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1.1 ! root 1: // d_polyset.c: routines for drawing sets of polygons sharing the same ! 2: // texture (used for Alias models) ! 3: ! 4: #include "quakedef.h" ! 5: #include "r_local.h" ! 6: #include "d_local.h" ! 7: ! 8: // TODO: put in span spilling to shrink list size ! 9: // !!! if this is changed, it must be changed in d_polysa.s too !!! ! 10: #define DPS_MAXSPANS MAXHEIGHT+1 ! 11: // 1 extra for spanpackage that marks end ! 12: ! 13: // !!! if this is changed, it must be changed in asm_draw.h too !!! ! 14: typedef struct { ! 15: void *pdest; ! 16: short *pz; ! 17: int count; ! 18: byte *ptex; ! 19: int sfrac, tfrac, light, zi; ! 20: } spanpackage_t; ! 21: ! 22: typedef struct { ! 23: int isflattop; ! 24: int numleftedges; ! 25: int *pleftedgevert0; ! 26: int *pleftedgevert1; ! 27: int *pleftedgevert2; ! 28: int numrightedges; ! 29: int *prightedgevert0; ! 30: int *prightedgevert1; ! 31: int *prightedgevert2; ! 32: } edgetable; ! 33: ! 34: int r_p0[6], r_p1[6], r_p2[6]; ! 35: ! 36: byte *d_pcolormap; ! 37: ! 38: int d_aflatcolor; ! 39: int d_xdenom; ! 40: ! 41: edgetable *pedgetable; ! 42: ! 43: edgetable edgetables[12] = { ! 44: {0, 1, r_p0, r_p2, NULL, 2, r_p0, r_p1, r_p2 }, ! 45: {0, 2, r_p1, r_p0, r_p2, 1, r_p1, r_p2, NULL}, ! 46: {1, 1, r_p0, r_p2, NULL, 1, r_p1, r_p2, NULL}, ! 47: {0, 1, r_p1, r_p0, NULL, 2, r_p1, r_p2, r_p0 }, ! 48: {0, 2, r_p0, r_p2, r_p1, 1, r_p0, r_p1, NULL}, ! 49: {0, 1, r_p2, r_p1, NULL, 1, r_p2, r_p0, NULL}, ! 50: {0, 1, r_p2, r_p1, NULL, 2, r_p2, r_p0, r_p1 }, ! 51: {0, 2, r_p2, r_p1, r_p0, 1, r_p2, r_p0, NULL}, ! 52: {0, 1, r_p1, r_p0, NULL, 1, r_p1, r_p2, NULL}, ! 53: {1, 1, r_p2, r_p1, NULL, 1, r_p0, r_p1, NULL}, ! 54: {1, 1, r_p1, r_p0, NULL, 1, r_p2, r_p0, NULL}, ! 55: {0, 1, r_p0, r_p2, NULL, 1, r_p0, r_p1, NULL}, ! 56: }; ! 57: ! 58: // FIXME: some of these can become statics ! 59: int a_sstepxfrac, a_tstepxfrac, r_lstepx, a_ststepxwhole; ! 60: int r_sstepx, r_tstepx, r_lstepy, r_sstepy, r_tstepy; ! 61: int r_zistepx, r_zistepy; ! 62: int d_aspancount, d_countextrastep; ! 63: ! 64: spanpackage_t *a_spans; ! 65: spanpackage_t *d_pedgespanpackage; ! 66: static int ystart; ! 67: byte *d_pdest, *d_ptex; ! 68: short *d_pz; ! 69: int d_sfrac, d_tfrac, d_light, d_zi; ! 70: int d_ptexextrastep, d_sfracextrastep; ! 71: int d_tfracextrastep, d_lightextrastep, d_pdestextrastep; ! 72: int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; ! 73: int d_sfracbasestep, d_tfracbasestep; ! 74: int d_ziextrastep, d_zibasestep; ! 75: int d_pzextrastep, d_pzbasestep; ! 76: ! 77: typedef struct { ! 78: int quotient; ! 79: int remainder; ! 80: } adivtab_t; ! 81: ! 82: static adivtab_t adivtab[32*32] = { ! 83: #include "adivtab.h" ! 84: }; ! 85: ! 86: byte *skintable[MAX_LBM_HEIGHT]; ! 87: int skinwidth; ! 88: byte *skinstart; ! 89: ! 90: void D_PolysetDrawSpans8 (spanpackage_t *pspanpackage); ! 91: void D_PolysetCalcGradients (int skinwidth); ! 92: void D_DrawSubdiv (void); ! 93: void D_DrawNonSubdiv (void); ! 94: void D_PolysetRecursiveTriangle (int *p1, int *p2, int *p3); ! 95: void D_PolysetSetEdgeTable (void); ! 96: void D_RasterizeAliasPolySmooth (void); ! 97: void D_PolysetScanLeftEdge (int height); ! 98: ! 99: #if !id386 ! 100: ! 101: /* ! 102: ================ ! 103: D_PolysetDraw ! 104: ================ ! 105: */ ! 106: void D_PolysetDraw (void) ! 107: { ! 108: spanpackage_t spans[DPS_MAXSPANS + 1 + ! 109: ((CACHE_SIZE - 1) / sizeof(spanpackage_t)) + 1]; ! 110: // one extra because of cache line pretouching ! 111: ! 112: a_spans = (spanpackage_t *) ! 113: (((long)&spans[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1)); ! 114: ! 115: if (r_affinetridesc.drawtype) ! 116: { ! 117: D_DrawSubdiv (); ! 118: } ! 119: else ! 120: { ! 121: D_DrawNonSubdiv (); ! 122: } ! 123: } ! 124: ! 125: ! 126: /* ! 127: ================ ! 128: D_PolysetDrawFinalVerts ! 129: ================ ! 130: */ ! 131: void D_PolysetDrawFinalVerts (finalvert_t *fv, int numverts) ! 132: { ! 133: int i, z; ! 134: short *zbuf; ! 135: ! 136: for (i=0 ; i<numverts ; i++, fv++) ! 137: { ! 138: // valid triangle coordinates for filling can include the bottom and ! 139: // right clip edges, due to the fill rule; these shouldn't be drawn ! 140: if ((fv->v[0] < r_refdef.vrectright) && ! 141: (fv->v[1] < r_refdef.vrectbottom)) ! 142: { ! 143: z = fv->v[5]>>16; ! 144: zbuf = zspantable[fv->v[1]] + fv->v[0]; ! 145: if (z >= *zbuf) ! 146: { ! 147: int pix; ! 148: ! 149: *zbuf = z; ! 150: pix = skintable[fv->v[3]>>16][fv->v[2]>>16]; ! 151: pix = ((byte *)acolormap)[pix + (fv->v[4] & 0xFF00) ]; ! 152: d_viewbuffer[d_scantable[fv->v[1]] + fv->v[0]] = pix; ! 153: } ! 154: } ! 155: } ! 156: } ! 157: ! 158: ! 159: /* ! 160: ================ ! 161: D_DrawSubdiv ! 162: ================ ! 163: */ ! 164: void D_DrawSubdiv (void) ! 165: { ! 166: mtriangle_t *ptri; ! 167: finalvert_t *pfv, *index0, *index1, *index2; ! 168: int i; ! 169: int lnumtriangles; ! 170: ! 171: pfv = r_affinetridesc.pfinalverts; ! 172: ptri = r_affinetridesc.ptriangles; ! 173: lnumtriangles = r_affinetridesc.numtriangles; ! 174: ! 175: for (i=0 ; i<lnumtriangles ; i++) ! 176: { ! 177: index0 = pfv + ptri[i].vertindex[0]; ! 178: index1 = pfv + ptri[i].vertindex[1]; ! 179: index2 = pfv + ptri[i].vertindex[2]; ! 180: ! 181: if (((index0->v[1]-index1->v[1]) * ! 182: (index0->v[0]-index2->v[0]) - ! 183: (index0->v[0]-index1->v[0]) * ! 184: (index0->v[1]-index2->v[1])) >= 0) ! 185: { ! 186: continue; ! 187: } ! 188: ! 189: d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00]; ! 190: ! 191: if (ptri[i].facesfront) ! 192: { ! 193: D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v); ! 194: } ! 195: else ! 196: { ! 197: int s0, s1, s2; ! 198: ! 199: s0 = index0->v[2]; ! 200: s1 = index1->v[2]; ! 201: s2 = index2->v[2]; ! 202: ! 203: if (index0->flags & ALIAS_ONSEAM) ! 204: index0->v[2] += r_affinetridesc.seamfixupX16; ! 205: if (index1->flags & ALIAS_ONSEAM) ! 206: index1->v[2] += r_affinetridesc.seamfixupX16; ! 207: if (index2->flags & ALIAS_ONSEAM) ! 208: index2->v[2] += r_affinetridesc.seamfixupX16; ! 209: ! 210: D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v); ! 211: ! 212: index0->v[2] = s0; ! 213: index1->v[2] = s1; ! 214: index2->v[2] = s2; ! 215: } ! 216: } ! 217: } ! 218: ! 219: ! 220: /* ! 221: ================ ! 222: D_DrawNonSubdiv ! 223: ================ ! 224: */ ! 225: void D_DrawNonSubdiv (void) ! 226: { ! 227: mtriangle_t *ptri; ! 228: finalvert_t *pfv, *index0, *index1, *index2; ! 229: int i; ! 230: int lnumtriangles; ! 231: ! 232: pfv = r_affinetridesc.pfinalverts; ! 233: ptri = r_affinetridesc.ptriangles; ! 234: lnumtriangles = r_affinetridesc.numtriangles; ! 235: ! 236: for (i=0 ; i<lnumtriangles ; i++, ptri++) ! 237: { ! 238: index0 = pfv + ptri->vertindex[0]; ! 239: index1 = pfv + ptri->vertindex[1]; ! 240: index2 = pfv + ptri->vertindex[2]; ! 241: ! 242: d_xdenom = (index0->v[1]-index1->v[1]) * ! 243: (index0->v[0]-index2->v[0]) - ! 244: (index0->v[0]-index1->v[0])*(index0->v[1]-index2->v[1]); ! 245: ! 246: if (d_xdenom >= 0) ! 247: { ! 248: continue; ! 249: } ! 250: ! 251: r_p0[0] = index0->v[0]; // u ! 252: r_p0[1] = index0->v[1]; // v ! 253: r_p0[2] = index0->v[2]; // s ! 254: r_p0[3] = index0->v[3]; // t ! 255: r_p0[4] = index0->v[4]; // light ! 256: r_p0[5] = index0->v[5]; // iz ! 257: ! 258: r_p1[0] = index1->v[0]; ! 259: r_p1[1] = index1->v[1]; ! 260: r_p1[2] = index1->v[2]; ! 261: r_p1[3] = index1->v[3]; ! 262: r_p1[4] = index1->v[4]; ! 263: r_p1[5] = index1->v[5]; ! 264: ! 265: r_p2[0] = index2->v[0]; ! 266: r_p2[1] = index2->v[1]; ! 267: r_p2[2] = index2->v[2]; ! 268: r_p2[3] = index2->v[3]; ! 269: r_p2[4] = index2->v[4]; ! 270: r_p2[5] = index2->v[5]; ! 271: ! 272: if (!ptri->facesfront) ! 273: { ! 274: if (index0->flags & ALIAS_ONSEAM) ! 275: r_p0[2] += r_affinetridesc.seamfixupX16; ! 276: if (index1->flags & ALIAS_ONSEAM) ! 277: r_p1[2] += r_affinetridesc.seamfixupX16; ! 278: if (index2->flags & ALIAS_ONSEAM) ! 279: r_p2[2] += r_affinetridesc.seamfixupX16; ! 280: } ! 281: ! 282: D_PolysetSetEdgeTable (); ! 283: D_RasterizeAliasPolySmooth (); ! 284: } ! 285: } ! 286: ! 287: ! 288: /* ! 289: ================ ! 290: D_PolysetRecursiveTriangle ! 291: ================ ! 292: */ ! 293: void D_PolysetRecursiveTriangle (int *lp1, int *lp2, int *lp3) ! 294: { ! 295: int *temp; ! 296: int d; ! 297: int new[6]; ! 298: int z; ! 299: short *zbuf; ! 300: ! 301: d = lp2[0] - lp1[0]; ! 302: if (d < -1 || d > 1) ! 303: goto split; ! 304: d = lp2[1] - lp1[1]; ! 305: if (d < -1 || d > 1) ! 306: goto split; ! 307: ! 308: d = lp3[0] - lp2[0]; ! 309: if (d < -1 || d > 1) ! 310: goto split2; ! 311: d = lp3[1] - lp2[1]; ! 312: if (d < -1 || d > 1) ! 313: goto split2; ! 314: ! 315: d = lp1[0] - lp3[0]; ! 316: if (d < -1 || d > 1) ! 317: goto split3; ! 318: d = lp1[1] - lp3[1]; ! 319: if (d < -1 || d > 1) ! 320: { ! 321: split3: ! 322: temp = lp1; ! 323: lp1 = lp3; ! 324: lp3 = lp2; ! 325: lp2 = temp; ! 326: ! 327: goto split; ! 328: } ! 329: ! 330: return; // entire tri is filled ! 331: ! 332: split2: ! 333: temp = lp1; ! 334: lp1 = lp2; ! 335: lp2 = lp3; ! 336: lp3 = temp; ! 337: ! 338: split: ! 339: // split this edge ! 340: new[0] = (lp1[0] + lp2[0]) >> 1; ! 341: new[1] = (lp1[1] + lp2[1]) >> 1; ! 342: new[2] = (lp1[2] + lp2[2]) >> 1; ! 343: new[3] = (lp1[3] + lp2[3]) >> 1; ! 344: new[5] = (lp1[5] + lp2[5]) >> 1; ! 345: ! 346: // draw the point if splitting a leading edge ! 347: if (lp2[1] > lp1[1]) ! 348: goto nodraw; ! 349: if ((lp2[1] == lp1[1]) && (lp2[0] < lp1[0])) ! 350: goto nodraw; ! 351: ! 352: ! 353: z = new[5]>>16; ! 354: zbuf = zspantable[new[1]] + new[0]; ! 355: if (z >= *zbuf) ! 356: { ! 357: int pix; ! 358: ! 359: *zbuf = z; ! 360: pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]]; ! 361: d_viewbuffer[d_scantable[new[1]] + new[0]] = pix; ! 362: } ! 363: ! 364: nodraw: ! 365: // recursively continue ! 366: D_PolysetRecursiveTriangle (lp3, lp1, new); ! 367: D_PolysetRecursiveTriangle (lp3, new, lp2); ! 368: } ! 369: ! 370: #endif // !id386 ! 371: ! 372: ! 373: /* ! 374: ================ ! 375: D_PolysetUpdateTables ! 376: ================ ! 377: */ ! 378: void D_PolysetUpdateTables (void) ! 379: { ! 380: int i; ! 381: byte *s; ! 382: ! 383: if (r_affinetridesc.skinwidth != skinwidth || ! 384: r_affinetridesc.pskin != skinstart) ! 385: { ! 386: skinwidth = r_affinetridesc.skinwidth; ! 387: skinstart = r_affinetridesc.pskin; ! 388: s = skinstart; ! 389: for (i=0 ; i<MAX_LBM_HEIGHT ; i++, s+=skinwidth) ! 390: skintable[i] = s; ! 391: } ! 392: } ! 393: ! 394: ! 395: #if !id386 ! 396: ! 397: /* ! 398: =================== ! 399: D_PolysetScanLeftEdge ! 400: ==================== ! 401: */ ! 402: void D_PolysetScanLeftEdge (int height) ! 403: { ! 404: ! 405: do ! 406: { ! 407: d_pedgespanpackage->pdest = d_pdest; ! 408: d_pedgespanpackage->pz = d_pz; ! 409: d_pedgespanpackage->count = d_aspancount; ! 410: d_pedgespanpackage->ptex = d_ptex; ! 411: ! 412: d_pedgespanpackage->sfrac = d_sfrac; ! 413: d_pedgespanpackage->tfrac = d_tfrac; ! 414: ! 415: // FIXME: need to clamp l, s, t, at both ends? ! 416: d_pedgespanpackage->light = d_light; ! 417: d_pedgespanpackage->zi = d_zi; ! 418: ! 419: d_pedgespanpackage++; ! 420: ! 421: errorterm += erroradjustup; ! 422: if (errorterm >= 0) ! 423: { ! 424: d_pdest += d_pdestextrastep; ! 425: d_pz += d_pzextrastep; ! 426: d_aspancount += d_countextrastep; ! 427: d_ptex += d_ptexextrastep; ! 428: d_sfrac += d_sfracextrastep; ! 429: d_ptex += d_sfrac >> 16; ! 430: ! 431: d_sfrac &= 0xFFFF; ! 432: d_tfrac += d_tfracextrastep; ! 433: if (d_tfrac & 0x10000) ! 434: { ! 435: d_ptex += r_affinetridesc.skinwidth; ! 436: d_tfrac &= 0xFFFF; ! 437: } ! 438: d_light += d_lightextrastep; ! 439: d_zi += d_ziextrastep; ! 440: errorterm -= erroradjustdown; ! 441: } ! 442: else ! 443: { ! 444: d_pdest += d_pdestbasestep; ! 445: d_pz += d_pzbasestep; ! 446: d_aspancount += ubasestep; ! 447: d_ptex += d_ptexbasestep; ! 448: d_sfrac += d_sfracbasestep; ! 449: d_ptex += d_sfrac >> 16; ! 450: d_sfrac &= 0xFFFF; ! 451: d_tfrac += d_tfracbasestep; ! 452: if (d_tfrac & 0x10000) ! 453: { ! 454: d_ptex += r_affinetridesc.skinwidth; ! 455: d_tfrac &= 0xFFFF; ! 456: } ! 457: d_light += d_lightbasestep; ! 458: d_zi += d_zibasestep; ! 459: } ! 460: } while (--height); ! 461: } ! 462: ! 463: #endif // !id386 ! 464: ! 465: ! 466: /* ! 467: =================== ! 468: D_PolysetSetUpForLineScan ! 469: ==================== ! 470: */ ! 471: void D_PolysetSetUpForLineScan(fixed8_t startvertu, fixed8_t startvertv, ! 472: fixed8_t endvertu, fixed8_t endvertv) ! 473: { ! 474: double dm, dn; ! 475: int tm, tn; ! 476: adivtab_t *ptemp; ! 477: ! 478: // TODO: implement x86 version ! 479: ! 480: errorterm = -1; ! 481: ! 482: tm = endvertu - startvertu; ! 483: tn = endvertv - startvertv; ! 484: ! 485: if (((tm <= 16) && (tm >= -15)) && ! 486: ((tn <= 16) && (tn >= -15))) ! 487: { ! 488: ptemp = &adivtab[((tm+15) << 5) + (tn+15)]; ! 489: ubasestep = ptemp->quotient; ! 490: erroradjustup = ptemp->remainder; ! 491: erroradjustdown = tn; ! 492: } ! 493: else ! 494: { ! 495: dm = (double)tm; ! 496: dn = (double)tn; ! 497: ! 498: FloorDivMod (dm, dn, &ubasestep, &erroradjustup); ! 499: ! 500: erroradjustdown = dn; ! 501: } ! 502: } ! 503: ! 504: ! 505: #if !id386 ! 506: ! 507: /* ! 508: ================ ! 509: D_PolysetCalcGradients ! 510: ================ ! 511: */ ! 512: void D_PolysetCalcGradients (int skinwidth) ! 513: { ! 514: float xstepdenominv, ystepdenominv, t0, t1; ! 515: float p01_minus_p21, p11_minus_p21, p00_minus_p20, p10_minus_p20; ! 516: ! 517: p00_minus_p20 = r_p0[0] - r_p2[0]; ! 518: p01_minus_p21 = r_p0[1] - r_p2[1]; ! 519: p10_minus_p20 = r_p1[0] - r_p2[0]; ! 520: p11_minus_p21 = r_p1[1] - r_p2[1]; ! 521: ! 522: xstepdenominv = 1.0 / (float)d_xdenom; ! 523: ! 524: ystepdenominv = -xstepdenominv; ! 525: ! 526: // ceil () for light so positive steps are exaggerated, negative steps ! 527: // diminished, pushing us away from underflow toward overflow. Underflow is ! 528: // very visible, overflow is very unlikely, because of ambient lighting ! 529: t0 = r_p0[4] - r_p2[4]; ! 530: t1 = r_p1[4] - r_p2[4]; ! 531: r_lstepx = (int) ! 532: ceil((t1 * p01_minus_p21 - t0 * p11_minus_p21) * xstepdenominv); ! 533: r_lstepy = (int) ! 534: ceil((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ystepdenominv); ! 535: ! 536: t0 = r_p0[2] - r_p2[2]; ! 537: t1 = r_p1[2] - r_p2[2]; ! 538: r_sstepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) * ! 539: xstepdenominv); ! 540: r_sstepy = (int)((t1 * p00_minus_p20 - t0* p10_minus_p20) * ! 541: ystepdenominv); ! 542: ! 543: t0 = r_p0[3] - r_p2[3]; ! 544: t1 = r_p1[3] - r_p2[3]; ! 545: r_tstepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) * ! 546: xstepdenominv); ! 547: r_tstepy = (int)((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ! 548: ystepdenominv); ! 549: ! 550: t0 = r_p0[5] - r_p2[5]; ! 551: t1 = r_p1[5] - r_p2[5]; ! 552: r_zistepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) * ! 553: xstepdenominv); ! 554: r_zistepy = (int)((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ! 555: ystepdenominv); ! 556: ! 557: #if id386 ! 558: a_sstepxfrac = r_sstepx << 16; ! 559: a_tstepxfrac = r_tstepx << 16; ! 560: #else ! 561: a_sstepxfrac = r_sstepx & 0xFFFF; ! 562: a_tstepxfrac = r_tstepx & 0xFFFF; ! 563: #endif ! 564: ! 565: a_ststepxwhole = skinwidth * (r_tstepx >> 16) + (r_sstepx >> 16); ! 566: } ! 567: ! 568: #endif // !id386 ! 569: ! 570: ! 571: byte gelmap[256]; ! 572: void InitGel (byte *palette) ! 573: { ! 574: int i; ! 575: int r; ! 576: ! 577: for (i=0 ; i<256 ; i++) ! 578: { ! 579: // r = (palette[i*3]>>4); ! 580: r = (palette[i*3] + palette[i*3+1] + palette[i*3+2])/(16*3); ! 581: gelmap[i] = /* 64 */ 0 + r; ! 582: } ! 583: } ! 584: ! 585: ! 586: #if !id386 ! 587: ! 588: /* ! 589: ================ ! 590: D_PolysetDrawSpans8 ! 591: ================ ! 592: */ ! 593: void D_PolysetDrawSpans8 (spanpackage_t *pspanpackage) ! 594: { ! 595: int lcount; ! 596: byte *lpdest; ! 597: byte *lptex; ! 598: int lsfrac, ltfrac; ! 599: int llight; ! 600: int lzi; ! 601: short *lpz; ! 602: ! 603: do ! 604: { ! 605: lcount = d_aspancount - pspanpackage->count; ! 606: ! 607: errorterm += erroradjustup; ! 608: if (errorterm >= 0) ! 609: { ! 610: d_aspancount += d_countextrastep; ! 611: errorterm -= erroradjustdown; ! 612: } ! 613: else ! 614: { ! 615: d_aspancount += ubasestep; ! 616: } ! 617: ! 618: if (lcount) ! 619: { ! 620: lpdest = pspanpackage->pdest; ! 621: lptex = pspanpackage->ptex; ! 622: lpz = pspanpackage->pz; ! 623: lsfrac = pspanpackage->sfrac; ! 624: ltfrac = pspanpackage->tfrac; ! 625: llight = pspanpackage->light; ! 626: lzi = pspanpackage->zi; ! 627: ! 628: do ! 629: { ! 630: if ((lzi >> 16) >= *lpz) ! 631: { ! 632: *lpdest = ((byte *)acolormap)[*lptex + (llight & 0xFF00)]; ! 633: // gel mapping *lpdest = gelmap[*lpdest]; ! 634: *lpz = lzi >> 16; ! 635: } ! 636: lpdest++; ! 637: lzi += r_zistepx; ! 638: lpz++; ! 639: llight += r_lstepx; ! 640: lptex += a_ststepxwhole; ! 641: lsfrac += a_sstepxfrac; ! 642: lptex += lsfrac >> 16; ! 643: lsfrac &= 0xFFFF; ! 644: ltfrac += a_tstepxfrac; ! 645: if (ltfrac & 0x10000) ! 646: { ! 647: lptex += r_affinetridesc.skinwidth; ! 648: ltfrac &= 0xFFFF; ! 649: } ! 650: } while (--lcount); ! 651: } ! 652: ! 653: pspanpackage++; ! 654: } while (pspanpackage->count != -999999); ! 655: } ! 656: #endif // !id386 ! 657: ! 658: ! 659: /* ! 660: ================ ! 661: D_PolysetFillSpans8 ! 662: ================ ! 663: */ ! 664: void D_PolysetFillSpans8 (spanpackage_t *pspanpackage) ! 665: { ! 666: int color; ! 667: ! 668: // FIXME: do z buffering ! 669: ! 670: color = d_aflatcolor++; ! 671: ! 672: while (1) ! 673: { ! 674: int lcount; ! 675: byte *lpdest; ! 676: ! 677: lcount = pspanpackage->count; ! 678: ! 679: if (lcount == -1) ! 680: return; ! 681: ! 682: if (lcount) ! 683: { ! 684: lpdest = pspanpackage->pdest; ! 685: ! 686: do ! 687: { ! 688: *lpdest++ = color; ! 689: } while (--lcount); ! 690: } ! 691: ! 692: pspanpackage++; ! 693: } ! 694: } ! 695: ! 696: /* ! 697: ================ ! 698: D_RasterizeAliasPolySmooth ! 699: ================ ! 700: */ ! 701: void D_RasterizeAliasPolySmooth (void) ! 702: { ! 703: int initialleftheight, initialrightheight; ! 704: int *plefttop, *prighttop, *pleftbottom, *prightbottom; ! 705: int working_lstepx, originalcount; ! 706: ! 707: plefttop = pedgetable->pleftedgevert0; ! 708: prighttop = pedgetable->prightedgevert0; ! 709: ! 710: pleftbottom = pedgetable->pleftedgevert1; ! 711: prightbottom = pedgetable->prightedgevert1; ! 712: ! 713: initialleftheight = pleftbottom[1] - plefttop[1]; ! 714: initialrightheight = prightbottom[1] - prighttop[1]; ! 715: ! 716: // ! 717: // set the s, t, and light gradients, which are consistent across the triangle ! 718: // because being a triangle, things are affine ! 719: // ! 720: D_PolysetCalcGradients (r_affinetridesc.skinwidth); ! 721: ! 722: // ! 723: // rasterize the polygon ! 724: // ! 725: ! 726: // ! 727: // scan out the top (and possibly only) part of the left edge ! 728: // ! 729: D_PolysetSetUpForLineScan(plefttop[0], plefttop[1], ! 730: pleftbottom[0], pleftbottom[1]); ! 731: ! 732: d_pedgespanpackage = a_spans; ! 733: ! 734: ystart = plefttop[1]; ! 735: d_aspancount = plefttop[0] - prighttop[0]; ! 736: ! 737: d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) + ! 738: (plefttop[3] >> 16) * r_affinetridesc.skinwidth; ! 739: #if id386 ! 740: d_sfrac = (plefttop[2] & 0xFFFF) << 16; ! 741: d_tfrac = (plefttop[3] & 0xFFFF) << 16; ! 742: d_pzbasestep = (d_zwidth + ubasestep) << 1; ! 743: d_pzextrastep = d_pzbasestep + 2; ! 744: #else ! 745: d_sfrac = plefttop[2] & 0xFFFF; ! 746: d_tfrac = plefttop[3] & 0xFFFF; ! 747: d_pzbasestep = d_zwidth + ubasestep; ! 748: d_pzextrastep = d_pzbasestep + 1; ! 749: #endif ! 750: d_light = plefttop[4]; ! 751: d_zi = plefttop[5]; ! 752: ! 753: d_pdestbasestep = screenwidth + ubasestep; ! 754: d_pdestextrastep = d_pdestbasestep + 1; ! 755: d_pdest = (byte *)d_viewbuffer + ! 756: ystart * screenwidth + plefttop[0]; ! 757: d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0]; ! 758: ! 759: // TODO: can reuse partial expressions here ! 760: ! 761: // for negative steps in x along left edge, bias toward overflow rather than ! 762: // underflow (sort of turning the floor () we did in the gradient calcs into ! 763: // ceil (), but plus a little bit) ! 764: if (ubasestep < 0) ! 765: working_lstepx = r_lstepx - 1; ! 766: else ! 767: working_lstepx = r_lstepx; ! 768: ! 769: d_countextrastep = ubasestep + 1; ! 770: d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) + ! 771: ((r_tstepy + r_tstepx * ubasestep) >> 16) * ! 772: r_affinetridesc.skinwidth; ! 773: #if id386 ! 774: d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; ! 775: d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16; ! 776: #else ! 777: d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; ! 778: d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF; ! 779: #endif ! 780: d_lightbasestep = r_lstepy + working_lstepx * ubasestep; ! 781: d_zibasestep = r_zistepy + r_zistepx * ubasestep; ! 782: ! 783: d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) + ! 784: ((r_tstepy + r_tstepx * d_countextrastep) >> 16) * ! 785: r_affinetridesc.skinwidth; ! 786: #if id386 ! 787: d_sfracextrastep = (r_sstepy + r_sstepx*d_countextrastep) << 16; ! 788: d_tfracextrastep = (r_tstepy + r_tstepx*d_countextrastep) << 16; ! 789: #else ! 790: d_sfracextrastep = (r_sstepy + r_sstepx*d_countextrastep) & 0xFFFF; ! 791: d_tfracextrastep = (r_tstepy + r_tstepx*d_countextrastep) & 0xFFFF; ! 792: #endif ! 793: d_lightextrastep = d_lightbasestep + working_lstepx; ! 794: d_ziextrastep = d_zibasestep + r_zistepx; ! 795: ! 796: D_PolysetScanLeftEdge (initialleftheight); ! 797: ! 798: // ! 799: // scan out the bottom part of the left edge, if it exists ! 800: // ! 801: if (pedgetable->numleftedges == 2) ! 802: { ! 803: int height; ! 804: ! 805: plefttop = pleftbottom; ! 806: pleftbottom = pedgetable->pleftedgevert2; ! 807: ! 808: D_PolysetSetUpForLineScan(plefttop[0], plefttop[1], ! 809: pleftbottom[0], pleftbottom[1]); ! 810: ! 811: height = pleftbottom[1] - plefttop[1]; ! 812: ! 813: // TODO: make this a function; modularize this function in general ! 814: ! 815: ystart = plefttop[1]; ! 816: d_aspancount = plefttop[0] - prighttop[0]; ! 817: d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) + ! 818: (plefttop[3] >> 16) * r_affinetridesc.skinwidth; ! 819: d_sfrac = 0; ! 820: d_tfrac = 0; ! 821: d_light = plefttop[4]; ! 822: d_zi = plefttop[5]; ! 823: ! 824: d_pdestbasestep = screenwidth + ubasestep; ! 825: d_pdestextrastep = d_pdestbasestep + 1; ! 826: d_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0]; ! 827: #if id386 ! 828: d_pzbasestep = (d_zwidth + ubasestep) << 1; ! 829: d_pzextrastep = d_pzbasestep + 2; ! 830: #else ! 831: d_pzbasestep = d_zwidth + ubasestep; ! 832: d_pzextrastep = d_pzbasestep + 1; ! 833: #endif ! 834: d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0]; ! 835: ! 836: if (ubasestep < 0) ! 837: working_lstepx = r_lstepx - 1; ! 838: else ! 839: working_lstepx = r_lstepx; ! 840: ! 841: d_countextrastep = ubasestep + 1; ! 842: d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) + ! 843: ((r_tstepy + r_tstepx * ubasestep) >> 16) * ! 844: r_affinetridesc.skinwidth; ! 845: #if id386 ! 846: d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; ! 847: d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16; ! 848: #else ! 849: d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; ! 850: d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF; ! 851: #endif ! 852: d_lightbasestep = r_lstepy + working_lstepx * ubasestep; ! 853: d_zibasestep = r_zistepy + r_zistepx * ubasestep; ! 854: ! 855: d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) + ! 856: ((r_tstepy + r_tstepx * d_countextrastep) >> 16) * ! 857: r_affinetridesc.skinwidth; ! 858: #if id386 ! 859: d_sfracextrastep = ((r_sstepy+r_sstepx*d_countextrastep) & 0xFFFF)<<16; ! 860: d_tfracextrastep = ((r_tstepy+r_tstepx*d_countextrastep) & 0xFFFF)<<16; ! 861: #else ! 862: d_sfracextrastep = (r_sstepy+r_sstepx*d_countextrastep) & 0xFFFF; ! 863: d_tfracextrastep = (r_tstepy+r_tstepx*d_countextrastep) & 0xFFFF; ! 864: #endif ! 865: d_lightextrastep = d_lightbasestep + working_lstepx; ! 866: d_ziextrastep = d_zibasestep + r_zistepx; ! 867: ! 868: D_PolysetScanLeftEdge (height); ! 869: } ! 870: ! 871: // scan out the top (and possibly only) part of the right edge, updating the ! 872: // count field ! 873: d_pedgespanpackage = a_spans; ! 874: ! 875: D_PolysetSetUpForLineScan(prighttop[0], prighttop[1], ! 876: prightbottom[0], prightbottom[1]); ! 877: d_aspancount = 0; ! 878: d_countextrastep = ubasestep + 1; ! 879: originalcount = a_spans[initialrightheight].count; ! 880: a_spans[initialrightheight].count = -999999; // mark end of the spanpackages ! 881: D_PolysetDrawSpans8 (a_spans); ! 882: ! 883: // scan out the bottom part of the right edge, if it exists ! 884: if (pedgetable->numrightedges == 2) ! 885: { ! 886: int height; ! 887: spanpackage_t *pstart; ! 888: ! 889: pstart = a_spans + initialrightheight; ! 890: pstart->count = originalcount; ! 891: ! 892: d_aspancount = prightbottom[0] - prighttop[0]; ! 893: ! 894: prighttop = prightbottom; ! 895: prightbottom = pedgetable->prightedgevert2; ! 896: ! 897: height = prightbottom[1] - prighttop[1]; ! 898: ! 899: D_PolysetSetUpForLineScan(prighttop[0], prighttop[1], ! 900: prightbottom[0], prightbottom[1]); ! 901: ! 902: d_countextrastep = ubasestep + 1; ! 903: a_spans[initialrightheight + height].count = -999999; ! 904: // mark end of the spanpackages ! 905: D_PolysetDrawSpans8 (pstart); ! 906: } ! 907: } ! 908: ! 909: ! 910: /* ! 911: ================ ! 912: D_PolysetSetEdgeTable ! 913: ================ ! 914: */ ! 915: void D_PolysetSetEdgeTable (void) ! 916: { ! 917: int edgetableindex; ! 918: ! 919: edgetableindex = 0; // assume the vertices are already in ! 920: // top to bottom order ! 921: ! 922: // ! 923: // determine which edges are right & left, and the order in which ! 924: // to rasterize them ! 925: // ! 926: if (r_p0[1] >= r_p1[1]) ! 927: { ! 928: if (r_p0[1] == r_p1[1]) ! 929: { ! 930: if (r_p0[1] < r_p2[1]) ! 931: pedgetable = &edgetables[2]; ! 932: else ! 933: pedgetable = &edgetables[5]; ! 934: ! 935: return; ! 936: } ! 937: else ! 938: { ! 939: edgetableindex = 1; ! 940: } ! 941: } ! 942: ! 943: if (r_p0[1] == r_p2[1]) ! 944: { ! 945: if (edgetableindex) ! 946: pedgetable = &edgetables[8]; ! 947: else ! 948: pedgetable = &edgetables[9]; ! 949: ! 950: return; ! 951: } ! 952: else if (r_p1[1] == r_p2[1]) ! 953: { ! 954: if (edgetableindex) ! 955: pedgetable = &edgetables[10]; ! 956: else ! 957: pedgetable = &edgetables[11]; ! 958: ! 959: return; ! 960: } ! 961: ! 962: if (r_p0[1] > r_p2[1]) ! 963: edgetableindex += 2; ! 964: ! 965: if (r_p1[1] > r_p2[1]) ! 966: edgetableindex += 4; ! 967: ! 968: pedgetable = &edgetables[edgetableindex]; ! 969: } ! 970: ! 971: ! 972: #if 0 ! 973: ! 974: void D_PolysetRecursiveDrawLine (int *lp1, int *lp2) ! 975: { ! 976: int d; ! 977: int new[6]; ! 978: int ofs; ! 979: ! 980: d = lp2[0] - lp1[0]; ! 981: if (d < -1 || d > 1) ! 982: goto split; ! 983: d = lp2[1] - lp1[1]; ! 984: if (d < -1 || d > 1) ! 985: goto split; ! 986: ! 987: return; // line is completed ! 988: ! 989: split: ! 990: // split this edge ! 991: new[0] = (lp1[0] + lp2[0]) >> 1; ! 992: new[1] = (lp1[1] + lp2[1]) >> 1; ! 993: new[5] = (lp1[5] + lp2[5]) >> 1; ! 994: new[2] = (lp1[2] + lp2[2]) >> 1; ! 995: new[3] = (lp1[3] + lp2[3]) >> 1; ! 996: new[4] = (lp1[4] + lp2[4]) >> 1; ! 997: ! 998: // draw the point ! 999: ofs = d_scantable[new[1]] + new[0]; ! 1000: if (new[5] > d_pzbuffer[ofs]) ! 1001: { ! 1002: int pix; ! 1003: ! 1004: d_pzbuffer[ofs] = new[5]; ! 1005: pix = skintable[new[3]>>16][new[2]>>16]; ! 1006: // pix = ((byte *)acolormap)[pix + (new[4] & 0xFF00)]; ! 1007: d_viewbuffer[ofs] = pix; ! 1008: } ! 1009: ! 1010: // recursively continue ! 1011: D_PolysetRecursiveDrawLine (lp1, new); ! 1012: D_PolysetRecursiveDrawLine (new, lp2); ! 1013: } ! 1014: ! 1015: void D_PolysetRecursiveTriangle2 (int *lp1, int *lp2, int *lp3) ! 1016: { ! 1017: int d; ! 1018: int new[4]; ! 1019: ! 1020: d = lp2[0] - lp1[0]; ! 1021: if (d < -1 || d > 1) ! 1022: goto split; ! 1023: d = lp2[1] - lp1[1]; ! 1024: if (d < -1 || d > 1) ! 1025: goto split; ! 1026: return; ! 1027: ! 1028: split: ! 1029: // split this edge ! 1030: new[0] = (lp1[0] + lp2[0]) >> 1; ! 1031: new[1] = (lp1[1] + lp2[1]) >> 1; ! 1032: new[5] = (lp1[5] + lp2[5]) >> 1; ! 1033: new[2] = (lp1[2] + lp2[2]) >> 1; ! 1034: new[3] = (lp1[3] + lp2[3]) >> 1; ! 1035: new[4] = (lp1[4] + lp2[4]) >> 1; ! 1036: ! 1037: D_PolysetRecursiveDrawLine (new, lp3); ! 1038: ! 1039: // recursively continue ! 1040: D_PolysetRecursiveTriangle (lp1, new, lp3); ! 1041: D_PolysetRecursiveTriangle (new, lp2, lp3); ! 1042: } ! 1043: ! 1044: #endif ! 1045:
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