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1.1 ! root 1: ! 2: // ! 3: // these are the key numbers that should be passed to Key_Event ! 4: // ! 5: #define K_TAB 9 ! 6: #define K_ENTER 13 ! 7: #define K_ESCAPE 27 ! 8: #define K_SPACE 32 ! 9: ! 10: // normal keys should be passed as lowercased ascii ! 11: ! 12: #define K_BACKSPACE 127 ! 13: #define K_UPARROW 128 ! 14: #define K_DOWNARROW 129 ! 15: #define K_LEFTARROW 130 ! 16: #define K_RIGHTARROW 131 ! 17: ! 18: #define K_ALT 132 ! 19: #define K_CTRL 133 ! 20: #define K_SHIFT 134 ! 21: #define K_F1 135 ! 22: #define K_F2 136 ! 23: #define K_F3 137 ! 24: #define K_F4 138 ! 25: #define K_F5 139 ! 26: #define K_F6 140 ! 27: #define K_F7 141 ! 28: #define K_F8 142 ! 29: #define K_F9 143 ! 30: #define K_F10 144 ! 31: #define K_F11 145 ! 32: #define K_F12 146 ! 33: #define K_INS 147 ! 34: #define K_DEL 148 ! 35: #define K_PGDN 149 ! 36: #define K_PGUP 150 ! 37: #define K_HOME 151 ! 38: #define K_END 152 ! 39: ! 40: #define K_PAUSE 255 ! 41: ! 42: // ! 43: // mouse buttons generate virtual keys ! 44: // ! 45: #define K_MOUSE1 200 ! 46: #define K_MOUSE2 201 ! 47: #define K_MOUSE3 202 ! 48: ! 49: // ! 50: // joystick buttons ! 51: // ! 52: #define K_JOY1 203 ! 53: #define K_JOY2 204 ! 54: #define K_JOY3 205 ! 55: #define K_JOY4 206 ! 56: ! 57: // ! 58: // aux keys are for multi-buttoned joysticks to generate so they can use ! 59: // the normal binding process ! 60: // ! 61: #define K_AUX1 207 ! 62: #define K_AUX2 208 ! 63: #define K_AUX3 209 ! 64: #define K_AUX4 210 ! 65: #define K_AUX5 211 ! 66: #define K_AUX6 212 ! 67: #define K_AUX7 213 ! 68: #define K_AUX8 214 ! 69: #define K_AUX9 215 ! 70: #define K_AUX10 216 ! 71: #define K_AUX11 217 ! 72: #define K_AUX12 218 ! 73: #define K_AUX13 219 ! 74: #define K_AUX14 220 ! 75: #define K_AUX15 221 ! 76: #define K_AUX16 222 ! 77: #define K_AUX17 223 ! 78: #define K_AUX18 224 ! 79: #define K_AUX19 225 ! 80: #define K_AUX20 226 ! 81: #define K_AUX21 227 ! 82: #define K_AUX22 228 ! 83: #define K_AUX23 229 ! 84: #define K_AUX24 230 ! 85: #define K_AUX25 231 ! 86: #define K_AUX26 232 ! 87: #define K_AUX27 233 ! 88: #define K_AUX28 234 ! 89: #define K_AUX29 235 ! 90: #define K_AUX30 236 ! 91: #define K_AUX31 237 ! 92: #define K_AUX32 238 ! 93: ! 94: ! 95: ! 96: typedef enum {key_game, key_console, key_message, key_menu} keydest_t; ! 97: ! 98: extern keydest_t key_dest; ! 99: extern char *keybindings[256]; ! 100: extern int key_repeats[256]; ! 101: extern int key_count; // incremented every key event ! 102: extern int key_lastpress; ! 103: ! 104: void Key_Event (int key, qboolean down); ! 105: void Key_Init (void); ! 106: void Key_WriteBindings (FILE *f); ! 107: void Key_SetBinding (int keynum, char *binding); ! 108:
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