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1.1 ! root 1: # Microsoft Developer Studio Project File - Name="ctf" - Package Owner=<4> ! 2: # Microsoft Developer Studio Generated Build File, Format Version 5.00 ! 3: # ** DO NOT EDIT ** ! 4: ! 5: # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 ! 6: # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602 ! 7: ! 8: CFG=ctf - Win32 Debug Alpha ! 9: !MESSAGE This is not a valid makefile. To build this project using NMAKE, ! 10: !MESSAGE use the Export Makefile command and run ! 11: !MESSAGE ! 12: !MESSAGE NMAKE /f "ctf.mak". ! 13: !MESSAGE ! 14: !MESSAGE You can specify a configuration when running NMAKE ! 15: !MESSAGE by defining the macro CFG on the command line. For example: ! 16: !MESSAGE ! 17: !MESSAGE NMAKE /f "ctf.mak" CFG="ctf - Win32 Debug Alpha" ! 18: !MESSAGE ! 19: !MESSAGE Possible choices for configuration are: ! 20: !MESSAGE ! 21: !MESSAGE "ctf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") ! 22: !MESSAGE "ctf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") ! 23: !MESSAGE "ctf - Win32 Debug Alpha" (based on\ ! 24: "Win32 (ALPHA) Dynamic-Link Library") ! 25: !MESSAGE "ctf - Win32 Release Alpha" (based on\ ! 26: "Win32 (ALPHA) Dynamic-Link Library") ! 27: !MESSAGE ! 28: ! 29: # Begin Project ! 30: # PROP Scc_ProjName "" ! 31: # PROP Scc_LocalPath "" ! 32: # PROP WCE_Configuration "H/PC Ver. 2.00" ! 33: ! 34: !IF "$(CFG)" == "ctf - Win32 Release" ! 35: ! 36: # PROP BASE Use_MFC 0 ! 37: # PROP BASE Use_Debug_Libraries 0 ! 38: # PROP BASE Output_Dir "Release" ! 39: # PROP BASE Intermediate_Dir "Release" ! 40: # PROP BASE Target_Dir "" ! 41: # PROP Use_MFC 0 ! 42: # PROP Use_Debug_Libraries 0 ! 43: # PROP Output_Dir ".\release" ! 44: # PROP Intermediate_Dir ".\release" ! 45: # PROP Ignore_Export_Lib 0 ! 46: # PROP Target_Dir "" ! 47: CPP=cl.exe ! 48: # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 49: # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 50: MTL=midl.exe ! 51: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 52: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 53: RSC=rc.exe ! 54: # ADD BASE RSC /l 0x409 /d "NDEBUG" ! 55: # ADD RSC /l 0x409 /d "NDEBUG" ! 56: BSC32=bscmake.exe ! 57: # ADD BASE BSC32 /nologo ! 58: # ADD BSC32 /nologo ! 59: LINK32=link.exe ! 60: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 ! 61: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll" ! 62: ! 63: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 64: ! 65: # PROP BASE Use_MFC 0 ! 66: # PROP BASE Use_Debug_Libraries 1 ! 67: # PROP BASE Output_Dir "Debug" ! 68: # PROP BASE Intermediate_Dir "Debug" ! 69: # PROP BASE Target_Dir "" ! 70: # PROP Use_MFC 0 ! 71: # PROP Use_Debug_Libraries 1 ! 72: # PROP Output_Dir ".\debug" ! 73: # PROP Intermediate_Dir ".\debug" ! 74: # PROP Ignore_Export_Lib 0 ! 75: # PROP Target_Dir "" ! 76: CPP=cl.exe ! 77: # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c ! 78: # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c ! 79: MTL=midl.exe ! 80: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 81: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 82: RSC=rc.exe ! 83: # ADD BASE RSC /l 0x409 /d "_DEBUG" ! 84: # ADD RSC /l 0x409 /d "_DEBUG" ! 85: BSC32=bscmake.exe ! 86: # ADD BASE BSC32 /nologo ! 87: # ADD BSC32 /nologo ! 88: LINK32=link.exe ! 89: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept ! 90: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept ! 91: ! 92: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 93: ! 94: # PROP BASE Use_MFC 0 ! 95: # PROP BASE Use_Debug_Libraries 1 ! 96: # PROP BASE Output_Dir "ctf___Wi" ! 97: # PROP BASE Intermediate_Dir "ctf___Wi" ! 98: # PROP BASE Ignore_Export_Lib 0 ! 99: # PROP BASE Target_Dir "" ! 100: # PROP Use_MFC 0 ! 101: # PROP Use_Debug_Libraries 1 ! 102: # PROP Output_Dir "..\DebugAXP" ! 103: # PROP Intermediate_Dir ".\DebugAXP" ! 104: # PROP Ignore_Export_Lib 0 ! 105: # PROP Target_Dir "" ! 106: MTL=midl.exe ! 107: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 108: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 109: CPP=cl.exe ! 110: # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c ! 111: # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c ! 112: RSC=rc.exe ! 113: # ADD BASE RSC /l 0x409 /d "_DEBUG" ! 114: # ADD RSC /l 0x409 /d "_DEBUG" ! 115: BSC32=bscmake.exe ! 116: # ADD BASE BSC32 /nologo ! 117: # ADD BSC32 /nologo ! 118: LINK32=link.exe ! 119: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept ! 120: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept ! 121: ! 122: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 123: ! 124: # PROP BASE Use_MFC 0 ! 125: # PROP BASE Use_Debug_Libraries 0 ! 126: # PROP BASE Output_Dir "ctf___W0" ! 127: # PROP BASE Intermediate_Dir "ctf___W0" ! 128: # PROP BASE Ignore_Export_Lib 0 ! 129: # PROP BASE Target_Dir "" ! 130: # PROP Use_MFC 0 ! 131: # PROP Use_Debug_Libraries 0 ! 132: # PROP Output_Dir "..\ReleaseAXP" ! 133: # PROP Intermediate_Dir ".\ReleaseAXP" ! 134: # PROP Ignore_Export_Lib 0 ! 135: # PROP Target_Dir "" ! 136: MTL=midl.exe ! 137: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 138: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 139: CPP=cl.exe ! 140: # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 141: # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 142: RSC=rc.exe ! 143: # ADD BASE RSC /l 0x409 /d "NDEBUG" ! 144: # ADD RSC /l 0x409 /d "NDEBUG" ! 145: BSC32=bscmake.exe ! 146: # ADD BASE BSC32 /nologo ! 147: # ADD BSC32 /nologo ! 148: LINK32=link.exe ! 149: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll" ! 150: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll" ! 151: ! 152: !ENDIF ! 153: ! 154: # Begin Target ! 155: ! 156: # Name "ctf - Win32 Release" ! 157: # Name "ctf - Win32 Debug" ! 158: # Name "ctf - Win32 Debug Alpha" ! 159: # Name "ctf - Win32 Release Alpha" ! 160: # Begin Group "Source Files" ! 161: ! 162: # PROP Default_Filter "*.c" ! 163: # Begin Source File ! 164: ! 165: SOURCE=.\g_ai.c ! 166: ! 167: !IF "$(CFG)" == "ctf - Win32 Release" ! 168: ! 169: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 170: ! 171: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 172: ! 173: DEP_CPP_G_AI_=\ ! 174: ".\g_ctf.h"\ ! 175: ".\g_local.h"\ ! 176: ".\game.h"\ ! 177: ".\p_menu.h"\ ! 178: ".\q_shared.h"\ ! 179: ! 180: ! 181: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 182: ! 183: DEP_CPP_G_AI_=\ ! 184: ".\g_ctf.h"\ ! 185: ".\g_local.h"\ ! 186: ".\game.h"\ ! 187: ".\p_menu.h"\ ! 188: ".\q_shared.h"\ ! 189: ! 190: ! 191: !ENDIF ! 192: ! 193: # End Source File ! 194: # Begin Source File ! 195: ! 196: SOURCE=.\g_chase.c ! 197: ! 198: !IF "$(CFG)" == "ctf - Win32 Release" ! 199: ! 200: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 201: ! 202: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 203: ! 204: DEP_CPP_G_CHA=\ ! 205: ".\g_ctf.h"\ ! 206: ".\g_local.h"\ ! 207: ".\game.h"\ ! 208: ".\p_menu.h"\ ! 209: ".\q_shared.h"\ ! 210: ! 211: ! 212: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 213: ! 214: DEP_CPP_G_CHA=\ ! 215: ".\g_ctf.h"\ ! 216: ".\g_local.h"\ ! 217: ".\game.h"\ ! 218: ".\p_menu.h"\ ! 219: ".\q_shared.h"\ ! 220: ! 221: ! 222: !ENDIF ! 223: ! 224: # End Source File ! 225: # Begin Source File ! 226: ! 227: SOURCE=.\g_cmds.c ! 228: ! 229: !IF "$(CFG)" == "ctf - Win32 Release" ! 230: ! 231: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 232: ! 233: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 234: ! 235: DEP_CPP_G_CMD=\ ! 236: ".\g_ctf.h"\ ! 237: ".\g_local.h"\ ! 238: ".\game.h"\ ! 239: ".\m_player.h"\ ! 240: ".\p_menu.h"\ ! 241: ".\q_shared.h"\ ! 242: ! 243: ! 244: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 245: ! 246: DEP_CPP_G_CMD=\ ! 247: ".\g_ctf.h"\ ! 248: ".\g_local.h"\ ! 249: ".\game.h"\ ! 250: ".\m_player.h"\ ! 251: ".\p_menu.h"\ ! 252: ".\q_shared.h"\ ! 253: ! 254: ! 255: !ENDIF ! 256: ! 257: # End Source File ! 258: # Begin Source File ! 259: ! 260: SOURCE=.\g_combat.c ! 261: ! 262: !IF "$(CFG)" == "ctf - Win32 Release" ! 263: ! 264: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 265: ! 266: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 267: ! 268: DEP_CPP_G_COM=\ ! 269: ".\g_ctf.h"\ ! 270: ".\g_local.h"\ ! 271: ".\game.h"\ ! 272: ".\p_menu.h"\ ! 273: ".\q_shared.h"\ ! 274: ! 275: ! 276: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 277: ! 278: DEP_CPP_G_COM=\ ! 279: ".\g_ctf.h"\ ! 280: ".\g_local.h"\ ! 281: ".\game.h"\ ! 282: ".\p_menu.h"\ ! 283: ".\q_shared.h"\ ! 284: ! 285: ! 286: !ENDIF ! 287: ! 288: # End Source File ! 289: # Begin Source File ! 290: ! 291: SOURCE=.\g_ctf.c ! 292: ! 293: !IF "$(CFG)" == "ctf - Win32 Release" ! 294: ! 295: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 296: ! 297: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 298: ! 299: DEP_CPP_G_CTF=\ ! 300: ".\g_ctf.h"\ ! 301: ".\g_local.h"\ ! 302: ".\game.h"\ ! 303: ".\m_player.h"\ ! 304: ".\p_menu.h"\ ! 305: ".\q_shared.h"\ ! 306: ! 307: ! 308: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 309: ! 310: DEP_CPP_G_CTF=\ ! 311: ".\g_ctf.h"\ ! 312: ".\g_local.h"\ ! 313: ".\game.h"\ ! 314: ".\m_player.h"\ ! 315: ".\p_menu.h"\ ! 316: ".\q_shared.h"\ ! 317: ! 318: ! 319: !ENDIF ! 320: ! 321: # End Source File ! 322: # Begin Source File ! 323: ! 324: SOURCE=.\g_func.c ! 325: ! 326: !IF "$(CFG)" == "ctf - Win32 Release" ! 327: ! 328: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 329: ! 330: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 331: ! 332: DEP_CPP_G_FUN=\ ! 333: ".\g_ctf.h"\ ! 334: ".\g_local.h"\ ! 335: ".\game.h"\ ! 336: ".\p_menu.h"\ ! 337: ".\q_shared.h"\ ! 338: ! 339: ! 340: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 341: ! 342: DEP_CPP_G_FUN=\ ! 343: ".\g_ctf.h"\ ! 344: ".\g_local.h"\ ! 345: ".\game.h"\ ! 346: ".\p_menu.h"\ ! 347: ".\q_shared.h"\ ! 348: ! 349: ! 350: !ENDIF ! 351: ! 352: # End Source File ! 353: # Begin Source File ! 354: ! 355: SOURCE=.\g_items.c ! 356: ! 357: !IF "$(CFG)" == "ctf - Win32 Release" ! 358: ! 359: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 360: ! 361: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 362: ! 363: DEP_CPP_G_ITE=\ ! 364: ".\g_ctf.h"\ ! 365: ".\g_local.h"\ ! 366: ".\game.h"\ ! 367: ".\p_menu.h"\ ! 368: ".\q_shared.h"\ ! 369: ! 370: ! 371: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 372: ! 373: DEP_CPP_G_ITE=\ ! 374: ".\g_ctf.h"\ ! 375: ".\g_local.h"\ ! 376: ".\game.h"\ ! 377: ".\p_menu.h"\ ! 378: ".\q_shared.h"\ ! 379: ! 380: ! 381: !ENDIF ! 382: ! 383: # End Source File ! 384: # Begin Source File ! 385: ! 386: SOURCE=.\g_main.c ! 387: ! 388: !IF "$(CFG)" == "ctf - Win32 Release" ! 389: ! 390: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 391: ! 392: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 393: ! 394: DEP_CPP_G_MAI=\ ! 395: ".\g_ctf.h"\ ! 396: ".\g_local.h"\ ! 397: ".\game.h"\ ! 398: ".\p_menu.h"\ ! 399: ".\q_shared.h"\ ! 400: ! 401: ! 402: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 403: ! 404: DEP_CPP_G_MAI=\ ! 405: ".\g_ctf.h"\ ! 406: ".\g_local.h"\ ! 407: ".\game.h"\ ! 408: ".\p_menu.h"\ ! 409: ".\q_shared.h"\ ! 410: ! 411: ! 412: !ENDIF ! 413: ! 414: # End Source File ! 415: # Begin Source File ! 416: ! 417: SOURCE=.\g_misc.c ! 418: ! 419: !IF "$(CFG)" == "ctf - Win32 Release" ! 420: ! 421: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 422: ! 423: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 424: ! 425: DEP_CPP_G_MIS=\ ! 426: ".\g_ctf.h"\ ! 427: ".\g_local.h"\ ! 428: ".\game.h"\ ! 429: ".\p_menu.h"\ ! 430: ".\q_shared.h"\ ! 431: ! 432: ! 433: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 434: ! 435: DEP_CPP_G_MIS=\ ! 436: ".\g_ctf.h"\ ! 437: ".\g_local.h"\ ! 438: ".\game.h"\ ! 439: ".\p_menu.h"\ ! 440: ".\q_shared.h"\ ! 441: ! 442: ! 443: !ENDIF ! 444: ! 445: # End Source File ! 446: # Begin Source File ! 447: ! 448: SOURCE=.\g_monster.c ! 449: ! 450: !IF "$(CFG)" == "ctf - Win32 Release" ! 451: ! 452: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 453: ! 454: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 455: ! 456: DEP_CPP_G_MON=\ ! 457: ".\g_ctf.h"\ ! 458: ".\g_local.h"\ ! 459: ".\game.h"\ ! 460: ".\p_menu.h"\ ! 461: ".\q_shared.h"\ ! 462: ! 463: ! 464: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 465: ! 466: DEP_CPP_G_MON=\ ! 467: ".\g_ctf.h"\ ! 468: ".\g_local.h"\ ! 469: ".\game.h"\ ! 470: ".\p_menu.h"\ ! 471: ".\q_shared.h"\ ! 472: ! 473: ! 474: !ENDIF ! 475: ! 476: # End Source File ! 477: # Begin Source File ! 478: ! 479: SOURCE=.\g_phys.c ! 480: ! 481: !IF "$(CFG)" == "ctf - Win32 Release" ! 482: ! 483: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 484: ! 485: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 486: ! 487: DEP_CPP_G_PHY=\ ! 488: ".\g_ctf.h"\ ! 489: ".\g_local.h"\ ! 490: ".\game.h"\ ! 491: ".\p_menu.h"\ ! 492: ".\q_shared.h"\ ! 493: ! 494: ! 495: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 496: ! 497: DEP_CPP_G_PHY=\ ! 498: ".\g_ctf.h"\ ! 499: ".\g_local.h"\ ! 500: ".\game.h"\ ! 501: ".\p_menu.h"\ ! 502: ".\q_shared.h"\ ! 503: ! 504: ! 505: !ENDIF ! 506: ! 507: # End Source File ! 508: # Begin Source File ! 509: ! 510: SOURCE=.\g_save.c ! 511: ! 512: !IF "$(CFG)" == "ctf - Win32 Release" ! 513: ! 514: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 515: ! 516: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 517: ! 518: DEP_CPP_G_SAV=\ ! 519: ".\g_ctf.h"\ ! 520: ".\g_local.h"\ ! 521: ".\game.h"\ ! 522: ".\p_menu.h"\ ! 523: ".\q_shared.h"\ ! 524: ! 525: ! 526: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 527: ! 528: DEP_CPP_G_SAV=\ ! 529: ".\g_ctf.h"\ ! 530: ".\g_local.h"\ ! 531: ".\game.h"\ ! 532: ".\p_menu.h"\ ! 533: ".\q_shared.h"\ ! 534: ! 535: ! 536: !ENDIF ! 537: ! 538: # End Source File ! 539: # Begin Source File ! 540: ! 541: SOURCE=.\g_spawn.c ! 542: ! 543: !IF "$(CFG)" == "ctf - Win32 Release" ! 544: ! 545: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 546: ! 547: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 548: ! 549: DEP_CPP_G_SPA=\ ! 550: ".\g_ctf.h"\ ! 551: ".\g_local.h"\ ! 552: ".\game.h"\ ! 553: ".\p_menu.h"\ ! 554: ".\q_shared.h"\ ! 555: ! 556: ! 557: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 558: ! 559: DEP_CPP_G_SPA=\ ! 560: ".\g_ctf.h"\ ! 561: ".\g_local.h"\ ! 562: ".\game.h"\ ! 563: ".\p_menu.h"\ ! 564: ".\q_shared.h"\ ! 565: ! 566: ! 567: !ENDIF ! 568: ! 569: # End Source File ! 570: # Begin Source File ! 571: ! 572: SOURCE=.\g_svcmds.c ! 573: ! 574: !IF "$(CFG)" == "ctf - Win32 Release" ! 575: ! 576: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 577: ! 578: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 579: ! 580: DEP_CPP_G_SVC=\ ! 581: ".\g_ctf.h"\ ! 582: ".\g_local.h"\ ! 583: ".\game.h"\ ! 584: ".\p_menu.h"\ ! 585: ".\q_shared.h"\ ! 586: ! 587: ! 588: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 589: ! 590: DEP_CPP_G_SVC=\ ! 591: ".\g_ctf.h"\ ! 592: ".\g_local.h"\ ! 593: ".\game.h"\ ! 594: ".\p_menu.h"\ ! 595: ".\q_shared.h"\ ! 596: ! 597: ! 598: !ENDIF ! 599: ! 600: # End Source File ! 601: # Begin Source File ! 602: ! 603: SOURCE=.\g_target.c ! 604: ! 605: !IF "$(CFG)" == "ctf - Win32 Release" ! 606: ! 607: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 608: ! 609: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 610: ! 611: DEP_CPP_G_TAR=\ ! 612: ".\g_ctf.h"\ ! 613: ".\g_local.h"\ ! 614: ".\game.h"\ ! 615: ".\p_menu.h"\ ! 616: ".\q_shared.h"\ ! 617: ! 618: ! 619: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 620: ! 621: DEP_CPP_G_TAR=\ ! 622: ".\g_ctf.h"\ ! 623: ".\g_local.h"\ ! 624: ".\game.h"\ ! 625: ".\p_menu.h"\ ! 626: ".\q_shared.h"\ ! 627: ! 628: ! 629: !ENDIF ! 630: ! 631: # End Source File ! 632: # Begin Source File ! 633: ! 634: SOURCE=.\g_trigger.c ! 635: ! 636: !IF "$(CFG)" == "ctf - Win32 Release" ! 637: ! 638: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 639: ! 640: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 641: ! 642: DEP_CPP_G_TRI=\ ! 643: ".\g_ctf.h"\ ! 644: ".\g_local.h"\ ! 645: ".\game.h"\ ! 646: ".\p_menu.h"\ ! 647: ".\q_shared.h"\ ! 648: ! 649: ! 650: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 651: ! 652: DEP_CPP_G_TRI=\ ! 653: ".\g_ctf.h"\ ! 654: ".\g_local.h"\ ! 655: ".\game.h"\ ! 656: ".\p_menu.h"\ ! 657: ".\q_shared.h"\ ! 658: ! 659: ! 660: !ENDIF ! 661: ! 662: # End Source File ! 663: # Begin Source File ! 664: ! 665: SOURCE=.\g_utils.c ! 666: ! 667: !IF "$(CFG)" == "ctf - Win32 Release" ! 668: ! 669: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 670: ! 671: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 672: ! 673: DEP_CPP_G_UTI=\ ! 674: ".\g_ctf.h"\ ! 675: ".\g_local.h"\ ! 676: ".\game.h"\ ! 677: ".\p_menu.h"\ ! 678: ".\q_shared.h"\ ! 679: ! 680: ! 681: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 682: ! 683: DEP_CPP_G_UTI=\ ! 684: ".\g_ctf.h"\ ! 685: ".\g_local.h"\ ! 686: ".\game.h"\ ! 687: ".\p_menu.h"\ ! 688: ".\q_shared.h"\ ! 689: ! 690: ! 691: !ENDIF ! 692: ! 693: # End Source File ! 694: # Begin Source File ! 695: ! 696: SOURCE=.\g_weapon.c ! 697: ! 698: !IF "$(CFG)" == "ctf - Win32 Release" ! 699: ! 700: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 701: ! 702: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 703: ! 704: DEP_CPP_G_WEA=\ ! 705: ".\g_ctf.h"\ ! 706: ".\g_local.h"\ ! 707: ".\game.h"\ ! 708: ".\p_menu.h"\ ! 709: ".\q_shared.h"\ ! 710: ! 711: ! 712: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 713: ! 714: DEP_CPP_G_WEA=\ ! 715: ".\g_ctf.h"\ ! 716: ".\g_local.h"\ ! 717: ".\game.h"\ ! 718: ".\p_menu.h"\ ! 719: ".\q_shared.h"\ ! 720: ! 721: ! 722: !ENDIF ! 723: ! 724: # End Source File ! 725: # Begin Source File ! 726: ! 727: SOURCE=.\m_move.c ! 728: ! 729: !IF "$(CFG)" == "ctf - Win32 Release" ! 730: ! 731: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 732: ! 733: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 734: ! 735: DEP_CPP_M_MOV=\ ! 736: ".\g_ctf.h"\ ! 737: ".\g_local.h"\ ! 738: ".\game.h"\ ! 739: ".\p_menu.h"\ ! 740: ".\q_shared.h"\ ! 741: ! 742: ! 743: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 744: ! 745: DEP_CPP_M_MOV=\ ! 746: ".\g_ctf.h"\ ! 747: ".\g_local.h"\ ! 748: ".\game.h"\ ! 749: ".\p_menu.h"\ ! 750: ".\q_shared.h"\ ! 751: ! 752: ! 753: !ENDIF ! 754: ! 755: # End Source File ! 756: # Begin Source File ! 757: ! 758: SOURCE=.\p_client.c ! 759: ! 760: !IF "$(CFG)" == "ctf - Win32 Release" ! 761: ! 762: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 763: ! 764: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 765: ! 766: DEP_CPP_P_CLI=\ ! 767: ".\g_ctf.h"\ ! 768: ".\g_local.h"\ ! 769: ".\game.h"\ ! 770: ".\m_player.h"\ ! 771: ".\p_menu.h"\ ! 772: ".\q_shared.h"\ ! 773: ! 774: ! 775: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 776: ! 777: DEP_CPP_P_CLI=\ ! 778: ".\g_ctf.h"\ ! 779: ".\g_local.h"\ ! 780: ".\game.h"\ ! 781: ".\m_player.h"\ ! 782: ".\p_menu.h"\ ! 783: ".\q_shared.h"\ ! 784: ! 785: ! 786: !ENDIF ! 787: ! 788: # End Source File ! 789: # Begin Source File ! 790: ! 791: SOURCE=.\p_hud.c ! 792: ! 793: !IF "$(CFG)" == "ctf - Win32 Release" ! 794: ! 795: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 796: ! 797: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 798: ! 799: DEP_CPP_P_HUD=\ ! 800: ".\g_ctf.h"\ ! 801: ".\g_local.h"\ ! 802: ".\game.h"\ ! 803: ".\p_menu.h"\ ! 804: ".\q_shared.h"\ ! 805: ! 806: ! 807: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 808: ! 809: DEP_CPP_P_HUD=\ ! 810: ".\g_ctf.h"\ ! 811: ".\g_local.h"\ ! 812: ".\game.h"\ ! 813: ".\p_menu.h"\ ! 814: ".\q_shared.h"\ ! 815: ! 816: ! 817: !ENDIF ! 818: ! 819: # End Source File ! 820: # Begin Source File ! 821: ! 822: SOURCE=.\p_menu.c ! 823: ! 824: !IF "$(CFG)" == "ctf - Win32 Release" ! 825: ! 826: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 827: ! 828: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 829: ! 830: DEP_CPP_P_MEN=\ ! 831: ".\g_ctf.h"\ ! 832: ".\g_local.h"\ ! 833: ".\game.h"\ ! 834: ".\p_menu.h"\ ! 835: ".\q_shared.h"\ ! 836: ! 837: ! 838: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 839: ! 840: DEP_CPP_P_MEN=\ ! 841: ".\g_ctf.h"\ ! 842: ".\g_local.h"\ ! 843: ".\game.h"\ ! 844: ".\p_menu.h"\ ! 845: ".\q_shared.h"\ ! 846: ! 847: ! 848: !ENDIF ! 849: ! 850: # End Source File ! 851: # Begin Source File ! 852: ! 853: SOURCE=.\p_trail.c ! 854: ! 855: !IF "$(CFG)" == "ctf - Win32 Release" ! 856: ! 857: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 858: ! 859: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 860: ! 861: DEP_CPP_P_TRA=\ ! 862: ".\g_ctf.h"\ ! 863: ".\g_local.h"\ ! 864: ".\game.h"\ ! 865: ".\p_menu.h"\ ! 866: ".\q_shared.h"\ ! 867: ! 868: ! 869: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 870: ! 871: DEP_CPP_P_TRA=\ ! 872: ".\g_ctf.h"\ ! 873: ".\g_local.h"\ ! 874: ".\game.h"\ ! 875: ".\p_menu.h"\ ! 876: ".\q_shared.h"\ ! 877: ! 878: ! 879: !ENDIF ! 880: ! 881: # End Source File ! 882: # Begin Source File ! 883: ! 884: SOURCE=.\p_view.c ! 885: ! 886: !IF "$(CFG)" == "ctf - Win32 Release" ! 887: ! 888: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 889: ! 890: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 891: ! 892: DEP_CPP_P_VIE=\ ! 893: ".\g_ctf.h"\ ! 894: ".\g_local.h"\ ! 895: ".\game.h"\ ! 896: ".\m_player.h"\ ! 897: ".\p_menu.h"\ ! 898: ".\q_shared.h"\ ! 899: ! 900: ! 901: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 902: ! 903: DEP_CPP_P_VIE=\ ! 904: ".\g_ctf.h"\ ! 905: ".\g_local.h"\ ! 906: ".\game.h"\ ! 907: ".\m_player.h"\ ! 908: ".\p_menu.h"\ ! 909: ".\q_shared.h"\ ! 910: ! 911: ! 912: !ENDIF ! 913: ! 914: # End Source File ! 915: # Begin Source File ! 916: ! 917: SOURCE=.\p_weapon.c ! 918: ! 919: !IF "$(CFG)" == "ctf - Win32 Release" ! 920: ! 921: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 922: ! 923: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 924: ! 925: DEP_CPP_P_WEA=\ ! 926: ".\g_ctf.h"\ ! 927: ".\g_local.h"\ ! 928: ".\game.h"\ ! 929: ".\m_player.h"\ ! 930: ".\p_menu.h"\ ! 931: ".\q_shared.h"\ ! 932: ! 933: ! 934: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 935: ! 936: DEP_CPP_P_WEA=\ ! 937: ".\g_ctf.h"\ ! 938: ".\g_local.h"\ ! 939: ".\game.h"\ ! 940: ".\m_player.h"\ ! 941: ".\p_menu.h"\ ! 942: ".\q_shared.h"\ ! 943: ! 944: ! 945: !ENDIF ! 946: ! 947: # End Source File ! 948: # Begin Source File ! 949: ! 950: SOURCE=.\q_shared.c ! 951: ! 952: !IF "$(CFG)" == "ctf - Win32 Release" ! 953: ! 954: !ELSEIF "$(CFG)" == "ctf - Win32 Debug" ! 955: ! 956: !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" ! 957: ! 958: DEP_CPP_Q_SHA=\ ! 959: ".\q_shared.h"\ ! 960: ! 961: ! 962: !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" ! 963: ! 964: DEP_CPP_Q_SHA=\ ! 965: ".\q_shared.h"\ ! 966: ! 967: ! 968: !ENDIF ! 969: ! 970: # End Source File ! 971: # End Group ! 972: # Begin Group "Header Files" ! 973: ! 974: # PROP Default_Filter "*.h" ! 975: # Begin Source File ! 976: ! 977: SOURCE=.\g_ctf.h ! 978: # End Source File ! 979: # Begin Source File ! 980: ! 981: SOURCE=.\g_local.h ! 982: # End Source File ! 983: # Begin Source File ! 984: ! 985: SOURCE=.\game.h ! 986: # End Source File ! 987: # Begin Source File ! 988: ! 989: SOURCE=.\m_player.h ! 990: # End Source File ! 991: # Begin Source File ! 992: ! 993: SOURCE=.\p_menu.h ! 994: # End Source File ! 995: # Begin Source File ! 996: ! 997: SOURCE=.\q_shared.h ! 998: # End Source File ! 999: # End Group ! 1000: # Begin Group "Resource Files" ! 1001: ! 1002: # PROP Default_Filter "*.def,*.res" ! 1003: # Begin Source File ! 1004: ! 1005: SOURCE=.\ctf.def ! 1006: # End Source File ! 1007: # End Group ! 1008: # End Target ! 1009: # End Project
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