Annotation of quake2/client/input.h, revision 1.1

1.1     ! root        1: // input.h -- external (non-keyboard) input devices
        !             2: 
        !             3: void IN_Init (void);
        !             4: 
        !             5: void IN_Shutdown (void);
        !             6: 
        !             7: void IN_Commands (void);
        !             8: // oportunity for devices to stick commands on the script buffer
        !             9: 
        !            10: void IN_Frame (void);
        !            11: 
        !            12: void IN_Move (usercmd_t *cmd);
        !            13: // add additional movement on top of the keyboard move cmd
        !            14: 
        !            15: void IN_Activate (qboolean active);

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