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1.1 root 1:
2: #include "quakedef.h"
3:
4: #define RETURN_EDICT(e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(e))
5:
6: /*
7: ===============================================================================
8:
9: BUILT-IN FUNCTIONS
10:
11: ===============================================================================
12: */
13:
14: char *PF_VarString (int first)
15: {
16: int i;
17: static char out[256];
18:
19: out[0] = 0;
20: for (i=first ; i<pr_argc ; i++)
21: {
22: strcat (out, G_STRING((OFS_PARM0+i*3)));
23: }
24: return out;
25: }
26:
27:
28: /*
29: =================
30: PF_errror
31:
32: This is a TERMINAL error, which will kill off the entire server.
33: Dumps self.
34:
35: error(value)
36: =================
37: */
38: void PF_error (void)
39: {
40: char *s;
41: edict_t *ed;
42:
43: s = PF_VarString(0);
44: Con_Printf ("======SERVER ERROR in %s:\n%s\n"
45: ,pr_strings + pr_xfunction->s_name,s);
46: ed = PROG_TO_EDICT(pr_global_struct->self);
47: ED_Print (ed);
48:
49: Host_Error ("Program error");
50: }
51:
52: /*
53: =================
54: PF_objerror
55:
56: Dumps out self, then an error message. The program is aborted and self is
57: removed, but the level can continue.
58:
59: objerror(value)
60: =================
61: */
62: void PF_objerror (void)
63: {
64: char *s;
65: edict_t *ed;
66:
67: s = PF_VarString(0);
68: Con_Printf ("======OBJECT ERROR in %s:\n%s\n"
69: ,pr_strings + pr_xfunction->s_name,s);
70: ed = PROG_TO_EDICT(pr_global_struct->self);
71: ED_Print (ed);
72: ED_Free (ed);
73:
74: Host_Error ("Program error");
75: }
76:
77:
78:
79: /*
80: ==============
81: PF_makevectors
82:
83: Writes new values for v_forward, v_up, and v_right based on angles
84: makevectors(vector)
85: ==============
86: */
87: void PF_makevectors (void)
88: {
89: AngleVectors (G_VECTOR(OFS_PARM0), pr_global_struct->v_forward, pr_global_struct->v_right, pr_global_struct->v_up);
90: }
91:
92: /*
93: =================
94: PF_setorigin
95:
96: This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
97:
98: setorigin (entity, origin)
99: =================
100: */
101: void PF_setorigin (void)
102: {
103: edict_t *e;
104: float *org;
105:
106: e = G_EDICT(OFS_PARM0);
107: org = G_VECTOR(OFS_PARM1);
108: VectorCopy (org, e->v.origin);
109: SV_LinkEdict (e, false);
110: }
111:
112:
113: void SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate)
114: {
115: float *angles;
116: vec3_t rmin, rmax;
117: float bounds[2][3];
118: float xvector[2], yvector[2];
119: float a;
120: vec3_t base, transformed;
121: int i, j, k, l;
122:
123: for (i=0 ; i<3 ; i++)
124: if (min[i] > max[i])
125: PR_RunError ("backwards mins/maxs");
126:
127: rotate = false; // FIXME: implement rotation properly again
128:
129: if (!rotate)
130: {
131: VectorCopy (min, rmin);
132: VectorCopy (max, rmax);
133: }
134: else
135: {
136: // find min / max for rotations
137: angles = e->v.angles;
138:
139: a = angles[1]/180 * M_PI;
140:
141: xvector[0] = cos(a);
142: xvector[1] = sin(a);
143: yvector[0] = -sin(a);
144: yvector[1] = cos(a);
145:
146: VectorCopy (min, bounds[0]);
147: VectorCopy (max, bounds[1]);
148:
149: rmin[0] = rmin[1] = rmin[2] = 9999;
150: rmax[0] = rmax[1] = rmax[2] = -9999;
151:
152: for (i=0 ; i<= 1 ; i++)
153: {
154: base[0] = bounds[i][0];
155: for (j=0 ; j<= 1 ; j++)
156: {
157: base[1] = bounds[j][1];
158: for (k=0 ; k<= 1 ; k++)
159: {
160: base[2] = bounds[k][2];
161:
162: // transform the point
163: transformed[0] = xvector[0]*base[0] + yvector[0]*base[1];
164: transformed[1] = xvector[1]*base[0] + yvector[1]*base[1];
165: transformed[2] = base[2];
166:
167: for (l=0 ; l<3 ; l++)
168: {
169: if (transformed[l] < rmin[l])
170: rmin[l] = transformed[l];
171: if (transformed[l] > rmax[l])
172: rmax[l] = transformed[l];
173: }
174: }
175: }
176: }
177: }
178:
179: // set derived values
180: VectorCopy (rmin, e->v.mins);
181: VectorCopy (rmax, e->v.maxs);
182: VectorSubtract (max, min, e->v.size);
183:
184: SV_LinkEdict (e, false);
185: }
186:
187: /*
188: =================
189: PF_setsize
190:
191: the size box is rotated by the current angle
192:
193: setsize (entity, minvector, maxvector)
194: =================
195: */
196: void PF_setsize (void)
197: {
198: edict_t *e;
199: float *min, *max;
200:
201: e = G_EDICT(OFS_PARM0);
202: min = G_VECTOR(OFS_PARM1);
203: max = G_VECTOR(OFS_PARM2);
204: SetMinMaxSize (e, min, max, false);
205: }
206:
207:
208: /*
209: =================
210: PF_setmodel
211:
212: setmodel(entity, model)
213: =================
214: */
215: void PF_setmodel (void)
216: {
217: edict_t *e;
218: char *m, **check;
219: model_t *mod;
220: int i;
221:
222: e = G_EDICT(OFS_PARM0);
223: m = G_STRING(OFS_PARM1);
224:
225: // check to see if model was properly precached
226: for (i=0, check = sv.model_precache ; *check ; i++, check++)
227: if (!strcmp(*check, m))
228: break;
229:
230: if (!*check)
231: PR_RunError ("no precache: %s\n", m);
232:
233:
234: e->v.model = m - pr_strings;
235: e->v.modelindex = i; //SV_ModelIndex (m);
236:
237: mod = sv.models[ (int)e->v.modelindex]; // Mod_ForName (m, true);
238:
239: if (mod)
240: SetMinMaxSize (e, mod->mins, mod->maxs, true);
241: else
242: SetMinMaxSize (e, vec3_origin, vec3_origin, true);
243: }
244:
245: /*
246: =================
247: PF_bprint
248:
249: broadcast print to everyone on server
250:
251: bprint(value)
252: =================
253: */
254: void PF_bprint (void)
255: {
256: char *s;
257:
258: s = PF_VarString(0);
259: SV_BroadcastPrintf (s);
260: }
261:
262: /*
263: =================
264: PF_sprint
265:
266: single print to a specific client
267:
268: sprint(clientent, value)
269: =================
270: */
271: void PF_sprint (void)
272: {
273: char *s;
274: client_t *client;
275: int entnum;
276:
277: entnum = G_EDICTNUM(OFS_PARM0);
278: s = PF_VarString(1);
279:
280: if (entnum < 1 || entnum > svs.maxclients)
281: {
282: Con_Printf ("tried to sprint to a non-client\n");
283: return;
284: }
285:
286: client = &svs.clients[entnum-1];
287:
288: MSG_WriteChar (&client->message,svc_print);
289: MSG_WriteString (&client->message, s );
290: }
291:
292:
293: /*
294: =================
295: PF_centerprint
296:
297: single print to a specific client
298:
299: centerprint(clientent, value)
300: =================
301: */
302: void PF_centerprint (void)
303: {
304: char *s;
305: client_t *client;
306: int entnum;
307:
308: entnum = G_EDICTNUM(OFS_PARM0);
309: s = PF_VarString(1);
310:
311: if (entnum < 1 || entnum > svs.maxclients)
312: {
313: Con_Printf ("tried to sprint to a non-client\n");
314: return;
315: }
316:
317: client = &svs.clients[entnum-1];
318:
319: MSG_WriteChar (&client->message,svc_centerprint);
320: MSG_WriteString (&client->message, s );
321: }
322:
323:
324: /*
325: =================
326: PF_normalize
327:
328: vector normalize(vector)
329: =================
330: */
331: void PF_normalize (void)
332: {
333: float *value1;
334: vec3_t newvalue;
335: float new;
336:
337: value1 = G_VECTOR(OFS_PARM0);
338:
339: new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
340: new = sqrt(new);
341:
342: if (new == 0)
343: newvalue[0] = newvalue[1] = newvalue[2] = 0;
344: else
345: {
346: new = 1/new;
347: newvalue[0] = value1[0] * new;
348: newvalue[1] = value1[1] * new;
349: newvalue[2] = value1[2] * new;
350: }
351:
352: VectorCopy (newvalue, G_VECTOR(OFS_RETURN));
353: }
354:
355: /*
356: =================
357: PF_vlen
358:
359: scalar vlen(vector)
360: =================
361: */
362: void PF_vlen (void)
363: {
364: float *value1;
365: float new;
366:
367: value1 = G_VECTOR(OFS_PARM0);
368:
369: new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
370: new = sqrt(new);
371:
372: G_FLOAT(OFS_RETURN) = new;
373: }
374:
375: /*
376: =================
377: PF_vectoyaw
378:
379: float vectoyaw(vector)
380: =================
381: */
382: void PF_vectoyaw (void)
383: {
384: float *value1;
385: float yaw;
386:
387: value1 = G_VECTOR(OFS_PARM0);
388:
389: if (value1[1] == 0 && value1[0] == 0)
390: yaw = 0;
391: else
392: {
393: yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
394: if (yaw < 0)
395: yaw += 360;
396: }
397:
398: G_FLOAT(OFS_RETURN) = yaw;
399: }
400:
401:
402: /*
403: =================
404: PF_vectoangles
405:
406: vector vectoangles(vector)
407: =================
408: */
409: void PF_vectoangles (void)
410: {
411: float *value1;
412: float forward;
413: float yaw, pitch;
414:
415: value1 = G_VECTOR(OFS_PARM0);
416:
417: if (value1[1] == 0 && value1[0] == 0)
418: {
419: yaw = 0;
420: if (value1[2] > 0)
421: pitch = 90;
422: else
423: pitch = 270;
424: }
425: else
426: {
427: yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
428: if (yaw < 0)
429: yaw += 360;
430:
431: forward = sqrt (value1[0]*value1[0] + value1[1]*value1[1]);
432: pitch = (int) (atan2(value1[2], forward) * 180 / M_PI);
433: if (pitch < 0)
434: pitch += 360;
435: }
436:
437: G_FLOAT(OFS_RETURN+0) = pitch;
438: G_FLOAT(OFS_RETURN+1) = yaw;
439: G_FLOAT(OFS_RETURN+2) = 0;
440: }
441:
442: /*
443: =================
444: PF_Random
445:
446: Returns a number from 0<= num < 1
447:
448: random()
449: =================
450: */
451: void PF_random (void)
452: {
453: float num;
454:
455: num = (rand ()&0x7fff) / ((float)0x7fff);
456:
457: G_FLOAT(OFS_RETURN) = num;
458: }
459:
460: /*
461: =================
462: PF_particle
463:
464: particle(origin, color, count)
465: =================
466: */
467: void PF_particle (void)
468: {
469: float *org, *dir;
470: float color;
471: float count;
472:
473: org = G_VECTOR(OFS_PARM0);
474: dir = G_VECTOR(OFS_PARM1);
475: color = G_FLOAT(OFS_PARM2);
476: count = G_FLOAT(OFS_PARM3);
477: SV_StartParticle (org, dir, color, count);
478: }
479:
480:
481: /*
482: =================
483: PF_ambientsound
484:
485: =================
486: */
487: void PF_ambientsound (void)
488: {
489: char **check;
490: char *samp;
491: float *pos;
492: float vol, attenuation;
493: int i, soundnum;
494:
495: pos = G_VECTOR (OFS_PARM0);
496: samp = G_STRING(OFS_PARM1);
497: vol = G_FLOAT(OFS_PARM2);
498: attenuation = G_FLOAT(OFS_PARM3);
499:
500: // check to see if samp was properly precached
501: for (soundnum=0, check = sv.sound_precache ; *check ; check++, soundnum++)
502: if (!strcmp(*check,samp))
503: break;
504:
505: if (!*check)
506: {
507: Con_Printf ("no precache: %s\n", samp);
508: return;
509: }
510:
511: // add an svc_spawnambient command to the level signon packet
512:
513: MSG_WriteByte (&sv.signon,svc_spawnstaticsound);
514: for (i=0 ; i<3 ; i++)
515: MSG_WriteCoord(&sv.signon, pos[i]);
516:
517: MSG_WriteByte (&sv.signon, soundnum);
518:
519: MSG_WriteByte (&sv.signon, vol*255);
520: MSG_WriteByte (&sv.signon, attenuation*64);
521:
522: }
523:
524: /*
525: =================
526: PF_sound
527:
528: Each entity can have eight independant sound sources, like voice,
529: weapon, feet, etc.
530:
531: Channel 0 is an auto-allocate channel, the others override anything
532: allready running on that entity/channel pair.
533:
534: An attenuation of 0 will play full volume everywhere in the level.
535: Larger attenuations will drop off.
536:
537: =================
538: */
539: void PF_sound (void)
540: {
541: char *sample;
542: int channel;
543: edict_t *entity;
544: int volume;
545: float attenuation;
546:
547: entity = G_EDICT(OFS_PARM0);
548: channel = G_FLOAT(OFS_PARM1);
549: sample = G_STRING(OFS_PARM2);
550: volume = G_FLOAT(OFS_PARM3) * 255;
551: attenuation = G_FLOAT(OFS_PARM4);
552:
553: if (volume < 0 || volume > 255)
554: Sys_Error ("SV_StartSound: volume = %i", volume);
555:
556: if (attenuation < 0 || attenuation > 4)
557: Sys_Error ("SV_StartSound: attenuation = %f", attenuation);
558:
559: if (channel < 0 || channel > 7)
560: Sys_Error ("SV_StartSound: channel = %i", channel);
561:
562: SV_StartSound (entity, channel, sample, volume, attenuation);
563: }
564:
565: /*
566: =================
567: PF_break
568:
569: break()
570: =================
571: */
572: void PF_break (void)
573: {
574: Con_Printf ("break statement\n");
575: *(int *)-4 = 0; // dump to debugger
576: // PR_RunError ("break statement");
577: }
578:
579: /*
580: =================
581: PF_traceline
582:
583: Used for use tracing and shot targeting
584: Traces are blocked by bbox and exact bsp entityes, and also slide box entities
585: if the tryents flag is set.
586:
587: traceline (vector1, vector2, tryents)
588: =================
589: */
590: void PF_traceline (void)
591: {
592: float *v1, *v2;
593: trace_t trace;
594: int nomonsters;
595: edict_t *ent;
596:
597: v1 = G_VECTOR(OFS_PARM0);
598: v2 = G_VECTOR(OFS_PARM1);
599: nomonsters = G_FLOAT(OFS_PARM2);
600: ent = G_EDICT(OFS_PARM3);
601:
602: trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent);
603:
604: pr_global_struct->trace_allsolid = trace.allsolid;
605: pr_global_struct->trace_startsolid = trace.startsolid;
606: pr_global_struct->trace_fraction = trace.fraction;
607: pr_global_struct->trace_inwater = trace.inwater;
608: pr_global_struct->trace_inopen = trace.inopen;
609: VectorCopy (trace.endpos, pr_global_struct->trace_endpos);
610: VectorCopy (trace.plane.normal, pr_global_struct->trace_plane_normal);
611: pr_global_struct->trace_plane_dist = trace.plane.dist;
612: if (trace.ent)
613: pr_global_struct->trace_ent = EDICT_TO_PROG(trace.ent);
614: else
615: pr_global_struct->trace_ent = EDICT_TO_PROG(sv.edicts);
616: }
617:
618: /*
619: =================
620: PF_checkpos
621:
622: Returns true if the given entity can move to the given position from it's
623: current position by walking or rolling.
624: FIXME: make work...
625: scalar checkpos (entity, vector)
626: =================
627: */
628: void PF_checkpos (void)
629: {
630: }
631:
632: //============================================================================
633:
634: byte checkpvs[MAX_MAP_LEAFS/8];
635:
636: int PF_newcheckclient (int check)
637: {
638: int i;
639: byte *pvs;
640: edict_t *ent;
641: mleaf_t *leaf;
642: vec3_t org;
643:
644: // cycle to the next one
645:
646: if (check < 1)
647: check = 1;
648: if (check > svs.maxclients)
649: check = svs.maxclients;
650:
651: if (check == svs.maxclients)
652: i = 1;
653: else
654: i = check + 1;
655:
656: for ( ; ; i++)
657: {
658: if (i == svs.maxclients+1)
659: i = 1;
660:
661: ent = EDICT_NUM(i);
662:
663: if (i == check)
664: break; // didn't find anything else
665:
666: if (ent->free)
667: continue;
668: if (ent->v.health <= 0)
669: continue;
670: if ((int)ent->v.flags & FL_NOTARGET)
671: continue;
672:
673: // anything that is a client, or has a client as an enemy
674: break;
675: }
676:
677: // get the PVS for the entity
678: VectorAdd (ent->v.origin, ent->v.view_ofs, org);
679: leaf = Mod_PointInLeaf (org, sv.worldmodel);
680: pvs = Mod_LeafPVS (leaf, sv.worldmodel);
681: memcpy (checkpvs, pvs, (sv.worldmodel->numleafs+7)>>3 );
682:
683: return i;
684: }
685:
686: /*
687: =================
688: PF_checkclient
689:
690: Returns a client (or object that has a client enemy) that would be a
691: valid target.
692:
693: If there are more than one valid options, they are cycled each frame
694:
695: If (self.origin + self.viewofs) is not in the PVS of the current target,
696: it is not returned at all.
697:
698: name checkclient ()
699: =================
700: */
701: #define MAX_CHECK 16
702: int c_invis, c_notvis;
703: void PF_checkclient (void)
704: {
705: edict_t *ent, *self;
706: mleaf_t *leaf;
707: int l;
708: vec3_t view;
709:
710: // find a new check if on a new frame
711: if (sv.time - sv.lastchecktime >= 0.1)
712: {
713: sv.lastcheck = PF_newcheckclient (sv.lastcheck);
714: sv.lastchecktime = sv.time;
715: }
716:
717: // return check if it might be visible
718: ent = EDICT_NUM(sv.lastcheck);
719: if (ent->free || ent->v.health <= 0)
720: {
721: RETURN_EDICT(sv.edicts);
722: return;
723: }
724:
725: // if current entity can't possibly see the check entity, return 0
726: self = PROG_TO_EDICT(pr_global_struct->self);
727: VectorAdd (self->v.origin, self->v.view_ofs, view);
728: leaf = Mod_PointInLeaf (view, sv.worldmodel);
729: l = (leaf - sv.worldmodel->leafs) - 1;
730: if ( (l<0) || !(checkpvs[l>>3] & (1<<(l&7)) ) )
731: {
732: c_notvis++;
733: RETURN_EDICT(sv.edicts);
734: return;
735: }
736:
737: // might be able to see it
738: c_invis++;
739: RETURN_EDICT(ent);
740: }
741:
742: //============================================================================
743:
744:
745: /*
746: =================
747: PF_stuffcmd
748:
749: Sends text over to the client's execution buffer
750:
751: stuffcmd (clientent, value)
752: =================
753: */
754: void PF_stuffcmd (void)
755: {
756: int entnum;
757: char *str;
758: client_t *old;
759:
760: entnum = G_EDICTNUM(OFS_PARM0);
761: if (entnum < 1 || entnum > svs.maxclients)
762: PR_RunError ("Parm 0 not a client");
763: str = G_STRING(OFS_PARM1);
764:
765: old = host_client;
766: host_client = &svs.clients[entnum-1];
767: Host_ClientCommands ("%s", str);
768: host_client = old;
769: }
770:
771: /*
772: =================
773: PF_localcmd
774:
775: Sends text over to the client's execution buffer
776:
777: localcmd (string)
778: =================
779: */
780: void PF_localcmd (void)
781: {
782: char *str;
783:
784: str = G_STRING(OFS_PARM0);
785: Cbuf_AddText (str);
786: }
787:
788: /*
789: =================
790: PF_cvar
791:
792: float cvar (string)
793: =================
794: */
795: void PF_cvar (void)
796: {
797: char *str;
798:
799: str = G_STRING(OFS_PARM0);
800:
801: G_FLOAT(OFS_RETURN) = Cvar_VariableValue (str);
802: }
803:
804: /*
805: =================
806: PF_cvar_set
807:
808: float cvar (string)
809: =================
810: */
811: void PF_cvar_set (void)
812: {
813: char *var, *val;
814:
815: var = G_STRING(OFS_PARM0);
816: val = G_STRING(OFS_PARM1);
817:
818: Cvar_Set (var, val);
819: }
820:
821: /*
822: =================
823: PF_findradius
824:
825: Returns a chain of entities that have origins within a spherical area
826:
827: findradius (origin, radius)
828: =================
829: */
830: void PF_findradius (void)
831: {
832: edict_t *ent, *chain;
833: float rad;
834: float *org;
835: vec3_t eorg;
836: int i, j;
837:
838: chain = (edict_t *)sv.edicts;
839:
840: org = G_VECTOR(OFS_PARM0);
841: rad = G_FLOAT(OFS_PARM1);
842:
843: ent = NEXT_EDICT(sv.edicts);
844: for (i=1 ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent))
845: {
846: if (ent->free)
847: continue;
848: if (ent->v.solid == SOLID_NOT)
849: continue;
850: for (j=0 ; j<3 ; j++)
851: eorg[j] = org[j] - (ent->v.origin[j] + (ent->v.mins[j] + ent->v.maxs[j])*0.5);
852: if (Length(eorg) > rad)
853: continue;
854:
855: ent->v.chain = EDICT_TO_PROG(chain);
856: chain = ent;
857: }
858:
859: RETURN_EDICT(chain);
860: }
861:
862:
863: /*
864: =========
865: PF_dprint
866: =========
867: */
868: void PF_dprint (void)
869: {
870: Con_Printf ("%s",PF_VarString(0));
871: }
872:
873: char pr_string_temp[128];
874:
875: void PF_ftos (void)
876: {
877: float v;
878: v = G_FLOAT(OFS_PARM0);
879:
880: if (v == (int)v)
881: sprintf (pr_string_temp, "%d",(int)v);
882: else
883: sprintf (pr_string_temp, "%5.1f",v);
884: G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
885: }
886:
887: void PF_fabs (void)
888: {
889: float v;
890: v = G_FLOAT(OFS_PARM0);
891: G_FLOAT(OFS_RETURN) = fabs(v);
892: }
893:
894: void PF_vtos (void)
895: {
896: sprintf (pr_string_temp, "'%5.1f %5.1f %5.1f'", G_VECTOR(OFS_PARM0)[0], G_VECTOR(OFS_PARM0)[1], G_VECTOR(OFS_PARM0)[2]);
897: G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
898: }
899:
900: void PF_Spawn (void)
901: {
902: edict_t *ed;
903: ed = ED_Alloc();
904: RETURN_EDICT(ed);
905: }
906:
907: void PF_Remove (void)
908: {
909: edict_t *ed;
910:
911: ed = G_EDICT(OFS_PARM0);
912: ED_Free (ed);
913: }
914:
915:
916: // entity (entity start, .string field, string match) find = #5;
917: void PF_Find (void)
918: {
919: int e;
920: int f;
921: char *s, *t;
922: edict_t *ed;
923:
924: e = G_EDICTNUM(OFS_PARM0);
925: f = G_INT(OFS_PARM1);
926: s = G_STRING(OFS_PARM2);
927: if (!s)
928: PR_RunError ("PF_Find: bad search string");
929:
930: for (e++ ; e < sv.num_edicts ; e++)
931: {
932: ed = EDICT_NUM(e);
933: if (ed->free)
934: continue;
935: t = E_STRING(ed,f);
936: if (!t)
937: continue;
938: if (!strcmp(t,s))
939: {
940: RETURN_EDICT(ed);
941: return;
942: }
943: }
944:
945: RETURN_EDICT(sv.edicts);
946: }
947:
948: void PR_CheckEmptyString (char *s)
949: {
950: if (s[0] <= ' ')
951: PR_RunError ("Bad string");
952: }
953:
954: void PF_precache_file (void)
955: { // precache_file is only used to copy files with qcc, it does nothing
956: G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
957: }
958:
959: void PF_precache_sound (void)
960: {
961: char *s;
962: int i;
963:
964: if (sv.state != ss_loading)
965: PR_RunError ("PF_Precache_*: Precache can only be done in spawn functions");
966:
967: s = G_STRING(OFS_PARM0);
968: G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
969: PR_CheckEmptyString (s);
970:
971: for (i=0 ; i<MAX_SOUNDS ; i++)
972: {
973: if (!sv.sound_precache[i])
974: {
975: sv.sound_precache[i] = s;
976: return;
977: }
978: if (!strcmp(sv.sound_precache[i], s))
979: return;
980: }
981: PR_RunError ("PF_precache_sound: overflow");
982: }
983:
984: void PF_precache_model (void)
985: {
986: char *s;
987: int i;
988:
989: if (sv.state != ss_loading)
990: PR_RunError ("PF_Precache_*: Precache can only be done in spawn functions");
991:
992: s = G_STRING(OFS_PARM0);
993: G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
994: PR_CheckEmptyString (s);
995:
996: for (i=0 ; i<MAX_MODELS ; i++)
997: {
998: if (!sv.model_precache[i])
999: {
1000: sv.model_precache[i] = s;
1001: sv.models[i] = Mod_ForName (s, true);
1002: return;
1003: }
1004: if (!strcmp(sv.model_precache[i], s))
1005: return;
1006: }
1007: PR_RunError ("PF_precache_model: overflow");
1008: }
1009:
1010:
1011: void PF_coredump (void)
1012: {
1013: ED_PrintEdicts ();
1014: }
1015:
1016: void PF_traceon (void)
1017: {
1018: pr_trace = true;
1019: }
1020:
1021: void PF_traceoff (void)
1022: {
1023: pr_trace = false;
1024: }
1025:
1026: void PF_eprint (void)
1027: {
1028: ED_PrintNum (G_EDICTNUM(OFS_PARM0));
1029: }
1030:
1031: /*
1032: ===============
1033: PF_walkmove
1034:
1035: float(float yaw, float dist) walkmove
1036: ===============
1037: */
1038: void PF_walkmove (void)
1039: {
1040: edict_t *ent;
1041: float yaw, dist;
1042: vec3_t move;
1043: dfunction_t *oldf;
1044: int oldself;
1045:
1046: ent = PROG_TO_EDICT(pr_global_struct->self);
1047: yaw = G_FLOAT(OFS_PARM0);
1048: dist = G_FLOAT(OFS_PARM1);
1049:
1050: if ( !( (int)ent->v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1051: {
1052: G_FLOAT(OFS_RETURN) = 0;
1053: return;
1054: }
1055:
1056: yaw = yaw*M_PI*2 / 360;
1057:
1058: move[0] = cos(yaw)*dist;
1059: move[1] = sin(yaw)*dist;
1060: move[2] = 0;
1061:
1062: // save program state, because SV_movestep may call other progs
1063: oldf = pr_xfunction;
1064: oldself = pr_global_struct->self;
1065:
1066: G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true);
1067:
1068:
1069: // restore program state
1070: pr_xfunction = oldf;
1071: pr_global_struct->self = oldself;
1072: }
1073:
1074: /*
1075: ===============
1076: PF_droptofloor
1077:
1078: void() droptofloor
1079: ===============
1080: */
1081: void PF_droptofloor (void)
1082: {
1083: edict_t *ent;
1084: vec3_t end;
1085: trace_t trace;
1086:
1087: ent = PROG_TO_EDICT(pr_global_struct->self);
1088:
1089: VectorCopy (ent->v.origin, end);
1090: end[2] -= 256;
1091:
1092: trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent);
1093:
1094: if (trace.fraction == 1 || trace.allsolid)
1095: G_FLOAT(OFS_RETURN) = 0;
1096: else
1097: {
1098: VectorCopy (trace.endpos, ent->v.origin);
1099: SV_LinkEdict (ent, false);
1100: ent->v.flags = (int)ent->v.flags | FL_ONGROUND;
1101: ent->v.groundentity = EDICT_TO_PROG(trace.ent);
1102: G_FLOAT(OFS_RETURN) = 1;
1103: }
1104: }
1105:
1106: /*
1107: ===============
1108: PF_lightstyle
1109:
1110: void(float style, string value) lightstyle
1111: ===============
1112: */
1113: void PF_lightstyle (void)
1114: {
1115: int style;
1116: char *val;
1117: client_t *client;
1118: int j;
1119:
1120: style = G_FLOAT(OFS_PARM0);
1121: val = G_STRING(OFS_PARM1);
1122:
1123: // change the string in sv
1124: sv.lightstyles[style] = val;
1125:
1126: // send message to all clients on this server
1127: if (sv.state != ss_active)
1128: return;
1129:
1130: for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++)
1131: if (client->active || client->spawned)
1132: {
1133: MSG_WriteChar (&client->message, svc_lightstyle);
1134: MSG_WriteChar (&client->message,style);
1135: MSG_WriteString (&client->message, val);
1136: }
1137: }
1138:
1139: void PF_rint (void)
1140: {
1141: float f;
1142: f = G_FLOAT(OFS_PARM0);
1143: if (f > 0)
1144: G_FLOAT(OFS_RETURN) = (int)(f + 0.5);
1145: else
1146: G_FLOAT(OFS_RETURN) = (int)(f - 0.5);
1147: }
1148: void PF_floor (void)
1149: {
1150: G_FLOAT(OFS_RETURN) = floor(G_FLOAT(OFS_PARM0));
1151: }
1152: void PF_ceil (void)
1153: {
1154: G_FLOAT(OFS_RETURN) = ceil(G_FLOAT(OFS_PARM0));
1155: }
1156:
1157:
1158: /*
1159: =============
1160: PF_checkbottom
1161: =============
1162: */
1163: void PF_checkbottom (void)
1164: {
1165: edict_t *ent;
1166:
1167: ent = G_EDICT(OFS_PARM0);
1168:
1169: G_FLOAT(OFS_RETURN) = SV_CheckBottom (ent);
1170: }
1171:
1172: /*
1173: =============
1174: PF_pointcontents
1175: =============
1176: */
1177: void PF_pointcontents (void)
1178: {
1179: float *v;
1180:
1181: v = G_VECTOR(OFS_PARM0);
1182:
1183: G_FLOAT(OFS_RETURN) = SV_PointContents (v);
1184: }
1185:
1186: /*
1187: =============
1188: PF_nextent
1189:
1190: entity nextent(entity)
1191: =============
1192: */
1193: void PF_nextent (void)
1194: {
1195: int i;
1196: edict_t *ent;
1197:
1198: i = G_EDICTNUM(OFS_PARM0);
1199: while (1)
1200: {
1201: i++;
1202: if (i == sv.num_edicts)
1203: {
1204: RETURN_EDICT(sv.edicts);
1205: return;
1206: }
1207: ent = EDICT_NUM(i);
1208: if (!ent->free)
1209: {
1210: RETURN_EDICT(ent);
1211: return;
1212: }
1213: }
1214: }
1215:
1216: /*
1217: =============
1218: PF_aim
1219:
1220: Pick a vector for the player to shoot along
1221: vector aim(entity, missilespeed)
1222: =============
1223: */
1224: cvar_t sv_aim = {"sv_aim", "0.93"};
1225: void PF_aim (void)
1226: {
1227: edict_t *ent, *check, *bestent;
1228: vec3_t start, dir, end, bestdir;
1229: int i, j;
1230: trace_t tr;
1231: float dist, bestdist;
1232: float speed;
1233:
1234: ent = G_EDICT(OFS_PARM0);
1235: speed = G_FLOAT(OFS_PARM1);
1236:
1237: VectorCopy (ent->v.origin, start);
1238: start[2] += 20;
1239:
1240: // try sending a trace straight
1241: VectorCopy (pr_global_struct->v_forward, dir);
1242: VectorMA (start, 2048, dir, end);
1243: tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
1244: if (tr.ent && tr.ent->v.takedamage == DAMAGE_AIM
1245: && (!teamplay.value || ent->v.team <=0 || ent->v.team != tr.ent->v.team) )
1246: {
1247: VectorCopy (pr_global_struct->v_forward, G_VECTOR(OFS_RETURN));
1248: return;
1249: }
1250:
1251:
1252: // try all possible entities
1253: VectorCopy (dir, bestdir);
1254: bestdist = sv_aim.value;
1255: bestent = NULL;
1256:
1257: check = NEXT_EDICT(sv.edicts);
1258: for (i=1 ; i<sv.num_edicts ; i++, check = NEXT_EDICT(check) )
1259: {
1260: if (check->v.takedamage != DAMAGE_AIM)
1261: continue;
1262: if (check == ent)
1263: continue;
1264: if (teamplay.value && ent->v.team > 0 && ent->v.team == check->v.team)
1265: continue; // don't aim at teammate
1266: for (j=0 ; j<3 ; j++)
1267: end[j] = check->v.origin[j]
1268: + 0.5*(check->v.mins[j] + check->v.maxs[j]);
1269: VectorSubtract (end, start, dir);
1270: VectorNormalize (dir);
1271: dist = DotProduct (dir, pr_global_struct->v_forward);
1272: if (dist < bestdist)
1273: continue; // to far to turn
1274: tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
1275: if (tr.ent == check)
1276: { // can shoot at this one
1277: bestdist = dist;
1278: bestent = check;
1279: }
1280: }
1281:
1282: if (bestent)
1283: {
1284: VectorSubtract (bestent->v.origin, ent->v.origin, dir);
1285: dist = DotProduct (dir, pr_global_struct->v_forward);
1286: VectorScale (pr_global_struct->v_forward, dist, end);
1287: end[2] = dir[2];
1288: VectorNormalize (end);
1289: VectorCopy (end, G_VECTOR(OFS_RETURN));
1290: }
1291: else
1292: {
1293: VectorCopy (bestdir, G_VECTOR(OFS_RETURN));
1294: }
1295: }
1296:
1297: /*
1298: ==============
1299: PF_changeyaw
1300:
1301: This was a major timewaster in progs, so it was converted to C
1302: ==============
1303: */
1304: void PF_changeyaw (void)
1305: {
1306: edict_t *ent;
1307: float ideal, current, move, speed;
1308:
1309: ent = PROG_TO_EDICT(pr_global_struct->self);
1310: current = anglemod( ent->v.angles[1] );
1311: ideal = ent->v.ideal_yaw;
1312: speed = ent->v.yaw_speed;
1313:
1314: if (current == ideal)
1315: return;
1316: move = ideal - current;
1317: if (ideal > current)
1318: {
1319: if (move >= 180)
1320: move = move - 360;
1321: }
1322: else
1323: {
1324: if (move <= -180)
1325: move = move + 360;
1326: }
1327: if (move > 0)
1328: {
1329: if (move > speed)
1330: move = speed;
1331: }
1332: else
1333: {
1334: if (move < -speed)
1335: move = -speed;
1336: }
1337:
1338: ent->v.angles[1] = anglemod (current + move);
1339: }
1340:
1341: /*
1342: ===============================================================================
1343:
1344: MESSAGE WRITING
1345:
1346: ===============================================================================
1347: */
1348:
1349: #define MSG_BROADCAST 0 // unreliable to all
1350: #define MSG_ONE 1 // reliable to one (msg_entity)
1351: #define MSG_ALL 2 // reliable to all
1352: #define MSG_INIT 3 // write to the init string
1353:
1354: sizebuf_t *WriteDest (void)
1355: {
1356: int entnum;
1357: int dest;
1358: edict_t *ent;
1359:
1360: dest = G_FLOAT(OFS_PARM0);
1361: switch (dest)
1362: {
1363: case MSG_BROADCAST:
1364: return &sv.datagram;
1365:
1366: case MSG_ONE:
1367: ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
1368: entnum = NUM_FOR_EDICT(ent);
1369: if (entnum < 1 || entnum > svs.maxclients)
1370: PR_RunError ("WriteDest: not a client");
1371: return &svs.clients[entnum-1].message;
1372:
1373: case MSG_ALL:
1374: return &sv.reliable_datagram;
1375:
1376: case MSG_INIT:
1377: return &sv.signon;
1378:
1379: default:
1380: PR_RunError ("WriteDest: bad destination");
1381: break;
1382: }
1383:
1384: return NULL;
1385: }
1386:
1387: void PF_WriteByte (void)
1388: {
1389: MSG_WriteByte (WriteDest(), G_FLOAT(OFS_PARM1));
1390: }
1391:
1392: void PF_WriteChar (void)
1393: {
1394: MSG_WriteChar (WriteDest(), G_FLOAT(OFS_PARM1));
1395: }
1396:
1397: void PF_WriteShort (void)
1398: {
1399: MSG_WriteShort (WriteDest(), G_FLOAT(OFS_PARM1));
1400: }
1401:
1402: void PF_WriteLong (void)
1403: {
1404: MSG_WriteLong (WriteDest(), G_FLOAT(OFS_PARM1));
1405: }
1406:
1407: void PF_WriteAngle (void)
1408: {
1409: MSG_WriteAngle (WriteDest(), G_FLOAT(OFS_PARM1));
1410: }
1411:
1412: void PF_WriteCoord (void)
1413: {
1414: MSG_WriteCoord (WriteDest(), G_FLOAT(OFS_PARM1));
1415: }
1416:
1417: void PF_WriteString (void)
1418: {
1419: MSG_WriteString (WriteDest(), G_STRING(OFS_PARM1));
1420: }
1421:
1422:
1423: void PF_WriteEntity (void)
1424: {
1425: MSG_WriteShort (WriteDest(), G_EDICTNUM(OFS_PARM1));
1426: }
1427:
1428: //=============================================================================
1429:
1430: int SV_ModelIndex (char *name);
1431:
1432: void PF_makestatic (void)
1433: {
1434: edict_t *ent;
1435: int i;
1436:
1437: ent = G_EDICT(OFS_PARM0);
1438:
1439: MSG_WriteByte (&sv.signon,svc_spawnstatic);
1440:
1441: MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->v.model));
1442:
1443: MSG_WriteByte (&sv.signon, ent->v.frame);
1444: MSG_WriteByte (&sv.signon, ent->v.colormap);
1445: MSG_WriteByte (&sv.signon, ent->v.skin);
1446: for (i=0 ; i<3 ; i++)
1447: {
1448: MSG_WriteCoord(&sv.signon, ent->v.origin[i]);
1449: MSG_WriteAngle(&sv.signon, ent->v.angles[i]);
1450: }
1451:
1452: // throw the entity away now
1453: ED_Free (ent);
1454: }
1455:
1456: //=============================================================================
1457:
1458: /*
1459: ==============
1460: PF_setspawnparms
1461: ==============
1462: */
1463: void PF_setspawnparms (void)
1464: {
1465: edict_t *ent;
1466: int i;
1467: client_t *client;
1468:
1469: ent = G_EDICT(OFS_PARM0);
1470: i = NUM_FOR_EDICT(ent);
1471: if (i < 1 || i > svs.maxclients)
1472: PR_RunError ("Entity is not a client");
1473:
1474: // copy spawn parms out of the client_t
1475: client = svs.clients + (i-1);
1476:
1477: for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1478: (&pr_global_struct->parm1)[i] = client->spawn_parms[i];
1479: }
1480:
1481: /*
1482: ==============
1483: PF_changelevel
1484: ==============
1485: */
1486: void PF_changelevel (void)
1487: {
1488: char *s;
1489:
1490: // make sure we don't issue two changelevels
1491: if (svs.changelevel_issued)
1492: return;
1493: svs.changelevel_issued = true;
1494:
1495: s = G_STRING(OFS_PARM0);
1496: Cbuf_AddText (va("changelevel %s\n",s));
1497: }
1498:
1499:
1500: void PF_Fixme (void)
1501: {
1502: PR_RunError ("unimplemented bulitin");
1503: }
1504:
1505:
1506:
1507: builtin_t pr_builtin[] =
1508: {
1509: PF_Fixme,
1510: PF_makevectors, // void(entity e) makevectors = #1;
1511: PF_setorigin, // void(entity e, vector o) setorigin = #2;
1512: PF_setmodel, // void(entity e, string m) setmodel = #3;
1513: PF_setsize, // void(entity e, vector min, vector max) setsize = #4;
1514: PF_Fixme, // void(entity e, vector min, vector max) setabssize = #5;
1515: PF_break, // void() break = #6;
1516: PF_random, // float() random = #7;
1517: PF_sound, // void(entity e, float chan, string samp) sound = #8;
1518: PF_normalize, // vector(vector v) normalize = #9;
1519: PF_error, // void(string e) error = #10;
1520: PF_objerror, // void(string e) objerror = #11;
1521: PF_vlen, // float(vector v) vlen = #12;
1522: PF_vectoyaw, // float(vector v) vectoyaw = #13;
1523: PF_Spawn, // entity() spawn = #14;
1524: PF_Remove, // void(entity e) remove = #15;
1525: PF_traceline, // float(vector v1, vector v2, float tryents) traceline = #16;
1526: PF_checkclient, // entity() clientlist = #17;
1527: PF_Find, // entity(entity start, .string fld, string match) find = #18;
1528: PF_precache_sound, // void(string s) precache_sound = #19;
1529: PF_precache_model, // void(string s) precache_model = #20;
1530: PF_stuffcmd, // void(entity client, string s)stuffcmd = #21;
1531: PF_findradius, // entity(vector org, float rad) findradius = #22;
1532: PF_bprint, // void(string s) bprint = #23;
1533: PF_sprint, // void(entity client, string s) sprint = #24;
1534: PF_dprint, // void(string s) dprint = #25;
1535: PF_ftos, // void(string s) ftos = #26;
1536: PF_vtos, // void(string s) vtos = #27;
1537: PF_coredump,
1538: PF_traceon,
1539: PF_traceoff,
1540: PF_eprint, // void(entity e) debug print an entire entity
1541: PF_walkmove, // float(float yaw, float dist) walkmove
1542: PF_Fixme, // float(float yaw, float dist) walkmove
1543: PF_droptofloor,
1544: PF_lightstyle,
1545: PF_rint,
1546: PF_floor,
1547: PF_ceil,
1548: PF_Fixme,
1549: PF_checkbottom,
1550: PF_pointcontents,
1551: PF_Fixme,
1552: PF_fabs,
1553: PF_aim,
1554: PF_cvar,
1555: PF_localcmd,
1556: PF_nextent,
1557: PF_particle,
1558: PF_changeyaw,
1559: PF_Fixme,
1560: PF_vectoangles,
1561:
1562: PF_WriteByte,
1563: PF_WriteChar,
1564: PF_WriteShort,
1565: PF_WriteLong,
1566: PF_WriteCoord,
1567: PF_WriteAngle,
1568: PF_WriteString,
1569: PF_WriteEntity,
1570:
1571: PF_Fixme,
1572: PF_Fixme,
1573: PF_Fixme,
1574: PF_Fixme,
1575: PF_Fixme,
1576: PF_Fixme,
1577: PF_Fixme,
1578:
1579: SV_MoveToGoal,
1580: PF_precache_file,
1581: PF_makestatic,
1582:
1583: PF_changelevel,
1584: PF_Fixme,
1585:
1586: PF_cvar_set,
1587: PF_centerprint,
1588:
1589: PF_ambientsound,
1590:
1591: PF_precache_model,
1592: PF_precache_sound, // precache_sound2 is different only for qcc
1593: PF_precache_file,
1594:
1595: PF_setspawnparms
1596: };
1597:
1598: builtin_t *pr_builtins = pr_builtin;
1599: int pr_numbuiltins = sizeof(pr_builtin)/sizeof(pr_builtin[0]);
1600:
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