Annotation of quake2/ctf/ctf.001, revision 1.1

1.1     ! root        1: # Microsoft Developer Studio Project File - Name="ctf" - Package Owner=<4>
        !             2: # Microsoft Developer Studio Generated Build File, Format Version 5.00
        !             3: # ** DO NOT EDIT **
        !             4: 
        !             5: # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
        !             6: # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
        !             7: 
        !             8: CFG=ctf - Win32 Debug Alpha
        !             9: !MESSAGE This is not a valid makefile. To build this project using NMAKE,
        !            10: !MESSAGE use the Export Makefile command and run
        !            11: !MESSAGE 
        !            12: !MESSAGE NMAKE /f "ctf.mak".
        !            13: !MESSAGE 
        !            14: !MESSAGE You can specify a configuration when running NMAKE
        !            15: !MESSAGE by defining the macro CFG on the command line. For example:
        !            16: !MESSAGE 
        !            17: !MESSAGE NMAKE /f "ctf.mak" CFG="ctf - Win32 Debug Alpha"
        !            18: !MESSAGE 
        !            19: !MESSAGE Possible choices for configuration are:
        !            20: !MESSAGE 
        !            21: !MESSAGE "ctf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
        !            22: !MESSAGE "ctf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
        !            23: !MESSAGE "ctf - Win32 Debug Alpha" (based on\
        !            24:  "Win32 (ALPHA) Dynamic-Link Library")
        !            25: !MESSAGE "ctf - Win32 Release Alpha" (based on\
        !            26:  "Win32 (ALPHA) Dynamic-Link Library")
        !            27: !MESSAGE 
        !            28: 
        !            29: # Begin Project
        !            30: # PROP Scc_ProjName ""
        !            31: # PROP Scc_LocalPath ""
        !            32: # PROP WCE_Configuration "H/PC Ver. 2.00"
        !            33: 
        !            34: !IF  "$(CFG)" == "ctf - Win32 Release"
        !            35: 
        !            36: # PROP BASE Use_MFC 0
        !            37: # PROP BASE Use_Debug_Libraries 0
        !            38: # PROP BASE Output_Dir "Release"
        !            39: # PROP BASE Intermediate_Dir "Release"
        !            40: # PROP BASE Target_Dir ""
        !            41: # PROP Use_MFC 0
        !            42: # PROP Use_Debug_Libraries 0
        !            43: # PROP Output_Dir ".\release"
        !            44: # PROP Intermediate_Dir ".\release"
        !            45: # PROP Ignore_Export_Lib 0
        !            46: # PROP Target_Dir ""
        !            47: CPP=cl.exe
        !            48: # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !            49: # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !            50: MTL=midl.exe
        !            51: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !            52: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !            53: RSC=rc.exe
        !            54: # ADD BASE RSC /l 0x409 /d "NDEBUG"
        !            55: # ADD RSC /l 0x409 /d "NDEBUG"
        !            56: BSC32=bscmake.exe
        !            57: # ADD BASE BSC32 /nologo
        !            58: # ADD BSC32 /nologo
        !            59: LINK32=link.exe
        !            60: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
        !            61: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll"
        !            62: 
        !            63: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !            64: 
        !            65: # PROP BASE Use_MFC 0
        !            66: # PROP BASE Use_Debug_Libraries 1
        !            67: # PROP BASE Output_Dir "Debug"
        !            68: # PROP BASE Intermediate_Dir "Debug"
        !            69: # PROP BASE Target_Dir ""
        !            70: # PROP Use_MFC 0
        !            71: # PROP Use_Debug_Libraries 1
        !            72: # PROP Output_Dir ".\debug"
        !            73: # PROP Intermediate_Dir ".\debug"
        !            74: # PROP Ignore_Export_Lib 0
        !            75: # PROP Target_Dir ""
        !            76: CPP=cl.exe
        !            77: # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
        !            78: # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
        !            79: MTL=midl.exe
        !            80: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !            81: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !            82: RSC=rc.exe
        !            83: # ADD BASE RSC /l 0x409 /d "_DEBUG"
        !            84: # ADD RSC /l 0x409 /d "_DEBUG"
        !            85: BSC32=bscmake.exe
        !            86: # ADD BASE BSC32 /nologo
        !            87: # ADD BSC32 /nologo
        !            88: LINK32=link.exe
        !            89: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
        !            90: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept
        !            91: 
        !            92: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !            93: 
        !            94: # PROP BASE Use_MFC 0
        !            95: # PROP BASE Use_Debug_Libraries 1
        !            96: # PROP BASE Output_Dir "ctf___Wi"
        !            97: # PROP BASE Intermediate_Dir "ctf___Wi"
        !            98: # PROP BASE Ignore_Export_Lib 0
        !            99: # PROP BASE Target_Dir ""
        !           100: # PROP Use_MFC 0
        !           101: # PROP Use_Debug_Libraries 1
        !           102: # PROP Output_Dir "..\DebugAXP"
        !           103: # PROP Intermediate_Dir ".\DebugAXP"
        !           104: # PROP Ignore_Export_Lib 0
        !           105: # PROP Target_Dir ""
        !           106: MTL=midl.exe
        !           107: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !           108: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !           109: CPP=cl.exe
        !           110: # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c
        !           111: # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c
        !           112: RSC=rc.exe
        !           113: # ADD BASE RSC /l 0x409 /d "_DEBUG"
        !           114: # ADD RSC /l 0x409 /d "_DEBUG"
        !           115: BSC32=bscmake.exe
        !           116: # ADD BASE BSC32 /nologo
        !           117: # ADD BSC32 /nologo
        !           118: LINK32=link.exe
        !           119: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept
        !           120: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept
        !           121: 
        !           122: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           123: 
        !           124: # PROP BASE Use_MFC 0
        !           125: # PROP BASE Use_Debug_Libraries 0
        !           126: # PROP BASE Output_Dir "ctf___W0"
        !           127: # PROP BASE Intermediate_Dir "ctf___W0"
        !           128: # PROP BASE Ignore_Export_Lib 0
        !           129: # PROP BASE Target_Dir ""
        !           130: # PROP Use_MFC 0
        !           131: # PROP Use_Debug_Libraries 0
        !           132: # PROP Output_Dir "..\ReleaseAXP"
        !           133: # PROP Intermediate_Dir ".\ReleaseAXP"
        !           134: # PROP Ignore_Export_Lib 0
        !           135: # PROP Target_Dir ""
        !           136: MTL=midl.exe
        !           137: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !           138: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !           139: CPP=cl.exe
        !           140: # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !           141: # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !           142: RSC=rc.exe
        !           143: # ADD BASE RSC /l 0x409 /d "NDEBUG"
        !           144: # ADD RSC /l 0x409 /d "NDEBUG"
        !           145: BSC32=bscmake.exe
        !           146: # ADD BASE BSC32 /nologo
        !           147: # ADD BSC32 /nologo
        !           148: LINK32=link.exe
        !           149: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll"
        !           150: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll"
        !           151: 
        !           152: !ENDIF 
        !           153: 
        !           154: # Begin Target
        !           155: 
        !           156: # Name "ctf - Win32 Release"
        !           157: # Name "ctf - Win32 Debug"
        !           158: # Name "ctf - Win32 Debug Alpha"
        !           159: # Name "ctf - Win32 Release Alpha"
        !           160: # Begin Group "Source Files"
        !           161: 
        !           162: # PROP Default_Filter "*.c"
        !           163: # Begin Source File
        !           164: 
        !           165: SOURCE=.\g_ai.c
        !           166: 
        !           167: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           168: 
        !           169: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           170: 
        !           171: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           172: 
        !           173: DEP_CPP_G_AI_=\
        !           174:        ".\g_ctf.h"\
        !           175:        ".\g_local.h"\
        !           176:        ".\game.h"\
        !           177:        ".\p_menu.h"\
        !           178:        ".\q_shared.h"\
        !           179:        
        !           180: 
        !           181: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           182: 
        !           183: DEP_CPP_G_AI_=\
        !           184:        ".\g_ctf.h"\
        !           185:        ".\g_local.h"\
        !           186:        ".\game.h"\
        !           187:        ".\p_menu.h"\
        !           188:        ".\q_shared.h"\
        !           189:        
        !           190: 
        !           191: !ENDIF 
        !           192: 
        !           193: # End Source File
        !           194: # Begin Source File
        !           195: 
        !           196: SOURCE=.\g_chase.c
        !           197: 
        !           198: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           199: 
        !           200: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           201: 
        !           202: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           203: 
        !           204: DEP_CPP_G_CHA=\
        !           205:        ".\g_ctf.h"\
        !           206:        ".\g_local.h"\
        !           207:        ".\game.h"\
        !           208:        ".\p_menu.h"\
        !           209:        ".\q_shared.h"\
        !           210:        
        !           211: 
        !           212: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           213: 
        !           214: DEP_CPP_G_CHA=\
        !           215:        ".\g_ctf.h"\
        !           216:        ".\g_local.h"\
        !           217:        ".\game.h"\
        !           218:        ".\p_menu.h"\
        !           219:        ".\q_shared.h"\
        !           220:        
        !           221: 
        !           222: !ENDIF 
        !           223: 
        !           224: # End Source File
        !           225: # Begin Source File
        !           226: 
        !           227: SOURCE=.\g_cmds.c
        !           228: 
        !           229: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           230: 
        !           231: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           232: 
        !           233: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           234: 
        !           235: DEP_CPP_G_CMD=\
        !           236:        ".\g_ctf.h"\
        !           237:        ".\g_local.h"\
        !           238:        ".\game.h"\
        !           239:        ".\m_player.h"\
        !           240:        ".\p_menu.h"\
        !           241:        ".\q_shared.h"\
        !           242:        
        !           243: 
        !           244: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           245: 
        !           246: DEP_CPP_G_CMD=\
        !           247:        ".\g_ctf.h"\
        !           248:        ".\g_local.h"\
        !           249:        ".\game.h"\
        !           250:        ".\m_player.h"\
        !           251:        ".\p_menu.h"\
        !           252:        ".\q_shared.h"\
        !           253:        
        !           254: 
        !           255: !ENDIF 
        !           256: 
        !           257: # End Source File
        !           258: # Begin Source File
        !           259: 
        !           260: SOURCE=.\g_combat.c
        !           261: 
        !           262: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           263: 
        !           264: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           265: 
        !           266: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           267: 
        !           268: DEP_CPP_G_COM=\
        !           269:        ".\g_ctf.h"\
        !           270:        ".\g_local.h"\
        !           271:        ".\game.h"\
        !           272:        ".\p_menu.h"\
        !           273:        ".\q_shared.h"\
        !           274:        
        !           275: 
        !           276: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           277: 
        !           278: DEP_CPP_G_COM=\
        !           279:        ".\g_ctf.h"\
        !           280:        ".\g_local.h"\
        !           281:        ".\game.h"\
        !           282:        ".\p_menu.h"\
        !           283:        ".\q_shared.h"\
        !           284:        
        !           285: 
        !           286: !ENDIF 
        !           287: 
        !           288: # End Source File
        !           289: # Begin Source File
        !           290: 
        !           291: SOURCE=.\g_ctf.c
        !           292: 
        !           293: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           294: 
        !           295: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           296: 
        !           297: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           298: 
        !           299: DEP_CPP_G_CTF=\
        !           300:        ".\g_ctf.h"\
        !           301:        ".\g_local.h"\
        !           302:        ".\game.h"\
        !           303:        ".\m_player.h"\
        !           304:        ".\p_menu.h"\
        !           305:        ".\q_shared.h"\
        !           306:        
        !           307: 
        !           308: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           309: 
        !           310: DEP_CPP_G_CTF=\
        !           311:        ".\g_ctf.h"\
        !           312:        ".\g_local.h"\
        !           313:        ".\game.h"\
        !           314:        ".\m_player.h"\
        !           315:        ".\p_menu.h"\
        !           316:        ".\q_shared.h"\
        !           317:        
        !           318: 
        !           319: !ENDIF 
        !           320: 
        !           321: # End Source File
        !           322: # Begin Source File
        !           323: 
        !           324: SOURCE=.\g_func.c
        !           325: 
        !           326: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           327: 
        !           328: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           329: 
        !           330: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           331: 
        !           332: DEP_CPP_G_FUN=\
        !           333:        ".\g_ctf.h"\
        !           334:        ".\g_local.h"\
        !           335:        ".\game.h"\
        !           336:        ".\p_menu.h"\
        !           337:        ".\q_shared.h"\
        !           338:        
        !           339: 
        !           340: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           341: 
        !           342: DEP_CPP_G_FUN=\
        !           343:        ".\g_ctf.h"\
        !           344:        ".\g_local.h"\
        !           345:        ".\game.h"\
        !           346:        ".\p_menu.h"\
        !           347:        ".\q_shared.h"\
        !           348:        
        !           349: 
        !           350: !ENDIF 
        !           351: 
        !           352: # End Source File
        !           353: # Begin Source File
        !           354: 
        !           355: SOURCE=.\g_items.c
        !           356: 
        !           357: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           358: 
        !           359: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           360: 
        !           361: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           362: 
        !           363: DEP_CPP_G_ITE=\
        !           364:        ".\g_ctf.h"\
        !           365:        ".\g_local.h"\
        !           366:        ".\game.h"\
        !           367:        ".\p_menu.h"\
        !           368:        ".\q_shared.h"\
        !           369:        
        !           370: 
        !           371: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           372: 
        !           373: DEP_CPP_G_ITE=\
        !           374:        ".\g_ctf.h"\
        !           375:        ".\g_local.h"\
        !           376:        ".\game.h"\
        !           377:        ".\p_menu.h"\
        !           378:        ".\q_shared.h"\
        !           379:        
        !           380: 
        !           381: !ENDIF 
        !           382: 
        !           383: # End Source File
        !           384: # Begin Source File
        !           385: 
        !           386: SOURCE=.\g_main.c
        !           387: 
        !           388: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           389: 
        !           390: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           391: 
        !           392: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           393: 
        !           394: DEP_CPP_G_MAI=\
        !           395:        ".\g_ctf.h"\
        !           396:        ".\g_local.h"\
        !           397:        ".\game.h"\
        !           398:        ".\p_menu.h"\
        !           399:        ".\q_shared.h"\
        !           400:        
        !           401: 
        !           402: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           403: 
        !           404: DEP_CPP_G_MAI=\
        !           405:        ".\g_ctf.h"\
        !           406:        ".\g_local.h"\
        !           407:        ".\game.h"\
        !           408:        ".\p_menu.h"\
        !           409:        ".\q_shared.h"\
        !           410:        
        !           411: 
        !           412: !ENDIF 
        !           413: 
        !           414: # End Source File
        !           415: # Begin Source File
        !           416: 
        !           417: SOURCE=.\g_misc.c
        !           418: 
        !           419: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           420: 
        !           421: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           422: 
        !           423: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           424: 
        !           425: DEP_CPP_G_MIS=\
        !           426:        ".\g_ctf.h"\
        !           427:        ".\g_local.h"\
        !           428:        ".\game.h"\
        !           429:        ".\p_menu.h"\
        !           430:        ".\q_shared.h"\
        !           431:        
        !           432: 
        !           433: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           434: 
        !           435: DEP_CPP_G_MIS=\
        !           436:        ".\g_ctf.h"\
        !           437:        ".\g_local.h"\
        !           438:        ".\game.h"\
        !           439:        ".\p_menu.h"\
        !           440:        ".\q_shared.h"\
        !           441:        
        !           442: 
        !           443: !ENDIF 
        !           444: 
        !           445: # End Source File
        !           446: # Begin Source File
        !           447: 
        !           448: SOURCE=.\g_monster.c
        !           449: 
        !           450: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           451: 
        !           452: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           453: 
        !           454: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           455: 
        !           456: DEP_CPP_G_MON=\
        !           457:        ".\g_ctf.h"\
        !           458:        ".\g_local.h"\
        !           459:        ".\game.h"\
        !           460:        ".\p_menu.h"\
        !           461:        ".\q_shared.h"\
        !           462:        
        !           463: 
        !           464: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           465: 
        !           466: DEP_CPP_G_MON=\
        !           467:        ".\g_ctf.h"\
        !           468:        ".\g_local.h"\
        !           469:        ".\game.h"\
        !           470:        ".\p_menu.h"\
        !           471:        ".\q_shared.h"\
        !           472:        
        !           473: 
        !           474: !ENDIF 
        !           475: 
        !           476: # End Source File
        !           477: # Begin Source File
        !           478: 
        !           479: SOURCE=.\g_phys.c
        !           480: 
        !           481: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           482: 
        !           483: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           484: 
        !           485: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           486: 
        !           487: DEP_CPP_G_PHY=\
        !           488:        ".\g_ctf.h"\
        !           489:        ".\g_local.h"\
        !           490:        ".\game.h"\
        !           491:        ".\p_menu.h"\
        !           492:        ".\q_shared.h"\
        !           493:        
        !           494: 
        !           495: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           496: 
        !           497: DEP_CPP_G_PHY=\
        !           498:        ".\g_ctf.h"\
        !           499:        ".\g_local.h"\
        !           500:        ".\game.h"\
        !           501:        ".\p_menu.h"\
        !           502:        ".\q_shared.h"\
        !           503:        
        !           504: 
        !           505: !ENDIF 
        !           506: 
        !           507: # End Source File
        !           508: # Begin Source File
        !           509: 
        !           510: SOURCE=.\g_save.c
        !           511: 
        !           512: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           513: 
        !           514: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           515: 
        !           516: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           517: 
        !           518: DEP_CPP_G_SAV=\
        !           519:        ".\g_ctf.h"\
        !           520:        ".\g_local.h"\
        !           521:        ".\game.h"\
        !           522:        ".\p_menu.h"\
        !           523:        ".\q_shared.h"\
        !           524:        
        !           525: 
        !           526: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           527: 
        !           528: DEP_CPP_G_SAV=\
        !           529:        ".\g_ctf.h"\
        !           530:        ".\g_local.h"\
        !           531:        ".\game.h"\
        !           532:        ".\p_menu.h"\
        !           533:        ".\q_shared.h"\
        !           534:        
        !           535: 
        !           536: !ENDIF 
        !           537: 
        !           538: # End Source File
        !           539: # Begin Source File
        !           540: 
        !           541: SOURCE=.\g_spawn.c
        !           542: 
        !           543: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           544: 
        !           545: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           546: 
        !           547: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           548: 
        !           549: DEP_CPP_G_SPA=\
        !           550:        ".\g_ctf.h"\
        !           551:        ".\g_local.h"\
        !           552:        ".\game.h"\
        !           553:        ".\p_menu.h"\
        !           554:        ".\q_shared.h"\
        !           555:        
        !           556: 
        !           557: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           558: 
        !           559: DEP_CPP_G_SPA=\
        !           560:        ".\g_ctf.h"\
        !           561:        ".\g_local.h"\
        !           562:        ".\game.h"\
        !           563:        ".\p_menu.h"\
        !           564:        ".\q_shared.h"\
        !           565:        
        !           566: 
        !           567: !ENDIF 
        !           568: 
        !           569: # End Source File
        !           570: # Begin Source File
        !           571: 
        !           572: SOURCE=.\g_svcmds.c
        !           573: 
        !           574: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           575: 
        !           576: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           577: 
        !           578: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           579: 
        !           580: DEP_CPP_G_SVC=\
        !           581:        ".\g_ctf.h"\
        !           582:        ".\g_local.h"\
        !           583:        ".\game.h"\
        !           584:        ".\p_menu.h"\
        !           585:        ".\q_shared.h"\
        !           586:        
        !           587: 
        !           588: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           589: 
        !           590: DEP_CPP_G_SVC=\
        !           591:        ".\g_ctf.h"\
        !           592:        ".\g_local.h"\
        !           593:        ".\game.h"\
        !           594:        ".\p_menu.h"\
        !           595:        ".\q_shared.h"\
        !           596:        
        !           597: 
        !           598: !ENDIF 
        !           599: 
        !           600: # End Source File
        !           601: # Begin Source File
        !           602: 
        !           603: SOURCE=.\g_target.c
        !           604: 
        !           605: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           606: 
        !           607: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           608: 
        !           609: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           610: 
        !           611: DEP_CPP_G_TAR=\
        !           612:        ".\g_ctf.h"\
        !           613:        ".\g_local.h"\
        !           614:        ".\game.h"\
        !           615:        ".\p_menu.h"\
        !           616:        ".\q_shared.h"\
        !           617:        
        !           618: 
        !           619: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           620: 
        !           621: DEP_CPP_G_TAR=\
        !           622:        ".\g_ctf.h"\
        !           623:        ".\g_local.h"\
        !           624:        ".\game.h"\
        !           625:        ".\p_menu.h"\
        !           626:        ".\q_shared.h"\
        !           627:        
        !           628: 
        !           629: !ENDIF 
        !           630: 
        !           631: # End Source File
        !           632: # Begin Source File
        !           633: 
        !           634: SOURCE=.\g_trigger.c
        !           635: 
        !           636: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           637: 
        !           638: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           639: 
        !           640: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           641: 
        !           642: DEP_CPP_G_TRI=\
        !           643:        ".\g_ctf.h"\
        !           644:        ".\g_local.h"\
        !           645:        ".\game.h"\
        !           646:        ".\p_menu.h"\
        !           647:        ".\q_shared.h"\
        !           648:        
        !           649: 
        !           650: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           651: 
        !           652: DEP_CPP_G_TRI=\
        !           653:        ".\g_ctf.h"\
        !           654:        ".\g_local.h"\
        !           655:        ".\game.h"\
        !           656:        ".\p_menu.h"\
        !           657:        ".\q_shared.h"\
        !           658:        
        !           659: 
        !           660: !ENDIF 
        !           661: 
        !           662: # End Source File
        !           663: # Begin Source File
        !           664: 
        !           665: SOURCE=.\g_utils.c
        !           666: 
        !           667: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           668: 
        !           669: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           670: 
        !           671: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           672: 
        !           673: DEP_CPP_G_UTI=\
        !           674:        ".\g_ctf.h"\
        !           675:        ".\g_local.h"\
        !           676:        ".\game.h"\
        !           677:        ".\p_menu.h"\
        !           678:        ".\q_shared.h"\
        !           679:        
        !           680: 
        !           681: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           682: 
        !           683: DEP_CPP_G_UTI=\
        !           684:        ".\g_ctf.h"\
        !           685:        ".\g_local.h"\
        !           686:        ".\game.h"\
        !           687:        ".\p_menu.h"\
        !           688:        ".\q_shared.h"\
        !           689:        
        !           690: 
        !           691: !ENDIF 
        !           692: 
        !           693: # End Source File
        !           694: # Begin Source File
        !           695: 
        !           696: SOURCE=.\g_weapon.c
        !           697: 
        !           698: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           699: 
        !           700: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           701: 
        !           702: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           703: 
        !           704: DEP_CPP_G_WEA=\
        !           705:        ".\g_ctf.h"\
        !           706:        ".\g_local.h"\
        !           707:        ".\game.h"\
        !           708:        ".\p_menu.h"\
        !           709:        ".\q_shared.h"\
        !           710:        
        !           711: 
        !           712: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           713: 
        !           714: DEP_CPP_G_WEA=\
        !           715:        ".\g_ctf.h"\
        !           716:        ".\g_local.h"\
        !           717:        ".\game.h"\
        !           718:        ".\p_menu.h"\
        !           719:        ".\q_shared.h"\
        !           720:        
        !           721: 
        !           722: !ENDIF 
        !           723: 
        !           724: # End Source File
        !           725: # Begin Source File
        !           726: 
        !           727: SOURCE=.\m_move.c
        !           728: 
        !           729: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           730: 
        !           731: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           732: 
        !           733: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           734: 
        !           735: DEP_CPP_M_MOV=\
        !           736:        ".\g_ctf.h"\
        !           737:        ".\g_local.h"\
        !           738:        ".\game.h"\
        !           739:        ".\p_menu.h"\
        !           740:        ".\q_shared.h"\
        !           741:        
        !           742: 
        !           743: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           744: 
        !           745: DEP_CPP_M_MOV=\
        !           746:        ".\g_ctf.h"\
        !           747:        ".\g_local.h"\
        !           748:        ".\game.h"\
        !           749:        ".\p_menu.h"\
        !           750:        ".\q_shared.h"\
        !           751:        
        !           752: 
        !           753: !ENDIF 
        !           754: 
        !           755: # End Source File
        !           756: # Begin Source File
        !           757: 
        !           758: SOURCE=.\p_client.c
        !           759: 
        !           760: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           761: 
        !           762: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           763: 
        !           764: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           765: 
        !           766: DEP_CPP_P_CLI=\
        !           767:        ".\g_ctf.h"\
        !           768:        ".\g_local.h"\
        !           769:        ".\game.h"\
        !           770:        ".\m_player.h"\
        !           771:        ".\p_menu.h"\
        !           772:        ".\q_shared.h"\
        !           773:        
        !           774: 
        !           775: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           776: 
        !           777: DEP_CPP_P_CLI=\
        !           778:        ".\g_ctf.h"\
        !           779:        ".\g_local.h"\
        !           780:        ".\game.h"\
        !           781:        ".\m_player.h"\
        !           782:        ".\p_menu.h"\
        !           783:        ".\q_shared.h"\
        !           784:        
        !           785: 
        !           786: !ENDIF 
        !           787: 
        !           788: # End Source File
        !           789: # Begin Source File
        !           790: 
        !           791: SOURCE=.\p_hud.c
        !           792: 
        !           793: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           794: 
        !           795: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           796: 
        !           797: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           798: 
        !           799: DEP_CPP_P_HUD=\
        !           800:        ".\g_ctf.h"\
        !           801:        ".\g_local.h"\
        !           802:        ".\game.h"\
        !           803:        ".\p_menu.h"\
        !           804:        ".\q_shared.h"\
        !           805:        
        !           806: 
        !           807: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           808: 
        !           809: DEP_CPP_P_HUD=\
        !           810:        ".\g_ctf.h"\
        !           811:        ".\g_local.h"\
        !           812:        ".\game.h"\
        !           813:        ".\p_menu.h"\
        !           814:        ".\q_shared.h"\
        !           815:        
        !           816: 
        !           817: !ENDIF 
        !           818: 
        !           819: # End Source File
        !           820: # Begin Source File
        !           821: 
        !           822: SOURCE=.\p_menu.c
        !           823: 
        !           824: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           825: 
        !           826: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           827: 
        !           828: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           829: 
        !           830: DEP_CPP_P_MEN=\
        !           831:        ".\g_ctf.h"\
        !           832:        ".\g_local.h"\
        !           833:        ".\game.h"\
        !           834:        ".\p_menu.h"\
        !           835:        ".\q_shared.h"\
        !           836:        
        !           837: 
        !           838: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           839: 
        !           840: DEP_CPP_P_MEN=\
        !           841:        ".\g_ctf.h"\
        !           842:        ".\g_local.h"\
        !           843:        ".\game.h"\
        !           844:        ".\p_menu.h"\
        !           845:        ".\q_shared.h"\
        !           846:        
        !           847: 
        !           848: !ENDIF 
        !           849: 
        !           850: # End Source File
        !           851: # Begin Source File
        !           852: 
        !           853: SOURCE=.\p_trail.c
        !           854: 
        !           855: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           856: 
        !           857: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           858: 
        !           859: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           860: 
        !           861: DEP_CPP_P_TRA=\
        !           862:        ".\g_ctf.h"\
        !           863:        ".\g_local.h"\
        !           864:        ".\game.h"\
        !           865:        ".\p_menu.h"\
        !           866:        ".\q_shared.h"\
        !           867:        
        !           868: 
        !           869: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           870: 
        !           871: DEP_CPP_P_TRA=\
        !           872:        ".\g_ctf.h"\
        !           873:        ".\g_local.h"\
        !           874:        ".\game.h"\
        !           875:        ".\p_menu.h"\
        !           876:        ".\q_shared.h"\
        !           877:        
        !           878: 
        !           879: !ENDIF 
        !           880: 
        !           881: # End Source File
        !           882: # Begin Source File
        !           883: 
        !           884: SOURCE=.\p_view.c
        !           885: 
        !           886: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           887: 
        !           888: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           889: 
        !           890: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           891: 
        !           892: DEP_CPP_P_VIE=\
        !           893:        ".\g_ctf.h"\
        !           894:        ".\g_local.h"\
        !           895:        ".\game.h"\
        !           896:        ".\m_player.h"\
        !           897:        ".\p_menu.h"\
        !           898:        ".\q_shared.h"\
        !           899:        
        !           900: 
        !           901: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           902: 
        !           903: DEP_CPP_P_VIE=\
        !           904:        ".\g_ctf.h"\
        !           905:        ".\g_local.h"\
        !           906:        ".\game.h"\
        !           907:        ".\m_player.h"\
        !           908:        ".\p_menu.h"\
        !           909:        ".\q_shared.h"\
        !           910:        
        !           911: 
        !           912: !ENDIF 
        !           913: 
        !           914: # End Source File
        !           915: # Begin Source File
        !           916: 
        !           917: SOURCE=.\p_weapon.c
        !           918: 
        !           919: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           920: 
        !           921: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           922: 
        !           923: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           924: 
        !           925: DEP_CPP_P_WEA=\
        !           926:        ".\g_ctf.h"\
        !           927:        ".\g_local.h"\
        !           928:        ".\game.h"\
        !           929:        ".\m_player.h"\
        !           930:        ".\p_menu.h"\
        !           931:        ".\q_shared.h"\
        !           932:        
        !           933: 
        !           934: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           935: 
        !           936: DEP_CPP_P_WEA=\
        !           937:        ".\g_ctf.h"\
        !           938:        ".\g_local.h"\
        !           939:        ".\game.h"\
        !           940:        ".\m_player.h"\
        !           941:        ".\p_menu.h"\
        !           942:        ".\q_shared.h"\
        !           943:        
        !           944: 
        !           945: !ENDIF 
        !           946: 
        !           947: # End Source File
        !           948: # Begin Source File
        !           949: 
        !           950: SOURCE=.\q_shared.c
        !           951: 
        !           952: !IF  "$(CFG)" == "ctf - Win32 Release"
        !           953: 
        !           954: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
        !           955: 
        !           956: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
        !           957: 
        !           958: DEP_CPP_Q_SHA=\
        !           959:        ".\q_shared.h"\
        !           960:        
        !           961: 
        !           962: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
        !           963: 
        !           964: DEP_CPP_Q_SHA=\
        !           965:        ".\q_shared.h"\
        !           966:        
        !           967: 
        !           968: !ENDIF 
        !           969: 
        !           970: # End Source File
        !           971: # End Group
        !           972: # Begin Group "Header Files"
        !           973: 
        !           974: # PROP Default_Filter "*.h"
        !           975: # Begin Source File
        !           976: 
        !           977: SOURCE=.\g_ctf.h
        !           978: # End Source File
        !           979: # Begin Source File
        !           980: 
        !           981: SOURCE=.\g_local.h
        !           982: # End Source File
        !           983: # Begin Source File
        !           984: 
        !           985: SOURCE=.\game.h
        !           986: # End Source File
        !           987: # Begin Source File
        !           988: 
        !           989: SOURCE=.\m_player.h
        !           990: # End Source File
        !           991: # Begin Source File
        !           992: 
        !           993: SOURCE=.\p_menu.h
        !           994: # End Source File
        !           995: # Begin Source File
        !           996: 
        !           997: SOURCE=.\q_shared.h
        !           998: # End Source File
        !           999: # End Group
        !          1000: # Begin Group "Resource Files"
        !          1001: 
        !          1002: # PROP Default_Filter "*.def,*.res"
        !          1003: # Begin Source File
        !          1004: 
        !          1005: SOURCE=.\ctf.def
        !          1006: # End Source File
        !          1007: # End Group
        !          1008: # End Target
        !          1009: # End Project

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.