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1.1 root 1:
2: #include "quakedef.h"
3:
4: #define RETURN_EDICT(e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(e))
5:
6: /*
7: ===============================================================================
8:
9: BUILT-IN FUNCTIONS
10:
11: ===============================================================================
12: */
13:
14: char *PF_VarString (int first)
15: {
16: int i;
17: static char out[256];
18:
19: out[0] = 0;
20: for (i=first ; i<pr_argc ; i++)
21: {
22: strcat (out, G_STRING((OFS_PARM0+i*3)));
23: }
24: return out;
25: }
26:
27:
28: /*
29: =================
30: PF_errror
31:
32: This is a TERMINAL error, which will kill off the entire server.
33: Dumps self.
34:
35: error(value)
36: =================
37: */
38: void PF_error (void)
39: {
40: char *s;
41: edict_t *ed;
42:
43: s = PF_VarString(0);
44: Con_Printf ("======SERVER ERROR in %s:\n%s\n"
45: ,pr_strings + pr_xfunction->s_name,s);
46: ed = PROG_TO_EDICT(pr_global_struct->self);
47: ED_Print (ed);
48:
49: Host_Error ("Program error");
50: }
51:
52: /*
53: =================
54: PF_objerror
55:
56: Dumps out self, then an error message. The program is aborted and self is
57: removed, but the level can continue.
58:
59: objerror(value)
60: =================
61: */
62: void PF_objerror (void)
63: {
64: char *s;
65: edict_t *ed;
66:
67: s = PF_VarString(0);
68: Con_Printf ("======OBJECT ERROR in %s:\n%s\n"
69: ,pr_strings + pr_xfunction->s_name,s);
70: ed = PROG_TO_EDICT(pr_global_struct->self);
71: ED_Print (ed);
72: ED_Free (ed);
73:
74: Host_Error ("Program error");
75: }
76:
77:
78:
79: /*
80: ==============
81: PF_makevectors
82:
83: Writes new values for v_forward, v_up, and v_right based on angles
84: makevectors(vector)
85: ==============
86: */
87: void PF_makevectors (void)
88: {
89: AngleVectors (G_VECTOR(OFS_PARM0), pr_global_struct->v_forward, pr_global_struct->v_right, pr_global_struct->v_up);
90: }
91:
92: /*
93: =================
94: PF_setorigin
95:
96: This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
97:
98: setorigin (entity, origin)
99: =================
100: */
101: void PF_setorigin (void)
102: {
103: edict_t *e;
104: float *org;
105:
106: e = G_EDICT(OFS_PARM0);
107: org = G_VECTOR(OFS_PARM1);
108: VectorCopy (org, e->v.origin);
109: SV_LinkEdict (e, false);
110: }
111:
112:
113: void SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate)
114: {
115: float *angles;
116: vec3_t rmin, rmax;
117: float bounds[2][3];
118: float xvector[2], yvector[2];
119: float a;
120: vec3_t base, transformed;
121: int i, j, k, l;
122:
123: for (i=0 ; i<3 ; i++)
124: if (min[i] > max[i])
125: PR_RunError ("backwards mins/maxs");
126:
127: rotate = false; // FIXME: implement rotation properly again
128:
129: if (!rotate)
130: {
131: VectorCopy (min, rmin);
132: VectorCopy (max, rmax);
133: }
134: else
135: {
136: // find min / max for rotations
137: angles = e->v.angles;
138:
139: a = angles[1]/180 * M_PI;
140:
141: xvector[0] = cos(a);
142: xvector[1] = sin(a);
143: yvector[0] = -sin(a);
144: yvector[1] = cos(a);
145:
146: VectorCopy (min, bounds[0]);
147: VectorCopy (max, bounds[1]);
148:
149: rmin[0] = rmin[1] = rmin[2] = 9999;
150: rmax[0] = rmax[1] = rmax[2] = -9999;
151:
152: for (i=0 ; i<= 1 ; i++)
153: {
154: base[0] = bounds[i][0];
155: for (j=0 ; j<= 1 ; j++)
156: {
157: base[1] = bounds[j][1];
158: for (k=0 ; k<= 1 ; k++)
159: {
160: base[2] = bounds[k][2];
161:
162: // transform the point
163: transformed[0] = xvector[0]*base[0] + yvector[0]*base[1];
164: transformed[1] = xvector[1]*base[0] + yvector[1]*base[1];
165: transformed[2] = base[2];
166:
167: for (l=0 ; l<3 ; l++)
168: {
169: if (transformed[l] < rmin[l])
170: rmin[l] = transformed[l];
171: if (transformed[l] > rmax[l])
172: rmax[l] = transformed[l];
173: }
174: }
175: }
176: }
177: }
178:
179: // set derived values
180: VectorCopy (rmin, e->v.mins);
181: VectorCopy (rmax, e->v.maxs);
182: VectorSubtract (max, min, e->v.size);
183:
184: SV_LinkEdict (e, false);
185: }
186:
187: /*
188: =================
189: PF_setsize
190:
191: the size box is rotated by the current angle
192:
193: setsize (entity, minvector, maxvector)
194: =================
195: */
196: void PF_setsize (void)
197: {
198: edict_t *e;
199: float *min, *max;
200:
201: e = G_EDICT(OFS_PARM0);
202: min = G_VECTOR(OFS_PARM1);
203: max = G_VECTOR(OFS_PARM2);
204: SetMinMaxSize (e, min, max, false);
205: }
206:
207:
208: /*
209: =================
210: PF_setmodel
211:
212: setmodel(entity, model)
213: =================
214: */
215: void PF_setmodel (void)
216: {
217: edict_t *e;
218: char *m, **check;
219: model_t *mod;
220: int i;
221:
222: e = G_EDICT(OFS_PARM0);
223: m = G_STRING(OFS_PARM1);
224:
225: // check to see if model was properly precached
226: for (i=0, check = sv.model_precache ; *check ; i++, check++)
227: if (!strcmp(*check, m))
228: break;
229:
230: if (!*check)
231: PR_RunError ("no precache: %s\n", m);
232:
233:
234: e->v.model = m - pr_strings;
235: e->v.modelindex = i; //SV_ModelIndex (m);
236:
237: mod = sv.models[ (int)e->v.modelindex]; // Mod_ForName (m, true);
238:
239: if (mod)
240: SetMinMaxSize (e, mod->mins, mod->maxs, true);
241: else
242: SetMinMaxSize (e, vec3_origin, vec3_origin, true);
243: }
244:
245: /*
246: =================
247: PF_bprint
248:
249: broadcast print to everyone on server
250:
251: bprint(value)
252: =================
253: */
254: void PF_bprint (void)
255: {
256: char *s;
257:
258: s = PF_VarString(0);
1.1.1.2 ! root 259: SV_BroadcastPrintf ("%s", s);
1.1 root 260: }
261:
262: /*
263: =================
264: PF_sprint
265:
266: single print to a specific client
267:
268: sprint(clientent, value)
269: =================
270: */
271: void PF_sprint (void)
272: {
273: char *s;
274: client_t *client;
275: int entnum;
276:
277: entnum = G_EDICTNUM(OFS_PARM0);
278: s = PF_VarString(1);
279:
280: if (entnum < 1 || entnum > svs.maxclients)
281: {
282: Con_Printf ("tried to sprint to a non-client\n");
283: return;
284: }
285:
286: client = &svs.clients[entnum-1];
287:
288: MSG_WriteChar (&client->message,svc_print);
289: MSG_WriteString (&client->message, s );
290: }
291:
292:
293: /*
294: =================
295: PF_centerprint
296:
297: single print to a specific client
298:
299: centerprint(clientent, value)
300: =================
301: */
302: void PF_centerprint (void)
303: {
304: char *s;
305: client_t *client;
306: int entnum;
307:
308: entnum = G_EDICTNUM(OFS_PARM0);
309: s = PF_VarString(1);
310:
311: if (entnum < 1 || entnum > svs.maxclients)
312: {
313: Con_Printf ("tried to sprint to a non-client\n");
314: return;
315: }
316:
317: client = &svs.clients[entnum-1];
318:
319: MSG_WriteChar (&client->message,svc_centerprint);
320: MSG_WriteString (&client->message, s );
321: }
322:
323:
324: /*
325: =================
326: PF_normalize
327:
328: vector normalize(vector)
329: =================
330: */
331: void PF_normalize (void)
332: {
333: float *value1;
334: vec3_t newvalue;
335: float new;
336:
337: value1 = G_VECTOR(OFS_PARM0);
338:
339: new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
340: new = sqrt(new);
341:
342: if (new == 0)
343: newvalue[0] = newvalue[1] = newvalue[2] = 0;
344: else
345: {
346: new = 1/new;
347: newvalue[0] = value1[0] * new;
348: newvalue[1] = value1[1] * new;
349: newvalue[2] = value1[2] * new;
350: }
351:
352: VectorCopy (newvalue, G_VECTOR(OFS_RETURN));
353: }
354:
355: /*
356: =================
357: PF_vlen
358:
359: scalar vlen(vector)
360: =================
361: */
362: void PF_vlen (void)
363: {
364: float *value1;
365: float new;
366:
367: value1 = G_VECTOR(OFS_PARM0);
368:
369: new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
370: new = sqrt(new);
371:
372: G_FLOAT(OFS_RETURN) = new;
373: }
374:
375: /*
376: =================
377: PF_vectoyaw
378:
379: float vectoyaw(vector)
380: =================
381: */
382: void PF_vectoyaw (void)
383: {
384: float *value1;
385: float yaw;
386:
387: value1 = G_VECTOR(OFS_PARM0);
388:
389: if (value1[1] == 0 && value1[0] == 0)
390: yaw = 0;
391: else
392: {
393: yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
394: if (yaw < 0)
395: yaw += 360;
396: }
397:
398: G_FLOAT(OFS_RETURN) = yaw;
399: }
400:
401:
402: /*
403: =================
404: PF_vectoangles
405:
406: vector vectoangles(vector)
407: =================
408: */
409: void PF_vectoangles (void)
410: {
411: float *value1;
412: float forward;
413: float yaw, pitch;
414:
415: value1 = G_VECTOR(OFS_PARM0);
416:
417: if (value1[1] == 0 && value1[0] == 0)
418: {
419: yaw = 0;
420: if (value1[2] > 0)
421: pitch = 90;
422: else
423: pitch = 270;
424: }
425: else
426: {
427: yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
428: if (yaw < 0)
429: yaw += 360;
430:
431: forward = sqrt (value1[0]*value1[0] + value1[1]*value1[1]);
432: pitch = (int) (atan2(value1[2], forward) * 180 / M_PI);
433: if (pitch < 0)
434: pitch += 360;
435: }
436:
437: G_FLOAT(OFS_RETURN+0) = pitch;
438: G_FLOAT(OFS_RETURN+1) = yaw;
439: G_FLOAT(OFS_RETURN+2) = 0;
440: }
441:
442: /*
443: =================
444: PF_Random
445:
446: Returns a number from 0<= num < 1
447:
448: random()
449: =================
450: */
451: void PF_random (void)
452: {
453: float num;
454:
455: num = (rand ()&0x7fff) / ((float)0x7fff);
456:
457: G_FLOAT(OFS_RETURN) = num;
458: }
459:
460: /*
461: =================
462: PF_particle
463:
464: particle(origin, color, count)
465: =================
466: */
467: void PF_particle (void)
468: {
469: float *org, *dir;
470: float color;
471: float count;
472:
473: org = G_VECTOR(OFS_PARM0);
474: dir = G_VECTOR(OFS_PARM1);
475: color = G_FLOAT(OFS_PARM2);
476: count = G_FLOAT(OFS_PARM3);
477: SV_StartParticle (org, dir, color, count);
478: }
479:
480:
481: /*
482: =================
483: PF_ambientsound
484:
485: =================
486: */
487: void PF_ambientsound (void)
488: {
489: char **check;
490: char *samp;
491: float *pos;
492: float vol, attenuation;
493: int i, soundnum;
494:
495: pos = G_VECTOR (OFS_PARM0);
496: samp = G_STRING(OFS_PARM1);
497: vol = G_FLOAT(OFS_PARM2);
498: attenuation = G_FLOAT(OFS_PARM3);
499:
500: // check to see if samp was properly precached
501: for (soundnum=0, check = sv.sound_precache ; *check ; check++, soundnum++)
502: if (!strcmp(*check,samp))
503: break;
504:
505: if (!*check)
506: {
507: Con_Printf ("no precache: %s\n", samp);
508: return;
509: }
510:
511: // add an svc_spawnambient command to the level signon packet
512:
513: MSG_WriteByte (&sv.signon,svc_spawnstaticsound);
514: for (i=0 ; i<3 ; i++)
515: MSG_WriteCoord(&sv.signon, pos[i]);
516:
517: MSG_WriteByte (&sv.signon, soundnum);
518:
519: MSG_WriteByte (&sv.signon, vol*255);
520: MSG_WriteByte (&sv.signon, attenuation*64);
521:
522: }
523:
524: /*
525: =================
526: PF_sound
527:
528: Each entity can have eight independant sound sources, like voice,
529: weapon, feet, etc.
530:
531: Channel 0 is an auto-allocate channel, the others override anything
532: allready running on that entity/channel pair.
533:
534: An attenuation of 0 will play full volume everywhere in the level.
535: Larger attenuations will drop off.
536:
537: =================
538: */
539: void PF_sound (void)
540: {
541: char *sample;
542: int channel;
543: edict_t *entity;
544: int volume;
545: float attenuation;
546:
547: entity = G_EDICT(OFS_PARM0);
548: channel = G_FLOAT(OFS_PARM1);
549: sample = G_STRING(OFS_PARM2);
550: volume = G_FLOAT(OFS_PARM3) * 255;
551: attenuation = G_FLOAT(OFS_PARM4);
552:
553: if (volume < 0 || volume > 255)
554: Sys_Error ("SV_StartSound: volume = %i", volume);
555:
556: if (attenuation < 0 || attenuation > 4)
557: Sys_Error ("SV_StartSound: attenuation = %f", attenuation);
558:
559: if (channel < 0 || channel > 7)
560: Sys_Error ("SV_StartSound: channel = %i", channel);
561:
562: SV_StartSound (entity, channel, sample, volume, attenuation);
563: }
564:
565: /*
566: =================
567: PF_break
568:
569: break()
570: =================
571: */
572: void PF_break (void)
573: {
574: Con_Printf ("break statement\n");
575: *(int *)-4 = 0; // dump to debugger
576: // PR_RunError ("break statement");
577: }
578:
579: /*
580: =================
581: PF_traceline
582:
583: Used for use tracing and shot targeting
584: Traces are blocked by bbox and exact bsp entityes, and also slide box entities
585: if the tryents flag is set.
586:
587: traceline (vector1, vector2, tryents)
588: =================
589: */
590: void PF_traceline (void)
591: {
592: float *v1, *v2;
593: trace_t trace;
594: int nomonsters;
595: edict_t *ent;
596:
597: v1 = G_VECTOR(OFS_PARM0);
598: v2 = G_VECTOR(OFS_PARM1);
599: nomonsters = G_FLOAT(OFS_PARM2);
600: ent = G_EDICT(OFS_PARM3);
601:
602: trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent);
603:
604: pr_global_struct->trace_allsolid = trace.allsolid;
605: pr_global_struct->trace_startsolid = trace.startsolid;
606: pr_global_struct->trace_fraction = trace.fraction;
607: pr_global_struct->trace_inwater = trace.inwater;
608: pr_global_struct->trace_inopen = trace.inopen;
609: VectorCopy (trace.endpos, pr_global_struct->trace_endpos);
610: VectorCopy (trace.plane.normal, pr_global_struct->trace_plane_normal);
611: pr_global_struct->trace_plane_dist = trace.plane.dist;
612: if (trace.ent)
613: pr_global_struct->trace_ent = EDICT_TO_PROG(trace.ent);
614: else
615: pr_global_struct->trace_ent = EDICT_TO_PROG(sv.edicts);
616: }
617:
1.1.1.2 ! root 618:
! 619: #ifdef QUAKE2
! 620: extern trace_t SV_Trace_Toss (edict_t *ent, edict_t *ignore);
! 621:
! 622: void PF_TraceToss (void)
! 623: {
! 624: trace_t trace;
! 625: edict_t *ent;
! 626: edict_t *ignore;
! 627:
! 628: ent = G_EDICT(OFS_PARM0);
! 629: ignore = G_EDICT(OFS_PARM1);
! 630:
! 631: trace = SV_Trace_Toss (ent, ignore);
! 632:
! 633: pr_global_struct->trace_allsolid = trace.allsolid;
! 634: pr_global_struct->trace_startsolid = trace.startsolid;
! 635: pr_global_struct->trace_fraction = trace.fraction;
! 636: pr_global_struct->trace_inwater = trace.inwater;
! 637: pr_global_struct->trace_inopen = trace.inopen;
! 638: VectorCopy (trace.endpos, pr_global_struct->trace_endpos);
! 639: VectorCopy (trace.plane.normal, pr_global_struct->trace_plane_normal);
! 640: pr_global_struct->trace_plane_dist = trace.plane.dist;
! 641: if (trace.ent)
! 642: pr_global_struct->trace_ent = EDICT_TO_PROG(trace.ent);
! 643: else
! 644: pr_global_struct->trace_ent = EDICT_TO_PROG(sv.edicts);
! 645: }
! 646: #endif
! 647:
! 648:
1.1 root 649: /*
650: =================
651: PF_checkpos
652:
653: Returns true if the given entity can move to the given position from it's
654: current position by walking or rolling.
655: FIXME: make work...
656: scalar checkpos (entity, vector)
657: =================
658: */
659: void PF_checkpos (void)
660: {
661: }
662:
663: //============================================================================
664:
665: byte checkpvs[MAX_MAP_LEAFS/8];
666:
667: int PF_newcheckclient (int check)
668: {
669: int i;
670: byte *pvs;
671: edict_t *ent;
672: mleaf_t *leaf;
673: vec3_t org;
674:
675: // cycle to the next one
676:
677: if (check < 1)
678: check = 1;
679: if (check > svs.maxclients)
680: check = svs.maxclients;
681:
682: if (check == svs.maxclients)
683: i = 1;
684: else
685: i = check + 1;
686:
687: for ( ; ; i++)
688: {
689: if (i == svs.maxclients+1)
690: i = 1;
691:
692: ent = EDICT_NUM(i);
693:
694: if (i == check)
695: break; // didn't find anything else
696:
697: if (ent->free)
698: continue;
699: if (ent->v.health <= 0)
700: continue;
701: if ((int)ent->v.flags & FL_NOTARGET)
702: continue;
703:
704: // anything that is a client, or has a client as an enemy
705: break;
706: }
707:
708: // get the PVS for the entity
709: VectorAdd (ent->v.origin, ent->v.view_ofs, org);
710: leaf = Mod_PointInLeaf (org, sv.worldmodel);
711: pvs = Mod_LeafPVS (leaf, sv.worldmodel);
712: memcpy (checkpvs, pvs, (sv.worldmodel->numleafs+7)>>3 );
713:
714: return i;
715: }
716:
717: /*
718: =================
719: PF_checkclient
720:
721: Returns a client (or object that has a client enemy) that would be a
722: valid target.
723:
724: If there are more than one valid options, they are cycled each frame
725:
726: If (self.origin + self.viewofs) is not in the PVS of the current target,
727: it is not returned at all.
728:
729: name checkclient ()
730: =================
731: */
732: #define MAX_CHECK 16
733: int c_invis, c_notvis;
734: void PF_checkclient (void)
735: {
736: edict_t *ent, *self;
737: mleaf_t *leaf;
738: int l;
739: vec3_t view;
740:
741: // find a new check if on a new frame
742: if (sv.time - sv.lastchecktime >= 0.1)
743: {
744: sv.lastcheck = PF_newcheckclient (sv.lastcheck);
745: sv.lastchecktime = sv.time;
746: }
747:
748: // return check if it might be visible
749: ent = EDICT_NUM(sv.lastcheck);
750: if (ent->free || ent->v.health <= 0)
751: {
752: RETURN_EDICT(sv.edicts);
753: return;
754: }
755:
756: // if current entity can't possibly see the check entity, return 0
757: self = PROG_TO_EDICT(pr_global_struct->self);
758: VectorAdd (self->v.origin, self->v.view_ofs, view);
759: leaf = Mod_PointInLeaf (view, sv.worldmodel);
760: l = (leaf - sv.worldmodel->leafs) - 1;
761: if ( (l<0) || !(checkpvs[l>>3] & (1<<(l&7)) ) )
762: {
763: c_notvis++;
764: RETURN_EDICT(sv.edicts);
765: return;
766: }
767:
768: // might be able to see it
769: c_invis++;
770: RETURN_EDICT(ent);
771: }
772:
773: //============================================================================
774:
775:
776: /*
777: =================
778: PF_stuffcmd
779:
780: Sends text over to the client's execution buffer
781:
782: stuffcmd (clientent, value)
783: =================
784: */
785: void PF_stuffcmd (void)
786: {
787: int entnum;
788: char *str;
789: client_t *old;
790:
791: entnum = G_EDICTNUM(OFS_PARM0);
792: if (entnum < 1 || entnum > svs.maxclients)
793: PR_RunError ("Parm 0 not a client");
794: str = G_STRING(OFS_PARM1);
795:
796: old = host_client;
797: host_client = &svs.clients[entnum-1];
798: Host_ClientCommands ("%s", str);
799: host_client = old;
800: }
801:
802: /*
803: =================
804: PF_localcmd
805:
806: Sends text over to the client's execution buffer
807:
808: localcmd (string)
809: =================
810: */
811: void PF_localcmd (void)
812: {
813: char *str;
814:
815: str = G_STRING(OFS_PARM0);
816: Cbuf_AddText (str);
817: }
818:
819: /*
820: =================
821: PF_cvar
822:
823: float cvar (string)
824: =================
825: */
826: void PF_cvar (void)
827: {
828: char *str;
829:
830: str = G_STRING(OFS_PARM0);
831:
832: G_FLOAT(OFS_RETURN) = Cvar_VariableValue (str);
833: }
834:
835: /*
836: =================
837: PF_cvar_set
838:
839: float cvar (string)
840: =================
841: */
842: void PF_cvar_set (void)
843: {
844: char *var, *val;
845:
846: var = G_STRING(OFS_PARM0);
847: val = G_STRING(OFS_PARM1);
848:
849: Cvar_Set (var, val);
850: }
851:
852: /*
853: =================
854: PF_findradius
855:
856: Returns a chain of entities that have origins within a spherical area
857:
858: findradius (origin, radius)
859: =================
860: */
861: void PF_findradius (void)
862: {
863: edict_t *ent, *chain;
864: float rad;
865: float *org;
866: vec3_t eorg;
867: int i, j;
868:
869: chain = (edict_t *)sv.edicts;
870:
871: org = G_VECTOR(OFS_PARM0);
872: rad = G_FLOAT(OFS_PARM1);
873:
874: ent = NEXT_EDICT(sv.edicts);
875: for (i=1 ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent))
876: {
877: if (ent->free)
878: continue;
879: if (ent->v.solid == SOLID_NOT)
880: continue;
881: for (j=0 ; j<3 ; j++)
882: eorg[j] = org[j] - (ent->v.origin[j] + (ent->v.mins[j] + ent->v.maxs[j])*0.5);
883: if (Length(eorg) > rad)
884: continue;
885:
886: ent->v.chain = EDICT_TO_PROG(chain);
887: chain = ent;
888: }
889:
890: RETURN_EDICT(chain);
891: }
892:
893:
894: /*
895: =========
896: PF_dprint
897: =========
898: */
899: void PF_dprint (void)
900: {
1.1.1.2 ! root 901: Con_DPrintf ("%s",PF_VarString(0));
1.1 root 902: }
903:
904: char pr_string_temp[128];
905:
906: void PF_ftos (void)
907: {
908: float v;
909: v = G_FLOAT(OFS_PARM0);
910:
911: if (v == (int)v)
912: sprintf (pr_string_temp, "%d",(int)v);
913: else
914: sprintf (pr_string_temp, "%5.1f",v);
915: G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
916: }
917:
918: void PF_fabs (void)
919: {
920: float v;
921: v = G_FLOAT(OFS_PARM0);
922: G_FLOAT(OFS_RETURN) = fabs(v);
923: }
924:
925: void PF_vtos (void)
926: {
927: sprintf (pr_string_temp, "'%5.1f %5.1f %5.1f'", G_VECTOR(OFS_PARM0)[0], G_VECTOR(OFS_PARM0)[1], G_VECTOR(OFS_PARM0)[2]);
928: G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
929: }
930:
1.1.1.2 ! root 931: #ifdef QUAKE2
! 932: void PF_etos (void)
! 933: {
! 934: sprintf (pr_string_temp, "entity %i", G_EDICTNUM(OFS_PARM0));
! 935: G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
! 936: }
! 937: #endif
! 938:
1.1 root 939: void PF_Spawn (void)
940: {
941: edict_t *ed;
942: ed = ED_Alloc();
943: RETURN_EDICT(ed);
944: }
945:
946: void PF_Remove (void)
947: {
948: edict_t *ed;
949:
950: ed = G_EDICT(OFS_PARM0);
951: ED_Free (ed);
952: }
953:
954:
955: // entity (entity start, .string field, string match) find = #5;
956: void PF_Find (void)
1.1.1.2 ! root 957: #ifdef QUAKE2
1.1 root 958: {
959: int e;
960: int f;
961: char *s, *t;
962: edict_t *ed;
1.1.1.2 ! root 963: edict_t *first;
! 964: edict_t *second;
! 965: edict_t *last;
! 966:
! 967: first = second = last = (edict_t *)sv.edicts;
! 968: e = G_EDICTNUM(OFS_PARM0);
! 969: f = G_INT(OFS_PARM1);
! 970: s = G_STRING(OFS_PARM2);
! 971: if (!s)
! 972: PR_RunError ("PF_Find: bad search string");
! 973:
! 974: for (e++ ; e < sv.num_edicts ; e++)
! 975: {
! 976: ed = EDICT_NUM(e);
! 977: if (ed->free)
! 978: continue;
! 979: t = E_STRING(ed,f);
! 980: if (!t)
! 981: continue;
! 982: if (!strcmp(t,s))
! 983: {
! 984: if (first == (edict_t *)sv.edicts)
! 985: first = ed;
! 986: else if (second == (edict_t *)sv.edicts)
! 987: second = ed;
! 988: ed->v.chain = EDICT_TO_PROG(last);
! 989: last = ed;
! 990: }
! 991: }
! 992:
! 993: if (first != last)
! 994: {
! 995: if (last != second)
! 996: first->v.chain = last->v.chain;
! 997: else
! 998: first->v.chain = EDICT_TO_PROG(last);
! 999: last->v.chain = EDICT_TO_PROG((edict_t *)sv.edicts);
! 1000: if (second && second != last)
! 1001: second->v.chain = EDICT_TO_PROG(last);
! 1002: }
! 1003: RETURN_EDICT(first);
! 1004: }
! 1005: #else
! 1006: {
! 1007: int e;
! 1008: int f;
! 1009: char *s, *t;
! 1010: edict_t *ed;
! 1011:
1.1 root 1012: e = G_EDICTNUM(OFS_PARM0);
1013: f = G_INT(OFS_PARM1);
1014: s = G_STRING(OFS_PARM2);
1015: if (!s)
1016: PR_RunError ("PF_Find: bad search string");
1017:
1018: for (e++ ; e < sv.num_edicts ; e++)
1019: {
1020: ed = EDICT_NUM(e);
1021: if (ed->free)
1022: continue;
1023: t = E_STRING(ed,f);
1024: if (!t)
1025: continue;
1026: if (!strcmp(t,s))
1027: {
1028: RETURN_EDICT(ed);
1029: return;
1030: }
1031: }
1.1.1.2 ! root 1032:
1.1 root 1033: RETURN_EDICT(sv.edicts);
1034: }
1.1.1.2 ! root 1035: #endif
1.1 root 1036:
1037: void PR_CheckEmptyString (char *s)
1038: {
1039: if (s[0] <= ' ')
1040: PR_RunError ("Bad string");
1041: }
1042:
1043: void PF_precache_file (void)
1044: { // precache_file is only used to copy files with qcc, it does nothing
1045: G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
1046: }
1047:
1048: void PF_precache_sound (void)
1049: {
1050: char *s;
1051: int i;
1052:
1053: if (sv.state != ss_loading)
1054: PR_RunError ("PF_Precache_*: Precache can only be done in spawn functions");
1055:
1056: s = G_STRING(OFS_PARM0);
1057: G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
1058: PR_CheckEmptyString (s);
1059:
1060: for (i=0 ; i<MAX_SOUNDS ; i++)
1061: {
1062: if (!sv.sound_precache[i])
1063: {
1064: sv.sound_precache[i] = s;
1065: return;
1066: }
1067: if (!strcmp(sv.sound_precache[i], s))
1068: return;
1069: }
1070: PR_RunError ("PF_precache_sound: overflow");
1071: }
1072:
1073: void PF_precache_model (void)
1074: {
1075: char *s;
1076: int i;
1077:
1078: if (sv.state != ss_loading)
1079: PR_RunError ("PF_Precache_*: Precache can only be done in spawn functions");
1080:
1081: s = G_STRING(OFS_PARM0);
1082: G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
1083: PR_CheckEmptyString (s);
1084:
1085: for (i=0 ; i<MAX_MODELS ; i++)
1086: {
1087: if (!sv.model_precache[i])
1088: {
1089: sv.model_precache[i] = s;
1090: sv.models[i] = Mod_ForName (s, true);
1091: return;
1092: }
1093: if (!strcmp(sv.model_precache[i], s))
1094: return;
1095: }
1096: PR_RunError ("PF_precache_model: overflow");
1097: }
1098:
1099:
1100: void PF_coredump (void)
1101: {
1102: ED_PrintEdicts ();
1103: }
1104:
1105: void PF_traceon (void)
1106: {
1107: pr_trace = true;
1108: }
1109:
1110: void PF_traceoff (void)
1111: {
1112: pr_trace = false;
1113: }
1114:
1115: void PF_eprint (void)
1116: {
1117: ED_PrintNum (G_EDICTNUM(OFS_PARM0));
1118: }
1119:
1120: /*
1121: ===============
1122: PF_walkmove
1123:
1124: float(float yaw, float dist) walkmove
1125: ===============
1126: */
1127: void PF_walkmove (void)
1128: {
1129: edict_t *ent;
1130: float yaw, dist;
1131: vec3_t move;
1132: dfunction_t *oldf;
1133: int oldself;
1134:
1135: ent = PROG_TO_EDICT(pr_global_struct->self);
1136: yaw = G_FLOAT(OFS_PARM0);
1137: dist = G_FLOAT(OFS_PARM1);
1138:
1139: if ( !( (int)ent->v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1140: {
1141: G_FLOAT(OFS_RETURN) = 0;
1142: return;
1143: }
1144:
1145: yaw = yaw*M_PI*2 / 360;
1146:
1147: move[0] = cos(yaw)*dist;
1148: move[1] = sin(yaw)*dist;
1149: move[2] = 0;
1150:
1151: // save program state, because SV_movestep may call other progs
1152: oldf = pr_xfunction;
1153: oldself = pr_global_struct->self;
1154:
1155: G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true);
1156:
1157:
1158: // restore program state
1159: pr_xfunction = oldf;
1160: pr_global_struct->self = oldself;
1161: }
1162:
1163: /*
1164: ===============
1165: PF_droptofloor
1166:
1167: void() droptofloor
1168: ===============
1169: */
1170: void PF_droptofloor (void)
1171: {
1172: edict_t *ent;
1173: vec3_t end;
1174: trace_t trace;
1175:
1176: ent = PROG_TO_EDICT(pr_global_struct->self);
1177:
1178: VectorCopy (ent->v.origin, end);
1179: end[2] -= 256;
1180:
1181: trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent);
1182:
1183: if (trace.fraction == 1 || trace.allsolid)
1184: G_FLOAT(OFS_RETURN) = 0;
1185: else
1186: {
1187: VectorCopy (trace.endpos, ent->v.origin);
1188: SV_LinkEdict (ent, false);
1189: ent->v.flags = (int)ent->v.flags | FL_ONGROUND;
1190: ent->v.groundentity = EDICT_TO_PROG(trace.ent);
1191: G_FLOAT(OFS_RETURN) = 1;
1192: }
1193: }
1194:
1195: /*
1196: ===============
1197: PF_lightstyle
1198:
1199: void(float style, string value) lightstyle
1200: ===============
1201: */
1202: void PF_lightstyle (void)
1203: {
1204: int style;
1205: char *val;
1206: client_t *client;
1207: int j;
1208:
1209: style = G_FLOAT(OFS_PARM0);
1210: val = G_STRING(OFS_PARM1);
1211:
1212: // change the string in sv
1213: sv.lightstyles[style] = val;
1214:
1215: // send message to all clients on this server
1216: if (sv.state != ss_active)
1217: return;
1218:
1219: for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++)
1220: if (client->active || client->spawned)
1221: {
1222: MSG_WriteChar (&client->message, svc_lightstyle);
1223: MSG_WriteChar (&client->message,style);
1224: MSG_WriteString (&client->message, val);
1225: }
1226: }
1227:
1228: void PF_rint (void)
1229: {
1230: float f;
1231: f = G_FLOAT(OFS_PARM0);
1232: if (f > 0)
1233: G_FLOAT(OFS_RETURN) = (int)(f + 0.5);
1234: else
1235: G_FLOAT(OFS_RETURN) = (int)(f - 0.5);
1236: }
1237: void PF_floor (void)
1238: {
1239: G_FLOAT(OFS_RETURN) = floor(G_FLOAT(OFS_PARM0));
1240: }
1241: void PF_ceil (void)
1242: {
1243: G_FLOAT(OFS_RETURN) = ceil(G_FLOAT(OFS_PARM0));
1244: }
1245:
1246:
1247: /*
1248: =============
1249: PF_checkbottom
1250: =============
1251: */
1252: void PF_checkbottom (void)
1253: {
1254: edict_t *ent;
1255:
1256: ent = G_EDICT(OFS_PARM0);
1257:
1258: G_FLOAT(OFS_RETURN) = SV_CheckBottom (ent);
1259: }
1260:
1261: /*
1262: =============
1263: PF_pointcontents
1264: =============
1265: */
1266: void PF_pointcontents (void)
1267: {
1268: float *v;
1269:
1270: v = G_VECTOR(OFS_PARM0);
1271:
1272: G_FLOAT(OFS_RETURN) = SV_PointContents (v);
1273: }
1274:
1275: /*
1276: =============
1277: PF_nextent
1278:
1279: entity nextent(entity)
1280: =============
1281: */
1282: void PF_nextent (void)
1283: {
1284: int i;
1285: edict_t *ent;
1286:
1287: i = G_EDICTNUM(OFS_PARM0);
1288: while (1)
1289: {
1290: i++;
1291: if (i == sv.num_edicts)
1292: {
1293: RETURN_EDICT(sv.edicts);
1294: return;
1295: }
1296: ent = EDICT_NUM(i);
1297: if (!ent->free)
1298: {
1299: RETURN_EDICT(ent);
1300: return;
1301: }
1302: }
1303: }
1304:
1305: /*
1306: =============
1307: PF_aim
1308:
1309: Pick a vector for the player to shoot along
1310: vector aim(entity, missilespeed)
1311: =============
1312: */
1313: cvar_t sv_aim = {"sv_aim", "0.93"};
1314: void PF_aim (void)
1315: {
1316: edict_t *ent, *check, *bestent;
1317: vec3_t start, dir, end, bestdir;
1318: int i, j;
1319: trace_t tr;
1320: float dist, bestdist;
1321: float speed;
1322:
1323: ent = G_EDICT(OFS_PARM0);
1324: speed = G_FLOAT(OFS_PARM1);
1325:
1326: VectorCopy (ent->v.origin, start);
1327: start[2] += 20;
1328:
1329: // try sending a trace straight
1330: VectorCopy (pr_global_struct->v_forward, dir);
1331: VectorMA (start, 2048, dir, end);
1332: tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
1333: if (tr.ent && tr.ent->v.takedamage == DAMAGE_AIM
1334: && (!teamplay.value || ent->v.team <=0 || ent->v.team != tr.ent->v.team) )
1335: {
1336: VectorCopy (pr_global_struct->v_forward, G_VECTOR(OFS_RETURN));
1337: return;
1338: }
1339:
1340:
1341: // try all possible entities
1342: VectorCopy (dir, bestdir);
1343: bestdist = sv_aim.value;
1344: bestent = NULL;
1345:
1346: check = NEXT_EDICT(sv.edicts);
1347: for (i=1 ; i<sv.num_edicts ; i++, check = NEXT_EDICT(check) )
1348: {
1349: if (check->v.takedamage != DAMAGE_AIM)
1350: continue;
1351: if (check == ent)
1352: continue;
1353: if (teamplay.value && ent->v.team > 0 && ent->v.team == check->v.team)
1354: continue; // don't aim at teammate
1355: for (j=0 ; j<3 ; j++)
1356: end[j] = check->v.origin[j]
1357: + 0.5*(check->v.mins[j] + check->v.maxs[j]);
1358: VectorSubtract (end, start, dir);
1359: VectorNormalize (dir);
1360: dist = DotProduct (dir, pr_global_struct->v_forward);
1361: if (dist < bestdist)
1362: continue; // to far to turn
1363: tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
1364: if (tr.ent == check)
1365: { // can shoot at this one
1366: bestdist = dist;
1367: bestent = check;
1368: }
1369: }
1370:
1371: if (bestent)
1372: {
1373: VectorSubtract (bestent->v.origin, ent->v.origin, dir);
1374: dist = DotProduct (dir, pr_global_struct->v_forward);
1375: VectorScale (pr_global_struct->v_forward, dist, end);
1376: end[2] = dir[2];
1377: VectorNormalize (end);
1378: VectorCopy (end, G_VECTOR(OFS_RETURN));
1379: }
1380: else
1381: {
1382: VectorCopy (bestdir, G_VECTOR(OFS_RETURN));
1383: }
1384: }
1385:
1386: /*
1387: ==============
1388: PF_changeyaw
1389:
1390: This was a major timewaster in progs, so it was converted to C
1391: ==============
1392: */
1393: void PF_changeyaw (void)
1394: {
1395: edict_t *ent;
1396: float ideal, current, move, speed;
1397:
1398: ent = PROG_TO_EDICT(pr_global_struct->self);
1399: current = anglemod( ent->v.angles[1] );
1400: ideal = ent->v.ideal_yaw;
1401: speed = ent->v.yaw_speed;
1402:
1403: if (current == ideal)
1404: return;
1405: move = ideal - current;
1406: if (ideal > current)
1407: {
1408: if (move >= 180)
1409: move = move - 360;
1410: }
1411: else
1412: {
1413: if (move <= -180)
1414: move = move + 360;
1415: }
1416: if (move > 0)
1417: {
1418: if (move > speed)
1419: move = speed;
1420: }
1421: else
1422: {
1423: if (move < -speed)
1424: move = -speed;
1425: }
1426:
1427: ent->v.angles[1] = anglemod (current + move);
1428: }
1429:
1.1.1.2 ! root 1430: #ifdef QUAKE2
! 1431: /*
! 1432: ==============
! 1433: PF_changepitch
! 1434: ==============
! 1435: */
! 1436: void PF_changepitch (void)
! 1437: {
! 1438: edict_t *ent;
! 1439: float ideal, current, move, speed;
! 1440:
! 1441: ent = G_EDICT(OFS_PARM0);
! 1442: current = anglemod( ent->v.angles[0] );
! 1443: ideal = ent->v.idealpitch;
! 1444: speed = ent->v.pitch_speed;
! 1445:
! 1446: if (current == ideal)
! 1447: return;
! 1448: move = ideal - current;
! 1449: if (ideal > current)
! 1450: {
! 1451: if (move >= 180)
! 1452: move = move - 360;
! 1453: }
! 1454: else
! 1455: {
! 1456: if (move <= -180)
! 1457: move = move + 360;
! 1458: }
! 1459: if (move > 0)
! 1460: {
! 1461: if (move > speed)
! 1462: move = speed;
! 1463: }
! 1464: else
! 1465: {
! 1466: if (move < -speed)
! 1467: move = -speed;
! 1468: }
! 1469:
! 1470: ent->v.angles[0] = anglemod (current + move);
! 1471: }
! 1472: #endif
! 1473:
1.1 root 1474: /*
1475: ===============================================================================
1476:
1477: MESSAGE WRITING
1478:
1479: ===============================================================================
1480: */
1481:
1482: #define MSG_BROADCAST 0 // unreliable to all
1483: #define MSG_ONE 1 // reliable to one (msg_entity)
1484: #define MSG_ALL 2 // reliable to all
1485: #define MSG_INIT 3 // write to the init string
1486:
1487: sizebuf_t *WriteDest (void)
1488: {
1489: int entnum;
1490: int dest;
1491: edict_t *ent;
1492:
1493: dest = G_FLOAT(OFS_PARM0);
1494: switch (dest)
1495: {
1496: case MSG_BROADCAST:
1497: return &sv.datagram;
1498:
1499: case MSG_ONE:
1500: ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
1501: entnum = NUM_FOR_EDICT(ent);
1502: if (entnum < 1 || entnum > svs.maxclients)
1503: PR_RunError ("WriteDest: not a client");
1504: return &svs.clients[entnum-1].message;
1505:
1506: case MSG_ALL:
1507: return &sv.reliable_datagram;
1508:
1509: case MSG_INIT:
1510: return &sv.signon;
1511:
1512: default:
1513: PR_RunError ("WriteDest: bad destination");
1514: break;
1515: }
1516:
1517: return NULL;
1518: }
1519:
1520: void PF_WriteByte (void)
1521: {
1522: MSG_WriteByte (WriteDest(), G_FLOAT(OFS_PARM1));
1523: }
1524:
1525: void PF_WriteChar (void)
1526: {
1527: MSG_WriteChar (WriteDest(), G_FLOAT(OFS_PARM1));
1528: }
1529:
1530: void PF_WriteShort (void)
1531: {
1532: MSG_WriteShort (WriteDest(), G_FLOAT(OFS_PARM1));
1533: }
1534:
1535: void PF_WriteLong (void)
1536: {
1537: MSG_WriteLong (WriteDest(), G_FLOAT(OFS_PARM1));
1538: }
1539:
1540: void PF_WriteAngle (void)
1541: {
1542: MSG_WriteAngle (WriteDest(), G_FLOAT(OFS_PARM1));
1543: }
1544:
1545: void PF_WriteCoord (void)
1546: {
1547: MSG_WriteCoord (WriteDest(), G_FLOAT(OFS_PARM1));
1548: }
1549:
1550: void PF_WriteString (void)
1551: {
1552: MSG_WriteString (WriteDest(), G_STRING(OFS_PARM1));
1553: }
1554:
1555:
1556: void PF_WriteEntity (void)
1557: {
1558: MSG_WriteShort (WriteDest(), G_EDICTNUM(OFS_PARM1));
1559: }
1560:
1561: //=============================================================================
1562:
1563: int SV_ModelIndex (char *name);
1564:
1565: void PF_makestatic (void)
1566: {
1567: edict_t *ent;
1568: int i;
1569:
1570: ent = G_EDICT(OFS_PARM0);
1571:
1572: MSG_WriteByte (&sv.signon,svc_spawnstatic);
1573:
1574: MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->v.model));
1575:
1576: MSG_WriteByte (&sv.signon, ent->v.frame);
1577: MSG_WriteByte (&sv.signon, ent->v.colormap);
1578: MSG_WriteByte (&sv.signon, ent->v.skin);
1579: for (i=0 ; i<3 ; i++)
1580: {
1581: MSG_WriteCoord(&sv.signon, ent->v.origin[i]);
1582: MSG_WriteAngle(&sv.signon, ent->v.angles[i]);
1583: }
1584:
1585: // throw the entity away now
1586: ED_Free (ent);
1587: }
1588:
1589: //=============================================================================
1590:
1591: /*
1592: ==============
1593: PF_setspawnparms
1594: ==============
1595: */
1596: void PF_setspawnparms (void)
1597: {
1598: edict_t *ent;
1599: int i;
1600: client_t *client;
1601:
1602: ent = G_EDICT(OFS_PARM0);
1603: i = NUM_FOR_EDICT(ent);
1604: if (i < 1 || i > svs.maxclients)
1605: PR_RunError ("Entity is not a client");
1606:
1607: // copy spawn parms out of the client_t
1608: client = svs.clients + (i-1);
1609:
1610: for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1611: (&pr_global_struct->parm1)[i] = client->spawn_parms[i];
1612: }
1613:
1614: /*
1615: ==============
1616: PF_changelevel
1617: ==============
1618: */
1619: void PF_changelevel (void)
1620: {
1.1.1.2 ! root 1621: #ifdef QUAKE2
! 1622: char *s1, *s2;
! 1623:
! 1624: if (svs.changelevel_issued)
! 1625: return;
! 1626: svs.changelevel_issued = true;
! 1627:
! 1628: s1 = G_STRING(OFS_PARM0);
! 1629: s2 = G_STRING(OFS_PARM1);
! 1630:
! 1631: if ((int)pr_global_struct->serverflags & (SFL_NEW_UNIT | SFL_NEW_EPISODE))
! 1632: Cbuf_AddText (va("changelevel %s %s\n",s1, s2));
! 1633: else
! 1634: Cbuf_AddText (va("changelevel2 %s %s\n",s1, s2));
! 1635: #else
1.1 root 1636: char *s;
1637:
1638: // make sure we don't issue two changelevels
1639: if (svs.changelevel_issued)
1640: return;
1641: svs.changelevel_issued = true;
1642:
1643: s = G_STRING(OFS_PARM0);
1644: Cbuf_AddText (va("changelevel %s\n",s));
1.1.1.2 ! root 1645: #endif
1.1 root 1646: }
1647:
1648:
1.1.1.2 ! root 1649: #ifdef QUAKE2
! 1650:
! 1651: #define CONTENT_WATER -3
! 1652: #define CONTENT_SLIME -4
! 1653: #define CONTENT_LAVA -5
! 1654:
! 1655: #define FL_IMMUNE_WATER 131072
! 1656: #define FL_IMMUNE_SLIME 262144
! 1657: #define FL_IMMUNE_LAVA 524288
! 1658:
! 1659: #define CHAN_VOICE 2
! 1660: #define CHAN_BODY 4
! 1661:
! 1662: #define ATTN_NORM 1
! 1663:
! 1664: void PF_WaterMove (void)
! 1665: {
! 1666: edict_t *self;
! 1667: int flags;
! 1668: int waterlevel;
! 1669: int watertype;
! 1670: float drownlevel;
! 1671: float damage = 0.0;
! 1672:
! 1673: self = PROG_TO_EDICT(pr_global_struct->self);
! 1674:
! 1675: if (self->v.movetype == MOVETYPE_NOCLIP)
! 1676: {
! 1677: self->v.air_finished = sv.time + 12;
! 1678: G_FLOAT(OFS_RETURN) = damage;
! 1679: return;
! 1680: }
! 1681:
! 1682: if (self->v.health < 0)
! 1683: {
! 1684: G_FLOAT(OFS_RETURN) = damage;
! 1685: return;
! 1686: }
! 1687:
! 1688: if (self->v.deadflag == DEAD_NO)
! 1689: drownlevel = 3;
! 1690: else
! 1691: drownlevel = 1;
! 1692:
! 1693: flags = (int)self->v.flags;
! 1694: waterlevel = (int)self->v.waterlevel;
! 1695: watertype = (int)self->v.watertype;
! 1696:
! 1697: if (!(flags & (FL_IMMUNE_WATER + FL_GODMODE)))
! 1698: if (((flags & FL_SWIM) && (waterlevel < drownlevel)) || (waterlevel >= drownlevel))
! 1699: {
! 1700: if (self->v.air_finished < sv.time)
! 1701: if (self->v.pain_finished < sv.time)
! 1702: {
! 1703: self->v.dmg = self->v.dmg + 2;
! 1704: if (self->v.dmg > 15)
! 1705: self->v.dmg = 10;
! 1706: // T_Damage (self, world, world, self.dmg, 0, FALSE);
! 1707: damage = self->v.dmg;
! 1708: self->v.pain_finished = sv.time + 1.0;
! 1709: }
! 1710: }
! 1711: else
! 1712: {
! 1713: if (self->v.air_finished < sv.time)
! 1714: // sound (self, CHAN_VOICE, "player/gasp2.wav", 1, ATTN_NORM);
! 1715: SV_StartSound (self, CHAN_VOICE, "player/gasp2.wav", 255, ATTN_NORM);
! 1716: else if (self->v.air_finished < sv.time + 9)
! 1717: // sound (self, CHAN_VOICE, "player/gasp1.wav", 1, ATTN_NORM);
! 1718: SV_StartSound (self, CHAN_VOICE, "player/gasp1.wav", 255, ATTN_NORM);
! 1719: self->v.air_finished = sv.time + 12.0;
! 1720: self->v.dmg = 2;
! 1721: }
! 1722:
! 1723: if (!waterlevel)
! 1724: {
! 1725: if (flags & FL_INWATER)
! 1726: {
! 1727: // play leave water sound
! 1728: // sound (self, CHAN_BODY, "misc/outwater.wav", 1, ATTN_NORM);
! 1729: SV_StartSound (self, CHAN_BODY, "misc/outwater.wav", 255, ATTN_NORM);
! 1730: self->v.flags = (float)(flags &~FL_INWATER);
! 1731: }
! 1732: self->v.air_finished = sv.time + 12.0;
! 1733: G_FLOAT(OFS_RETURN) = damage;
! 1734: return;
! 1735: }
! 1736:
! 1737: if (watertype == CONTENT_LAVA)
! 1738: { // do damage
! 1739: if (!(flags & (FL_IMMUNE_LAVA + FL_GODMODE)))
! 1740: if (self->v.dmgtime < sv.time)
! 1741: {
! 1742: if (self->v.radsuit_finished < sv.time)
! 1743: self->v.dmgtime = sv.time + 0.2;
! 1744: else
! 1745: self->v.dmgtime = sv.time + 1.0;
! 1746: // T_Damage (self, world, world, 10*self.waterlevel, 0, TRUE);
! 1747: damage = (float)(10*waterlevel);
! 1748: }
! 1749: }
! 1750: else if (watertype == CONTENT_SLIME)
! 1751: { // do damage
! 1752: if (!(flags & (FL_IMMUNE_SLIME + FL_GODMODE)))
! 1753: if (self->v.dmgtime < sv.time && self->v.radsuit_finished < sv.time)
! 1754: {
! 1755: self->v.dmgtime = sv.time + 1.0;
! 1756: // T_Damage (self, world, world, 4*self.waterlevel, 0, TRUE);
! 1757: damage = (float)(4*waterlevel);
! 1758: }
! 1759: }
! 1760:
! 1761: if ( !(flags & FL_INWATER) )
! 1762: {
! 1763:
! 1764: // player enter water sound
! 1765: if (watertype == CONTENT_LAVA)
! 1766: // sound (self, CHAN_BODY, "player/inlava.wav", 1, ATTN_NORM);
! 1767: SV_StartSound (self, CHAN_BODY, "player/inlava.wav", 255, ATTN_NORM);
! 1768: if (watertype == CONTENT_WATER)
! 1769: // sound (self, CHAN_BODY, "player/inh2o.wav", 1, ATTN_NORM);
! 1770: SV_StartSound (self, CHAN_BODY, "player/inh2o.wav", 255, ATTN_NORM);
! 1771: if (watertype == CONTENT_SLIME)
! 1772: // sound (self, CHAN_BODY, "player/slimbrn2.wav", 1, ATTN_NORM);
! 1773: SV_StartSound (self, CHAN_BODY, "player/slimbrn2.wav", 255, ATTN_NORM);
! 1774:
! 1775: self->v.flags = (float)(flags | FL_INWATER);
! 1776: self->v.dmgtime = 0;
! 1777: }
! 1778:
! 1779: if (! (flags & FL_WATERJUMP) )
! 1780: {
! 1781: // self.velocity = self.velocity - 0.8*self.waterlevel*frametime*self.velocity;
! 1782: VectorMA (self->v.velocity, -0.8 * self->v.waterlevel * host_frametime, self->v.velocity, self->v.velocity);
! 1783: }
! 1784:
! 1785: G_FLOAT(OFS_RETURN) = damage;
! 1786: }
! 1787:
! 1788:
! 1789: void PF_sin (void)
! 1790: {
! 1791: G_FLOAT(OFS_RETURN) = sin(G_FLOAT(OFS_PARM0));
! 1792: }
! 1793:
! 1794: void PF_cos (void)
! 1795: {
! 1796: G_FLOAT(OFS_RETURN) = cos(G_FLOAT(OFS_PARM0));
! 1797: }
! 1798:
! 1799: void PF_sqrt (void)
! 1800: {
! 1801: G_FLOAT(OFS_RETURN) = sqrt(G_FLOAT(OFS_PARM0));
! 1802: }
! 1803: #endif
! 1804:
1.1 root 1805: void PF_Fixme (void)
1806: {
1807: PR_RunError ("unimplemented bulitin");
1808: }
1809:
1810:
1811:
1812: builtin_t pr_builtin[] =
1813: {
1.1.1.2 ! root 1814: PF_Fixme,
1.1 root 1815: PF_makevectors, // void(entity e) makevectors = #1;
1816: PF_setorigin, // void(entity e, vector o) setorigin = #2;
1817: PF_setmodel, // void(entity e, string m) setmodel = #3;
1818: PF_setsize, // void(entity e, vector min, vector max) setsize = #4;
1819: PF_Fixme, // void(entity e, vector min, vector max) setabssize = #5;
1820: PF_break, // void() break = #6;
1821: PF_random, // float() random = #7;
1822: PF_sound, // void(entity e, float chan, string samp) sound = #8;
1823: PF_normalize, // vector(vector v) normalize = #9;
1824: PF_error, // void(string e) error = #10;
1825: PF_objerror, // void(string e) objerror = #11;
1826: PF_vlen, // float(vector v) vlen = #12;
1827: PF_vectoyaw, // float(vector v) vectoyaw = #13;
1828: PF_Spawn, // entity() spawn = #14;
1829: PF_Remove, // void(entity e) remove = #15;
1830: PF_traceline, // float(vector v1, vector v2, float tryents) traceline = #16;
1831: PF_checkclient, // entity() clientlist = #17;
1832: PF_Find, // entity(entity start, .string fld, string match) find = #18;
1833: PF_precache_sound, // void(string s) precache_sound = #19;
1834: PF_precache_model, // void(string s) precache_model = #20;
1835: PF_stuffcmd, // void(entity client, string s)stuffcmd = #21;
1836: PF_findradius, // entity(vector org, float rad) findradius = #22;
1837: PF_bprint, // void(string s) bprint = #23;
1838: PF_sprint, // void(entity client, string s) sprint = #24;
1839: PF_dprint, // void(string s) dprint = #25;
1840: PF_ftos, // void(string s) ftos = #26;
1841: PF_vtos, // void(string s) vtos = #27;
1842: PF_coredump,
1843: PF_traceon,
1844: PF_traceoff,
1845: PF_eprint, // void(entity e) debug print an entire entity
1846: PF_walkmove, // float(float yaw, float dist) walkmove
1847: PF_Fixme, // float(float yaw, float dist) walkmove
1848: PF_droptofloor,
1849: PF_lightstyle,
1850: PF_rint,
1851: PF_floor,
1852: PF_ceil,
1853: PF_Fixme,
1854: PF_checkbottom,
1855: PF_pointcontents,
1856: PF_Fixme,
1857: PF_fabs,
1858: PF_aim,
1859: PF_cvar,
1860: PF_localcmd,
1861: PF_nextent,
1862: PF_particle,
1863: PF_changeyaw,
1864: PF_Fixme,
1865: PF_vectoangles,
1866:
1867: PF_WriteByte,
1868: PF_WriteChar,
1869: PF_WriteShort,
1870: PF_WriteLong,
1871: PF_WriteCoord,
1872: PF_WriteAngle,
1873: PF_WriteString,
1874: PF_WriteEntity,
1875:
1.1.1.2 ! root 1876: #ifdef QUAKE2
! 1877: PF_sin,
! 1878: PF_cos,
! 1879: PF_sqrt,
! 1880: PF_changepitch,
! 1881: PF_TraceToss,
! 1882: PF_etos,
! 1883: PF_WaterMove,
! 1884: #else
1.1 root 1885: PF_Fixme,
1886: PF_Fixme,
1887: PF_Fixme,
1888: PF_Fixme,
1889: PF_Fixme,
1890: PF_Fixme,
1891: PF_Fixme,
1.1.1.2 ! root 1892: #endif
1.1 root 1893:
1894: SV_MoveToGoal,
1895: PF_precache_file,
1896: PF_makestatic,
1897:
1898: PF_changelevel,
1899: PF_Fixme,
1900:
1901: PF_cvar_set,
1902: PF_centerprint,
1903:
1904: PF_ambientsound,
1905:
1906: PF_precache_model,
1907: PF_precache_sound, // precache_sound2 is different only for qcc
1908: PF_precache_file,
1909:
1910: PF_setspawnparms
1911: };
1912:
1913: builtin_t *pr_builtins = pr_builtin;
1914: int pr_numbuiltins = sizeof(pr_builtin)/sizeof(pr_builtin[0]);
1915:
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