Annotation of quake1/dmasim_1.c, revision 1.1

1.1     ! root        1: 
        !             2: void I_InitDMASound(void)
        !             3: {
        !             4: 
        !             5: }
        !             6: 
        !             7: void I_SubmitDMABuffer(void *buffer, int size)
        !             8: {
        !             9:        sleep(1);
        !            10: }
        !            11: 
        !            12: void I_ShutdownDMASound(void)
        !            13: {
        !            14: }
        !            15: 

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