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1.1 root 1: // net_udp.h
2:
3: int UDP_Init (void);
4: void UDP_Shutdown (void);
5: void UDP_Listen (qboolean state);
6: int UDP_OpenSocket (int port);
7: int UDP_CloseSocket (int socket);
8: int UDP_Connect (int socket, struct qsockaddr *addr);
9: int UDP_CheckNewConnections (void);
10: int UDP_Read (int socket, byte *buf, int len, struct qsockaddr *addr);
11: int UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr);
12: int UDP_Broadcast (int socket, byte *buf, int len);
13: char *UDP_AddrToString (struct qsockaddr *addr);
14: int UDP_StringToAddr (char *string, struct qsockaddr *addr);
15: int UDP_GetSocketAddr (int socket, struct qsockaddr *addr);
16: int UDP_GetNameFromAddr (struct qsockaddr *addr, char *name);
17: int UDP_GetAddrFromName (char *name, struct qsockaddr *addr);
18: int UDP_AddrCompare (struct qsockaddr *addr1, struct qsockaddr *addr2);
19: int UDP_GetSocketPort (struct qsockaddr *addr);
20: int UDP_SetSocketPort (struct qsockaddr *addr, int port);
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.