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1.1 ! root 1: /* ! 2: NetWinder Floating Point Emulator ! 3: (c) Rebel.COM, 1998,1999 ! 4: ! 5: Direct questions, comments to Scott Bambrough <[email protected]> ! 6: ! 7: This program is free software; you can redistribute it and/or modify ! 8: it under the terms of the GNU General Public License as published by ! 9: the Free Software Foundation; either version 2 of the License, or ! 10: (at your option) any later version. ! 11: ! 12: This program is distributed in the hope that it will be useful, ! 13: but WITHOUT ANY WARRANTY; without even the implied warranty of ! 14: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ! 15: GNU General Public License for more details. ! 16: ! 17: You should have received a copy of the GNU General Public License ! 18: along with this program; if not, write to the Free Software ! 19: Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. ! 20: */ ! 21: ! 22: #include "fpa11.h" ! 23: #include "softfloat.h" ! 24: #include "fpopcode.h" ! 25: #include "fpsr.h" ! 26: //#include "fpmodule.h" ! 27: //#include "fpmodule.inl" ! 28: ! 29: const floatx80 floatx80Constant[] = { ! 30: { 0x0000000000000000ULL, 0x0000}, /* extended 0.0 */ ! 31: { 0x8000000000000000ULL, 0x3fff}, /* extended 1.0 */ ! 32: { 0x8000000000000000ULL, 0x4000}, /* extended 2.0 */ ! 33: { 0xc000000000000000ULL, 0x4000}, /* extended 3.0 */ ! 34: { 0x8000000000000000ULL, 0x4001}, /* extended 4.0 */ ! 35: { 0xa000000000000000ULL, 0x4001}, /* extended 5.0 */ ! 36: { 0x8000000000000000ULL, 0x3ffe}, /* extended 0.5 */ ! 37: { 0xa000000000000000ULL, 0x4002} /* extended 10.0 */ ! 38: }; ! 39: ! 40: const float64 float64Constant[] = { ! 41: 0x0000000000000000ULL, /* double 0.0 */ ! 42: 0x3ff0000000000000ULL, /* double 1.0 */ ! 43: 0x4000000000000000ULL, /* double 2.0 */ ! 44: 0x4008000000000000ULL, /* double 3.0 */ ! 45: 0x4010000000000000ULL, /* double 4.0 */ ! 46: 0x4014000000000000ULL, /* double 5.0 */ ! 47: 0x3fe0000000000000ULL, /* double 0.5 */ ! 48: 0x4024000000000000ULL /* double 10.0 */ ! 49: }; ! 50: ! 51: const float32 float32Constant[] = { ! 52: 0x00000000, /* single 0.0 */ ! 53: 0x3f800000, /* single 1.0 */ ! 54: 0x40000000, /* single 2.0 */ ! 55: 0x40400000, /* single 3.0 */ ! 56: 0x40800000, /* single 4.0 */ ! 57: 0x40a00000, /* single 5.0 */ ! 58: 0x3f000000, /* single 0.5 */ ! 59: 0x41200000 /* single 10.0 */ ! 60: }; ! 61: ! 62: unsigned int getTransferLength(const unsigned int opcode) ! 63: { ! 64: unsigned int nRc; ! 65: ! 66: switch (opcode & MASK_TRANSFER_LENGTH) ! 67: { ! 68: case 0x00000000: nRc = 1; break; /* single precision */ ! 69: case 0x00008000: nRc = 2; break; /* double precision */ ! 70: case 0x00400000: nRc = 3; break; /* extended precision */ ! 71: default: nRc = 0; ! 72: } ! 73: ! 74: return(nRc); ! 75: } ! 76: ! 77: unsigned int getRegisterCount(const unsigned int opcode) ! 78: { ! 79: unsigned int nRc; ! 80: ! 81: switch (opcode & MASK_REGISTER_COUNT) ! 82: { ! 83: case 0x00000000: nRc = 4; break; ! 84: case 0x00008000: nRc = 1; break; ! 85: case 0x00400000: nRc = 2; break; ! 86: case 0x00408000: nRc = 3; break; ! 87: default: nRc = 0; ! 88: } ! 89: ! 90: return(nRc); ! 91: } ! 92: ! 93: unsigned int getRoundingPrecision(const unsigned int opcode) ! 94: { ! 95: unsigned int nRc; ! 96: ! 97: switch (opcode & MASK_ROUNDING_PRECISION) ! 98: { ! 99: case 0x00000000: nRc = 1; break; ! 100: case 0x00000080: nRc = 2; break; ! 101: case 0x00080000: nRc = 3; break; ! 102: default: nRc = 0; ! 103: } ! 104: ! 105: return(nRc); ! 106: } ! 107: ! 108: unsigned int getDestinationSize(const unsigned int opcode) ! 109: { ! 110: unsigned int nRc; ! 111: ! 112: switch (opcode & MASK_DESTINATION_SIZE) ! 113: { ! 114: case 0x00000000: nRc = typeSingle; break; ! 115: case 0x00000080: nRc = typeDouble; break; ! 116: case 0x00080000: nRc = typeExtended; break; ! 117: default: nRc = typeNone; ! 118: } ! 119: ! 120: return(nRc); ! 121: } ! 122: ! 123: /* condition code lookup table ! 124: index into the table is test code: EQ, NE, ... LT, GT, AL, NV ! 125: bit position in short is condition code: NZCV */ ! 126: static const unsigned short aCC[16] = { ! 127: 0xF0F0, // EQ == Z set ! 128: 0x0F0F, // NE ! 129: 0xCCCC, // CS == C set ! 130: 0x3333, // CC ! 131: 0xFF00, // MI == N set ! 132: 0x00FF, // PL ! 133: 0xAAAA, // VS == V set ! 134: 0x5555, // VC ! 135: 0x0C0C, // HI == C set && Z clear ! 136: 0xF3F3, // LS == C clear || Z set ! 137: 0xAA55, // GE == (N==V) ! 138: 0x55AA, // LT == (N!=V) ! 139: 0x0A05, // GT == (!Z && (N==V)) ! 140: 0xF5FA, // LE == (Z || (N!=V)) ! 141: 0xFFFF, // AL always ! 142: 0 // NV ! 143: }; ! 144: ! 145: unsigned int checkCondition(const unsigned int opcode, const unsigned int ccodes) ! 146: { ! 147: return (aCC[opcode>>28] >> (ccodes>>28)) & 1; ! 148: }
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