: PAT(0x00000000),
118: PAT(0x000000ff),
119: PAT(0x0000ff00),
120: PAT(0x0000ffff),
121: PAT(0x00ff0000),
122: PAT(0x00ff00ff),
123: PAT(0x00ffff00),
124: PAT(0x00ffffff),
125: PAT(0xff000000),
126: PAT(0xff0000ff),
127: PAT(0xff00ff00),
128: PAT(0xff00ffff),
129: PAT(0xffff0000),
130: PAT(0xffff00ff),
131: PAT(0xffffff00),
132: PAT(0xffffffff),
133: };
134:
135: static const uint32_t dmask4[4] = {
136: PAT(0x00000000),
137: PAT(0x0000ffff),
138: PAT(0xffff0000),
139: PAT(0xffffffff),
140: };
141:
142: static uint32_t expand4[256];
143: static uint16_t expand2[256];
144: static uint8_t expand4to8[16];
145:
146: VGAState *vga_state;
147: int vga_io_memory;
148:
1.1.1.2 root 149: static void vga_screen_dump(void *opaque, const char *filename);
150:
1.1 root 151: static uint32_t vga_ioport_read(void *opaque, uint32_t addr)
152: {
153: VGAState *s = opaque;
154: int val, index;
155:
156: /* check port range access depending on color/monochrome mode */
157: if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
158: (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) {
159: val = 0xff;
160: } else {
161: switch(addr) {
162: case 0x3c0:
163: if (s->ar_flip_flop == 0) {
164: val = s->ar_index;
165: } else {
166: val = 0;
167: }
168: break;
169: case 0x3c1:
170: index = s->ar_index & 0x1f;
171: if (index < 21)
172: val = s->ar[index];
173: else
174: val = 0;
175: break;
176: case 0x3c2:
177: val = s->st00;
178: break;
179: case 0x3c4:
180: val = s->sr_index;
181: break;
182: case 0x3c5:
183: val = s->sr[s->sr_index];
184: #ifdef DEBUG_VGA_REG
185: printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);
186: #endif
187: break;
188: case 0x3c7:
189: val = s->dac_state;
190: break;
191: case 0x3c8:
192: val = s->dac_write_index;
193: break;
194: case 0x3c9:
195: val = s->palette[s->dac_read_index * 3 + s->dac_sub_index];
196: if (++s->dac_sub_index == 3) {
197: s->dac_sub_index = 0;
198: s->dac_read_index++;
199: }
200: break;
201: case 0x3ca:
202: val = s->fcr;
203: break;
204: case 0x3cc:
205: val = s->msr;
206: break;
207: case 0x3ce:
208: val = s->gr_index;
209: break;
210: case 0x3cf:
211: val = s->gr[s->gr_index];
212: #ifdef DEBUG_VGA_REG
213: printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);
214: #endif
215: break;
216: case 0x3b4:
217: case 0x3d4:
218: val = s->cr_index;
219: break;
220: case 0x3b5:
221: case 0x3d5:
222: val = s->cr[s->cr_index];
223: #ifdef DEBUG_VGA_REG
224: printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);
225: #endif
226: break;
227: case 0x3ba:
228: case 0x3da:
229: /* just toggle to fool polling */
230: s->st01 ^= ST01_V_RETRACE | ST01_DISP_ENABLE;
231: val = s->st01;
232: s->ar_flip_flop = 0;
233: break;
234: default:
235: val = 0x00;
236: break;
237: }
238: }
239: #if defined(DEBUG_VGA)
240: printf("VGA: read addr=0x%04x data=0x%02x\n", addr, val);
241: #endif
242: return val;
243: }
244:
245: static void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val)
246: {
247: VGAState *s = opaque;
248: int index;
249:
250: /* check port range access depending on color/monochrome mode */
251: if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
252: (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION)))
253: return;
254:
255: #ifdef DEBUG_VGA
256: printf("VGA: write addr=0x%04x data=0x%02x\n", addr, val);
257: #endif
258:
259: switch(addr) {
260: case 0x3c0:
261: if (s->ar_flip_flop == 0) {
262: val &= 0x3f;
263: s->ar_index = val;
264: } else {
265: index = s->ar_index & 0x1f;
266: switch(index) {
267: case 0x00 ... 0x0f:
268: s->ar[index] = val & 0x3f;
269: break;
270: case 0x10:
271: s->ar[index] = val & ~0x10;
272: break;
273: case 0x11:
274: s->ar[index] = val;
275: break;
276: case 0x12:
277: s->ar[index] = val & ~0xc0;
278: break;
279: case 0x13:
280: s->ar[index] = val & ~0xf0;
281: break;
282: case 0x14:
283: s->ar[index] = val & ~0xf0;
284: break;
285: default:
286: break;
287: }
288: }
289: s->ar_flip_flop ^= 1;
290: break;
291: case 0x3c2:
292: s->msr = val & ~0x10;
293: break;
294: case 0x3c4:
295: s->sr_index = val & 7;
296: break;
297: case 0x3c5:
298: #ifdef DEBUG_VGA_REG
299: printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);
300: #endif
301: s->sr[s->sr_index] = val & sr_mask[s->sr_index];
302: break;
303: case 0x3c7:
304: s->dac_read_index = val;
305: s->dac_sub_index = 0;
306: s->dac_state = 3;
307: break;
308: case 0x3c8:
309: s->dac_write_index = val;
310: s->dac_sub_index = 0;
311: s->dac_state = 0;
312: break;
313: case 0x3c9:
314: s->dac_cache[s->dac_sub_index] = val;
315: if (++s->dac_sub_index == 3) {
316: memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3);
317: s->dac_sub_index = 0;
318: s->dac_write_index++;
319: }
320: break;
321: case 0x3ce:
322: s->gr_index = val & 0x0f;
323: break;
324: case 0x3cf:
325: #ifdef DEBUG_VGA_REG
326: printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);
327: #endif
328: s->gr[s->gr_index] = val & gr_mask[s->gr_index];
329: break;
330: case 0x3b4:
331: case 0x3d4:
332: s->cr_index = val;
333: break;
334: case 0x3b5:
335: case 0x3d5:
336: #ifdef DEBUG_VGA_REG
337: printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);
338: #endif
339: /* handle CR0-7 protection */
340: if ((s->cr[0x11] & 0x80) && s->cr_index <= 7) {
341: /* can always write bit 4 of CR7 */
342: if (s->cr_index == 7)
343: s->cr[7] = (s->cr[7] & ~0x10) | (val & 0x10);
344: return;
345: }
346: switch(s->cr_index) {
347: case 0x01: /* horizontal display end */
348: case 0x07:
349: case 0x09:
350: case 0x0c:
351: case 0x0d:
352: case 0x12: /* veritcal display end */
353: s->cr[s->cr_index] = val;
354: break;
355: default:
356: s->cr[s->cr_index] = val;
357: break;
358: }
359: break;
360: case 0x3ba:
361: case 0x3da:
362: s->fcr = val & 0x10;
363: break;
364: }
365: }
366:
367: #ifdef CONFIG_BOCHS_VBE
368: static uint32_t vbe_ioport_read_index(void *opaque, uint32_t addr)
369: {
370: VGAState *s = opaque;
371: uint32_t val;
372: val = s->vbe_index;
373: return val;
374: }
375:
376: static uint32_t vbe_ioport_read_data(void *opaque, uint32_t addr)
377: {
378: VGAState *s = opaque;
379: uint32_t val;
380:
1.1.1.3 ! root 381: if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
! 382: if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_GETCAPS) {
! 383: switch(s->vbe_index) {
! 384: /* XXX: do not hardcode ? */
! 385: case VBE_DISPI_INDEX_XRES:
! 386: val = VBE_DISPI_MAX_XRES;
! 387: break;
! 388: case VBE_DISPI_INDEX_YRES:
! 389: val = VBE_DISPI_MAX_YRES;
! 390: break;
! 391: case VBE_DISPI_INDEX_BPP:
! 392: val = VBE_DISPI_MAX_BPP;
! 393: break;
! 394: default:
! 395: val = s->vbe_regs[s->vbe_index];
! 396: break;
! 397: }
! 398: } else {
! 399: val = s->vbe_regs[s->vbe_index];
! 400: }
! 401: } else {
1.1 root 402: val = 0;
1.1.1.3 ! root 403: }
1.1 root 404: #ifdef DEBUG_BOCHS_VBE
405: printf("VBE: read index=0x%x val=0x%x\n", s->vbe_index, val);
406: #endif
407: return val;
408: }
409:
410: static void vbe_ioport_write_index(void *opaque, uint32_t addr, uint32_t val)
411: {
412: VGAState *s = opaque;
413: s->vbe_index = val;
414: }
415:
416: static void vbe_ioport_write_data(void *opaque, uint32_t addr, uint32_t val)
417: {
418: VGAState *s = opaque;
419:
420: if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
421: #ifdef DEBUG_BOCHS_VBE
422: printf("VBE: write index=0x%x val=0x%x\n", s->vbe_index, val);
423: #endif
424: switch(s->vbe_index) {
425: case VBE_DISPI_INDEX_ID:
426: if (val == VBE_DISPI_ID0 ||
427: val == VBE_DISPI_ID1 ||
428: val == VBE_DISPI_ID2) {
429: s->vbe_regs[s->vbe_index] = val;
430: }
431: break;
432: case VBE_DISPI_INDEX_XRES:
433: if ((val <= VBE_DISPI_MAX_XRES) && ((val & 7) == 0)) {
434: s->vbe_regs[s->vbe_index] = val;
435: }
436: break;
437: case VBE_DISPI_INDEX_YRES:
438: if (val <= VBE_DISPI_MAX_YRES) {
439: s->vbe_regs[s->vbe_index] = val;
440: }
441: break;
442: case VBE_DISPI_INDEX_BPP:
443: if (val == 0)
444: val = 8;
445: if (val == 4 || val == 8 || val == 15 ||
446: val == 16 || val == 24 || val == 32) {
447: s->vbe_regs[s->vbe_index] = val;
448: }
449: break;
450: case VBE_DISPI_INDEX_BANK:
451: val &= s->vbe_bank_mask;
452: s->vbe_regs[s->vbe_index] = val;
453: s->bank_offset = (val << 16);
454: break;
455: case VBE_DISPI_INDEX_ENABLE:
1.1.1.3 ! root 456: if ((val & VBE_DISPI_ENABLED) &&
! 457: !(s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED)) {
1.1 root 458: int h, shift_control;
459:
460: s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] =
461: s->vbe_regs[VBE_DISPI_INDEX_XRES];
462: s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] =
463: s->vbe_regs[VBE_DISPI_INDEX_YRES];
464: s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0;
465: s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0;
466:
467: if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
468: s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 1;
469: else
470: s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] *
471: ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
472: s->vbe_start_addr = 0;
1.1.1.3 ! root 473:
1.1 root 474: /* clear the screen (should be done in BIOS) */
475: if (!(val & VBE_DISPI_NOCLEARMEM)) {
476: memset(s->vram_ptr, 0,
477: s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset);
478: }
479:
480: /* we initialize the VGA graphic mode (should be done
481: in BIOS) */
482: s->gr[0x06] = (s->gr[0x06] & ~0x0c) | 0x05; /* graphic mode + memory map 1 */
483: s->cr[0x17] |= 3; /* no CGA modes */
484: s->cr[0x13] = s->vbe_line_offset >> 3;
485: /* width */
486: s->cr[0x01] = (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1;
1.1.1.3 ! root 487: /* height (only meaningful if < 1024) */
1.1 root 488: h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1;
489: s->cr[0x12] = h;
490: s->cr[0x07] = (s->cr[0x07] & ~0x42) |
491: ((h >> 7) & 0x02) | ((h >> 3) & 0x40);
492: /* line compare to 1023 */
493: s->cr[0x18] = 0xff;
494: s->cr[0x07] |= 0x10;
495: s->cr[0x09] |= 0x40;
496:
497: if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
498: shift_control = 0;
499: s->sr[0x01] &= ~8; /* no double line */
500: } else {
501: shift_control = 2;
502: s->sr[4] |= 0x08; /* set chain 4 mode */
503: s->sr[2] |= 0x0f; /* activate all planes */
504: }
505: s->gr[0x05] = (s->gr[0x05] & ~0x60) | (shift_control << 5);
506: s->cr[0x09] &= ~0x9f; /* no double scan */
507: } else {
508: /* XXX: the bios should do that */
509: s->bank_offset = 0;
510: }
511: s->vbe_regs[s->vbe_index] = val;
512: break;
513: case VBE_DISPI_INDEX_VIRT_WIDTH:
514: {
515: int w, h, line_offset;
516:
517: if (val < s->vbe_regs[VBE_DISPI_INDEX_XRES])
518: return;
519: w = val;
520: if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
521: line_offset = w >> 1;
522: else
523: line_offset = w * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
524: h = s->vram_size / line_offset;
525: /* XXX: support weird bochs semantics ? */
526: if (h < s->vbe_regs[VBE_DISPI_INDEX_YRES])
527: return;
528: s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = w;
529: s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] = h;
530: s->vbe_line_offset = line_offset;
531: }
532: break;
533: case VBE_DISPI_INDEX_X_OFFSET:
534: case VBE_DISPI_INDEX_Y_OFFSET:
535: {
536: int x;
537: s->vbe_regs[s->vbe_index] = val;
538: s->vbe_start_addr = s->vbe_line_offset * s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET];
539: x = s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET];
540: if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
541: s->vbe_start_addr += x >> 1;
542: else
543: s->vbe_start_addr += x * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
544: s->vbe_start_addr >>= 2;
545: }
546: break;
547: default:
548: break;
549: }
550: }
551: }
552: #endif
553:
554: /* called for accesses between 0xa0000 and 0xc0000 */
555: uint32_t vga_mem_readb(void *opaque, target_phys_addr_t addr)
556: {
557: VGAState *s = opaque;
558: int memory_map_mode, plane;
559: uint32_t ret;
560:
561: /* convert to VGA memory offset */
562: memory_map_mode = (s->gr[6] >> 2) & 3;
563: addr &= 0x1ffff;
564: switch(memory_map_mode) {
565: case 0:
566: break;
567: case 1:
568: if (addr >= 0x10000)
569: return 0xff;
570: addr += s->bank_offset;
571: break;
572: case 2:
573: addr -= 0x10000;
574: if (addr >= 0x8000)
575: return 0xff;
576: break;
577: default:
578: case 3:
579: addr -= 0x18000;
580: if (addr >= 0x8000)
581: return 0xff;
582: break;
583: }
584:
585: if (s->sr[4] & 0x08) {
586: /* chain 4 mode : simplest access */
587: ret = s->vram_ptr[addr];
588: } else if (s->gr[5] & 0x10) {
589: /* odd/even mode (aka text mode mapping) */
590: plane = (s->gr[4] & 2) | (addr & 1);
591: ret = s->vram_ptr[((addr & ~1) << 1) | plane];
592: } else {
593: /* standard VGA latched access */
594: s->latch = ((uint32_t *)s->vram_ptr)[addr];
595:
596: if (!(s->gr[5] & 0x08)) {
597: /* read mode 0 */
598: plane = s->gr[4];
599: ret = GET_PLANE(s->latch, plane);
600: } else {
601: /* read mode 1 */
602: ret = (s->latch ^ mask16[s->gr[2]]) & mask16[s->gr[7]];
603: ret |= ret >> 16;
604: ret |= ret >> 8;
605: ret = (~ret) & 0xff;
606: }
607: }
608: return ret;
609: }
610:
611: static uint32_t vga_mem_readw(void *opaque, target_phys_addr_t addr)
612: {
613: uint32_t v;
614: #ifdef TARGET_WORDS_BIGENDIAN
615: v = vga_mem_readb(opaque, addr) << 8;
616: v |= vga_mem_readb(opaque, addr + 1);
617: #else
618: v = vga_mem_readb(opaque, addr);
619: v |= vga_mem_readb(opaque, addr + 1) << 8;
620: #endif
621: return v;
622: }
623:
624: static uint32_t vga_mem_readl(void *opaque, target_phys_addr_t addr)
625: {
626: uint32_t v;
627: #ifdef TARGET_WORDS_BIGENDIAN
628: v = vga_mem_readb(opaque, addr) << 24;
629: v |= vga_mem_readb(opaque, addr + 1) << 16;
630: v |= vga_mem_readb(opaque, addr + 2) << 8;
631: v |= vga_mem_readb(opaque, addr + 3);
632: #else
633: v = vga_mem_readb(opaque, addr);
634: v |= vga_mem_readb(opaque, addr + 1) << 8;
635: v |= vga_mem_readb(opaque, addr + 2) << 16;
636: v |= vga_mem_readb(opaque, addr + 3) << 24;
637: #endif
638: return v;
639: }
640:
641: /* called for accesses between 0xa0000 and 0xc0000 */
642: void vga_mem_writeb(void *opaque, target_phys_addr_t addr, uint32_t val)
643: {
644: VGAState *s = opaque;
645: int memory_map_mode, plane, write_mode, b, func_select, mask;
646: uint32_t write_mask, bit_mask, set_mask;
647:
648: #ifdef DEBUG_VGA_MEM
649: printf("vga: [0x%x] = 0x%02x\n", addr, val);
650: #endif
651: /* convert to VGA memory offset */
652: memory_map_mode = (s->gr[6] >> 2) & 3;
653: addr &= 0x1ffff;
654: switch(memory_map_mode) {
655: case 0:
656: break;
657: case 1:
658: if (addr >= 0x10000)
659: return;
660: addr += s->bank_offset;
661: break;
662: case 2:
663: addr -= 0x10000;
664: if (addr >= 0x8000)
665: return;
666: break;
667: default:
668: case 3:
669: addr -= 0x18000;
670: if (addr >= 0x8000)
671: return;
672: break;
673: }
674:
675: if (s->sr[4] & 0x08) {
676: /* chain 4 mode : simplest access */
677: plane = addr & 3;
678: mask = (1 << plane);
679: if (s->sr[2] & mask) {
680: s->vram_ptr[addr] = val;
681: #ifdef DEBUG_VGA_MEM
682: printf("vga: chain4: [0x%x]\n", addr);
683: #endif
684: s->plane_updated |= mask; /* only used to detect font change */
685: cpu_physical_memory_set_dirty(s->vram_offset + addr);
686: }
687: } else if (s->gr[5] & 0x10) {
688: /* odd/even mode (aka text mode mapping) */
689: plane = (s->gr[4] & 2) | (addr & 1);
690: mask = (1 << plane);
691: if (s->sr[2] & mask) {
692: addr = ((addr & ~1) << 1) | plane;
693: s->vram_ptr[addr] = val;
694: #ifdef DEBUG_VGA_MEM
695: printf("vga: odd/even: [0x%x]\n", addr);
696: #endif
697: s->plane_updated |= mask; /* only used to detect font change */
698: cpu_physical_memory_set_dirty(s->vram_offset + addr);
699: }
700: } else {
701: /* standard VGA latched access */
702: write_mode = s->gr[5] & 3;
703: switch(write_mode) {
704: default:
705: case 0:
706: /* rotate */
707: b = s->gr[3] & 7;
708: val = ((val >> b) | (val << (8 - b))) & 0xff;
709: val |= val << 8;
710: val |= val << 16;
711:
712: /* apply set/reset mask */
713: set_mask = mask16[s->gr[1]];
714: val = (val & ~set_mask) | (mask16[s->gr[0]] & set_mask);
715: bit_mask = s->gr[8];
716: break;
717: case 1:
718: val = s->latch;
719: goto do_write;
720: case 2:
721: val = mask16[val & 0x0f];
722: bit_mask = s->gr[8];
723: break;
724: case 3:
725: /* rotate */
726: b = s->gr[3] & 7;
727: val = (val >> b) | (val << (8 - b));
728:
729: bit_mask = s->gr[8] & val;
730: val = mask16[s->gr[0]];
731: break;
732: }
733:
734: /* apply logical operation */
735: func_select = s->gr[3] >> 3;
736: switch(func_select) {
737: case 0:
738: default:
739: /* nothing to do */
740: break;
741: case 1:
742: /* and */
743: val &= s->latch;
744: break;
745: case 2:
746: /* or */
747: val |= s->latch;
748: break;
749: case 3:
750: /* xor */
751: val ^= s->latch;
752: break;
753: }
754:
755: /* apply bit mask */
756: bit_mask |= bit_mask << 8;
757: bit_mask |= bit_mask << 16;
758: val = (val & bit_mask) | (s->latch & ~bit_mask);
759:
760: do_write:
761: /* mask data according to sr[2] */
762: mask = s->sr[2];
763: s->plane_updated |= mask; /* only used to detect font change */
764: write_mask = mask16[mask];
765: ((uint32_t *)s->vram_ptr)[addr] =
766: (((uint32_t *)s->vram_ptr)[addr] & ~write_mask) |
767: (val & write_mask);
768: #ifdef DEBUG_VGA_MEM
769: printf("vga: latch: [0x%x] mask=0x%08x val=0x%08x\n",
770: addr * 4, write_mask, val);
771: #endif
772: cpu_physical_memory_set_dirty(s->vram_offset + (addr << 2));
773: }
774: }
775:
776: static void vga_mem_writew(void *opaque, target_phys_addr_t addr, uint32_t val)
777: {
778: #ifdef TARGET_WORDS_BIGENDIAN
779: vga_mem_writeb(opaque, addr, (val >> 8) & 0xff);
780: vga_mem_writeb(opaque, addr + 1, val & 0xff);
781: #else
782: vga_mem_writeb(opaque, addr, val & 0xff);
783: vga_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
784: #endif
785: }
786:
787: static void vga_mem_writel(void *opaque, target_phys_addr_t addr, uint32_t val)
788: {
789: #ifdef TARGET_WORDS_BIGENDIAN
790: vga_mem_writeb(opaque, addr, (val >> 24) & 0xff);
791: vga_mem_writeb(opaque, addr + 1, (val >> 16) & 0xff);
792: vga_mem_writeb(opaque, addr + 2, (val >> 8) & 0xff);
793: vga_mem_writeb(opaque, addr + 3, val & 0xff);
794: #else
795: vga_mem_writeb(opaque, addr, val & 0xff);
796: vga_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
797: vga_mem_writeb(opaque, addr + 2, (val >> 16) & 0xff);
798: vga_mem_writeb(opaque, addr + 3, (val >> 24) & 0xff);
799: #endif
800: }
801:
802: typedef void vga_draw_glyph8_func(uint8_t *d, int linesize,
803: const uint8_t *font_ptr, int h,
804: uint32_t fgcol, uint32_t bgcol);
805: typedef void vga_draw_glyph9_func(uint8_t *d, int linesize,
806: const uint8_t *font_ptr, int h,
807: uint32_t fgcol, uint32_t bgcol, int dup9);
808: typedef void vga_draw_line_func(VGAState *s1, uint8_t *d,
809: const uint8_t *s, int width);
810:
811: static inline unsigned int rgb_to_pixel8(unsigned int r, unsigned int g, unsigned b)
812: {
813: return ((r >> 5) << 5) | ((g >> 5) << 2) | (b >> 6);
814: }
815:
816: static inline unsigned int rgb_to_pixel15(unsigned int r, unsigned int g, unsigned b)
817: {
818: return ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);
819: }
820:
821: static inline unsigned int rgb_to_pixel16(unsigned int r, unsigned int g, unsigned b)
822: {
823: return ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
824: }
825:
826: static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsigned b)
827: {
828: return (r << 16) | (g << 8) | b;
829: }
830:
1.1.1.3 ! root 831: static inline unsigned int rgb_to_pixel32bgr(unsigned int r, unsigned int g, unsigned b)
! 832: {
! 833: return (b << 16) | (g << 8) | r;
! 834: }
! 835:
1.1 root 836: #define DEPTH 8
837: #include "vga_template.h"
838:
839: #define DEPTH 15
840: #include "vga_template.h"
841:
842: #define DEPTH 16
843: #include "vga_template.h"
844:
845: #define DEPTH 32
846: #include "vga_template.h"
847:
1.1.1.3 ! root 848: #define BGR_FORMAT
! 849: #define DEPTH 32
! 850: #include "vga_template.h"
! 851:
1.1 root 852: static unsigned int rgb_to_pixel8_dup(unsigned int r, unsigned int g, unsigned b)
853: {
854: unsigned int col;
855: col = rgb_to_pixel8(r, g, b);
856: col |= col << 8;
857: col |= col << 16;
858: return col;
859: }
860:
861: static unsigned int rgb_to_pixel15_dup(unsigned int r, unsigned int g, unsigned b)
862: {
863: unsigned int col;
864: col = rgb_to_pixel15(r, g, b);
865: col |= col << 16;
866: return col;
867: }
868:
869: static unsigned int rgb_to_pixel16_dup(unsigned int r, unsigned int g, unsigned b)
870: {
871: unsigned int col;
872: col = rgb_to_pixel16(r, g, b);
873: col |= col << 16;
874: return col;
875: }
876:
877: static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned b)
878: {
879: unsigned int col;
880: col = rgb_to_pixel32(r, g, b);
881: return col;
882: }
883:
1.1.1.3 ! root 884: static unsigned int rgb_to_pixel32bgr_dup(unsigned int r, unsigned int g, unsigned b)
! 885: {
! 886: unsigned int col;
! 887: col = rgb_to_pixel32bgr(r, g, b);
! 888: return col;
! 889: }
! 890:
1.1 root 891: /* return true if the palette was modified */
892: static int update_palette16(VGAState *s)
893: {
894: int full_update, i;
895: uint32_t v, col, *palette;
896:
897: full_update = 0;
898: palette = s->last_palette;
899: for(i = 0; i < 16; i++) {
900: v = s->ar[i];
901: if (s->ar[0x10] & 0x80)
902: v = ((s->ar[0x14] & 0xf) << 4) | (v & 0xf);
903: else
904: v = ((s->ar[0x14] & 0xc) << 4) | (v & 0x3f);
905: v = v * 3;
906: col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
907: c6_to_8(s->palette[v + 1]),
908: c6_to_8(s->palette[v + 2]));
909: if (col != palette[i]) {
910: full_update = 1;
911: palette[i] = col;
912: }
913: }
914: return full_update;
915: }
916:
917: /* return true if the palette was modified */
918: static int update_palette256(VGAState *s)
919: {
920: int full_update, i;
921: uint32_t v, col, *palette;
922:
923: full_update = 0;
924: palette = s->last_palette;
925: v = 0;
926: for(i = 0; i < 256; i++) {
927: col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
928: c6_to_8(s->palette[v + 1]),
929: c6_to_8(s->palette[v + 2]));
930: if (col != palette[i]) {
931: full_update = 1;
932: palette[i] = col;
933: }
934: v += 3;
935: }
936: return full_update;
937: }
938:
939: static void vga_get_offsets(VGAState *s,
940: uint32_t *pline_offset,
941: uint32_t *pstart_addr)
942: {
943: uint32_t start_addr, line_offset;
944: #ifdef CONFIG_BOCHS_VBE
945: if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
946: line_offset = s->vbe_line_offset;
947: start_addr = s->vbe_start_addr;
948: } else
949: #endif
950: {
951: /* compute line_offset in bytes */
952: line_offset = s->cr[0x13];
953: line_offset <<= 3;
954:
955: /* starting address */
956: start_addr = s->cr[0x0d] | (s->cr[0x0c] << 8);
957: }
958: *pline_offset = line_offset;
959: *pstart_addr = start_addr;
960: }
961:
962: /* update start_addr and line_offset. Return TRUE if modified */
963: static int update_basic_params(VGAState *s)
964: {
965: int full_update;
966: uint32_t start_addr, line_offset, line_compare;
967:
968: full_update = 0;
969:
970: s->get_offsets(s, &line_offset, &start_addr);
971: /* line compare */
972: line_compare = s->cr[0x18] |
973: ((s->cr[0x07] & 0x10) << 4) |
974: ((s->cr[0x09] & 0x40) << 3);
975:
976: if (line_offset != s->line_offset ||
977: start_addr != s->start_addr ||
978: line_compare != s->line_compare) {
979: s->line_offset = line_offset;
980: s->start_addr = start_addr;
981: s->line_compare = line_compare;
982: full_update = 1;
983: }
984: return full_update;
985: }
986:
1.1.1.3 ! root 987: #define NB_DEPTHS 5
! 988:
! 989: static inline int get_depth_index(DisplayState *s)
1.1 root 990: {
1.1.1.3 ! root 991: switch(s->depth) {
1.1 root 992: default:
993: case 8:
994: return 0;
995: case 15:
996: return 1;
997: case 16:
998: return 2;
999: case 32:
1.1.1.3 ! root 1000: if (s->bgr)
! 1001: return 4;
! 1002: else
! 1003: return 3;
1.1 root 1004: }
1005: }
1006:
1.1.1.3 ! root 1007: static vga_draw_glyph8_func *vga_draw_glyph8_table[NB_DEPTHS] = {
1.1 root 1008: vga_draw_glyph8_8,
1009: vga_draw_glyph8_16,
1010: vga_draw_glyph8_16,
1011: vga_draw_glyph8_32,
1.1.1.3 ! root 1012: vga_draw_glyph8_32,
1.1 root 1013: };
1014:
1.1.1.3 ! root 1015: static vga_draw_glyph8_func *vga_draw_glyph16_table[NB_DEPTHS] = {
1.1 root 1016: vga_draw_glyph16_8,
1017: vga_draw_glyph16_16,
1018: vga_draw_glyph16_16,
1019: vga_draw_glyph16_32,
1.1.1.3 ! root 1020: vga_draw_glyph16_32,
1.1 root 1021: };
1022:
1.1.1.3 ! root 1023: static vga_draw_glyph9_func *vga_draw_glyph9_table[NB_DEPTHS] = {
1.1 root 1024: vga_draw_glyph9_8,
1025: vga_draw_glyph9_16,
1026: vga_draw_glyph9_16,
1027: vga_draw_glyph9_32,
1.1.1.3 ! root 1028: vga_draw_glyph9_32,
1.1 root 1029: };
1030:
1031: static const uint8_t cursor_glyph[32 * 4] = {
1032: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1033: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1034: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1035: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1036: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1037: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1038: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1039: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1040: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1041: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1042: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1043: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1044: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1045: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1046: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1047: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1048: };
1049:
1050: /*
1051: * Text mode update
1052: * Missing:
1053: * - double scan
1054: * - double width
1055: * - underline
1056: * - flashing
1057: */
1058: static void vga_draw_text(VGAState *s, int full_update)
1059: {
1060: int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
1061: int cx_min, cx_max, linesize, x_incr;
1062: uint32_t offset, fgcol, bgcol, v, cursor_offset;
1063: uint8_t *d1, *d, *src, *s1, *dest, *cursor_ptr;
1064: const uint8_t *font_ptr, *font_base[2];
1065: int dup9, line_offset, depth_index;
1066: uint32_t *palette;
1067: uint32_t *ch_attr_ptr;
1068: vga_draw_glyph8_func *vga_draw_glyph8;
1069: vga_draw_glyph9_func *vga_draw_glyph9;
1070:
1071: full_update |= update_palette16(s);
1072: palette = s->last_palette;
1073:
1074: /* compute font data address (in plane 2) */
1075: v = s->sr[3];
1076: offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2;
1077: if (offset != s->font_offsets[0]) {
1078: s->font_offsets[0] = offset;
1079: full_update = 1;
1080: }
1081: font_base[0] = s->vram_ptr + offset;
1082:
1083: offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2;
1084: font_base[1] = s->vram_ptr + offset;
1085: if (offset != s->font_offsets[1]) {
1086: s->font_offsets[1] = offset;
1087: full_update = 1;
1088: }
1089: if (s->plane_updated & (1 << 2)) {
1090: /* if the plane 2 was modified since the last display, it
1091: indicates the font may have been modified */
1092: s->plane_updated = 0;
1093: full_update = 1;
1094: }
1095: full_update |= update_basic_params(s);
1096:
1097: line_offset = s->line_offset;
1098: s1 = s->vram_ptr + (s->start_addr * 4);
1099:
1100: /* total width & height */
1101: cheight = (s->cr[9] & 0x1f) + 1;
1102: cw = 8;
1103: if (!(s->sr[1] & 0x01))
1104: cw = 9;
1105: if (s->sr[1] & 0x08)
1106: cw = 16; /* NOTE: no 18 pixel wide */
1107: x_incr = cw * ((s->ds->depth + 7) >> 3);
1108: width = (s->cr[0x01] + 1);
1109: if (s->cr[0x06] == 100) {
1110: /* ugly hack for CGA 160x100x16 - explain me the logic */
1111: height = 100;
1112: } else {
1113: height = s->cr[0x12] |
1114: ((s->cr[0x07] & 0x02) << 7) |
1115: ((s->cr[0x07] & 0x40) << 3);
1116: height = (height + 1) / cheight;
1117: }
1118: if ((height * width) > CH_ATTR_SIZE) {
1119: /* better than nothing: exit if transient size is too big */
1120: return;
1121: }
1122:
1123: if (width != s->last_width || height != s->last_height ||
1124: cw != s->last_cw || cheight != s->last_ch) {
1125: s->last_scr_width = width * cw;
1126: s->last_scr_height = height * cheight;
1127: dpy_resize(s->ds, s->last_scr_width, s->last_scr_height);
1128: s->last_width = width;
1129: s->last_height = height;
1130: s->last_ch = cheight;
1131: s->last_cw = cw;
1132: full_update = 1;
1133: }
1134: cursor_offset = ((s->cr[0x0e] << 8) | s->cr[0x0f]) - s->start_addr;
1135: if (cursor_offset != s->cursor_offset ||
1136: s->cr[0xa] != s->cursor_start ||
1137: s->cr[0xb] != s->cursor_end) {
1138: /* if the cursor position changed, we update the old and new
1139: chars */
1140: if (s->cursor_offset < CH_ATTR_SIZE)
1141: s->last_ch_attr[s->cursor_offset] = -1;
1142: if (cursor_offset < CH_ATTR_SIZE)
1143: s->last_ch_attr[cursor_offset] = -1;
1144: s->cursor_offset = cursor_offset;
1145: s->cursor_start = s->cr[0xa];
1146: s->cursor_end = s->cr[0xb];
1147: }
1148: cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
1149:
1.1.1.3 ! root 1150: depth_index = get_depth_index(s->ds);
1.1 root 1151: if (cw == 16)
1152: vga_draw_glyph8 = vga_draw_glyph16_table[depth_index];
1153: else
1154: vga_draw_glyph8 = vga_draw_glyph8_table[depth_index];
1155: vga_draw_glyph9 = vga_draw_glyph9_table[depth_index];
1156:
1157: dest = s->ds->data;
1158: linesize = s->ds->linesize;
1159: ch_attr_ptr = s->last_ch_attr;
1160: for(cy = 0; cy < height; cy++) {
1161: d1 = dest;
1162: src = s1;
1163: cx_min = width;
1164: cx_max = -1;
1165: for(cx = 0; cx < width; cx++) {
1166: ch_attr = *(uint16_t *)src;
1167: if (full_update || ch_attr != *ch_attr_ptr) {
1168: if (cx < cx_min)
1169: cx_min = cx;
1170: if (cx > cx_max)
1171: cx_max = cx;
1172: *ch_attr_ptr = ch_attr;
1173: #ifdef WORDS_BIGENDIAN
1174: ch = ch_attr >> 8;
1175: cattr = ch_attr & 0xff;
1176: #else
1177: ch = ch_attr & 0xff;
1178: cattr = ch_attr >> 8;
1179: #endif
1180: font_ptr = font_base[(cattr >> 3) & 1];
1181: font_ptr += 32 * 4 * ch;
1182: bgcol = palette[cattr >> 4];
1183: fgcol = palette[cattr & 0x0f];
1184: if (cw != 9) {
1185: vga_draw_glyph8(d1, linesize,
1186: font_ptr, cheight, fgcol, bgcol);
1187: } else {
1188: dup9 = 0;
1189: if (ch >= 0xb0 && ch <= 0xdf && (s->ar[0x10] & 0x04))
1190: dup9 = 1;
1191: vga_draw_glyph9(d1, linesize,
1192: font_ptr, cheight, fgcol, bgcol, dup9);
1193: }
1194: if (src == cursor_ptr &&
1195: !(s->cr[0x0a] & 0x20)) {
1196: int line_start, line_last, h;
1197: /* draw the cursor */
1198: line_start = s->cr[0x0a] & 0x1f;
1199: line_last = s->cr[0x0b] & 0x1f;
1200: /* XXX: check that */
1201: if (line_last > cheight - 1)
1202: line_last = cheight - 1;
1203: if (line_last >= line_start && line_start < cheight) {
1204: h = line_last - line_start + 1;
1205: d = d1 + linesize * line_start;
1206: if (cw != 9) {
1207: vga_draw_glyph8(d, linesize,
1208: cursor_glyph, h, fgcol, bgcol);
1209: } else {
1210: vga_draw_glyph9(d, linesize,
1211: cursor_glyph, h, fgcol, bgcol, 1);
1212: }
1213: }
1214: }
1215: }
1216: d1 += x_incr;
1217: src += 4;
1218: ch_attr_ptr++;
1219: }
1220: if (cx_max != -1) {
1221: dpy_update(s->ds, cx_min * cw, cy * cheight,
1222: (cx_max - cx_min + 1) * cw, cheight);
1223: }
1224: dest += linesize * cheight;
1225: s1 += line_offset;
1226: }
1227: }
1228:
1229: enum {
1230: VGA_DRAW_LINE2,
1231: VGA_DRAW_LINE2D2,
1232: VGA_DRAW_LINE4,
1233: VGA_DRAW_LINE4D2,
1234: VGA_DRAW_LINE8D2,
1235: VGA_DRAW_LINE8,
1236: VGA_DRAW_LINE15,
1237: VGA_DRAW_LINE16,
1238: VGA_DRAW_LINE24,
1239: VGA_DRAW_LINE32,
1240: VGA_DRAW_LINE_NB,
1241: };
1242:
1.1.1.3 ! root 1243: static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] = {
1.1 root 1244: vga_draw_line2_8,
1245: vga_draw_line2_16,
1246: vga_draw_line2_16,
1247: vga_draw_line2_32,
1.1.1.3 ! root 1248: vga_draw_line2_32,
1.1 root 1249:
1250: vga_draw_line2d2_8,
1251: vga_draw_line2d2_16,
1252: vga_draw_line2d2_16,
1253: vga_draw_line2d2_32,
1.1.1.3 ! root 1254: vga_draw_line2d2_32,
1.1 root 1255:
1256: vga_draw_line4_8,
1257: vga_draw_line4_16,
1258: vga_draw_line4_16,
1259: vga_draw_line4_32,
1.1.1.3 ! root 1260: vga_draw_line4_32,
1.1 root 1261:
1262: vga_draw_line4d2_8,
1263: vga_draw_line4d2_16,
1264: vga_draw_line4d2_16,
1265: vga_draw_line4d2_32,
1.1.1.3 ! root 1266: vga_draw_line4d2_32,
1.1 root 1267:
1268: vga_draw_line8d2_8,
1269: vga_draw_line8d2_16,
1270: vga_draw_line8d2_16,
1271: vga_draw_line8d2_32,
1.1.1.3 ! root 1272: vga_draw_line8d2_32,
1.1 root 1273:
1274: vga_draw_line8_8,
1275: vga_draw_line8_16,
1276: vga_draw_line8_16,
1277: vga_draw_line8_32,
1.1.1.3 ! root 1278: vga_draw_line8_32,
1.1 root 1279:
1280: vga_draw_line15_8,
1281: vga_draw_line15_15,
1282: vga_draw_line15_16,
1283: vga_draw_line15_32,
1.1.1.3 ! root 1284: vga_draw_line15_32bgr,
1.1 root 1285:
1286: vga_draw_line16_8,
1287: vga_draw_line16_15,
1288: vga_draw_line16_16,
1289: vga_draw_line16_32,
1.1.1.3 ! root 1290: vga_draw_line16_32bgr,
1.1 root 1291:
1292: vga_draw_line24_8,
1293: vga_draw_line24_15,
1294: vga_draw_line24_16,
1295: vga_draw_line24_32,
1.1.1.3 ! root 1296: vga_draw_line24_32bgr,
1.1 root 1297:
1298: vga_draw_line32_8,
1299: vga_draw_line32_15,
1300: vga_draw_line32_16,
1301: vga_draw_line32_32,
1.1.1.3 ! root 1302: vga_draw_line32_32bgr,
! 1303: };
! 1304:
! 1305: typedef unsigned int rgb_to_pixel_dup_func(unsigned int r, unsigned int g, unsigned b);
! 1306:
! 1307: static rgb_to_pixel_dup_func *rgb_to_pixel_dup_table[NB_DEPTHS] = {
! 1308: rgb_to_pixel8_dup,
! 1309: rgb_to_pixel15_dup,
! 1310: rgb_to_pixel16_dup,
! 1311: rgb_to_pixel32_dup,
! 1312: rgb_to_pixel32bgr_dup,
1.1 root 1313: };
1314:
1315: static int vga_get_bpp(VGAState *s)
1316: {
1317: int ret;
1318: #ifdef CONFIG_BOCHS_VBE
1319: if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
1320: ret = s->vbe_regs[VBE_DISPI_INDEX_BPP];
1321: } else
1322: #endif
1323: {
1324: ret = 0;
1325: }
1326: return ret;
1327: }
1328:
1329: static void vga_get_resolution(VGAState *s, int *pwidth, int *pheight)
1330: {
1331: int width, height;
1332:
1.1.1.3 ! root 1333: #ifdef CONFIG_BOCHS_VBE
! 1334: if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
! 1335: width = s->vbe_regs[VBE_DISPI_INDEX_XRES];
! 1336: height = s->vbe_regs[VBE_DISPI_INDEX_YRES];
! 1337: } else
! 1338: #endif
! 1339: {
! 1340: width = (s->cr[0x01] + 1) * 8;
! 1341: height = s->cr[0x12] |
! 1342: ((s->cr[0x07] & 0x02) << 7) |
! 1343: ((s->cr[0x07] & 0x40) << 3);
! 1344: height = (height + 1);
! 1345: }
1.1 root 1346: *pwidth = width;
1347: *pheight = height;
1348: }
1349:
1350: void vga_invalidate_scanlines(VGAState *s, int y1, int y2)
1351: {
1352: int y;
1353: if (y1 >= VGA_MAX_HEIGHT)
1354: return;
1355: if (y2 >= VGA_MAX_HEIGHT)
1356: y2 = VGA_MAX_HEIGHT;
1357: for(y = y1; y < y2; y++) {
1358: s->invalidated_y_table[y >> 5] |= 1 << (y & 0x1f);
1359: }
1360: }
1361:
1362: /*
1363: * graphic modes
1364: */
1365: static void vga_draw_graphic(VGAState *s, int full_update)
1366: {
1367: int y1, y, update, page_min, page_max, linesize, y_start, double_scan, mask;
1368: int width, height, shift_control, line_offset, page0, page1, bwidth;
1369: int disp_width, multi_scan, multi_run;
1370: uint8_t *d;
1371: uint32_t v, addr1, addr;
1372: vga_draw_line_func *vga_draw_line;
1373:
1374: full_update |= update_basic_params(s);
1375:
1376: s->get_resolution(s, &width, &height);
1377: disp_width = width;
1378:
1379: shift_control = (s->gr[0x05] >> 5) & 3;
1380: double_scan = (s->cr[0x09] >> 7);
1381: if (shift_control != 1) {
1382: multi_scan = (((s->cr[0x09] & 0x1f) + 1) << double_scan) - 1;
1383: } else {
1384: /* in CGA modes, multi_scan is ignored */
1385: /* XXX: is it correct ? */
1386: multi_scan = double_scan;
1387: }
1388: multi_run = multi_scan;
1389: if (shift_control != s->shift_control ||
1390: double_scan != s->double_scan) {
1391: full_update = 1;
1392: s->shift_control = shift_control;
1393: s->double_scan = double_scan;
1394: }
1395:
1396: if (shift_control == 0) {
1397: full_update |= update_palette16(s);
1398: if (s->sr[0x01] & 8) {
1399: v = VGA_DRAW_LINE4D2;
1400: disp_width <<= 1;
1401: } else {
1402: v = VGA_DRAW_LINE4;
1403: }
1404: } else if (shift_control == 1) {
1405: full_update |= update_palette16(s);
1406: if (s->sr[0x01] & 8) {
1407: v = VGA_DRAW_LINE2D2;
1408: disp_width <<= 1;
1409: } else {
1410: v = VGA_DRAW_LINE2;
1411: }
1412: } else {
1413: switch(s->get_bpp(s)) {
1414: default:
1415: case 0:
1416: full_update |= update_palette256(s);
1417: v = VGA_DRAW_LINE8D2;
1418: break;
1419: case 8:
1420: full_update |= update_palette256(s);
1421: v = VGA_DRAW_LINE8;
1422: break;
1423: case 15:
1424: v = VGA_DRAW_LINE15;
1425: break;
1426: case 16:
1427: v = VGA_DRAW_LINE16;
1428: break;
1429: case 24:
1430: v = VGA_DRAW_LINE24;
1431: break;
1432: case 32:
1433: v = VGA_DRAW_LINE32;
1434: break;
1435: }
1436: }
1.1.1.3 ! root 1437: vga_draw_line = vga_draw_line_table[v * NB_DEPTHS + get_depth_index(s->ds)];
1.1 root 1438:
1439: if (disp_width != s->last_width ||
1440: height != s->last_height) {
1441: dpy_resize(s->ds, disp_width, height);
1442: s->last_scr_width = disp_width;
1443: s->last_scr_height = height;
1444: s->last_width = disp_width;
1445: s->last_height = height;
1446: full_update = 1;
1447: }
1448: if (s->cursor_invalidate)
1449: s->cursor_invalidate(s);
1450:
1451: line_offset = s->line_offset;
1452: #if 0
1453: printf("w=%d h=%d v=%d line_offset=%d cr[0x09]=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=0x%02x\n",
1454: width, height, v, line_offset, s->cr[9], s->cr[0x17], s->line_compare, s->sr[0x01]);
1455: #endif
1456: addr1 = (s->start_addr * 4);
1457: bwidth = width * 4;
1458: y_start = -1;
1459: page_min = 0x7fffffff;
1460: page_max = -1;
1461: d = s->ds->data;
1462: linesize = s->ds->linesize;
1463: y1 = 0;
1464: for(y = 0; y < height; y++) {
1465: addr = addr1;
1466: if (!(s->cr[0x17] & 1)) {
1467: int shift;
1468: /* CGA compatibility handling */
1469: shift = 14 + ((s->cr[0x17] >> 6) & 1);
1470: addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift);
1471: }
1472: if (!(s->cr[0x17] & 2)) {
1473: addr = (addr & ~0x8000) | ((y1 & 2) << 14);
1474: }
1475: page0 = s->vram_offset + (addr & TARGET_PAGE_MASK);
1476: page1 = s->vram_offset + ((addr + bwidth - 1) & TARGET_PAGE_MASK);
1477: update = full_update |
1478: cpu_physical_memory_get_dirty(page0, VGA_DIRTY_FLAG) |
1479: cpu_physical_memory_get_dirty(page1, VGA_DIRTY_FLAG);
1480: if ((page1 - page0) > TARGET_PAGE_SIZE) {
1481: /* if wide line, can use another page */
1482: update |= cpu_physical_memory_get_dirty(page0 + TARGET_PAGE_SIZE,
1483: VGA_DIRTY_FLAG);
1484: }
1485: /* explicit invalidation for the hardware cursor */
1486: update |= (s->invalidated_y_table[y >> 5] >> (y & 0x1f)) & 1;
1487: if (update) {
1488: if (y_start < 0)
1489: y_start = y;
1490: if (page0 < page_min)
1491: page_min = page0;
1492: if (page1 > page_max)
1493: page_max = page1;
1494: vga_draw_line(s, d, s->vram_ptr + addr, width);
1495: if (s->cursor_draw_line)
1496: s->cursor_draw_line(s, d, y);
1497: } else {
1498: if (y_start >= 0) {
1499: /* flush to display */
1500: dpy_update(s->ds, 0, y_start,
1501: disp_width, y - y_start);
1502: y_start = -1;
1503: }
1504: }
1505: if (!multi_run) {
1506: mask = (s->cr[0x17] & 3) ^ 3;
1507: if ((y1 & mask) == mask)
1508: addr1 += line_offset;
1509: y1++;
1510: multi_run = multi_scan;
1511: } else {
1512: multi_run--;
1513: }
1514: /* line compare acts on the displayed lines */
1515: if (y == s->line_compare)
1516: addr1 = 0;
1517: d += linesize;
1518: }
1519: if (y_start >= 0) {
1520: /* flush to display */
1521: dpy_update(s->ds, 0, y_start,
1522: disp_width, y - y_start);
1523: }
1524: /* reset modified pages */
1525: if (page_max != -1) {
1526: cpu_physical_memory_reset_dirty(page_min, page_max + TARGET_PAGE_SIZE,
1527: VGA_DIRTY_FLAG);
1528: }
1529: memset(s->invalidated_y_table, 0, ((height + 31) >> 5) * 4);
1530: }
1531:
1532: static void vga_draw_blank(VGAState *s, int full_update)
1533: {
1534: int i, w, val;
1535: uint8_t *d;
1536:
1537: if (!full_update)
1538: return;
1539: if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
1540: return;
1541: if (s->ds->depth == 8)
1542: val = s->rgb_to_pixel(0, 0, 0);
1543: else
1544: val = 0;
1545: w = s->last_scr_width * ((s->ds->depth + 7) >> 3);
1546: d = s->ds->data;
1547: for(i = 0; i < s->last_scr_height; i++) {
1548: memset(d, val, w);
1549: d += s->ds->linesize;
1550: }
1551: dpy_update(s->ds, 0, 0,
1552: s->last_scr_width, s->last_scr_height);
1553: }
1554:
1555: #define GMODE_TEXT 0
1556: #define GMODE_GRAPH 1
1557: #define GMODE_BLANK 2
1558:
1.1.1.2 root 1559: static void vga_update_display(void *opaque)
1.1 root 1560: {
1.1.1.2 root 1561: VGAState *s = (VGAState *)opaque;
1.1 root 1562: int full_update, graphic_mode;
1563:
1564: if (s->ds->depth == 0) {
1565: /* nothing to do */
1566: } else {
1.1.1.3 ! root 1567: s->rgb_to_pixel =
! 1568: rgb_to_pixel_dup_table[get_depth_index(s->ds)];
1.1 root 1569:
1570: full_update = 0;
1571: if (!(s->ar_index & 0x20)) {
1572: graphic_mode = GMODE_BLANK;
1573: } else {
1574: graphic_mode = s->gr[6] & 1;
1575: }
1576: if (graphic_mode != s->graphic_mode) {
1577: s->graphic_mode = graphic_mode;
1578: full_update = 1;
1579: }
1580: switch(graphic_mode) {
1581: case GMODE_TEXT:
1582: vga_draw_text(s, full_update);
1583: break;
1584: case GMODE_GRAPH:
1585: vga_draw_graphic(s, full_update);
1586: break;
1587: case GMODE_BLANK:
1588: default:
1589: vga_draw_blank(s, full_update);
1590: break;
1591: }
1592: }
1593: }
1594:
1595: /* force a full display refresh */
1.1.1.2 root 1596: static void vga_invalidate_display(void *opaque)
1.1 root 1597: {
1.1.1.2 root 1598: VGAState *s = (VGAState *)opaque;
1.1 root 1599:
1600: s->last_width = -1;
1601: s->last_height = -1;
1602: }
1603:
1604: static void vga_reset(VGAState *s)
1605: {
1606: memset(s, 0, sizeof(VGAState));
1607: s->graphic_mode = -1; /* force full update */
1608: }
1609:
1610: static CPUReadMemoryFunc *vga_mem_read[3] = {
1611: vga_mem_readb,
1612: vga_mem_readw,
1613: vga_mem_readl,
1614: };
1615:
1616: static CPUWriteMemoryFunc *vga_mem_write[3] = {
1617: vga_mem_writeb,
1618: vga_mem_writew,
1619: vga_mem_writel,
1620: };
1621:
1622: static void vga_save(QEMUFile *f, void *opaque)
1623: {
1624: VGAState *s = opaque;
1625: int i;
1626:
1627: qemu_put_be32s(f, &s->latch);
1628: qemu_put_8s(f, &s->sr_index);
1629: qemu_put_buffer(f, s->sr, 8);
1630: qemu_put_8s(f, &s->gr_index);
1631: qemu_put_buffer(f, s->gr, 16);
1632: qemu_put_8s(f, &s->ar_index);
1633: qemu_put_buffer(f, s->ar, 21);
1634: qemu_put_be32s(f, &s->ar_flip_flop);
1635: qemu_put_8s(f, &s->cr_index);
1636: qemu_put_buffer(f, s->cr, 256);
1637: qemu_put_8s(f, &s->msr);
1638: qemu_put_8s(f, &s->fcr);
1639: qemu_put_8s(f, &s->st00);
1640: qemu_put_8s(f, &s->st01);
1641:
1642: qemu_put_8s(f, &s->dac_state);
1643: qemu_put_8s(f, &s->dac_sub_index);
1644: qemu_put_8s(f, &s->dac_read_index);
1645: qemu_put_8s(f, &s->dac_write_index);
1646: qemu_put_buffer(f, s->dac_cache, 3);
1647: qemu_put_buffer(f, s->palette, 768);
1648:
1649: qemu_put_be32s(f, &s->bank_offset);
1650: #ifdef CONFIG_BOCHS_VBE
1651: qemu_put_byte(f, 1);
1652: qemu_put_be16s(f, &s->vbe_index);
1653: for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
1654: qemu_put_be16s(f, &s->vbe_regs[i]);
1655: qemu_put_be32s(f, &s->vbe_start_addr);
1656: qemu_put_be32s(f, &s->vbe_line_offset);
1657: qemu_put_be32s(f, &s->vbe_bank_mask);
1658: #else
1659: qemu_put_byte(f, 0);
1660: #endif
1661: }
1662:
1663: static int vga_load(QEMUFile *f, void *opaque, int version_id)
1664: {
1665: VGAState *s = opaque;
1666: int is_vbe, i;
1667:
1668: if (version_id != 1)
1669: return -EINVAL;
1670:
1671: qemu_get_be32s(f, &s->latch);
1672: qemu_get_8s(f, &s->sr_index);
1673: qemu_get_buffer(f, s->sr, 8);
1674: qemu_get_8s(f, &s->gr_index);
1675: qemu_get_buffer(f, s->gr, 16);
1676: qemu_get_8s(f, &s->ar_index);
1677: qemu_get_buffer(f, s->ar, 21);
1678: qemu_get_be32s(f, &s->ar_flip_flop);
1679: qemu_get_8s(f, &s->cr_index);
1680: qemu_get_buffer(f, s->cr, 256);
1681: qemu_get_8s(f, &s->msr);
1682: qemu_get_8s(f, &s->fcr);
1683: qemu_get_8s(f, &s->st00);
1684: qemu_get_8s(f, &s->st01);
1685:
1686: qemu_get_8s(f, &s->dac_state);
1687: qemu_get_8s(f, &s->dac_sub_index);
1688: qemu_get_8s(f, &s->dac_read_index);
1689: qemu_get_8s(f, &s->dac_write_index);
1690: qemu_get_buffer(f, s->dac_cache, 3);
1691: qemu_get_buffer(f, s->palette, 768);
1692:
1693: qemu_get_be32s(f, &s->bank_offset);
1694: is_vbe = qemu_get_byte(f);
1695: #ifdef CONFIG_BOCHS_VBE
1696: if (!is_vbe)
1697: return -EINVAL;
1698: qemu_get_be16s(f, &s->vbe_index);
1699: for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
1700: qemu_get_be16s(f, &s->vbe_regs[i]);
1701: qemu_get_be32s(f, &s->vbe_start_addr);
1702: qemu_get_be32s(f, &s->vbe_line_offset);
1703: qemu_get_be32s(f, &s->vbe_bank_mask);
1704: #else
1705: if (is_vbe)
1706: return -EINVAL;
1707: #endif
1708:
1709: /* force refresh */
1710: s->graphic_mode = -1;
1711: return 0;
1712: }
1713:
1714: static void vga_map(PCIDevice *pci_dev, int region_num,
1715: uint32_t addr, uint32_t size, int type)
1716: {
1717: VGAState *s = vga_state;
1718: if (region_num == PCI_ROM_SLOT) {
1719: cpu_register_physical_memory(addr, s->bios_size, s->bios_offset);
1720: } else {
1721: cpu_register_physical_memory(addr, s->vram_size, s->vram_offset);
1722: }
1723: }
1724:
1725: void vga_common_init(VGAState *s, DisplayState *ds, uint8_t *vga_ram_base,
1726: unsigned long vga_ram_offset, int vga_ram_size)
1727: {
1728: int i, j, v, b;
1729:
1730: for(i = 0;i < 256; i++) {
1731: v = 0;
1732: for(j = 0; j < 8; j++) {
1733: v |= ((i >> j) & 1) << (j * 4);
1734: }
1735: expand4[i] = v;
1736:
1737: v = 0;
1738: for(j = 0; j < 4; j++) {
1739: v |= ((i >> (2 * j)) & 3) << (j * 4);
1740: }
1741: expand2[i] = v;
1742: }
1743: for(i = 0; i < 16; i++) {
1744: v = 0;
1745: for(j = 0; j < 4; j++) {
1746: b = ((i >> j) & 1);
1747: v |= b << (2 * j);
1748: v |= b << (2 * j + 1);
1749: }
1750: expand4to8[i] = v;
1751: }
1752:
1753: vga_reset(s);
1754:
1755: s->vram_ptr = vga_ram_base;
1756: s->vram_offset = vga_ram_offset;
1757: s->vram_size = vga_ram_size;
1758: s->ds = ds;
1759: s->get_bpp = vga_get_bpp;
1760: s->get_offsets = vga_get_offsets;
1761: s->get_resolution = vga_get_resolution;
1.1.1.2 root 1762: graphic_console_init(s->ds, vga_update_display, vga_invalidate_display,
1763: vga_screen_dump, s);
1.1 root 1764: /* XXX: currently needed for display */
1765: vga_state = s;
1766: }
1767:
1768:
1769: int vga_initialize(PCIBus *bus, DisplayState *ds, uint8_t *vga_ram_base,
1770: unsigned long vga_ram_offset, int vga_ram_size,
1771: unsigned long vga_bios_offset, int vga_bios_size)
1772: {
1773: VGAState *s;
1774:
1775: s = qemu_mallocz(sizeof(VGAState));
1776: if (!s)
1777: return -1;
1778:
1779: vga_common_init(s, ds, vga_ram_base, vga_ram_offset, vga_ram_size);
1780:
1781: register_savevm("vga", 0, 1, vga_save, vga_load, s);
1782:
1783: register_ioport_write(0x3c0, 16, 1, vga_ioport_write, s);
1784:
1785: register_ioport_write(0x3b4, 2, 1, vga_ioport_write, s);
1786: register_ioport_write(0x3d4, 2, 1, vga_ioport_write, s);
1787: register_ioport_write(0x3ba, 1, 1, vga_ioport_write, s);
1788: register_ioport_write(0x3da, 1, 1, vga_ioport_write, s);
1789:
1790: register_ioport_read(0x3c0, 16, 1, vga_ioport_read, s);
1791:
1792: register_ioport_read(0x3b4, 2, 1, vga_ioport_read, s);
1793: register_ioport_read(0x3d4, 2, 1, vga_ioport_read, s);
1794: register_ioport_read(0x3ba, 1, 1, vga_ioport_read, s);
1795: register_ioport_read(0x3da, 1, 1, vga_ioport_read, s);
1796: s->bank_offset = 0;
1797:
1798: #ifdef CONFIG_BOCHS_VBE
1799: s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID0;
1800: s->vbe_bank_mask = ((s->vram_size >> 16) - 1);
1801: #if defined (TARGET_I386)
1802: register_ioport_read(0x1ce, 1, 2, vbe_ioport_read_index, s);
1803: register_ioport_read(0x1cf, 1, 2, vbe_ioport_read_data, s);
1804:
1805: register_ioport_write(0x1ce, 1, 2, vbe_ioport_write_index, s);
1806: register_ioport_write(0x1cf, 1, 2, vbe_ioport_write_data, s);
1807:
1808: /* old Bochs IO ports */
1809: register_ioport_read(0xff80, 1, 2, vbe_ioport_read_index, s);
1810: register_ioport_read(0xff81, 1, 2, vbe_ioport_read_data, s);
1811:
1812: register_ioport_write(0xff80, 1, 2, vbe_ioport_write_index, s);
1813: register_ioport_write(0xff81, 1, 2, vbe_ioport_write_data, s);
1814: #else
1815: register_ioport_read(0x1ce, 1, 2, vbe_ioport_read_index, s);
1816: register_ioport_read(0x1d0, 1, 2, vbe_ioport_read_data, s);
1817:
1818: register_ioport_write(0x1ce, 1, 2, vbe_ioport_write_index, s);
1819: register_ioport_write(0x1d0, 1, 2, vbe_ioport_write_data, s);
1820: #endif
1821: #endif /* CONFIG_BOCHS_VBE */
1822:
1823: vga_io_memory = cpu_register_io_memory(0, vga_mem_read, vga_mem_write, s);
1824: cpu_register_physical_memory(isa_mem_base + 0x000a0000, 0x20000,
1825: vga_io_memory);
1826:
1827: if (bus) {
1828: PCIDevice *d;
1829: uint8_t *pci_conf;
1830:
1831: d = pci_register_device(bus, "VGA",
1832: sizeof(PCIDevice),
1833: -1, NULL, NULL);
1834: pci_conf = d->config;
1835: pci_conf[0x00] = 0x34; // dummy VGA (same as Bochs ID)
1836: pci_conf[0x01] = 0x12;
1837: pci_conf[0x02] = 0x11;
1838: pci_conf[0x03] = 0x11;
1839: pci_conf[0x0a] = 0x00; // VGA controller
1840: pci_conf[0x0b] = 0x03;
1841: pci_conf[0x0e] = 0x00; // header_type
1842:
1843: /* XXX: vga_ram_size must be a power of two */
1844: pci_register_io_region(d, 0, vga_ram_size,
1845: PCI_ADDRESS_SPACE_MEM_PREFETCH, vga_map);
1846: if (vga_bios_size != 0) {
1847: unsigned int bios_total_size;
1848: s->bios_offset = vga_bios_offset;
1849: s->bios_size = vga_bios_size;
1850: /* must be a power of two */
1851: bios_total_size = 1;
1852: while (bios_total_size < vga_bios_size)
1853: bios_total_size <<= 1;
1854: pci_register_io_region(d, PCI_ROM_SLOT, bios_total_size,
1855: PCI_ADDRESS_SPACE_MEM_PREFETCH, vga_map);
1856: }
1857: } else {
1858: #ifdef CONFIG_BOCHS_VBE
1859: /* XXX: use optimized standard vga accesses */
1860: cpu_register_physical_memory(VBE_DISPI_LFB_PHYSICAL_ADDRESS,
1861: vga_ram_size, vga_ram_offset);
1862: #endif
1863: }
1864: return 0;
1865: }
1866:
1867: /********************************************************/
1868: /* vga screen dump */
1869:
1870: static int vga_save_w, vga_save_h;
1871:
1872: static void vga_save_dpy_update(DisplayState *s,
1873: int x, int y, int w, int h)
1874: {
1875: }
1876:
1877: static void vga_save_dpy_resize(DisplayState *s, int w, int h)
1878: {
1879: s->linesize = w * 4;
1880: s->data = qemu_malloc(h * s->linesize);
1881: vga_save_w = w;
1882: vga_save_h = h;
1883: }
1884:
1885: static void vga_save_dpy_refresh(DisplayState *s)
1886: {
1887: }
1888:
1889: static int ppm_save(const char *filename, uint8_t *data,
1890: int w, int h, int linesize)
1891: {
1892: FILE *f;
1893: uint8_t *d, *d1;
1894: unsigned int v;
1895: int y, x;
1896:
1897: f = fopen(filename, "wb");
1898: if (!f)
1899: return -1;
1900: fprintf(f, "P6\n%d %d\n%d\n",
1901: w, h, 255);
1902: d1 = data;
1903: for(y = 0; y < h; y++) {
1904: d = d1;
1905: for(x = 0; x < w; x++) {
1906: v = *(uint32_t *)d;
1907: fputc((v >> 16) & 0xff, f);
1908: fputc((v >> 8) & 0xff, f);
1909: fputc((v) & 0xff, f);
1910: d += 4;
1911: }
1912: d1 += linesize;
1913: }
1914: fclose(f);
1915: return 0;
1916: }
1917:
1918: /* save the vga display in a PPM image even if no display is
1919: available */
1.1.1.2 root 1920: static void vga_screen_dump(void *opaque, const char *filename)
1.1 root 1921: {
1.1.1.2 root 1922: VGAState *s = (VGAState *)opaque;
1.1 root 1923: DisplayState *saved_ds, ds1, *ds = &ds1;
1924:
1925: /* XXX: this is a little hackish */
1.1.1.2 root 1926: vga_invalidate_display(s);
1.1 root 1927: saved_ds = s->ds;
1928:
1929: memset(ds, 0, sizeof(DisplayState));
1930: ds->dpy_update = vga_save_dpy_update;
1931: ds->dpy_resize = vga_save_dpy_resize;
1932: ds->dpy_refresh = vga_save_dpy_refresh;
1933: ds->depth = 32;
1934:
1935: s->ds = ds;
1936: s->graphic_mode = -1;
1.1.1.2 root 1937: vga_update_display(s);
1.1 root 1938:
1939: if (ds->data) {
1940: ppm_save(filename, ds->data, vga_save_w, vga_save_h,
1941: s->ds->linesize);
1942: qemu_free(ds->data);
1943: }
1944: s->ds = saved_ds;
1945: }
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