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1.1 root 1: /*
2: *
3: * modified
4: * by Steve M. Gehlbach <[email protected]>
5: *
6: * Originally from linux/drivers/video/vga16.c by
7: * Ben Pfaff <[email protected]> and Petr Vandrovec <[email protected]>
8: * Copyright 1999 Ben Pfaff <[email protected]> and Petr Vandrovec <[email protected]>
9: * Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
10: * Based on VESA framebuffer (c) 1998 Gerd Knorr <[email protected]>
11: *
12: */
13:
14: #ifndef VGA_H_INCL
15: #define VGA_H_INCL 1
16:
17: #include "drivers/vga.h"
18:
19: //#include <cpu/p5/io.h>
20:
21: #define u8 unsigned char
22: #define u16 unsigned short
23: #define u32 unsigned int
24: #define __u32 u32
25:
26: #define VERROR -1
27: #define CHAR_HEIGHT 16
28: #define LINES 25
29: #define COLS 80
30:
31: // macros for writing to vga regs
32: #define write_crtc(data,addr) outb(addr,CRT_IC); outb(data,CRT_DC)
33: #define write_att(data,addr) inb(IS1_RC); inb(0x80); outb(addr,ATT_IW); inb(0x80); outb(data,ATT_IW); inb(0x80)
34: #define write_seq(data,addr) outb(addr,SEQ_I); outb(data,SEQ_D)
35: #define write_gra(data,addr) outb(addr,GRA_I); outb(data,GRA_D)
36: u8 read_seq_b(u16 addr);
37: u8 read_gra_b(u16 addr);
38: u8 read_crtc_b(u16 addr);
39: u8 read_att_b(u16 addr);
40:
41:
42: #ifdef VGA_HARDWARE_FIXUP
43: void vga_hardware_fixup(void);
44: #else
45: #define vga_hardware_fixup() do{} while(0)
46: #endif
47:
48: #define SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
49: #define SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
50: #define SYNC_EXT 4 /* external sync */
51: #define SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
52: #define SYNC_BROADCAST 16 /* broadcast video timings */
53: /* vtotal = 144d/288n/576i => PAL */
54: /* vtotal = 121d/242n/484i => NTSC */
55:
56: #define SYNC_ON_GREEN 32 /* sync on green */
57:
58: #define VMODE_NONINTERLACED 0 /* non interlaced */
59: #define VMODE_INTERLACED 1 /* interlaced */
60: #define VMODE_DOUBLE 2 /* double scan */
61: #define VMODE_MASK 255
62:
63: #define VMODE_YWRAP 256 /* ywrap instead of panning */
64: #define VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
65: #define VMODE_CONUPDATE 512 /* don't update x/yoffset */
66:
67: /* VGA data register ports */
68: #define CRT_DC 0x3D5 /* CRT Controller Data Register - color emulation */
69: #define CRT_DM 0x3B5 /* CRT Controller Data Register - mono emulation */
70: #define ATT_R 0x3C1 /* Attribute Controller Data Read Register */
71: #define GRA_D 0x3CF /* Graphics Controller Data Register */
72: #define SEQ_D 0x3C5 /* Sequencer Data Register */
73:
74: #define MIS_R 0x3CC // Misc Output Read Register
75: #define MIS_W 0x3C2 // Misc Output Write Register
76:
77: #define IS1_RC 0x3DA /* Input Status Register 1 - color emulation */
78: #define IS1_RM 0x3BA /* Input Status Register 1 - mono emulation */
79: #define PEL_D 0x3C9 /* PEL Data Register */
80: #define PEL_MSK 0x3C6 /* PEL mask register */
81:
82: /* EGA-specific registers */
83: #define GRA_E0 0x3CC /* Graphics enable processor 0 */
84: #define GRA_E1 0x3CA /* Graphics enable processor 1 */
85:
86:
87: /* VGA index register ports */
88: #define CRT_IC 0x3D4 /* CRT Controller Index - color emulation */
89: #define CRT_IM 0x3B4 /* CRT Controller Index - mono emulation */
90: #define ATT_IW 0x3C0 /* Attribute Controller Index & Data Write Register */
91: #define GRA_I 0x3CE /* Graphics Controller Index */
92: #define SEQ_I 0x3C4 /* Sequencer Index */
93: #define PEL_IW 0x3C8 /* PEL Write Index */
94: #define PEL_IR 0x3C7 /* PEL Read Index */
95: #define DAC_REG 0x3C8 /* DAC register */
96: #define DAC_VAL 0x3C9 /* DAC value */
97:
98: /* standard VGA indexes max counts */
99: #define CRTC_C 25 /* 25 CRT Controller Registers sequentially set*/
100: // the remainder are not in the par array
101: #define ATT_C 21 /* 21 Attribute Controller Registers */
102: #define GRA_C 9 /* 9 Graphics Controller Registers */
103: #define SEQ_C 5 /* 5 Sequencer Registers */
104: #define MIS_C 1 /* 1 Misc Output Register */
105:
106: #define CRTC_H_TOTAL 0
107: #define CRTC_H_DISP 1
108: #define CRTC_H_BLANK_START 2
109: #define CRTC_H_BLANK_END 3
110: #define CRTC_H_SYNC_START 4
111: #define CRTC_H_SYNC_END 5
112: #define CRTC_V_TOTAL 6
113: #define CRTC_OVERFLOW 7
114: #define CRTC_PRESET_ROW 8
115: #define CRTC_MAX_SCAN 9
116: #define CRTC_CURSOR_START 0x0A
117: #define CRTC_CURSOR_END 0x0B
118: #define CRTC_START_HI 0x0C
119: #define CRTC_START_LO 0x0D
120: #define CRTC_CURSOR_HI 0x0E
121: #define CRTC_CURSOR_LO 0x0F
122: #define CRTC_V_SYNC_START 0x10
123: #define CRTC_V_SYNC_END 0x11
124: #define CRTC_V_DISP_END 0x12
125: #define CRTC_OFFSET 0x13
126: #define CRTC_UNDERLINE 0x14
127: #define CRTC_V_BLANK_START 0x15
128: #define CRTC_V_BLANK_END 0x16
129: #define CRTC_MODE 0x17
130: #define CRTC_LINE_COMPARE 0x18
131:
132: #define ATC_MODE 0x10
133: #define ATC_OVERSCAN 0x11
134: #define ATC_PLANE_ENABLE 0x12
135: #define ATC_PEL 0x13
136: #define ATC_COLOR_PAGE 0x14
137:
138: #define SEQ_CLOCK_MODE 0x01
139: #define SEQ_PLANE_WRITE 0x02
140: #define SEQ_CHARACTER_MAP 0x03
141: #define SEQ_MEMORY_MODE 0x04
142:
143: #define GDC_SR_VALUE 0x00
144: #define GDC_SR_ENABLE 0x01
145: #define GDC_COMPARE_VALUE 0x02
146: #define GDC_DATA_ROTATE 0x03
147: #define GDC_PLANE_READ 0x04
148: #define GDC_MODE 0x05
149: #define GDC_MISC 0x06
150: #define GDC_COMPARE_MASK 0x07
151: #define GDC_BIT_MASK 0x08
152:
153: // text attributes
154: #define VGA_ATTR_CLR_RED 0x4
155: #define VGA_ATTR_CLR_GRN 0x2
156: #define VGA_ATTR_CLR_BLU 0x1
157: #define VGA_ATTR_CLR_YEL (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN)
158: #define VGA_ATTR_CLR_CYN (VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)
159: #define VGA_ATTR_CLR_MAG (VGA_ATTR_CLR_BLU | VGA_ATTR_CLR_RED)
160: #define VGA_ATTR_CLR_BLK 0
161: #define VGA_ATTR_CLR_WHT (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)
162: #define VGA_ATTR_BNK 0x80
163: #define VGA_ATTR_ITN 0x08
164:
165: /*
166: * vga register parameters
167: * these are copied to the
168: * registers.
169: *
170: */
171: struct vga_par {
172: u8 crtc[CRTC_C];
173: u8 atc[ATT_C];
174: u8 gdc[GRA_C];
175: u8 seq[SEQ_C];
176: u8 misc; // the misc register, MIS_W
177: u8 vss;
178: };
179:
180:
181: /* Interpretation of offset for color fields: All offsets are from the right,
182: * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
183: * can use the offset as right argument to <<). A pixel afterwards is a bit
184: * stream and is written to video memory as that unmodified. This implies
185: * big-endian byte order if bits_per_pixel is greater than 8.
186: */
187: struct fb_bitfield {
188: __u32 offset; /* beginning of bitfield */
189: __u32 length; /* length of bitfield */
190: __u32 msb_right; /* != 0 : Most significant bit is */
191: /* right */
192: };
193:
194: struct screeninfo {
195: __u32 xres; /* visible resolution */
196: __u32 yres;
197: __u32 xres_virtual; /* virtual resolution */
198: __u32 yres_virtual;
199: __u32 xoffset; /* offset from virtual to visible */
200: __u32 yoffset; /* resolution */
201:
202: __u32 bits_per_pixel; /* guess what */
203: __u32 grayscale; /* != 0 Graylevels instead of colors */
204:
205: struct fb_bitfield red; /* bitfield in fb mem if true color, */
206: struct fb_bitfield green; /* else only length is significant */
207: struct fb_bitfield blue;
208: struct fb_bitfield transp; /* transparency */
209:
210: __u32 nonstd; /* != 0 Non standard pixel format */
211:
212: __u32 activate; /* see FB_ACTIVATE_* */
213:
214: __u32 height; /* height of picture in mm */
215: __u32 width; /* width of picture in mm */
216:
217: __u32 accel_flags; /* acceleration flags (hints) */
218:
219: /* Timing: All values in pixclocks, except pixclock (of course) */
220: __u32 pixclock; /* pixel clock in ps (pico seconds) */
221: __u32 left_margin; /* time from sync to picture */
222: __u32 right_margin; /* time from picture to sync */
223: __u32 upper_margin; /* time from sync to picture */
224: __u32 lower_margin;
225: __u32 hsync_len; /* length of horizontal sync */
226: __u32 vsync_len; /* length of vertical sync */
227: __u32 sync; /* sync polarity */
228: __u32 vmode; /* interlaced etc */
229: __u32 reserved[6]; /* Reserved for future compatibility */
230: };
231: #endif
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