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1.1 root 1:
2: void I_InitDMASound(void)
3: {
4:
5: }
6:
7: void I_SubmitDMABuffer(void *buffer, int size)
8: {
9: sleep(1);
10: }
11:
12: void I_ShutdownDMASound(void)
13: {
14: }
15:
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