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1.1 root 1: // view.h
2:
3: extern cvar_t v_gamma;
4:
1.1.1.2 ! root 5: extern byte gammatable[256]; // palette is sent through this
! 6: extern byte ramps[3][256];
! 7: extern float v_blend[4];
! 8:
! 9: extern cvar_t lcd_x;
! 10:
! 11:
1.1 root 12: void V_Init (void);
13: void V_RenderView (void);
14: float V_CalcRoll (vec3_t angles, vec3_t velocity);
15: void V_UpdatePalette (void);
16:
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