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1.1 root 1: #include "quakedef.h"
2:
3: void CDAudio_Play(byte track, qboolean looping)
4: {
5: }
6:
7:
8: void CDAudio_Stop(void)
9: {
10: }
11:
12:
13: void CDAudio_Resume(void)
14: {
15: }
16:
17:
18: void CDAudio_Update(void)
19: {
20: }
21:
22:
23: int CDAudio_Init(void)
24: {
25: return 0;
26: }
27:
28:
29: void CDAudio_Shutdown(void)
30: {
31: }
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