|
|
1.1 root 1: /*
2: * QEMU VGA Emulator.
3: *
4: * Copyright (c) 2003 Fabrice Bellard
5: *
6: * Permission is hereby granted, free of charge, to any person obtaining a copy
7: * of this software and associated documentation files (the "Software"), to deal
8: * in the Software without restriction, including without limitation the rights
9: * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10: * copies of the Software, and to permit persons to whom the Software is
11: * furnished to do so, subject to the following conditions:
12: *
13: * The above copyright notice and this permission notice shall be included in
14: * all copies or substantial portions of the Software.
15: *
16: * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17: * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18: * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19: * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20: * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21: * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22: * THE SOFTWARE.
23: */
24: #include "vl.h"
25: #include "vga_int.h"
26:
27: //#define DEBUG_VGA
28: //#define DEBUG_VGA_MEM
29: //#define DEBUG_VGA_REG
30:
31: //#define DEBUG_BOCHS_VBE
32:
33: /* force some bits to zero */
34: const uint8_t sr_mask[8] = {
35: (uint8_t)~0xfc,
36: (uint8_t)~0xc2,
37: (uint8_t)~0xf0,
38: (uint8_t)~0xc0,
39: (uint8_t)~0xf1,
40: (uint8_t)~0xff,
41: (uint8_t)~0xff,
42: (uint8_t)~0x00,
43: };
44:
45: const uint8_t gr_mask[16] = {
46: (uint8_t)~0xf0, /* 0x00 */
47: (uint8_t)~0xf0, /* 0x01 */
48: (uint8_t)~0xf0, /* 0x02 */
49: (uint8_t)~0xe0, /* 0x03 */
50: (uint8_t)~0xfc, /* 0x04 */
51: (uint8_t)~0x84, /* 0x05 */
52: (uint8_t)~0xf0, /* 0x06 */
53: (uint8_t)~0xf0, /* 0x07 */
54: (uint8_t)~0x00, /* 0x08 */
55: (uint8_t)~0xff, /* 0x09 */
56: (uint8_t)~0xff, /* 0x0a */
57: (uint8_t)~0xff, /* 0x0b */
58: (uint8_t)~0xff, /* 0x0c */
59: (uint8_t)~0xff, /* 0x0d */
60: (uint8_t)~0xff, /* 0x0e */
61: (uint8_t)~0xff, /* 0x0f */
62: };
63:
64: #define cbswap_32(__x) \
65: ((uint32_t)( \
66: (((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \
67: (((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \
68: (((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \
69: (((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))
70:
71: #ifdef WORDS_BIGENDIAN
72: #define PAT(x) cbswap_32(x)
73: #else
74: #define PAT(x) (x)
75: #endif
76:
77: #ifdef WORDS_BIGENDIAN
78: #define BIG 1
79: #else
80: #define BIG 0
81: #endif
82:
83: #ifdef WORDS_BIGENDIAN
84: #define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)
85: #else
86: #define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)
87: #endif
88:
89: static const uint32_t mask16[16] = {
90: PAT(0x00000000),
91: PAT(0x000000ff),
92: PAT(0x0000ff00),
93: PAT(0x0000ffff),
94: PAT(0x00ff0000),
95: PAT(0x00ff00ff),
96: PAT(0x00ffff00),
97: PAT(0x00ffffff),
98: PAT(0xff000000),
99: PAT(0xff0000ff),
100: PAT(0xff00ff00),
101: PAT(0xff00ffff),
102: PAT(0xffff0000),
103: PAT(0xffff00ff),
104: PAT(0xffffff00),
105: PAT(0xffffffff),
106: };
107:
108: #undef PAT
109:
110: #ifdef WORDS_BIGENDIAN
111: #define PAT(x) (x)
112: #else
113: #define PAT(x) cbswap_32(x)
114: #endif
115:
116: static const uint32_t dmask16[16] = {
117: PAT(0x00000000),
118: PAT(0x000000ff),
119: PAT(0x0000ff00),
120: PAT(0x0000ffff),
121: PAT(0x00ff0000),
122: PAT(0x00ff00ff),
123: PAT(0x00ffff00),
124: PAT(0x00ffffff),
125: PAT(0xff000000),
126: PAT(0xff0000ff),
127: PAT(0xff00ff00),
128: PAT(0xff00ffff),
129: PAT(0xffff0000),
130: PAT(0xffff00ff),
131: PAT(0xffffff00),
132: PAT(0xffffffff),
133: };
134:
135: static const uint32_t dmask4[4] = {
136: PAT(0x00000000),
137: PAT(0x0000ffff),
138: PAT(0xffff0000),
139: PAT(0xffffffff),
140: };
141:
142: static uint32_t expand4[256];
143: static uint16_t expand2[256];
144: static uint8_t expand4to8[16];
145:
1.1.1.2 root 146: static void vga_screen_dump(void *opaque, const char *filename);
147:
1.1 root 148: static uint32_t vga_ioport_read(void *opaque, uint32_t addr)
149: {
150: VGAState *s = opaque;
151: int val, index;
152:
153: /* check port range access depending on color/monochrome mode */
154: if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
155: (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) {
156: val = 0xff;
157: } else {
158: switch(addr) {
159: case 0x3c0:
160: if (s->ar_flip_flop == 0) {
161: val = s->ar_index;
162: } else {
163: val = 0;
164: }
165: break;
166: case 0x3c1:
167: index = s->ar_index & 0x1f;
168: if (index < 21)
169: val = s->ar[index];
170: else
171: val = 0;
172: break;
173: case 0x3c2:
174: val = s->st00;
175: break;
176: case 0x3c4:
177: val = s->sr_index;
178: break;
179: case 0x3c5:
180: val = s->sr[s->sr_index];
181: #ifdef DEBUG_VGA_REG
182: printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);
183: #endif
184: break;
185: case 0x3c7:
186: val = s->dac_state;
187: break;
188: case 0x3c8:
189: val = s->dac_write_index;
190: break;
191: case 0x3c9:
192: val = s->palette[s->dac_read_index * 3 + s->dac_sub_index];
193: if (++s->dac_sub_index == 3) {
194: s->dac_sub_index = 0;
195: s->dac_read_index++;
196: }
197: break;
198: case 0x3ca:
199: val = s->fcr;
200: break;
201: case 0x3cc:
202: val = s->msr;
203: break;
204: case 0x3ce:
205: val = s->gr_index;
206: break;
207: case 0x3cf:
208: val = s->gr[s->gr_index];
209: #ifdef DEBUG_VGA_REG
210: printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);
211: #endif
212: break;
213: case 0x3b4:
214: case 0x3d4:
215: val = s->cr_index;
216: break;
217: case 0x3b5:
218: case 0x3d5:
219: val = s->cr[s->cr_index];
220: #ifdef DEBUG_VGA_REG
221: printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);
222: #endif
223: break;
224: case 0x3ba:
225: case 0x3da:
226: /* just toggle to fool polling */
227: s->st01 ^= ST01_V_RETRACE | ST01_DISP_ENABLE;
228: val = s->st01;
229: s->ar_flip_flop = 0;
230: break;
231: default:
232: val = 0x00;
233: break;
234: }
235: }
236: #if defined(DEBUG_VGA)
237: printf("VGA: read addr=0x%04x data=0x%02x\n", addr, val);
238: #endif
239: return val;
240: }
241:
242: static void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val)
243: {
244: VGAState *s = opaque;
245: int index;
246:
247: /* check port range access depending on color/monochrome mode */
248: if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
249: (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION)))
250: return;
251:
252: #ifdef DEBUG_VGA
253: printf("VGA: write addr=0x%04x data=0x%02x\n", addr, val);
254: #endif
255:
256: switch(addr) {
257: case 0x3c0:
258: if (s->ar_flip_flop == 0) {
259: val &= 0x3f;
260: s->ar_index = val;
261: } else {
262: index = s->ar_index & 0x1f;
263: switch(index) {
264: case 0x00 ... 0x0f:
265: s->ar[index] = val & 0x3f;
266: break;
267: case 0x10:
268: s->ar[index] = val & ~0x10;
269: break;
270: case 0x11:
271: s->ar[index] = val;
272: break;
273: case 0x12:
274: s->ar[index] = val & ~0xc0;
275: break;
276: case 0x13:
277: s->ar[index] = val & ~0xf0;
278: break;
279: case 0x14:
280: s->ar[index] = val & ~0xf0;
281: break;
282: default:
283: break;
284: }
285: }
286: s->ar_flip_flop ^= 1;
287: break;
288: case 0x3c2:
289: s->msr = val & ~0x10;
290: break;
291: case 0x3c4:
292: s->sr_index = val & 7;
293: break;
294: case 0x3c5:
295: #ifdef DEBUG_VGA_REG
296: printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);
297: #endif
298: s->sr[s->sr_index] = val & sr_mask[s->sr_index];
299: break;
300: case 0x3c7:
301: s->dac_read_index = val;
302: s->dac_sub_index = 0;
303: s->dac_state = 3;
304: break;
305: case 0x3c8:
306: s->dac_write_index = val;
307: s->dac_sub_index = 0;
308: s->dac_state = 0;
309: break;
310: case 0x3c9:
311: s->dac_cache[s->dac_sub_index] = val;
312: if (++s->dac_sub_index == 3) {
313: memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3);
314: s->dac_sub_index = 0;
315: s->dac_write_index++;
316: }
317: break;
318: case 0x3ce:
319: s->gr_index = val & 0x0f;
320: break;
321: case 0x3cf:
322: #ifdef DEBUG_VGA_REG
323: printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);
324: #endif
325: s->gr[s->gr_index] = val & gr_mask[s->gr_index];
326: break;
327: case 0x3b4:
328: case 0x3d4:
329: s->cr_index = val;
330: break;
331: case 0x3b5:
332: case 0x3d5:
333: #ifdef DEBUG_VGA_REG
334: printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);
335: #endif
336: /* handle CR0-7 protection */
337: if ((s->cr[0x11] & 0x80) && s->cr_index <= 7) {
338: /* can always write bit 4 of CR7 */
339: if (s->cr_index == 7)
340: s->cr[7] = (s->cr[7] & ~0x10) | (val & 0x10);
341: return;
342: }
343: switch(s->cr_index) {
344: case 0x01: /* horizontal display end */
345: case 0x07:
346: case 0x09:
347: case 0x0c:
348: case 0x0d:
349: case 0x12: /* veritcal display end */
350: s->cr[s->cr_index] = val;
351: break;
352: default:
353: s->cr[s->cr_index] = val;
354: break;
355: }
356: break;
357: case 0x3ba:
358: case 0x3da:
359: s->fcr = val & 0x10;
360: break;
361: }
362: }
363:
364: #ifdef CONFIG_BOCHS_VBE
365: static uint32_t vbe_ioport_read_index(void *opaque, uint32_t addr)
366: {
367: VGAState *s = opaque;
368: uint32_t val;
369: val = s->vbe_index;
370: return val;
371: }
372:
373: static uint32_t vbe_ioport_read_data(void *opaque, uint32_t addr)
374: {
375: VGAState *s = opaque;
376: uint32_t val;
377:
1.1.1.3 root 378: if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
379: if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_GETCAPS) {
380: switch(s->vbe_index) {
381: /* XXX: do not hardcode ? */
382: case VBE_DISPI_INDEX_XRES:
383: val = VBE_DISPI_MAX_XRES;
384: break;
385: case VBE_DISPI_INDEX_YRES:
386: val = VBE_DISPI_MAX_YRES;
387: break;
388: case VBE_DISPI_INDEX_BPP:
389: val = VBE_DISPI_MAX_BPP;
390: break;
391: default:
392: val = s->vbe_regs[s->vbe_index];
393: break;
394: }
395: } else {
396: val = s->vbe_regs[s->vbe_index];
397: }
398: } else {
1.1 root 399: val = 0;
1.1.1.3 root 400: }
1.1 root 401: #ifdef DEBUG_BOCHS_VBE
402: printf("VBE: read index=0x%x val=0x%x\n", s->vbe_index, val);
403: #endif
404: return val;
405: }
406:
407: static void vbe_ioport_write_index(void *opaque, uint32_t addr, uint32_t val)
408: {
409: VGAState *s = opaque;
410: s->vbe_index = val;
411: }
412:
413: static void vbe_ioport_write_data(void *opaque, uint32_t addr, uint32_t val)
414: {
415: VGAState *s = opaque;
416:
417: if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
418: #ifdef DEBUG_BOCHS_VBE
419: printf("VBE: write index=0x%x val=0x%x\n", s->vbe_index, val);
420: #endif
421: switch(s->vbe_index) {
422: case VBE_DISPI_INDEX_ID:
423: if (val == VBE_DISPI_ID0 ||
424: val == VBE_DISPI_ID1 ||
1.1.1.4 ! root 425: val == VBE_DISPI_ID2 ||
! 426: val == VBE_DISPI_ID3 ||
! 427: val == VBE_DISPI_ID4) {
1.1 root 428: s->vbe_regs[s->vbe_index] = val;
429: }
430: break;
431: case VBE_DISPI_INDEX_XRES:
432: if ((val <= VBE_DISPI_MAX_XRES) && ((val & 7) == 0)) {
433: s->vbe_regs[s->vbe_index] = val;
434: }
435: break;
436: case VBE_DISPI_INDEX_YRES:
437: if (val <= VBE_DISPI_MAX_YRES) {
438: s->vbe_regs[s->vbe_index] = val;
439: }
440: break;
441: case VBE_DISPI_INDEX_BPP:
442: if (val == 0)
443: val = 8;
444: if (val == 4 || val == 8 || val == 15 ||
445: val == 16 || val == 24 || val == 32) {
446: s->vbe_regs[s->vbe_index] = val;
447: }
448: break;
449: case VBE_DISPI_INDEX_BANK:
1.1.1.4 ! root 450: if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
! 451: val &= (s->vbe_bank_mask >> 2);
! 452: } else {
! 453: val &= s->vbe_bank_mask;
! 454: }
1.1 root 455: s->vbe_regs[s->vbe_index] = val;
456: s->bank_offset = (val << 16);
457: break;
458: case VBE_DISPI_INDEX_ENABLE:
1.1.1.3 root 459: if ((val & VBE_DISPI_ENABLED) &&
460: !(s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED)) {
1.1 root 461: int h, shift_control;
462:
463: s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] =
464: s->vbe_regs[VBE_DISPI_INDEX_XRES];
465: s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] =
466: s->vbe_regs[VBE_DISPI_INDEX_YRES];
467: s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0;
468: s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0;
469:
470: if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
471: s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 1;
472: else
473: s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] *
474: ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
475: s->vbe_start_addr = 0;
1.1.1.3 root 476:
1.1 root 477: /* clear the screen (should be done in BIOS) */
478: if (!(val & VBE_DISPI_NOCLEARMEM)) {
479: memset(s->vram_ptr, 0,
480: s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset);
481: }
482:
483: /* we initialize the VGA graphic mode (should be done
484: in BIOS) */
485: s->gr[0x06] = (s->gr[0x06] & ~0x0c) | 0x05; /* graphic mode + memory map 1 */
486: s->cr[0x17] |= 3; /* no CGA modes */
487: s->cr[0x13] = s->vbe_line_offset >> 3;
488: /* width */
489: s->cr[0x01] = (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1;
1.1.1.3 root 490: /* height (only meaningful if < 1024) */
1.1 root 491: h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1;
492: s->cr[0x12] = h;
493: s->cr[0x07] = (s->cr[0x07] & ~0x42) |
494: ((h >> 7) & 0x02) | ((h >> 3) & 0x40);
495: /* line compare to 1023 */
496: s->cr[0x18] = 0xff;
497: s->cr[0x07] |= 0x10;
498: s->cr[0x09] |= 0x40;
499:
500: if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
501: shift_control = 0;
502: s->sr[0x01] &= ~8; /* no double line */
503: } else {
504: shift_control = 2;
505: s->sr[4] |= 0x08; /* set chain 4 mode */
506: s->sr[2] |= 0x0f; /* activate all planes */
507: }
508: s->gr[0x05] = (s->gr[0x05] & ~0x60) | (shift_control << 5);
509: s->cr[0x09] &= ~0x9f; /* no double scan */
510: } else {
511: /* XXX: the bios should do that */
512: s->bank_offset = 0;
513: }
1.1.1.4 ! root 514: s->dac_8bit = (val & VBE_DISPI_8BIT_DAC) > 0;
1.1 root 515: s->vbe_regs[s->vbe_index] = val;
516: break;
517: case VBE_DISPI_INDEX_VIRT_WIDTH:
518: {
519: int w, h, line_offset;
520:
521: if (val < s->vbe_regs[VBE_DISPI_INDEX_XRES])
522: return;
523: w = val;
524: if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
525: line_offset = w >> 1;
526: else
527: line_offset = w * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
528: h = s->vram_size / line_offset;
529: /* XXX: support weird bochs semantics ? */
530: if (h < s->vbe_regs[VBE_DISPI_INDEX_YRES])
531: return;
532: s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = w;
533: s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] = h;
534: s->vbe_line_offset = line_offset;
535: }
536: break;
537: case VBE_DISPI_INDEX_X_OFFSET:
538: case VBE_DISPI_INDEX_Y_OFFSET:
539: {
540: int x;
541: s->vbe_regs[s->vbe_index] = val;
542: s->vbe_start_addr = s->vbe_line_offset * s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET];
543: x = s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET];
544: if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
545: s->vbe_start_addr += x >> 1;
546: else
547: s->vbe_start_addr += x * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
548: s->vbe_start_addr >>= 2;
549: }
550: break;
551: default:
552: break;
553: }
554: }
555: }
556: #endif
557:
558: /* called for accesses between 0xa0000 and 0xc0000 */
559: uint32_t vga_mem_readb(void *opaque, target_phys_addr_t addr)
560: {
561: VGAState *s = opaque;
562: int memory_map_mode, plane;
563: uint32_t ret;
564:
565: /* convert to VGA memory offset */
566: memory_map_mode = (s->gr[6] >> 2) & 3;
567: addr &= 0x1ffff;
568: switch(memory_map_mode) {
569: case 0:
570: break;
571: case 1:
572: if (addr >= 0x10000)
573: return 0xff;
574: addr += s->bank_offset;
575: break;
576: case 2:
577: addr -= 0x10000;
578: if (addr >= 0x8000)
579: return 0xff;
580: break;
581: default:
582: case 3:
583: addr -= 0x18000;
584: if (addr >= 0x8000)
585: return 0xff;
586: break;
587: }
588:
589: if (s->sr[4] & 0x08) {
590: /* chain 4 mode : simplest access */
591: ret = s->vram_ptr[addr];
592: } else if (s->gr[5] & 0x10) {
593: /* odd/even mode (aka text mode mapping) */
594: plane = (s->gr[4] & 2) | (addr & 1);
595: ret = s->vram_ptr[((addr & ~1) << 1) | plane];
596: } else {
597: /* standard VGA latched access */
598: s->latch = ((uint32_t *)s->vram_ptr)[addr];
599:
600: if (!(s->gr[5] & 0x08)) {
601: /* read mode 0 */
602: plane = s->gr[4];
603: ret = GET_PLANE(s->latch, plane);
604: } else {
605: /* read mode 1 */
606: ret = (s->latch ^ mask16[s->gr[2]]) & mask16[s->gr[7]];
607: ret |= ret >> 16;
608: ret |= ret >> 8;
609: ret = (~ret) & 0xff;
610: }
611: }
612: return ret;
613: }
614:
615: static uint32_t vga_mem_readw(void *opaque, target_phys_addr_t addr)
616: {
617: uint32_t v;
618: #ifdef TARGET_WORDS_BIGENDIAN
619: v = vga_mem_readb(opaque, addr) << 8;
620: v |= vga_mem_readb(opaque, addr + 1);
621: #else
622: v = vga_mem_readb(opaque, addr);
623: v |= vga_mem_readb(opaque, addr + 1) << 8;
624: #endif
625: return v;
626: }
627:
628: static uint32_t vga_mem_readl(void *opaque, target_phys_addr_t addr)
629: {
630: uint32_t v;
631: #ifdef TARGET_WORDS_BIGENDIAN
632: v = vga_mem_readb(opaque, addr) << 24;
633: v |= vga_mem_readb(opaque, addr + 1) << 16;
634: v |= vga_mem_readb(opaque, addr + 2) << 8;
635: v |= vga_mem_readb(opaque, addr + 3);
636: #else
637: v = vga_mem_readb(opaque, addr);
638: v |= vga_mem_readb(opaque, addr + 1) << 8;
639: v |= vga_mem_readb(opaque, addr + 2) << 16;
640: v |= vga_mem_readb(opaque, addr + 3) << 24;
641: #endif
642: return v;
643: }
644:
645: /* called for accesses between 0xa0000 and 0xc0000 */
646: void vga_mem_writeb(void *opaque, target_phys_addr_t addr, uint32_t val)
647: {
648: VGAState *s = opaque;
649: int memory_map_mode, plane, write_mode, b, func_select, mask;
650: uint32_t write_mask, bit_mask, set_mask;
651:
652: #ifdef DEBUG_VGA_MEM
653: printf("vga: [0x%x] = 0x%02x\n", addr, val);
654: #endif
655: /* convert to VGA memory offset */
656: memory_map_mode = (s->gr[6] >> 2) & 3;
657: addr &= 0x1ffff;
658: switch(memory_map_mode) {
659: case 0:
660: break;
661: case 1:
662: if (addr >= 0x10000)
663: return;
664: addr += s->bank_offset;
665: break;
666: case 2:
667: addr -= 0x10000;
668: if (addr >= 0x8000)
669: return;
670: break;
671: default:
672: case 3:
673: addr -= 0x18000;
674: if (addr >= 0x8000)
675: return;
676: break;
677: }
678:
679: if (s->sr[4] & 0x08) {
680: /* chain 4 mode : simplest access */
681: plane = addr & 3;
682: mask = (1 << plane);
683: if (s->sr[2] & mask) {
684: s->vram_ptr[addr] = val;
685: #ifdef DEBUG_VGA_MEM
686: printf("vga: chain4: [0x%x]\n", addr);
687: #endif
688: s->plane_updated |= mask; /* only used to detect font change */
689: cpu_physical_memory_set_dirty(s->vram_offset + addr);
690: }
691: } else if (s->gr[5] & 0x10) {
692: /* odd/even mode (aka text mode mapping) */
693: plane = (s->gr[4] & 2) | (addr & 1);
694: mask = (1 << plane);
695: if (s->sr[2] & mask) {
696: addr = ((addr & ~1) << 1) | plane;
697: s->vram_ptr[addr] = val;
698: #ifdef DEBUG_VGA_MEM
699: printf("vga: odd/even: [0x%x]\n", addr);
700: #endif
701: s->plane_updated |= mask; /* only used to detect font change */
702: cpu_physical_memory_set_dirty(s->vram_offset + addr);
703: }
704: } else {
705: /* standard VGA latched access */
706: write_mode = s->gr[5] & 3;
707: switch(write_mode) {
708: default:
709: case 0:
710: /* rotate */
711: b = s->gr[3] & 7;
712: val = ((val >> b) | (val << (8 - b))) & 0xff;
713: val |= val << 8;
714: val |= val << 16;
715:
716: /* apply set/reset mask */
717: set_mask = mask16[s->gr[1]];
718: val = (val & ~set_mask) | (mask16[s->gr[0]] & set_mask);
719: bit_mask = s->gr[8];
720: break;
721: case 1:
722: val = s->latch;
723: goto do_write;
724: case 2:
725: val = mask16[val & 0x0f];
726: bit_mask = s->gr[8];
727: break;
728: case 3:
729: /* rotate */
730: b = s->gr[3] & 7;
731: val = (val >> b) | (val << (8 - b));
732:
733: bit_mask = s->gr[8] & val;
734: val = mask16[s->gr[0]];
735: break;
736: }
737:
738: /* apply logical operation */
739: func_select = s->gr[3] >> 3;
740: switch(func_select) {
741: case 0:
742: default:
743: /* nothing to do */
744: break;
745: case 1:
746: /* and */
747: val &= s->latch;
748: break;
749: case 2:
750: /* or */
751: val |= s->latch;
752: break;
753: case 3:
754: /* xor */
755: val ^= s->latch;
756: break;
757: }
758:
759: /* apply bit mask */
760: bit_mask |= bit_mask << 8;
761: bit_mask |= bit_mask << 16;
762: val = (val & bit_mask) | (s->latch & ~bit_mask);
763:
764: do_write:
765: /* mask data according to sr[2] */
766: mask = s->sr[2];
767: s->plane_updated |= mask; /* only used to detect font change */
768: write_mask = mask16[mask];
769: ((uint32_t *)s->vram_ptr)[addr] =
770: (((uint32_t *)s->vram_ptr)[addr] & ~write_mask) |
771: (val & write_mask);
772: #ifdef DEBUG_VGA_MEM
773: printf("vga: latch: [0x%x] mask=0x%08x val=0x%08x\n",
774: addr * 4, write_mask, val);
775: #endif
776: cpu_physical_memory_set_dirty(s->vram_offset + (addr << 2));
777: }
778: }
779:
780: static void vga_mem_writew(void *opaque, target_phys_addr_t addr, uint32_t val)
781: {
782: #ifdef TARGET_WORDS_BIGENDIAN
783: vga_mem_writeb(opaque, addr, (val >> 8) & 0xff);
784: vga_mem_writeb(opaque, addr + 1, val & 0xff);
785: #else
786: vga_mem_writeb(opaque, addr, val & 0xff);
787: vga_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
788: #endif
789: }
790:
791: static void vga_mem_writel(void *opaque, target_phys_addr_t addr, uint32_t val)
792: {
793: #ifdef TARGET_WORDS_BIGENDIAN
794: vga_mem_writeb(opaque, addr, (val >> 24) & 0xff);
795: vga_mem_writeb(opaque, addr + 1, (val >> 16) & 0xff);
796: vga_mem_writeb(opaque, addr + 2, (val >> 8) & 0xff);
797: vga_mem_writeb(opaque, addr + 3, val & 0xff);
798: #else
799: vga_mem_writeb(opaque, addr, val & 0xff);
800: vga_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
801: vga_mem_writeb(opaque, addr + 2, (val >> 16) & 0xff);
802: vga_mem_writeb(opaque, addr + 3, (val >> 24) & 0xff);
803: #endif
804: }
805:
806: typedef void vga_draw_glyph8_func(uint8_t *d, int linesize,
807: const uint8_t *font_ptr, int h,
808: uint32_t fgcol, uint32_t bgcol);
809: typedef void vga_draw_glyph9_func(uint8_t *d, int linesize,
810: const uint8_t *font_ptr, int h,
811: uint32_t fgcol, uint32_t bgcol, int dup9);
812: typedef void vga_draw_line_func(VGAState *s1, uint8_t *d,
813: const uint8_t *s, int width);
814:
815: static inline unsigned int rgb_to_pixel8(unsigned int r, unsigned int g, unsigned b)
816: {
817: return ((r >> 5) << 5) | ((g >> 5) << 2) | (b >> 6);
818: }
819:
820: static inline unsigned int rgb_to_pixel15(unsigned int r, unsigned int g, unsigned b)
821: {
822: return ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);
823: }
824:
825: static inline unsigned int rgb_to_pixel16(unsigned int r, unsigned int g, unsigned b)
826: {
827: return ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
828: }
829:
830: static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsigned b)
831: {
832: return (r << 16) | (g << 8) | b;
833: }
834:
1.1.1.3 root 835: static inline unsigned int rgb_to_pixel32bgr(unsigned int r, unsigned int g, unsigned b)
836: {
837: return (b << 16) | (g << 8) | r;
838: }
839:
1.1 root 840: #define DEPTH 8
841: #include "vga_template.h"
842:
843: #define DEPTH 15
844: #include "vga_template.h"
845:
846: #define DEPTH 16
847: #include "vga_template.h"
848:
849: #define DEPTH 32
850: #include "vga_template.h"
851:
1.1.1.3 root 852: #define BGR_FORMAT
853: #define DEPTH 32
854: #include "vga_template.h"
855:
1.1 root 856: static unsigned int rgb_to_pixel8_dup(unsigned int r, unsigned int g, unsigned b)
857: {
858: unsigned int col;
859: col = rgb_to_pixel8(r, g, b);
860: col |= col << 8;
861: col |= col << 16;
862: return col;
863: }
864:
865: static unsigned int rgb_to_pixel15_dup(unsigned int r, unsigned int g, unsigned b)
866: {
867: unsigned int col;
868: col = rgb_to_pixel15(r, g, b);
869: col |= col << 16;
870: return col;
871: }
872:
873: static unsigned int rgb_to_pixel16_dup(unsigned int r, unsigned int g, unsigned b)
874: {
875: unsigned int col;
876: col = rgb_to_pixel16(r, g, b);
877: col |= col << 16;
878: return col;
879: }
880:
881: static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned b)
882: {
883: unsigned int col;
884: col = rgb_to_pixel32(r, g, b);
885: return col;
886: }
887:
1.1.1.3 root 888: static unsigned int rgb_to_pixel32bgr_dup(unsigned int r, unsigned int g, unsigned b)
889: {
890: unsigned int col;
891: col = rgb_to_pixel32bgr(r, g, b);
892: return col;
893: }
894:
1.1 root 895: /* return true if the palette was modified */
896: static int update_palette16(VGAState *s)
897: {
898: int full_update, i;
899: uint32_t v, col, *palette;
900:
901: full_update = 0;
902: palette = s->last_palette;
903: for(i = 0; i < 16; i++) {
904: v = s->ar[i];
905: if (s->ar[0x10] & 0x80)
906: v = ((s->ar[0x14] & 0xf) << 4) | (v & 0xf);
907: else
908: v = ((s->ar[0x14] & 0xc) << 4) | (v & 0x3f);
909: v = v * 3;
910: col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
911: c6_to_8(s->palette[v + 1]),
912: c6_to_8(s->palette[v + 2]));
913: if (col != palette[i]) {
914: full_update = 1;
915: palette[i] = col;
916: }
917: }
918: return full_update;
919: }
920:
921: /* return true if the palette was modified */
922: static int update_palette256(VGAState *s)
923: {
924: int full_update, i;
925: uint32_t v, col, *palette;
926:
927: full_update = 0;
928: palette = s->last_palette;
929: v = 0;
930: for(i = 0; i < 256; i++) {
1.1.1.4 ! root 931: if (s->dac_8bit) {
! 932: col = s->rgb_to_pixel(s->palette[v],
! 933: s->palette[v + 1],
! 934: s->palette[v + 2]);
! 935: } else {
! 936: col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
! 937: c6_to_8(s->palette[v + 1]),
! 938: c6_to_8(s->palette[v + 2]));
! 939: }
1.1 root 940: if (col != palette[i]) {
941: full_update = 1;
942: palette[i] = col;
943: }
944: v += 3;
945: }
946: return full_update;
947: }
948:
949: static void vga_get_offsets(VGAState *s,
950: uint32_t *pline_offset,
1.1.1.4 ! root 951: uint32_t *pstart_addr,
! 952: uint32_t *pline_compare)
1.1 root 953: {
1.1.1.4 ! root 954: uint32_t start_addr, line_offset, line_compare;
1.1 root 955: #ifdef CONFIG_BOCHS_VBE
956: if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
957: line_offset = s->vbe_line_offset;
958: start_addr = s->vbe_start_addr;
1.1.1.4 ! root 959: line_compare = 65535;
1.1 root 960: } else
961: #endif
962: {
963: /* compute line_offset in bytes */
964: line_offset = s->cr[0x13];
965: line_offset <<= 3;
966:
967: /* starting address */
968: start_addr = s->cr[0x0d] | (s->cr[0x0c] << 8);
1.1.1.4 ! root 969:
! 970: /* line compare */
! 971: line_compare = s->cr[0x18] |
! 972: ((s->cr[0x07] & 0x10) << 4) |
! 973: ((s->cr[0x09] & 0x40) << 3);
1.1 root 974: }
975: *pline_offset = line_offset;
976: *pstart_addr = start_addr;
1.1.1.4 ! root 977: *pline_compare = line_compare;
1.1 root 978: }
979:
980: /* update start_addr and line_offset. Return TRUE if modified */
981: static int update_basic_params(VGAState *s)
982: {
983: int full_update;
984: uint32_t start_addr, line_offset, line_compare;
985:
986: full_update = 0;
987:
1.1.1.4 ! root 988: s->get_offsets(s, &line_offset, &start_addr, &line_compare);
1.1 root 989:
990: if (line_offset != s->line_offset ||
991: start_addr != s->start_addr ||
992: line_compare != s->line_compare) {
993: s->line_offset = line_offset;
994: s->start_addr = start_addr;
995: s->line_compare = line_compare;
996: full_update = 1;
997: }
998: return full_update;
999: }
1000:
1.1.1.3 root 1001: #define NB_DEPTHS 5
1002:
1003: static inline int get_depth_index(DisplayState *s)
1.1 root 1004: {
1.1.1.3 root 1005: switch(s->depth) {
1.1 root 1006: default:
1007: case 8:
1008: return 0;
1009: case 15:
1010: return 1;
1011: case 16:
1012: return 2;
1013: case 32:
1.1.1.3 root 1014: if (s->bgr)
1015: return 4;
1016: else
1017: return 3;
1.1 root 1018: }
1019: }
1020:
1.1.1.3 root 1021: static vga_draw_glyph8_func *vga_draw_glyph8_table[NB_DEPTHS] = {
1.1 root 1022: vga_draw_glyph8_8,
1023: vga_draw_glyph8_16,
1024: vga_draw_glyph8_16,
1025: vga_draw_glyph8_32,
1.1.1.3 root 1026: vga_draw_glyph8_32,
1.1 root 1027: };
1028:
1.1.1.3 root 1029: static vga_draw_glyph8_func *vga_draw_glyph16_table[NB_DEPTHS] = {
1.1 root 1030: vga_draw_glyph16_8,
1031: vga_draw_glyph16_16,
1032: vga_draw_glyph16_16,
1033: vga_draw_glyph16_32,
1.1.1.3 root 1034: vga_draw_glyph16_32,
1.1 root 1035: };
1036:
1.1.1.3 root 1037: static vga_draw_glyph9_func *vga_draw_glyph9_table[NB_DEPTHS] = {
1.1 root 1038: vga_draw_glyph9_8,
1039: vga_draw_glyph9_16,
1040: vga_draw_glyph9_16,
1041: vga_draw_glyph9_32,
1.1.1.3 root 1042: vga_draw_glyph9_32,
1.1 root 1043: };
1044:
1045: static const uint8_t cursor_glyph[32 * 4] = {
1046: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1047: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1048: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1049: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1050: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1051: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1052: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1053: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1054: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1055: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1056: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1057: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1058: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1059: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1060: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1061: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1062: };
1063:
1064: /*
1065: * Text mode update
1066: * Missing:
1067: * - double scan
1068: * - double width
1069: * - underline
1070: * - flashing
1071: */
1072: static void vga_draw_text(VGAState *s, int full_update)
1073: {
1074: int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
1075: int cx_min, cx_max, linesize, x_incr;
1076: uint32_t offset, fgcol, bgcol, v, cursor_offset;
1077: uint8_t *d1, *d, *src, *s1, *dest, *cursor_ptr;
1078: const uint8_t *font_ptr, *font_base[2];
1079: int dup9, line_offset, depth_index;
1080: uint32_t *palette;
1081: uint32_t *ch_attr_ptr;
1082: vga_draw_glyph8_func *vga_draw_glyph8;
1083: vga_draw_glyph9_func *vga_draw_glyph9;
1084:
1085: full_update |= update_palette16(s);
1086: palette = s->last_palette;
1087:
1088: /* compute font data address (in plane 2) */
1089: v = s->sr[3];
1090: offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2;
1091: if (offset != s->font_offsets[0]) {
1092: s->font_offsets[0] = offset;
1093: full_update = 1;
1094: }
1095: font_base[0] = s->vram_ptr + offset;
1096:
1097: offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2;
1098: font_base[1] = s->vram_ptr + offset;
1099: if (offset != s->font_offsets[1]) {
1100: s->font_offsets[1] = offset;
1101: full_update = 1;
1102: }
1103: if (s->plane_updated & (1 << 2)) {
1104: /* if the plane 2 was modified since the last display, it
1105: indicates the font may have been modified */
1106: s->plane_updated = 0;
1107: full_update = 1;
1108: }
1109: full_update |= update_basic_params(s);
1110:
1111: line_offset = s->line_offset;
1112: s1 = s->vram_ptr + (s->start_addr * 4);
1113:
1114: /* total width & height */
1115: cheight = (s->cr[9] & 0x1f) + 1;
1116: cw = 8;
1117: if (!(s->sr[1] & 0x01))
1118: cw = 9;
1119: if (s->sr[1] & 0x08)
1120: cw = 16; /* NOTE: no 18 pixel wide */
1121: x_incr = cw * ((s->ds->depth + 7) >> 3);
1122: width = (s->cr[0x01] + 1);
1123: if (s->cr[0x06] == 100) {
1124: /* ugly hack for CGA 160x100x16 - explain me the logic */
1125: height = 100;
1126: } else {
1127: height = s->cr[0x12] |
1128: ((s->cr[0x07] & 0x02) << 7) |
1129: ((s->cr[0x07] & 0x40) << 3);
1130: height = (height + 1) / cheight;
1131: }
1132: if ((height * width) > CH_ATTR_SIZE) {
1133: /* better than nothing: exit if transient size is too big */
1134: return;
1135: }
1136:
1137: if (width != s->last_width || height != s->last_height ||
1138: cw != s->last_cw || cheight != s->last_ch) {
1139: s->last_scr_width = width * cw;
1140: s->last_scr_height = height * cheight;
1141: dpy_resize(s->ds, s->last_scr_width, s->last_scr_height);
1142: s->last_width = width;
1143: s->last_height = height;
1144: s->last_ch = cheight;
1145: s->last_cw = cw;
1146: full_update = 1;
1147: }
1148: cursor_offset = ((s->cr[0x0e] << 8) | s->cr[0x0f]) - s->start_addr;
1149: if (cursor_offset != s->cursor_offset ||
1150: s->cr[0xa] != s->cursor_start ||
1151: s->cr[0xb] != s->cursor_end) {
1152: /* if the cursor position changed, we update the old and new
1153: chars */
1154: if (s->cursor_offset < CH_ATTR_SIZE)
1155: s->last_ch_attr[s->cursor_offset] = -1;
1156: if (cursor_offset < CH_ATTR_SIZE)
1157: s->last_ch_attr[cursor_offset] = -1;
1158: s->cursor_offset = cursor_offset;
1159: s->cursor_start = s->cr[0xa];
1160: s->cursor_end = s->cr[0xb];
1161: }
1162: cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
1163:
1.1.1.3 root 1164: depth_index = get_depth_index(s->ds);
1.1 root 1165: if (cw == 16)
1166: vga_draw_glyph8 = vga_draw_glyph16_table[depth_index];
1167: else
1168: vga_draw_glyph8 = vga_draw_glyph8_table[depth_index];
1169: vga_draw_glyph9 = vga_draw_glyph9_table[depth_index];
1170:
1171: dest = s->ds->data;
1172: linesize = s->ds->linesize;
1173: ch_attr_ptr = s->last_ch_attr;
1174: for(cy = 0; cy < height; cy++) {
1175: d1 = dest;
1176: src = s1;
1177: cx_min = width;
1178: cx_max = -1;
1179: for(cx = 0; cx < width; cx++) {
1180: ch_attr = *(uint16_t *)src;
1181: if (full_update || ch_attr != *ch_attr_ptr) {
1182: if (cx < cx_min)
1183: cx_min = cx;
1184: if (cx > cx_max)
1185: cx_max = cx;
1186: *ch_attr_ptr = ch_attr;
1187: #ifdef WORDS_BIGENDIAN
1188: ch = ch_attr >> 8;
1189: cattr = ch_attr & 0xff;
1190: #else
1191: ch = ch_attr & 0xff;
1192: cattr = ch_attr >> 8;
1193: #endif
1194: font_ptr = font_base[(cattr >> 3) & 1];
1195: font_ptr += 32 * 4 * ch;
1196: bgcol = palette[cattr >> 4];
1197: fgcol = palette[cattr & 0x0f];
1198: if (cw != 9) {
1199: vga_draw_glyph8(d1, linesize,
1200: font_ptr, cheight, fgcol, bgcol);
1201: } else {
1202: dup9 = 0;
1203: if (ch >= 0xb0 && ch <= 0xdf && (s->ar[0x10] & 0x04))
1204: dup9 = 1;
1205: vga_draw_glyph9(d1, linesize,
1206: font_ptr, cheight, fgcol, bgcol, dup9);
1207: }
1208: if (src == cursor_ptr &&
1209: !(s->cr[0x0a] & 0x20)) {
1210: int line_start, line_last, h;
1211: /* draw the cursor */
1212: line_start = s->cr[0x0a] & 0x1f;
1213: line_last = s->cr[0x0b] & 0x1f;
1214: /* XXX: check that */
1215: if (line_last > cheight - 1)
1216: line_last = cheight - 1;
1217: if (line_last >= line_start && line_start < cheight) {
1218: h = line_last - line_start + 1;
1219: d = d1 + linesize * line_start;
1220: if (cw != 9) {
1221: vga_draw_glyph8(d, linesize,
1222: cursor_glyph, h, fgcol, bgcol);
1223: } else {
1224: vga_draw_glyph9(d, linesize,
1225: cursor_glyph, h, fgcol, bgcol, 1);
1226: }
1227: }
1228: }
1229: }
1230: d1 += x_incr;
1231: src += 4;
1232: ch_attr_ptr++;
1233: }
1234: if (cx_max != -1) {
1235: dpy_update(s->ds, cx_min * cw, cy * cheight,
1236: (cx_max - cx_min + 1) * cw, cheight);
1237: }
1238: dest += linesize * cheight;
1239: s1 += line_offset;
1240: }
1241: }
1242:
1243: enum {
1244: VGA_DRAW_LINE2,
1245: VGA_DRAW_LINE2D2,
1246: VGA_DRAW_LINE4,
1247: VGA_DRAW_LINE4D2,
1248: VGA_DRAW_LINE8D2,
1249: VGA_DRAW_LINE8,
1250: VGA_DRAW_LINE15,
1251: VGA_DRAW_LINE16,
1252: VGA_DRAW_LINE24,
1253: VGA_DRAW_LINE32,
1254: VGA_DRAW_LINE_NB,
1255: };
1256:
1.1.1.3 root 1257: static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] = {
1.1 root 1258: vga_draw_line2_8,
1259: vga_draw_line2_16,
1260: vga_draw_line2_16,
1261: vga_draw_line2_32,
1.1.1.3 root 1262: vga_draw_line2_32,
1.1 root 1263:
1264: vga_draw_line2d2_8,
1265: vga_draw_line2d2_16,
1266: vga_draw_line2d2_16,
1267: vga_draw_line2d2_32,
1.1.1.3 root 1268: vga_draw_line2d2_32,
1.1 root 1269:
1270: vga_draw_line4_8,
1271: vga_draw_line4_16,
1272: vga_draw_line4_16,
1273: vga_draw_line4_32,
1.1.1.3 root 1274: vga_draw_line4_32,
1.1 root 1275:
1276: vga_draw_line4d2_8,
1277: vga_draw_line4d2_16,
1278: vga_draw_line4d2_16,
1279: vga_draw_line4d2_32,
1.1.1.3 root 1280: vga_draw_line4d2_32,
1.1 root 1281:
1282: vga_draw_line8d2_8,
1283: vga_draw_line8d2_16,
1284: vga_draw_line8d2_16,
1285: vga_draw_line8d2_32,
1.1.1.3 root 1286: vga_draw_line8d2_32,
1.1 root 1287:
1288: vga_draw_line8_8,
1289: vga_draw_line8_16,
1290: vga_draw_line8_16,
1291: vga_draw_line8_32,
1.1.1.3 root 1292: vga_draw_line8_32,
1.1 root 1293:
1294: vga_draw_line15_8,
1295: vga_draw_line15_15,
1296: vga_draw_line15_16,
1297: vga_draw_line15_32,
1.1.1.3 root 1298: vga_draw_line15_32bgr,
1.1 root 1299:
1300: vga_draw_line16_8,
1301: vga_draw_line16_15,
1302: vga_draw_line16_16,
1303: vga_draw_line16_32,
1.1.1.3 root 1304: vga_draw_line16_32bgr,
1.1 root 1305:
1306: vga_draw_line24_8,
1307: vga_draw_line24_15,
1308: vga_draw_line24_16,
1309: vga_draw_line24_32,
1.1.1.3 root 1310: vga_draw_line24_32bgr,
1.1 root 1311:
1312: vga_draw_line32_8,
1313: vga_draw_line32_15,
1314: vga_draw_line32_16,
1315: vga_draw_line32_32,
1.1.1.3 root 1316: vga_draw_line32_32bgr,
1317: };
1318:
1319: typedef unsigned int rgb_to_pixel_dup_func(unsigned int r, unsigned int g, unsigned b);
1320:
1321: static rgb_to_pixel_dup_func *rgb_to_pixel_dup_table[NB_DEPTHS] = {
1322: rgb_to_pixel8_dup,
1323: rgb_to_pixel15_dup,
1324: rgb_to_pixel16_dup,
1325: rgb_to_pixel32_dup,
1326: rgb_to_pixel32bgr_dup,
1.1 root 1327: };
1328:
1329: static int vga_get_bpp(VGAState *s)
1330: {
1331: int ret;
1332: #ifdef CONFIG_BOCHS_VBE
1333: if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
1334: ret = s->vbe_regs[VBE_DISPI_INDEX_BPP];
1335: } else
1336: #endif
1337: {
1338: ret = 0;
1339: }
1340: return ret;
1341: }
1342:
1343: static void vga_get_resolution(VGAState *s, int *pwidth, int *pheight)
1344: {
1345: int width, height;
1346:
1.1.1.3 root 1347: #ifdef CONFIG_BOCHS_VBE
1348: if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
1349: width = s->vbe_regs[VBE_DISPI_INDEX_XRES];
1350: height = s->vbe_regs[VBE_DISPI_INDEX_YRES];
1351: } else
1352: #endif
1353: {
1354: width = (s->cr[0x01] + 1) * 8;
1355: height = s->cr[0x12] |
1356: ((s->cr[0x07] & 0x02) << 7) |
1357: ((s->cr[0x07] & 0x40) << 3);
1358: height = (height + 1);
1359: }
1.1 root 1360: *pwidth = width;
1361: *pheight = height;
1362: }
1363:
1364: void vga_invalidate_scanlines(VGAState *s, int y1, int y2)
1365: {
1366: int y;
1367: if (y1 >= VGA_MAX_HEIGHT)
1368: return;
1369: if (y2 >= VGA_MAX_HEIGHT)
1370: y2 = VGA_MAX_HEIGHT;
1371: for(y = y1; y < y2; y++) {
1372: s->invalidated_y_table[y >> 5] |= 1 << (y & 0x1f);
1373: }
1374: }
1375:
1376: /*
1377: * graphic modes
1378: */
1379: static void vga_draw_graphic(VGAState *s, int full_update)
1380: {
1381: int y1, y, update, page_min, page_max, linesize, y_start, double_scan, mask;
1382: int width, height, shift_control, line_offset, page0, page1, bwidth;
1383: int disp_width, multi_scan, multi_run;
1384: uint8_t *d;
1385: uint32_t v, addr1, addr;
1386: vga_draw_line_func *vga_draw_line;
1387:
1388: full_update |= update_basic_params(s);
1389:
1390: s->get_resolution(s, &width, &height);
1391: disp_width = width;
1392:
1393: shift_control = (s->gr[0x05] >> 5) & 3;
1394: double_scan = (s->cr[0x09] >> 7);
1395: if (shift_control != 1) {
1396: multi_scan = (((s->cr[0x09] & 0x1f) + 1) << double_scan) - 1;
1397: } else {
1398: /* in CGA modes, multi_scan is ignored */
1399: /* XXX: is it correct ? */
1400: multi_scan = double_scan;
1401: }
1402: multi_run = multi_scan;
1403: if (shift_control != s->shift_control ||
1404: double_scan != s->double_scan) {
1405: full_update = 1;
1406: s->shift_control = shift_control;
1407: s->double_scan = double_scan;
1408: }
1409:
1410: if (shift_control == 0) {
1411: full_update |= update_palette16(s);
1412: if (s->sr[0x01] & 8) {
1413: v = VGA_DRAW_LINE4D2;
1414: disp_width <<= 1;
1415: } else {
1416: v = VGA_DRAW_LINE4;
1417: }
1418: } else if (shift_control == 1) {
1419: full_update |= update_palette16(s);
1420: if (s->sr[0x01] & 8) {
1421: v = VGA_DRAW_LINE2D2;
1422: disp_width <<= 1;
1423: } else {
1424: v = VGA_DRAW_LINE2;
1425: }
1426: } else {
1427: switch(s->get_bpp(s)) {
1428: default:
1429: case 0:
1430: full_update |= update_palette256(s);
1431: v = VGA_DRAW_LINE8D2;
1432: break;
1433: case 8:
1434: full_update |= update_palette256(s);
1435: v = VGA_DRAW_LINE8;
1436: break;
1437: case 15:
1438: v = VGA_DRAW_LINE15;
1439: break;
1440: case 16:
1441: v = VGA_DRAW_LINE16;
1442: break;
1443: case 24:
1444: v = VGA_DRAW_LINE24;
1445: break;
1446: case 32:
1447: v = VGA_DRAW_LINE32;
1448: break;
1449: }
1450: }
1.1.1.3 root 1451: vga_draw_line = vga_draw_line_table[v * NB_DEPTHS + get_depth_index(s->ds)];
1.1 root 1452:
1453: if (disp_width != s->last_width ||
1454: height != s->last_height) {
1455: dpy_resize(s->ds, disp_width, height);
1456: s->last_scr_width = disp_width;
1457: s->last_scr_height = height;
1458: s->last_width = disp_width;
1459: s->last_height = height;
1460: full_update = 1;
1461: }
1462: if (s->cursor_invalidate)
1463: s->cursor_invalidate(s);
1464:
1465: line_offset = s->line_offset;
1466: #if 0
1467: printf("w=%d h=%d v=%d line_offset=%d cr[0x09]=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=0x%02x\n",
1468: width, height, v, line_offset, s->cr[9], s->cr[0x17], s->line_compare, s->sr[0x01]);
1469: #endif
1470: addr1 = (s->start_addr * 4);
1471: bwidth = width * 4;
1472: y_start = -1;
1473: page_min = 0x7fffffff;
1474: page_max = -1;
1475: d = s->ds->data;
1476: linesize = s->ds->linesize;
1477: y1 = 0;
1478: for(y = 0; y < height; y++) {
1479: addr = addr1;
1480: if (!(s->cr[0x17] & 1)) {
1481: int shift;
1482: /* CGA compatibility handling */
1483: shift = 14 + ((s->cr[0x17] >> 6) & 1);
1484: addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift);
1485: }
1486: if (!(s->cr[0x17] & 2)) {
1487: addr = (addr & ~0x8000) | ((y1 & 2) << 14);
1488: }
1489: page0 = s->vram_offset + (addr & TARGET_PAGE_MASK);
1490: page1 = s->vram_offset + ((addr + bwidth - 1) & TARGET_PAGE_MASK);
1491: update = full_update |
1492: cpu_physical_memory_get_dirty(page0, VGA_DIRTY_FLAG) |
1493: cpu_physical_memory_get_dirty(page1, VGA_DIRTY_FLAG);
1494: if ((page1 - page0) > TARGET_PAGE_SIZE) {
1495: /* if wide line, can use another page */
1496: update |= cpu_physical_memory_get_dirty(page0 + TARGET_PAGE_SIZE,
1497: VGA_DIRTY_FLAG);
1498: }
1499: /* explicit invalidation for the hardware cursor */
1500: update |= (s->invalidated_y_table[y >> 5] >> (y & 0x1f)) & 1;
1501: if (update) {
1502: if (y_start < 0)
1503: y_start = y;
1504: if (page0 < page_min)
1505: page_min = page0;
1506: if (page1 > page_max)
1507: page_max = page1;
1508: vga_draw_line(s, d, s->vram_ptr + addr, width);
1509: if (s->cursor_draw_line)
1510: s->cursor_draw_line(s, d, y);
1511: } else {
1512: if (y_start >= 0) {
1513: /* flush to display */
1514: dpy_update(s->ds, 0, y_start,
1515: disp_width, y - y_start);
1516: y_start = -1;
1517: }
1518: }
1519: if (!multi_run) {
1520: mask = (s->cr[0x17] & 3) ^ 3;
1521: if ((y1 & mask) == mask)
1522: addr1 += line_offset;
1523: y1++;
1524: multi_run = multi_scan;
1525: } else {
1526: multi_run--;
1527: }
1528: /* line compare acts on the displayed lines */
1529: if (y == s->line_compare)
1530: addr1 = 0;
1531: d += linesize;
1532: }
1533: if (y_start >= 0) {
1534: /* flush to display */
1535: dpy_update(s->ds, 0, y_start,
1536: disp_width, y - y_start);
1537: }
1538: /* reset modified pages */
1539: if (page_max != -1) {
1540: cpu_physical_memory_reset_dirty(page_min, page_max + TARGET_PAGE_SIZE,
1541: VGA_DIRTY_FLAG);
1542: }
1543: memset(s->invalidated_y_table, 0, ((height + 31) >> 5) * 4);
1544: }
1545:
1546: static void vga_draw_blank(VGAState *s, int full_update)
1547: {
1548: int i, w, val;
1549: uint8_t *d;
1550:
1551: if (!full_update)
1552: return;
1553: if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
1554: return;
1555: if (s->ds->depth == 8)
1556: val = s->rgb_to_pixel(0, 0, 0);
1557: else
1558: val = 0;
1559: w = s->last_scr_width * ((s->ds->depth + 7) >> 3);
1560: d = s->ds->data;
1561: for(i = 0; i < s->last_scr_height; i++) {
1562: memset(d, val, w);
1563: d += s->ds->linesize;
1564: }
1565: dpy_update(s->ds, 0, 0,
1566: s->last_scr_width, s->last_scr_height);
1567: }
1568:
1569: #define GMODE_TEXT 0
1570: #define GMODE_GRAPH 1
1571: #define GMODE_BLANK 2
1572:
1.1.1.2 root 1573: static void vga_update_display(void *opaque)
1.1 root 1574: {
1.1.1.2 root 1575: VGAState *s = (VGAState *)opaque;
1.1 root 1576: int full_update, graphic_mode;
1577:
1578: if (s->ds->depth == 0) {
1579: /* nothing to do */
1580: } else {
1.1.1.3 root 1581: s->rgb_to_pixel =
1582: rgb_to_pixel_dup_table[get_depth_index(s->ds)];
1.1 root 1583:
1584: full_update = 0;
1585: if (!(s->ar_index & 0x20)) {
1586: graphic_mode = GMODE_BLANK;
1587: } else {
1588: graphic_mode = s->gr[6] & 1;
1589: }
1590: if (graphic_mode != s->graphic_mode) {
1591: s->graphic_mode = graphic_mode;
1592: full_update = 1;
1593: }
1594: switch(graphic_mode) {
1595: case GMODE_TEXT:
1596: vga_draw_text(s, full_update);
1597: break;
1598: case GMODE_GRAPH:
1599: vga_draw_graphic(s, full_update);
1600: break;
1601: case GMODE_BLANK:
1602: default:
1603: vga_draw_blank(s, full_update);
1604: break;
1605: }
1606: }
1607: }
1608:
1609: /* force a full display refresh */
1.1.1.2 root 1610: static void vga_invalidate_display(void *opaque)
1.1 root 1611: {
1.1.1.2 root 1612: VGAState *s = (VGAState *)opaque;
1.1 root 1613:
1614: s->last_width = -1;
1615: s->last_height = -1;
1616: }
1617:
1618: static void vga_reset(VGAState *s)
1619: {
1620: memset(s, 0, sizeof(VGAState));
1621: s->graphic_mode = -1; /* force full update */
1622: }
1623:
1624: static CPUReadMemoryFunc *vga_mem_read[3] = {
1625: vga_mem_readb,
1626: vga_mem_readw,
1627: vga_mem_readl,
1628: };
1629:
1630: static CPUWriteMemoryFunc *vga_mem_write[3] = {
1631: vga_mem_writeb,
1632: vga_mem_writew,
1633: vga_mem_writel,
1634: };
1635:
1636: static void vga_save(QEMUFile *f, void *opaque)
1637: {
1638: VGAState *s = opaque;
1639: int i;
1640:
1.1.1.4 ! root 1641: if (s->pci_dev)
! 1642: pci_device_save(s->pci_dev, f);
! 1643:
1.1 root 1644: qemu_put_be32s(f, &s->latch);
1645: qemu_put_8s(f, &s->sr_index);
1646: qemu_put_buffer(f, s->sr, 8);
1647: qemu_put_8s(f, &s->gr_index);
1648: qemu_put_buffer(f, s->gr, 16);
1649: qemu_put_8s(f, &s->ar_index);
1650: qemu_put_buffer(f, s->ar, 21);
1651: qemu_put_be32s(f, &s->ar_flip_flop);
1652: qemu_put_8s(f, &s->cr_index);
1653: qemu_put_buffer(f, s->cr, 256);
1654: qemu_put_8s(f, &s->msr);
1655: qemu_put_8s(f, &s->fcr);
1656: qemu_put_8s(f, &s->st00);
1657: qemu_put_8s(f, &s->st01);
1658:
1659: qemu_put_8s(f, &s->dac_state);
1660: qemu_put_8s(f, &s->dac_sub_index);
1661: qemu_put_8s(f, &s->dac_read_index);
1662: qemu_put_8s(f, &s->dac_write_index);
1663: qemu_put_buffer(f, s->dac_cache, 3);
1664: qemu_put_buffer(f, s->palette, 768);
1665:
1666: qemu_put_be32s(f, &s->bank_offset);
1667: #ifdef CONFIG_BOCHS_VBE
1668: qemu_put_byte(f, 1);
1669: qemu_put_be16s(f, &s->vbe_index);
1670: for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
1671: qemu_put_be16s(f, &s->vbe_regs[i]);
1672: qemu_put_be32s(f, &s->vbe_start_addr);
1673: qemu_put_be32s(f, &s->vbe_line_offset);
1674: qemu_put_be32s(f, &s->vbe_bank_mask);
1675: #else
1676: qemu_put_byte(f, 0);
1677: #endif
1678: }
1679:
1680: static int vga_load(QEMUFile *f, void *opaque, int version_id)
1681: {
1682: VGAState *s = opaque;
1.1.1.4 ! root 1683: int is_vbe, i, ret;
1.1 root 1684:
1.1.1.4 ! root 1685: if (version_id > 2)
1.1 root 1686: return -EINVAL;
1687:
1.1.1.4 ! root 1688: if (s->pci_dev && version_id >= 2) {
! 1689: ret = pci_device_load(s->pci_dev, f);
! 1690: if (ret < 0)
! 1691: return ret;
! 1692: }
! 1693:
1.1 root 1694: qemu_get_be32s(f, &s->latch);
1695: qemu_get_8s(f, &s->sr_index);
1696: qemu_get_buffer(f, s->sr, 8);
1697: qemu_get_8s(f, &s->gr_index);
1698: qemu_get_buffer(f, s->gr, 16);
1699: qemu_get_8s(f, &s->ar_index);
1700: qemu_get_buffer(f, s->ar, 21);
1701: qemu_get_be32s(f, &s->ar_flip_flop);
1702: qemu_get_8s(f, &s->cr_index);
1703: qemu_get_buffer(f, s->cr, 256);
1704: qemu_get_8s(f, &s->msr);
1705: qemu_get_8s(f, &s->fcr);
1706: qemu_get_8s(f, &s->st00);
1707: qemu_get_8s(f, &s->st01);
1708:
1709: qemu_get_8s(f, &s->dac_state);
1710: qemu_get_8s(f, &s->dac_sub_index);
1711: qemu_get_8s(f, &s->dac_read_index);
1712: qemu_get_8s(f, &s->dac_write_index);
1713: qemu_get_buffer(f, s->dac_cache, 3);
1714: qemu_get_buffer(f, s->palette, 768);
1715:
1716: qemu_get_be32s(f, &s->bank_offset);
1717: is_vbe = qemu_get_byte(f);
1718: #ifdef CONFIG_BOCHS_VBE
1719: if (!is_vbe)
1720: return -EINVAL;
1721: qemu_get_be16s(f, &s->vbe_index);
1722: for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
1723: qemu_get_be16s(f, &s->vbe_regs[i]);
1724: qemu_get_be32s(f, &s->vbe_start_addr);
1725: qemu_get_be32s(f, &s->vbe_line_offset);
1726: qemu_get_be32s(f, &s->vbe_bank_mask);
1727: #else
1728: if (is_vbe)
1729: return -EINVAL;
1730: #endif
1731:
1732: /* force refresh */
1733: s->graphic_mode = -1;
1734: return 0;
1735: }
1736:
1.1.1.4 ! root 1737: typedef struct PCIVGAState {
! 1738: PCIDevice dev;
! 1739: VGAState vga_state;
! 1740: } PCIVGAState;
! 1741:
1.1 root 1742: static void vga_map(PCIDevice *pci_dev, int region_num,
1743: uint32_t addr, uint32_t size, int type)
1744: {
1.1.1.4 ! root 1745: PCIVGAState *d = (PCIVGAState *)pci_dev;
! 1746: VGAState *s = &d->vga_state;
1.1 root 1747: if (region_num == PCI_ROM_SLOT) {
1748: cpu_register_physical_memory(addr, s->bios_size, s->bios_offset);
1749: } else {
1750: cpu_register_physical_memory(addr, s->vram_size, s->vram_offset);
1751: }
1752: }
1753:
1754: void vga_common_init(VGAState *s, DisplayState *ds, uint8_t *vga_ram_base,
1755: unsigned long vga_ram_offset, int vga_ram_size)
1756: {
1757: int i, j, v, b;
1758:
1759: for(i = 0;i < 256; i++) {
1760: v = 0;
1761: for(j = 0; j < 8; j++) {
1762: v |= ((i >> j) & 1) << (j * 4);
1763: }
1764: expand4[i] = v;
1765:
1766: v = 0;
1767: for(j = 0; j < 4; j++) {
1768: v |= ((i >> (2 * j)) & 3) << (j * 4);
1769: }
1770: expand2[i] = v;
1771: }
1772: for(i = 0; i < 16; i++) {
1773: v = 0;
1774: for(j = 0; j < 4; j++) {
1775: b = ((i >> j) & 1);
1776: v |= b << (2 * j);
1777: v |= b << (2 * j + 1);
1778: }
1779: expand4to8[i] = v;
1780: }
1781:
1782: vga_reset(s);
1783:
1784: s->vram_ptr = vga_ram_base;
1785: s->vram_offset = vga_ram_offset;
1786: s->vram_size = vga_ram_size;
1787: s->ds = ds;
1788: s->get_bpp = vga_get_bpp;
1789: s->get_offsets = vga_get_offsets;
1790: s->get_resolution = vga_get_resolution;
1.1.1.2 root 1791: graphic_console_init(s->ds, vga_update_display, vga_invalidate_display,
1792: vga_screen_dump, s);
1.1 root 1793: }
1794:
1.1.1.4 ! root 1795: /* used by both ISA and PCI */
! 1796: static void vga_init(VGAState *s)
1.1 root 1797: {
1.1.1.4 ! root 1798: int vga_io_memory;
1.1 root 1799:
1.1.1.4 ! root 1800: register_savevm("vga", 0, 2, vga_save, vga_load, s);
1.1 root 1801:
1802: register_ioport_write(0x3c0, 16, 1, vga_ioport_write, s);
1803:
1804: register_ioport_write(0x3b4, 2, 1, vga_ioport_write, s);
1805: register_ioport_write(0x3d4, 2, 1, vga_ioport_write, s);
1806: register_ioport_write(0x3ba, 1, 1, vga_ioport_write, s);
1807: register_ioport_write(0x3da, 1, 1, vga_ioport_write, s);
1808:
1809: register_ioport_read(0x3c0, 16, 1, vga_ioport_read, s);
1810:
1811: register_ioport_read(0x3b4, 2, 1, vga_ioport_read, s);
1812: register_ioport_read(0x3d4, 2, 1, vga_ioport_read, s);
1813: register_ioport_read(0x3ba, 1, 1, vga_ioport_read, s);
1814: register_ioport_read(0x3da, 1, 1, vga_ioport_read, s);
1815: s->bank_offset = 0;
1816:
1817: #ifdef CONFIG_BOCHS_VBE
1818: s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID0;
1819: s->vbe_bank_mask = ((s->vram_size >> 16) - 1);
1820: #if defined (TARGET_I386)
1821: register_ioport_read(0x1ce, 1, 2, vbe_ioport_read_index, s);
1822: register_ioport_read(0x1cf, 1, 2, vbe_ioport_read_data, s);
1823:
1824: register_ioport_write(0x1ce, 1, 2, vbe_ioport_write_index, s);
1825: register_ioport_write(0x1cf, 1, 2, vbe_ioport_write_data, s);
1826:
1827: /* old Bochs IO ports */
1828: register_ioport_read(0xff80, 1, 2, vbe_ioport_read_index, s);
1829: register_ioport_read(0xff81, 1, 2, vbe_ioport_read_data, s);
1830:
1831: register_ioport_write(0xff80, 1, 2, vbe_ioport_write_index, s);
1832: register_ioport_write(0xff81, 1, 2, vbe_ioport_write_data, s);
1833: #else
1834: register_ioport_read(0x1ce, 1, 2, vbe_ioport_read_index, s);
1835: register_ioport_read(0x1d0, 1, 2, vbe_ioport_read_data, s);
1836:
1837: register_ioport_write(0x1ce, 1, 2, vbe_ioport_write_index, s);
1838: register_ioport_write(0x1d0, 1, 2, vbe_ioport_write_data, s);
1839: #endif
1840: #endif /* CONFIG_BOCHS_VBE */
1841:
1842: vga_io_memory = cpu_register_io_memory(0, vga_mem_read, vga_mem_write, s);
1843: cpu_register_physical_memory(isa_mem_base + 0x000a0000, 0x20000,
1844: vga_io_memory);
1.1.1.4 ! root 1845: }
1.1 root 1846:
1.1.1.4 ! root 1847: int isa_vga_init(DisplayState *ds, uint8_t *vga_ram_base,
! 1848: unsigned long vga_ram_offset, int vga_ram_size)
! 1849: {
! 1850: VGAState *s;
! 1851:
! 1852: s = qemu_mallocz(sizeof(VGAState));
! 1853: if (!s)
! 1854: return -1;
! 1855:
! 1856: vga_common_init(s, ds, vga_ram_base, vga_ram_offset, vga_ram_size);
! 1857: vga_init(s);
1.1 root 1858:
1859: #ifdef CONFIG_BOCHS_VBE
1.1.1.4 ! root 1860: /* XXX: use optimized standard vga accesses */
! 1861: cpu_register_physical_memory(VBE_DISPI_LFB_PHYSICAL_ADDRESS,
! 1862: vga_ram_size, vga_ram_offset);
1.1 root 1863: #endif
1.1.1.4 ! root 1864: return 0;
! 1865: }
! 1866:
! 1867: int pci_vga_init(PCIBus *bus, DisplayState *ds, uint8_t *vga_ram_base,
! 1868: unsigned long vga_ram_offset, int vga_ram_size,
! 1869: unsigned long vga_bios_offset, int vga_bios_size)
! 1870: {
! 1871: PCIVGAState *d;
! 1872: VGAState *s;
! 1873: uint8_t *pci_conf;
! 1874:
! 1875: d = (PCIVGAState *)pci_register_device(bus, "VGA",
! 1876: sizeof(PCIVGAState),
! 1877: -1, NULL, NULL);
! 1878: if (!d)
! 1879: return -1;
! 1880: s = &d->vga_state;
! 1881:
! 1882: vga_common_init(s, ds, vga_ram_base, vga_ram_offset, vga_ram_size);
! 1883: vga_init(s);
! 1884: s->pci_dev = &d->dev;
! 1885:
! 1886: pci_conf = d->dev.config;
! 1887: pci_conf[0x00] = 0x34; // dummy VGA (same as Bochs ID)
! 1888: pci_conf[0x01] = 0x12;
! 1889: pci_conf[0x02] = 0x11;
! 1890: pci_conf[0x03] = 0x11;
! 1891: pci_conf[0x0a] = 0x00; // VGA controller
! 1892: pci_conf[0x0b] = 0x03;
! 1893: pci_conf[0x0e] = 0x00; // header_type
! 1894:
! 1895: /* XXX: vga_ram_size must be a power of two */
! 1896: pci_register_io_region(&d->dev, 0, vga_ram_size,
! 1897: PCI_ADDRESS_SPACE_MEM_PREFETCH, vga_map);
! 1898: if (vga_bios_size != 0) {
! 1899: unsigned int bios_total_size;
! 1900: s->bios_offset = vga_bios_offset;
! 1901: s->bios_size = vga_bios_size;
! 1902: /* must be a power of two */
! 1903: bios_total_size = 1;
! 1904: while (bios_total_size < vga_bios_size)
! 1905: bios_total_size <<= 1;
! 1906: pci_register_io_region(&d->dev, PCI_ROM_SLOT, bios_total_size,
! 1907: PCI_ADDRESS_SPACE_MEM_PREFETCH, vga_map);
1.1 root 1908: }
1909: return 0;
1910: }
1911:
1912: /********************************************************/
1913: /* vga screen dump */
1914:
1915: static int vga_save_w, vga_save_h;
1916:
1917: static void vga_save_dpy_update(DisplayState *s,
1918: int x, int y, int w, int h)
1919: {
1920: }
1921:
1922: static void vga_save_dpy_resize(DisplayState *s, int w, int h)
1923: {
1924: s->linesize = w * 4;
1925: s->data = qemu_malloc(h * s->linesize);
1926: vga_save_w = w;
1927: vga_save_h = h;
1928: }
1929:
1930: static void vga_save_dpy_refresh(DisplayState *s)
1931: {
1932: }
1933:
1934: static int ppm_save(const char *filename, uint8_t *data,
1935: int w, int h, int linesize)
1936: {
1937: FILE *f;
1938: uint8_t *d, *d1;
1939: unsigned int v;
1940: int y, x;
1941:
1942: f = fopen(filename, "wb");
1943: if (!f)
1944: return -1;
1945: fprintf(f, "P6\n%d %d\n%d\n",
1946: w, h, 255);
1947: d1 = data;
1948: for(y = 0; y < h; y++) {
1949: d = d1;
1950: for(x = 0; x < w; x++) {
1951: v = *(uint32_t *)d;
1952: fputc((v >> 16) & 0xff, f);
1953: fputc((v >> 8) & 0xff, f);
1954: fputc((v) & 0xff, f);
1955: d += 4;
1956: }
1957: d1 += linesize;
1958: }
1959: fclose(f);
1960: return 0;
1961: }
1962:
1963: /* save the vga display in a PPM image even if no display is
1964: available */
1.1.1.2 root 1965: static void vga_screen_dump(void *opaque, const char *filename)
1.1 root 1966: {
1.1.1.2 root 1967: VGAState *s = (VGAState *)opaque;
1.1 root 1968: DisplayState *saved_ds, ds1, *ds = &ds1;
1969:
1970: /* XXX: this is a little hackish */
1.1.1.2 root 1971: vga_invalidate_display(s);
1.1 root 1972: saved_ds = s->ds;
1973:
1974: memset(ds, 0, sizeof(DisplayState));
1975: ds->dpy_update = vga_save_dpy_update;
1976: ds->dpy_resize = vga_save_dpy_resize;
1977: ds->dpy_refresh = vga_save_dpy_refresh;
1978: ds->depth = 32;
1979:
1980: s->ds = ds;
1981: s->graphic_mode = -1;
1.1.1.2 root 1982: vga_update_display(s);
1.1 root 1983:
1984: if (ds->data) {
1985: ppm_save(filename, ds->data, vga_save_w, vga_save_h,
1986: s->ds->linesize);
1987: qemu_free(ds->data);
1988: }
1989: s->ds = saved_ds;
1990: }
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.