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1.1 ! root 1: ! 2: void I_InitDMASound(void) ! 3: { ! 4: ! 5: } ! 6: ! 7: void I_SubmitDMABuffer(void *buffer, int size) ! 8: { ! 9: sleep(1); ! 10: } ! 11: ! 12: void I_ShutdownDMASound(void) ! 13: { ! 14: } ! 15:
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