Annotation of quake2/client/vid.h, revision 1.1.1.1

1.1       root        1: // vid.h -- video driver defs
                      2: 
                      3: typedef struct vrect_s
                      4: {
                      5:        int                             x,y,width,height;
                      6: } vrect_t;
                      7: 
                      8: typedef struct
                      9: {
                     10:        int             width;          
                     11:        int             height;
                     12: } viddef_t;
                     13: 
                     14: extern viddef_t        viddef;                         // global video state
                     15: 
                     16: // Video module initialisation etc
                     17: void   VID_Init (void);
                     18: void   VID_Shutdown (void);
                     19: void   VID_CheckChanges (void);
                     20: 
                     21: void   VID_MenuInit( void );
                     22: void   VID_MenuDraw( void );
                     23: const char *VID_MenuKey( int );

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