Annotation of qemu/tcg/tcg.h, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Tiny Code Generator for QEMU
                      3:  *
                      4:  * Copyright (c) 2008 Fabrice Bellard
                      5:  *
                      6:  * Permission is hereby granted, free of charge, to any person obtaining a copy
                      7:  * of this software and associated documentation files (the "Software"), to deal
                      8:  * in the Software without restriction, including without limitation the rights
                      9:  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
                     10:  * copies of the Software, and to permit persons to whom the Software is
                     11:  * furnished to do so, subject to the following conditions:
                     12:  *
                     13:  * The above copyright notice and this permission notice shall be included in
                     14:  * all copies or substantial portions of the Software.
                     15:  *
                     16:  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
                     17:  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
                     18:  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
                     19:  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
                     20:  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
                     21:  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
                     22:  * THE SOFTWARE.
                     23:  */
                     24: #include "tcg-target.h"
                     25: 
                     26: #if TCG_TARGET_REG_BITS == 32
                     27: typedef int32_t tcg_target_long;
                     28: typedef uint32_t tcg_target_ulong;
                     29: #define TCG_PRIlx PRIx32
                     30: #define TCG_PRIld PRId32
                     31: #elif TCG_TARGET_REG_BITS == 64
                     32: typedef int64_t tcg_target_long;
                     33: typedef uint64_t tcg_target_ulong;
                     34: #define TCG_PRIlx PRIx64
                     35: #define TCG_PRIld PRId64
                     36: #else
                     37: #error unsupported
                     38: #endif
                     39: 
                     40: #if TCG_TARGET_NB_REGS <= 32
                     41: typedef uint32_t TCGRegSet;
                     42: #elif TCG_TARGET_NB_REGS <= 64
                     43: typedef uint64_t TCGRegSet;
                     44: #else
                     45: #error unsupported
                     46: #endif
                     47: 
                     48: enum {
                     49: #define DEF(s, n, copy_size) INDEX_op_ ## s,
                     50: #include "tcg-opc.h"
                     51: #undef DEF
                     52:     NB_OPS,
                     53: };
                     54: 
                     55: #define tcg_regset_clear(d) (d) = 0
                     56: #define tcg_regset_set(d, s) (d) = (s)
                     57: #define tcg_regset_set32(d, reg, val32) (d) |= (val32) << (reg)
                     58: #define tcg_regset_set_reg(d, r) (d) |= 1 << (r)
                     59: #define tcg_regset_reset_reg(d, r) (d) &= ~(1 << (r))
                     60: #define tcg_regset_test_reg(d, r) (((d) >> (r)) & 1)
                     61: #define tcg_regset_or(d, a, b) (d) = (a) | (b)
                     62: #define tcg_regset_and(d, a, b) (d) = (a) & (b)
                     63: #define tcg_regset_andnot(d, a, b) (d) = (a) & ~(b)
                     64: #define tcg_regset_not(d, a) (d) = ~(a)
                     65: 
                     66: typedef struct TCGRelocation {
                     67:     struct TCGRelocation *next;
                     68:     int type;
                     69:     uint8_t *ptr;
                     70:     tcg_target_long addend;
                     71: } TCGRelocation; 
                     72: 
                     73: typedef struct TCGLabel {
                     74:     int has_value;
                     75:     union {
                     76:         tcg_target_ulong value;
                     77:         TCGRelocation *first_reloc;
                     78:     } u;
                     79: } TCGLabel;
                     80: 
                     81: typedef struct TCGPool {
                     82:     struct TCGPool *next;
                     83:     int size;
                     84:     uint8_t data[0] __attribute__ ((aligned));
                     85: } TCGPool;
                     86: 
                     87: #define TCG_POOL_CHUNK_SIZE 32768
                     88: 
                     89: #define TCG_MAX_LABELS 512
                     90: 
                     91: #define TCG_MAX_TEMPS 512
                     92: 
                     93: /* when the size of the arguments of a called function is smaller than
                     94:    this value, they are statically allocated in the TB stack frame */
                     95: #define TCG_STATIC_CALL_ARGS_SIZE 128
                     96: 
                     97: typedef int TCGType;
                     98: 
                     99: #define TCG_TYPE_I32 0
                    100: #define TCG_TYPE_I64 1
                    101: #define TCG_TYPE_COUNT 2 /* number of different types */
                    102: 
                    103: #if TCG_TARGET_REG_BITS == 32
                    104: #define TCG_TYPE_PTR TCG_TYPE_I32
                    105: #else
                    106: #define TCG_TYPE_PTR TCG_TYPE_I64
                    107: #endif
                    108: 
                    109: typedef tcg_target_ulong TCGArg;
                    110: 
                    111: /* Define a type and accessor macros for varables.  Using a struct is
                    112:    nice because it gives some level of type safely.  Ideally the compiler
                    113:    be able to see through all this.  However in practice this is not true,
                    114:    expecially on targets with braindamaged ABIs (e.g. i386).
                    115:    We use plain int by default to avoid this runtime overhead.
                    116:    Users of tcg_gen_* don't need to know about any of this, and should
                    117:    treat TCGv as an opaque type.
                    118:    In additon we do typechecking for different types of variables.  TCGv_i32
                    119:    and TCGv_i64 are 32/64-bit variables respectively.  TCGv and TCGv_ptr
                    120:    are aliases for target_ulong and host pointer sized values respectively.
                    121:  */
                    122: 
                    123: //#define DEBUG_TCGV 1
                    124: 
                    125: #ifdef DEBUG_TCGV
                    126: 
                    127: typedef struct
                    128: {
                    129:     int i32;
                    130: } TCGv_i32;
                    131: 
                    132: typedef struct
                    133: {
                    134:     int i64;
                    135: } TCGv_i64;
                    136: 
                    137: #define MAKE_TCGV_I32(i) __extension__                  \
                    138:     ({ TCGv_i32 make_tcgv_tmp = {i}; make_tcgv_tmp;})
                    139: #define MAKE_TCGV_I64(i) __extension__                  \
                    140:     ({ TCGv_i64 make_tcgv_tmp = {i}; make_tcgv_tmp;})
                    141: #define GET_TCGV_I32(t) ((t).i32)
                    142: #define GET_TCGV_I64(t) ((t).i64)
                    143: #if TCG_TARGET_REG_BITS == 32
                    144: #define TCGV_LOW(t) MAKE_TCGV_I32(GET_TCGV_I64(t))
                    145: #define TCGV_HIGH(t) MAKE_TCGV_I32(GET_TCGV_I64(t) + 1)
                    146: #endif
                    147: 
                    148: #else /* !DEBUG_TCGV */
                    149: 
                    150: typedef int TCGv_i32;
                    151: typedef int TCGv_i64;
                    152: #define MAKE_TCGV_I32(x) (x)
                    153: #define MAKE_TCGV_I64(x) (x)
                    154: #define GET_TCGV_I32(t) (t)
                    155: #define GET_TCGV_I64(t) (t)
                    156: #if TCG_TARGET_REG_BITS == 32
                    157: #define TCGV_LOW(t) (t)
                    158: #define TCGV_HIGH(t) ((t) + 1)
                    159: #endif
                    160: 
                    161: #endif /* DEBUG_TCGV */
                    162: 
                    163: /* Dummy definition to avoid compiler warnings.  */
                    164: #define TCGV_UNUSED_I32(x) x = MAKE_TCGV_I32(-1)
                    165: #define TCGV_UNUSED_I64(x) x = MAKE_TCGV_I64(-1)
                    166: 
                    167: /* call flags */
                    168: #define TCG_CALL_TYPE_MASK      0x000f
                    169: #define TCG_CALL_TYPE_STD       0x0000 /* standard C call */
                    170: #define TCG_CALL_TYPE_REGPARM_1 0x0001 /* i386 style regparm call (1 reg) */
                    171: #define TCG_CALL_TYPE_REGPARM_2 0x0002 /* i386 style regparm call (2 regs) */
                    172: #define TCG_CALL_TYPE_REGPARM   0x0003 /* i386 style regparm call (3 regs) */
                    173: /* A pure function only reads its arguments and globals variables and
                    174:    cannot raise exceptions. Hence a call to a pure function can be
                    175:    safely suppressed if the return value is not used. */
                    176: #define TCG_CALL_PURE           0x0010 
                    177: 
                    178: /* used to align parameters */
                    179: #define TCG_CALL_DUMMY_TCGV     MAKE_TCGV_I32(-1)
                    180: #define TCG_CALL_DUMMY_ARG      ((TCGArg)(-1))
                    181: 
                    182: typedef enum {
                    183:     TCG_COND_EQ,
                    184:     TCG_COND_NE,
                    185:     TCG_COND_LT,
                    186:     TCG_COND_GE,
                    187:     TCG_COND_LE,
                    188:     TCG_COND_GT,
                    189:     /* unsigned */
                    190:     TCG_COND_LTU,
                    191:     TCG_COND_GEU,
                    192:     TCG_COND_LEU,
                    193:     TCG_COND_GTU,
                    194: } TCGCond;
                    195: 
                    196: #define TEMP_VAL_DEAD  0
                    197: #define TEMP_VAL_REG   1
                    198: #define TEMP_VAL_MEM   2
                    199: #define TEMP_VAL_CONST 3
                    200: 
                    201: /* XXX: optimize memory layout */
                    202: typedef struct TCGTemp {
                    203:     TCGType base_type;
                    204:     TCGType type;
                    205:     int val_type;
                    206:     int reg;
                    207:     tcg_target_long val;
                    208:     int mem_reg;
                    209:     tcg_target_long mem_offset;
                    210:     unsigned int fixed_reg:1;
                    211:     unsigned int mem_coherent:1;
                    212:     unsigned int mem_allocated:1;
                    213:     unsigned int temp_local:1; /* If true, the temp is saved accross
                    214:                                   basic blocks. Otherwise, it is not
                    215:                                   preserved accross basic blocks. */
                    216:     unsigned int temp_allocated:1; /* never used for code gen */
                    217:     /* index of next free temp of same base type, -1 if end */
                    218:     int next_free_temp;
                    219:     const char *name;
                    220: } TCGTemp;
                    221: 
                    222: typedef struct TCGHelperInfo {
                    223:     tcg_target_ulong func;
                    224:     const char *name;
                    225: } TCGHelperInfo;
                    226: 
                    227: typedef struct TCGContext TCGContext;
                    228: 
                    229: struct TCGContext {
                    230:     uint8_t *pool_cur, *pool_end;
                    231:     TCGPool *pool_first, *pool_current;
                    232:     TCGLabel *labels;
                    233:     int nb_labels;
                    234:     TCGTemp *temps; /* globals first, temps after */
                    235:     int nb_globals;
                    236:     int nb_temps;
                    237:     /* index of free temps, -1 if none */
                    238:     int first_free_temp[TCG_TYPE_COUNT * 2]; 
                    239: 
                    240:     /* goto_tb support */
                    241:     uint8_t *code_buf;
                    242:     unsigned long *tb_next;
                    243:     uint16_t *tb_next_offset;
                    244:     uint16_t *tb_jmp_offset; /* != NULL if USE_DIRECT_JUMP */
                    245: 
                    246:     /* liveness analysis */
                    247:     uint16_t *op_dead_iargs; /* for each operation, each bit tells if the
                    248:                                 corresponding input argument is dead */
                    249:     
                    250:     /* tells in which temporary a given register is. It does not take
                    251:        into account fixed registers */
                    252:     int reg_to_temp[TCG_TARGET_NB_REGS];
                    253:     TCGRegSet reserved_regs;
                    254:     tcg_target_long current_frame_offset;
                    255:     tcg_target_long frame_start;
                    256:     tcg_target_long frame_end;
                    257:     int frame_reg;
                    258: 
                    259:     uint8_t *code_ptr;
                    260:     TCGTemp static_temps[TCG_MAX_TEMPS];
                    261: 
                    262:     TCGHelperInfo *helpers;
                    263:     int nb_helpers;
                    264:     int allocated_helpers;
                    265:     int helpers_sorted;
                    266: 
                    267: #ifdef CONFIG_PROFILER
                    268:     /* profiling info */
                    269:     int64_t tb_count1;
                    270:     int64_t tb_count;
                    271:     int64_t op_count; /* total insn count */
                    272:     int op_count_max; /* max insn per TB */
                    273:     int64_t temp_count;
                    274:     int temp_count_max;
                    275:     int64_t del_op_count;
                    276:     int64_t code_in_len;
                    277:     int64_t code_out_len;
                    278:     int64_t interm_time;
                    279:     int64_t code_time;
                    280:     int64_t la_time;
                    281:     int64_t restore_count;
                    282:     int64_t restore_time;
                    283: #endif
                    284: };
                    285: 
                    286: extern TCGContext tcg_ctx;
                    287: extern uint16_t *gen_opc_ptr;
                    288: extern TCGArg *gen_opparam_ptr;
                    289: extern uint16_t gen_opc_buf[];
                    290: extern TCGArg gen_opparam_buf[];
                    291: 
                    292: /* pool based memory allocation */
                    293: 
                    294: void *tcg_malloc_internal(TCGContext *s, int size);
                    295: void tcg_pool_reset(TCGContext *s);
                    296: void tcg_pool_delete(TCGContext *s);
                    297: 
                    298: static inline void *tcg_malloc(int size)
                    299: {
                    300:     TCGContext *s = &tcg_ctx;
                    301:     uint8_t *ptr, *ptr_end;
                    302:     size = (size + sizeof(long) - 1) & ~(sizeof(long) - 1);
                    303:     ptr = s->pool_cur;
                    304:     ptr_end = ptr + size;
                    305:     if (unlikely(ptr_end > s->pool_end)) {
                    306:         return tcg_malloc_internal(&tcg_ctx, size);
                    307:     } else {
                    308:         s->pool_cur = ptr_end;
                    309:         return ptr;
                    310:     }
                    311: }
                    312: 
                    313: void tcg_context_init(TCGContext *s);
                    314: void tcg_func_start(TCGContext *s);
                    315: 
                    316: int tcg_gen_code(TCGContext *s, uint8_t *gen_code_buf);
                    317: int tcg_gen_code_search_pc(TCGContext *s, uint8_t *gen_code_buf, long offset);
                    318: 
                    319: void tcg_set_frame(TCGContext *s, int reg,
                    320:                    tcg_target_long start, tcg_target_long size);
                    321: 
                    322: TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name);
                    323: TCGv_i32 tcg_global_mem_new_i32(int reg, tcg_target_long offset,
                    324:                                 const char *name);
                    325: TCGv_i32 tcg_temp_new_internal_i32(int temp_local);
                    326: static inline TCGv_i32 tcg_temp_new_i32(void)
                    327: {
                    328:     return tcg_temp_new_internal_i32(0);
                    329: }
                    330: static inline TCGv_i32 tcg_temp_local_new_i32(void)
                    331: {
                    332:     return tcg_temp_new_internal_i32(1);
                    333: }
                    334: void tcg_temp_free_i32(TCGv_i32 arg);
                    335: char *tcg_get_arg_str_i32(TCGContext *s, char *buf, int buf_size, TCGv_i32 arg);
                    336: 
                    337: TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name);
                    338: TCGv_i64 tcg_global_mem_new_i64(int reg, tcg_target_long offset,
                    339:                                 const char *name);
                    340: TCGv_i64 tcg_temp_new_internal_i64(int temp_local);
                    341: static inline TCGv_i64 tcg_temp_new_i64(void)
                    342: {
                    343:     return tcg_temp_new_internal_i64(0);
                    344: }
                    345: static inline TCGv_i64 tcg_temp_local_new_i64(void)
                    346: {
                    347:     return tcg_temp_new_internal_i64(1);
                    348: }
                    349: void tcg_temp_free_i64(TCGv_i64 arg);
                    350: char *tcg_get_arg_str_i64(TCGContext *s, char *buf, int buf_size, TCGv_i64 arg);
                    351: 
                    352: void tcg_dump_info(FILE *f,
                    353:                    int (*cpu_fprintf)(FILE *f, const char *fmt, ...));
                    354: 
                    355: #define TCG_CT_ALIAS  0x80
                    356: #define TCG_CT_IALIAS 0x40
                    357: #define TCG_CT_REG    0x01
                    358: #define TCG_CT_CONST  0x02 /* any constant of register size */
                    359: 
                    360: typedef struct TCGArgConstraint {
                    361:     uint16_t ct;
                    362:     uint8_t alias_index;
                    363:     union {
                    364:         TCGRegSet regs;
                    365:     } u;
                    366: } TCGArgConstraint;
                    367: 
                    368: #define TCG_MAX_OP_ARGS 16
                    369: 
                    370: #define TCG_OPF_BB_END     0x01 /* instruction defines the end of a basic
                    371:                                    block */
                    372: #define TCG_OPF_CALL_CLOBBER 0x02 /* instruction clobbers call registers 
                    373:                                    and potentially update globals. */
                    374: #define TCG_OPF_SIDE_EFFECTS 0x04 /* instruction has side effects : it
                    375:                                      cannot be removed if its output
                    376:                                      are not used */
                    377: 
                    378: typedef struct TCGOpDef {
                    379:     const char *name;
                    380:     uint8_t nb_oargs, nb_iargs, nb_cargs, nb_args;
                    381:     uint8_t flags;
                    382:     uint16_t copy_size;
                    383:     TCGArgConstraint *args_ct;
                    384:     int *sorted_args;
                    385: } TCGOpDef;
                    386:         
                    387: typedef struct TCGTargetOpDef {
                    388:     int op;
                    389:     const char *args_ct_str[TCG_MAX_OP_ARGS];
                    390: } TCGTargetOpDef;
                    391: 
                    392: void tcg_target_init(TCGContext *s);
                    393: void tcg_target_qemu_prologue(TCGContext *s);
                    394: 
                    395: #define tcg_abort() \
                    396: do {\
                    397:     fprintf(stderr, "%s:%d: tcg fatal error\n", __FILE__, __LINE__);\
                    398:     abort();\
                    399: } while (0)
                    400: 
                    401: void tcg_add_target_add_op_defs(const TCGTargetOpDef *tdefs);
                    402: 
                    403: #if TCG_TARGET_REG_BITS == 32
                    404: #define tcg_const_ptr tcg_const_i32
                    405: #define tcg_add_ptr tcg_add_i32
                    406: #define tcg_sub_ptr tcg_sub_i32
                    407: #define TCGv_ptr TCGv_i32
                    408: #define GET_TCGV_PTR GET_TCGV_I32
                    409: #define tcg_global_reg_new_ptr tcg_global_reg_new_i32
                    410: #define tcg_global_mem_new_ptr tcg_global_mem_new_i32
                    411: #define tcg_temp_new_ptr tcg_temp_new_i32
                    412: #define tcg_temp_free_ptr tcg_temp_free_i32
                    413: #else
                    414: #define tcg_const_ptr tcg_const_i64
                    415: #define tcg_add_ptr tcg_add_i64
                    416: #define tcg_sub_ptr tcg_sub_i64
                    417: #define TCGv_ptr TCGv_i64
                    418: #define GET_TCGV_PTR GET_TCGV_I64
                    419: #define tcg_global_reg_new_ptr tcg_global_reg_new_i64
                    420: #define tcg_global_mem_new_ptr tcg_global_mem_new_i64
                    421: #define tcg_temp_new_ptr tcg_temp_new_i64
                    422: #define tcg_temp_free_ptr tcg_temp_free_i64
                    423: #endif
                    424: 
                    425: void tcg_gen_callN(TCGContext *s, TCGv_ptr func, unsigned int flags,
                    426:                    int sizemask, TCGArg ret, int nargs, TCGArg *args);
                    427: 
                    428: void tcg_gen_shifti_i64(TCGv_i64 ret, TCGv_i64 arg1,
                    429:                         int c, int right, int arith);
                    430: 
                    431: /* only used for debugging purposes */
                    432: void tcg_register_helper(void *func, const char *name);
                    433: const char *tcg_helper_get_name(TCGContext *s, void *func);
                    434: void tcg_dump_ops(TCGContext *s, FILE *outfile);
                    435: 
                    436: void dump_ops(const uint16_t *opc_buf, const TCGArg *opparam_buf);
                    437: TCGv_i32 tcg_const_i32(int32_t val);
                    438: TCGv_i64 tcg_const_i64(int64_t val);
                    439: TCGv_i32 tcg_const_local_i32(int32_t val);
                    440: TCGv_i64 tcg_const_local_i64(int64_t val);
                    441: 
                    442: void tcg_out_reloc(TCGContext *s, uint8_t *code_ptr, int type, 
                    443:                    int label_index, long addend);
                    444: const TCGArg *tcg_gen_code_op(TCGContext *s, int opc, const TCGArg *args1,
                    445:                               unsigned int dead_iargs);
                    446: 
                    447: /* tcg-runtime.c */
                    448: int64_t tcg_helper_shl_i64(int64_t arg1, int64_t arg2);
                    449: int64_t tcg_helper_shr_i64(int64_t arg1, int64_t arg2);
                    450: int64_t tcg_helper_sar_i64(int64_t arg1, int64_t arg2);
                    451: int64_t tcg_helper_div_i64(int64_t arg1, int64_t arg2);
                    452: int64_t tcg_helper_rem_i64(int64_t arg1, int64_t arg2);
                    453: uint64_t tcg_helper_divu_i64(uint64_t arg1, uint64_t arg2);
                    454: uint64_t tcg_helper_remu_i64(uint64_t arg1, uint64_t arg2);
                    455: 
                    456: extern uint8_t code_gen_prologue[];
                    457: #if defined(_ARCH_PPC) && !defined(_ARCH_PPC64)
                    458: #define tcg_qemu_tb_exec(tb_ptr) \
                    459:     ((long REGPARM __attribute__ ((longcall)) (*)(void *))code_gen_prologue)(tb_ptr)
                    460: #else
                    461: #define tcg_qemu_tb_exec(tb_ptr) ((long REGPARM (*)(void *))code_gen_prologue)(tb_ptr)
                    462: #endif

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