Annotation of quake2/client/screen.h, revision 1.1.1.2

1.1.1.2 ! root        1: /*
        !             2: Copyright (C) 1997-2001 Id Software, Inc.
        !             3: 
        !             4: This program is free software; you can redistribute it and/or
        !             5: modify it under the terms of the GNU General Public License
        !             6: as published by the Free Software Foundation; either version 2
        !             7: of the License, or (at your option) any later version.
        !             8: 
        !             9: This program is distributed in the hope that it will be useful,
        !            10: but WITHOUT ANY WARRANTY; without even the implied warranty of
        !            11: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
        !            12: 
        !            13: See the GNU General Public License for more details.
        !            14: 
        !            15: You should have received a copy of the GNU General Public License
        !            16: along with this program; if not, write to the Free Software
        !            17: Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
        !            18: 
        !            19: */
1.1       root       20: // screen.h
                     21: 
                     22: void   SCR_Init (void);
                     23: 
                     24: void   SCR_UpdateScreen (void);
                     25: 
                     26: void   SCR_SizeUp (void);
                     27: void   SCR_SizeDown (void);
                     28: void   SCR_CenterPrint (char *str);
                     29: void   SCR_BeginLoadingPlaque (void);
                     30: void   SCR_EndLoadingPlaque (void);
                     31: 
                     32: void   SCR_DebugGraph (float value, int color);
                     33: 
                     34: void   SCR_TouchPics (void);
                     35: 
                     36: void   SCR_RunConsole (void);
                     37: 
                     38: extern float           scr_con_current;
                     39: extern float           scr_conlines;           // lines of console to display
                     40: 
                     41: extern int                     sb_lines;
                     42: 
                     43: extern cvar_t          *scr_viewsize;
                     44: extern cvar_t          *crosshair;
                     45: 
                     46: extern vrect_t         scr_vrect;              // position of render window
                     47: 
                     48: extern char            crosshair_pic[MAX_QPATH];
                     49: extern int                     crosshair_width, crosshair_height;
                     50: 
                     51: void SCR_AddDirtyPoint (int x, int y);
                     52: void SCR_DirtyScreen (void);
                     53: 
                     54: //
                     55: // scr_cin.c
                     56: //
                     57: void SCR_PlayCinematic (char *name);
                     58: qboolean SCR_DrawCinematic (void);
                     59: void SCR_RunCinematic (void);
                     60: void SCR_StopCinematic (void);
                     61: void SCR_FinishCinematic (void);
                     62: 

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