Annotation of quake1/draw.h, revision 1.1.1.2

1.1       root        1: 
                      2: // draw.h -- these are the only functions outside the refresh allowed
                      3: // to touch the vid buffer
                      4: 
                      5: extern qpic_t          *draw_disc;     // also used on sbar
                      6: 
                      7: void Draw_Init (void);
                      8: void Draw_Character (int x, int y, int num);
                      9: void Draw_DebugChar (char num);
                     10: void Draw_Pic (int x, int y, qpic_t *pic);
                     11: void Draw_TransPic (int x, int y, qpic_t *pic);
                     12: void Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte *translation);
                     13: void Draw_ConsoleBackground (int lines);
                     14: void Draw_BeginDisc (void);
                     15: void Draw_EndDisc (void);
                     16: void Draw_TileClear (int x, int y, int w, int h);
                     17: void Draw_Fill (int x, int y, int w, int h, int c);
                     18: void Draw_FadeScreen (void);
                     19: void Draw_String (int x, int y, char *str);
1.1.1.2 ! root       20: qpic_t *Draw_PicFromWad (char *name);
        !            21: qpic_t *Draw_CachePic (char *path);

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