Annotation of quake1/dmasim~3.c, revision 1.1.1.1

1.1       root        1: 
                      2: void I_InitDMASound(void)
                      3: {
                      4: 
                      5: }
                      6: 
                      7: void I_SubmitDMABuffer(void *buffer, int size)
                      8: {
                      9:        sleep(1);
                     10: }
                     11: 
                     12: void I_ShutdownDMASound(void)
                     13: {
                     14: }
                     15: 

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