Annotation of quake1/view.h, revision 1.1.1.2

1.1       root        1: // view.h
                      2: 
                      3: extern cvar_t          v_gamma;
                      4: 
1.1.1.2 ! root        5: extern byte            gammatable[256];        // palette is sent through this
        !             6: extern byte            ramps[3][256];
        !             7: extern float v_blend[4];
        !             8: 
        !             9: extern cvar_t lcd_x;
        !            10: 
        !            11: 
1.1       root       12: void V_Init (void);
                     13: void V_RenderView (void);
                     14: float V_CalcRoll (vec3_t angles, vec3_t velocity);
                     15: void V_UpdatePalette (void);
                     16: 

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