Annotation of qemu/tcg/tcg-opc.h, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Tiny Code Generator for QEMU
                      3:  *
                      4:  * Copyright (c) 2008 Fabrice Bellard
                      5:  *
                      6:  * Permission is hereby granted, free of charge, to any person obtaining a copy
                      7:  * of this software and associated documentation files (the "Software"), to deal
                      8:  * in the Software without restriction, including without limitation the rights
                      9:  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
                     10:  * copies of the Software, and to permit persons to whom the Software is
                     11:  * furnished to do so, subject to the following conditions:
                     12:  *
                     13:  * The above copyright notice and this permission notice shall be included in
                     14:  * all copies or substantial portions of the Software.
                     15:  *
                     16:  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
                     17:  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
                     18:  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
                     19:  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
                     20:  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
                     21:  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
                     22:  * THE SOFTWARE.
                     23:  */
                     24: #ifndef DEF2
                     25: #define DEF2(name, oargs, iargs, cargs, flags) DEF(name, oargs + iargs + cargs, 0)
                     26: #endif
                     27: 
                     28: /* predefined ops */
                     29: DEF2(end, 0, 0, 0, 0) /* must be kept first */
                     30: DEF2(nop, 0, 0, 0, 0)
                     31: DEF2(nop1, 0, 0, 1, 0)
                     32: DEF2(nop2, 0, 0, 2, 0)
                     33: DEF2(nop3, 0, 0, 3, 0)
                     34: DEF2(nopn, 0, 0, 1, 0) /* variable number of parameters */
                     35: 
                     36: DEF2(discard, 1, 0, 0, 0)
                     37: 
                     38: DEF2(set_label, 0, 0, 1, 0)
                     39: DEF2(call, 0, 1, 2, TCG_OPF_SIDE_EFFECTS) /* variable number of parameters */
                     40: DEF2(jmp, 0, 1, 0, TCG_OPF_BB_END | TCG_OPF_SIDE_EFFECTS)
                     41: DEF2(br, 0, 0, 1, TCG_OPF_BB_END | TCG_OPF_SIDE_EFFECTS)
                     42: 
                     43: DEF2(mov_i32, 1, 1, 0, 0)
                     44: DEF2(movi_i32, 1, 0, 1, 0)
                     45: /* load/store */
                     46: DEF2(ld8u_i32, 1, 1, 1, 0)
                     47: DEF2(ld8s_i32, 1, 1, 1, 0)
                     48: DEF2(ld16u_i32, 1, 1, 1, 0)
                     49: DEF2(ld16s_i32, 1, 1, 1, 0)
                     50: DEF2(ld_i32, 1, 1, 1, 0)
                     51: DEF2(st8_i32, 0, 2, 1, TCG_OPF_SIDE_EFFECTS)
                     52: DEF2(st16_i32, 0, 2, 1, TCG_OPF_SIDE_EFFECTS)
                     53: DEF2(st_i32, 0, 2, 1, TCG_OPF_SIDE_EFFECTS)
                     54: /* arith */
                     55: DEF2(add_i32, 1, 2, 0, 0)
                     56: DEF2(sub_i32, 1, 2, 0, 0)
                     57: DEF2(mul_i32, 1, 2, 0, 0)
                     58: #ifdef TCG_TARGET_HAS_div_i32
                     59: DEF2(div_i32, 1, 2, 0, 0)
                     60: DEF2(divu_i32, 1, 2, 0, 0)
                     61: DEF2(rem_i32, 1, 2, 0, 0)
                     62: DEF2(remu_i32, 1, 2, 0, 0)
                     63: #else
                     64: DEF2(div2_i32, 2, 3, 0, 0)
                     65: DEF2(divu2_i32, 2, 3, 0, 0)
                     66: #endif
                     67: DEF2(and_i32, 1, 2, 0, 0)
                     68: DEF2(or_i32, 1, 2, 0, 0)
                     69: DEF2(xor_i32, 1, 2, 0, 0)
                     70: /* shifts */
                     71: DEF2(shl_i32, 1, 2, 0, 0)
                     72: DEF2(shr_i32, 1, 2, 0, 0)
                     73: DEF2(sar_i32, 1, 2, 0, 0)
                     74: 
                     75: DEF2(brcond_i32, 0, 2, 2, TCG_OPF_BB_END | TCG_OPF_SIDE_EFFECTS)
                     76: #if TCG_TARGET_REG_BITS == 32
                     77: DEF2(add2_i32, 2, 4, 0, 0)
                     78: DEF2(sub2_i32, 2, 4, 0, 0)
                     79: DEF2(brcond2_i32, 0, 4, 2, TCG_OPF_BB_END | TCG_OPF_SIDE_EFFECTS)
                     80: DEF2(mulu2_i32, 2, 2, 0, 0)
                     81: #endif
                     82: #ifdef TCG_TARGET_HAS_ext8s_i32
                     83: DEF2(ext8s_i32, 1, 1, 0, 0)
                     84: #endif
                     85: #ifdef TCG_TARGET_HAS_ext16s_i32
                     86: DEF2(ext16s_i32, 1, 1, 0, 0)
                     87: #endif
                     88: #ifdef TCG_TARGET_HAS_bswap_i32
                     89: DEF2(bswap_i32, 1, 1, 0, 0)
                     90: #endif
                     91: 
                     92: #if TCG_TARGET_REG_BITS == 64
                     93: DEF2(mov_i64, 1, 1, 0, 0)
                     94: DEF2(movi_i64, 1, 0, 1, 0)
                     95: /* load/store */
                     96: DEF2(ld8u_i64, 1, 1, 1, 0)
                     97: DEF2(ld8s_i64, 1, 1, 1, 0)
                     98: DEF2(ld16u_i64, 1, 1, 1, 0)
                     99: DEF2(ld16s_i64, 1, 1, 1, 0)
                    100: DEF2(ld32u_i64, 1, 1, 1, 0)
                    101: DEF2(ld32s_i64, 1, 1, 1, 0)
                    102: DEF2(ld_i64, 1, 1, 1, 0)
                    103: DEF2(st8_i64, 0, 2, 1, TCG_OPF_SIDE_EFFECTS)
                    104: DEF2(st16_i64, 0, 2, 1, TCG_OPF_SIDE_EFFECTS)
                    105: DEF2(st32_i64, 0, 2, 1, TCG_OPF_SIDE_EFFECTS)
                    106: DEF2(st_i64, 0, 2, 1, TCG_OPF_SIDE_EFFECTS)
                    107: /* arith */
                    108: DEF2(add_i64, 1, 2, 0, 0)
                    109: DEF2(sub_i64, 1, 2, 0, 0)
                    110: DEF2(mul_i64, 1, 2, 0, 0)
                    111: #ifdef TCG_TARGET_HAS_div_i64
                    112: DEF2(div_i64, 1, 2, 0, 0)
                    113: DEF2(divu_i64, 1, 2, 0, 0)
                    114: DEF2(rem_i64, 1, 2, 0, 0)
                    115: DEF2(remu_i64, 1, 2, 0, 0)
                    116: #else
                    117: DEF2(div2_i64, 2, 3, 0, 0)
                    118: DEF2(divu2_i64, 2, 3, 0, 0)
                    119: #endif
                    120: DEF2(and_i64, 1, 2, 0, 0)
                    121: DEF2(or_i64, 1, 2, 0, 0)
                    122: DEF2(xor_i64, 1, 2, 0, 0)
                    123: /* shifts */
                    124: DEF2(shl_i64, 1, 2, 0, 0)
                    125: DEF2(shr_i64, 1, 2, 0, 0)
                    126: DEF2(sar_i64, 1, 2, 0, 0)
                    127: 
                    128: DEF2(brcond_i64, 0, 2, 2, TCG_OPF_BB_END | TCG_OPF_SIDE_EFFECTS)
                    129: #ifdef TCG_TARGET_HAS_ext8s_i64
                    130: DEF2(ext8s_i64, 1, 1, 0, 0)
                    131: #endif
                    132: #ifdef TCG_TARGET_HAS_ext16s_i64
                    133: DEF2(ext16s_i64, 1, 1, 0, 0)
                    134: #endif
                    135: #ifdef TCG_TARGET_HAS_ext32s_i64
                    136: DEF2(ext32s_i64, 1, 1, 0, 0)
                    137: #endif
                    138: #ifdef TCG_TARGET_HAS_bswap_i64
                    139: DEF2(bswap_i64, 1, 1, 0, 0)
                    140: #endif
                    141: #endif
                    142: #ifdef TCG_TARGET_HAS_neg_i32
                    143: DEF2(neg_i32, 1, 1, 0, 0)
                    144: #endif
                    145: #ifdef TCG_TARGET_HAS_neg_i64
                    146: DEF2(neg_i64, 1, 1, 0, 0)
                    147: #endif
                    148: 
                    149: /* QEMU specific */
                    150: #if TARGET_LONG_BITS > TCG_TARGET_REG_BITS
                    151: DEF2(debug_insn_start, 0, 0, 2, 0)
                    152: #else
                    153: DEF2(debug_insn_start, 0, 0, 1, 0)
                    154: #endif
                    155: DEF2(exit_tb, 0, 0, 1, TCG_OPF_BB_END | TCG_OPF_SIDE_EFFECTS)
                    156: DEF2(goto_tb, 0, 0, 1, TCG_OPF_BB_END | TCG_OPF_SIDE_EFFECTS)
                    157: /* Note: even if TARGET_LONG_BITS is not defined, the INDEX_op
                    158:    constants must be defined */
                    159: #if TCG_TARGET_REG_BITS == 32
                    160: #if TARGET_LONG_BITS == 32
                    161: DEF2(qemu_ld8u, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    162: #else
                    163: DEF2(qemu_ld8u, 1, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    164: #endif
                    165: #if TARGET_LONG_BITS == 32
                    166: DEF2(qemu_ld8s, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    167: #else
                    168: DEF2(qemu_ld8s, 1, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    169: #endif
                    170: #if TARGET_LONG_BITS == 32
                    171: DEF2(qemu_ld16u, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    172: #else
                    173: DEF2(qemu_ld16u, 1, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    174: #endif
                    175: #if TARGET_LONG_BITS == 32
                    176: DEF2(qemu_ld16s, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    177: #else
                    178: DEF2(qemu_ld16s, 1, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    179: #endif
                    180: #if TARGET_LONG_BITS == 32
                    181: DEF2(qemu_ld32u, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    182: #else
                    183: DEF2(qemu_ld32u, 1, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    184: #endif
                    185: #if TARGET_LONG_BITS == 32
                    186: DEF2(qemu_ld32s, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    187: #else
                    188: DEF2(qemu_ld32s, 1, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    189: #endif
                    190: #if TARGET_LONG_BITS == 32
                    191: DEF2(qemu_ld64, 2, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    192: #else
                    193: DEF2(qemu_ld64, 2, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    194: #endif
                    195: 
                    196: #if TARGET_LONG_BITS == 32
                    197: DEF2(qemu_st8, 0, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    198: #else
                    199: DEF2(qemu_st8, 0, 3, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    200: #endif
                    201: #if TARGET_LONG_BITS == 32
                    202: DEF2(qemu_st16, 0, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    203: #else
                    204: DEF2(qemu_st16, 0, 3, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    205: #endif
                    206: #if TARGET_LONG_BITS == 32
                    207: DEF2(qemu_st32, 0, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    208: #else
                    209: DEF2(qemu_st32, 0, 3, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    210: #endif
                    211: #if TARGET_LONG_BITS == 32
                    212: DEF2(qemu_st64, 0, 3, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    213: #else
                    214: DEF2(qemu_st64, 0, 4, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    215: #endif
                    216: 
                    217: #else /* TCG_TARGET_REG_BITS == 32 */
                    218: 
                    219: DEF2(qemu_ld8u, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    220: DEF2(qemu_ld8s, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    221: DEF2(qemu_ld16u, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    222: DEF2(qemu_ld16s, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    223: DEF2(qemu_ld32u, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    224: DEF2(qemu_ld32s, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    225: DEF2(qemu_ld64, 1, 1, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    226: 
                    227: DEF2(qemu_st8, 0, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    228: DEF2(qemu_st16, 0, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    229: DEF2(qemu_st32, 0, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    230: DEF2(qemu_st64, 0, 2, 1, TCG_OPF_CALL_CLOBBER | TCG_OPF_SIDE_EFFECTS)
                    231: 
                    232: #endif /* TCG_TARGET_REG_BITS != 32 */
                    233: 
                    234: #undef DEF2

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