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1.1 ! root 1: /* ! 2: * ! 3: * modified ! 4: * by Steve M. Gehlbach <[email protected]> ! 5: * ! 6: * Originally from linux/drivers/video/vga16.c by ! 7: * Ben Pfaff <[email protected]> and Petr Vandrovec <[email protected]> ! 8: * Copyright 1999 Ben Pfaff <[email protected]> and Petr Vandrovec <[email protected]> ! 9: * Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm ! 10: * Based on VESA framebuffer (c) 1998 Gerd Knorr <[email protected]> ! 11: * ! 12: */ ! 13: ! 14: #ifndef VGA_H_INCL ! 15: #define VGA_H_INCL 1 ! 16: ! 17: #include "drivers/vga.h" ! 18: ! 19: //#include <cpu/p5/io.h> ! 20: ! 21: #define u8 unsigned char ! 22: #define u16 unsigned short ! 23: #define u32 unsigned int ! 24: #define __u32 u32 ! 25: ! 26: #define VERROR -1 ! 27: #define CHAR_HEIGHT 16 ! 28: #define LINES 25 ! 29: #define COLS 80 ! 30: ! 31: // macros for writing to vga regs ! 32: #define write_crtc(data,addr) outb(addr,CRT_IC); outb(data,CRT_DC) ! 33: #define write_att(data,addr) inb(IS1_RC); inb(0x80); outb(addr,ATT_IW); inb(0x80); outb(data,ATT_IW); inb(0x80) ! 34: #define write_seq(data,addr) outb(addr,SEQ_I); outb(data,SEQ_D) ! 35: #define write_gra(data,addr) outb(addr,GRA_I); outb(data,GRA_D) ! 36: u8 read_seq_b(u16 addr); ! 37: u8 read_gra_b(u16 addr); ! 38: u8 read_crtc_b(u16 addr); ! 39: u8 read_att_b(u16 addr); ! 40: ! 41: ! 42: #ifdef VGA_HARDWARE_FIXUP ! 43: void vga_hardware_fixup(void); ! 44: #else ! 45: #define vga_hardware_fixup() do{} while(0) ! 46: #endif ! 47: ! 48: #define SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ ! 49: #define SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ ! 50: #define SYNC_EXT 4 /* external sync */ ! 51: #define SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ ! 52: #define SYNC_BROADCAST 16 /* broadcast video timings */ ! 53: /* vtotal = 144d/288n/576i => PAL */ ! 54: /* vtotal = 121d/242n/484i => NTSC */ ! 55: ! 56: #define SYNC_ON_GREEN 32 /* sync on green */ ! 57: ! 58: #define VMODE_NONINTERLACED 0 /* non interlaced */ ! 59: #define VMODE_INTERLACED 1 /* interlaced */ ! 60: #define VMODE_DOUBLE 2 /* double scan */ ! 61: #define VMODE_MASK 255 ! 62: ! 63: #define VMODE_YWRAP 256 /* ywrap instead of panning */ ! 64: #define VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ ! 65: #define VMODE_CONUPDATE 512 /* don't update x/yoffset */ ! 66: ! 67: /* VGA data register ports */ ! 68: #define CRT_DC 0x3D5 /* CRT Controller Data Register - color emulation */ ! 69: #define CRT_DM 0x3B5 /* CRT Controller Data Register - mono emulation */ ! 70: #define ATT_R 0x3C1 /* Attribute Controller Data Read Register */ ! 71: #define GRA_D 0x3CF /* Graphics Controller Data Register */ ! 72: #define SEQ_D 0x3C5 /* Sequencer Data Register */ ! 73: ! 74: #define MIS_R 0x3CC // Misc Output Read Register ! 75: #define MIS_W 0x3C2 // Misc Output Write Register ! 76: ! 77: #define IS1_RC 0x3DA /* Input Status Register 1 - color emulation */ ! 78: #define IS1_RM 0x3BA /* Input Status Register 1 - mono emulation */ ! 79: #define PEL_D 0x3C9 /* PEL Data Register */ ! 80: #define PEL_MSK 0x3C6 /* PEL mask register */ ! 81: ! 82: /* EGA-specific registers */ ! 83: #define GRA_E0 0x3CC /* Graphics enable processor 0 */ ! 84: #define GRA_E1 0x3CA /* Graphics enable processor 1 */ ! 85: ! 86: ! 87: /* VGA index register ports */ ! 88: #define CRT_IC 0x3D4 /* CRT Controller Index - color emulation */ ! 89: #define CRT_IM 0x3B4 /* CRT Controller Index - mono emulation */ ! 90: #define ATT_IW 0x3C0 /* Attribute Controller Index & Data Write Register */ ! 91: #define GRA_I 0x3CE /* Graphics Controller Index */ ! 92: #define SEQ_I 0x3C4 /* Sequencer Index */ ! 93: #define PEL_IW 0x3C8 /* PEL Write Index */ ! 94: #define PEL_IR 0x3C7 /* PEL Read Index */ ! 95: #define DAC_REG 0x3C8 /* DAC register */ ! 96: #define DAC_VAL 0x3C9 /* DAC value */ ! 97: ! 98: /* standard VGA indexes max counts */ ! 99: #define CRTC_C 25 /* 25 CRT Controller Registers sequentially set*/ ! 100: // the remainder are not in the par array ! 101: #define ATT_C 21 /* 21 Attribute Controller Registers */ ! 102: #define GRA_C 9 /* 9 Graphics Controller Registers */ ! 103: #define SEQ_C 5 /* 5 Sequencer Registers */ ! 104: #define MIS_C 1 /* 1 Misc Output Register */ ! 105: ! 106: #define CRTC_H_TOTAL 0 ! 107: #define CRTC_H_DISP 1 ! 108: #define CRTC_H_BLANK_START 2 ! 109: #define CRTC_H_BLANK_END 3 ! 110: #define CRTC_H_SYNC_START 4 ! 111: #define CRTC_H_SYNC_END 5 ! 112: #define CRTC_V_TOTAL 6 ! 113: #define CRTC_OVERFLOW 7 ! 114: #define CRTC_PRESET_ROW 8 ! 115: #define CRTC_MAX_SCAN 9 ! 116: #define CRTC_CURSOR_START 0x0A ! 117: #define CRTC_CURSOR_END 0x0B ! 118: #define CRTC_START_HI 0x0C ! 119: #define CRTC_START_LO 0x0D ! 120: #define CRTC_CURSOR_HI 0x0E ! 121: #define CRTC_CURSOR_LO 0x0F ! 122: #define CRTC_V_SYNC_START 0x10 ! 123: #define CRTC_V_SYNC_END 0x11 ! 124: #define CRTC_V_DISP_END 0x12 ! 125: #define CRTC_OFFSET 0x13 ! 126: #define CRTC_UNDERLINE 0x14 ! 127: #define CRTC_V_BLANK_START 0x15 ! 128: #define CRTC_V_BLANK_END 0x16 ! 129: #define CRTC_MODE 0x17 ! 130: #define CRTC_LINE_COMPARE 0x18 ! 131: ! 132: #define ATC_MODE 0x10 ! 133: #define ATC_OVERSCAN 0x11 ! 134: #define ATC_PLANE_ENABLE 0x12 ! 135: #define ATC_PEL 0x13 ! 136: #define ATC_COLOR_PAGE 0x14 ! 137: ! 138: #define SEQ_CLOCK_MODE 0x01 ! 139: #define SEQ_PLANE_WRITE 0x02 ! 140: #define SEQ_CHARACTER_MAP 0x03 ! 141: #define SEQ_MEMORY_MODE 0x04 ! 142: ! 143: #define GDC_SR_VALUE 0x00 ! 144: #define GDC_SR_ENABLE 0x01 ! 145: #define GDC_COMPARE_VALUE 0x02 ! 146: #define GDC_DATA_ROTATE 0x03 ! 147: #define GDC_PLANE_READ 0x04 ! 148: #define GDC_MODE 0x05 ! 149: #define GDC_MISC 0x06 ! 150: #define GDC_COMPARE_MASK 0x07 ! 151: #define GDC_BIT_MASK 0x08 ! 152: ! 153: // text attributes ! 154: #define VGA_ATTR_CLR_RED 0x4 ! 155: #define VGA_ATTR_CLR_GRN 0x2 ! 156: #define VGA_ATTR_CLR_BLU 0x1 ! 157: #define VGA_ATTR_CLR_YEL (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN) ! 158: #define VGA_ATTR_CLR_CYN (VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU) ! 159: #define VGA_ATTR_CLR_MAG (VGA_ATTR_CLR_BLU | VGA_ATTR_CLR_RED) ! 160: #define VGA_ATTR_CLR_BLK 0 ! 161: #define VGA_ATTR_CLR_WHT (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU) ! 162: #define VGA_ATTR_BNK 0x80 ! 163: #define VGA_ATTR_ITN 0x08 ! 164: ! 165: /* ! 166: * vga register parameters ! 167: * these are copied to the ! 168: * registers. ! 169: * ! 170: */ ! 171: struct vga_par { ! 172: u8 crtc[CRTC_C]; ! 173: u8 atc[ATT_C]; ! 174: u8 gdc[GRA_C]; ! 175: u8 seq[SEQ_C]; ! 176: u8 misc; // the misc register, MIS_W ! 177: u8 vss; ! 178: }; ! 179: ! 180: ! 181: /* Interpretation of offset for color fields: All offsets are from the right, ! 182: * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you ! 183: * can use the offset as right argument to <<). A pixel afterwards is a bit ! 184: * stream and is written to video memory as that unmodified. This implies ! 185: * big-endian byte order if bits_per_pixel is greater than 8. ! 186: */ ! 187: struct fb_bitfield { ! 188: __u32 offset; /* beginning of bitfield */ ! 189: __u32 length; /* length of bitfield */ ! 190: __u32 msb_right; /* != 0 : Most significant bit is */ ! 191: /* right */ ! 192: }; ! 193: ! 194: struct screeninfo { ! 195: __u32 xres; /* visible resolution */ ! 196: __u32 yres; ! 197: __u32 xres_virtual; /* virtual resolution */ ! 198: __u32 yres_virtual; ! 199: __u32 xoffset; /* offset from virtual to visible */ ! 200: __u32 yoffset; /* resolution */ ! 201: ! 202: __u32 bits_per_pixel; /* guess what */ ! 203: __u32 grayscale; /* != 0 Graylevels instead of colors */ ! 204: ! 205: struct fb_bitfield red; /* bitfield in fb mem if true color, */ ! 206: struct fb_bitfield green; /* else only length is significant */ ! 207: struct fb_bitfield blue; ! 208: struct fb_bitfield transp; /* transparency */ ! 209: ! 210: __u32 nonstd; /* != 0 Non standard pixel format */ ! 211: ! 212: __u32 activate; /* see FB_ACTIVATE_* */ ! 213: ! 214: __u32 height; /* height of picture in mm */ ! 215: __u32 width; /* width of picture in mm */ ! 216: ! 217: __u32 accel_flags; /* acceleration flags (hints) */ ! 218: ! 219: /* Timing: All values in pixclocks, except pixclock (of course) */ ! 220: __u32 pixclock; /* pixel clock in ps (pico seconds) */ ! 221: __u32 left_margin; /* time from sync to picture */ ! 222: __u32 right_margin; /* time from picture to sync */ ! 223: __u32 upper_margin; /* time from sync to picture */ ! 224: __u32 lower_margin; ! 225: __u32 hsync_len; /* length of horizontal sync */ ! 226: __u32 vsync_len; /* length of vertical sync */ ! 227: __u32 sync; /* sync polarity */ ! 228: __u32 vmode; /* interlaced etc */ ! 229: __u32 reserved[6]; /* Reserved for future compatibility */ ! 230: }; ! 231: #endif
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