Annotation of quake2/ctf/ctf.001, revision 1.1.1.1

1.1       root        1: # Microsoft Developer Studio Project File - Name="ctf" - Package Owner=<4>
                      2: # Microsoft Developer Studio Generated Build File, Format Version 5.00
                      3: # ** DO NOT EDIT **
                      4: 
                      5: # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
                      6: # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
                      7: 
                      8: CFG=ctf - Win32 Debug Alpha
                      9: !MESSAGE This is not a valid makefile. To build this project using NMAKE,
                     10: !MESSAGE use the Export Makefile command and run
                     11: !MESSAGE 
                     12: !MESSAGE NMAKE /f "ctf.mak".
                     13: !MESSAGE 
                     14: !MESSAGE You can specify a configuration when running NMAKE
                     15: !MESSAGE by defining the macro CFG on the command line. For example:
                     16: !MESSAGE 
                     17: !MESSAGE NMAKE /f "ctf.mak" CFG="ctf - Win32 Debug Alpha"
                     18: !MESSAGE 
                     19: !MESSAGE Possible choices for configuration are:
                     20: !MESSAGE 
                     21: !MESSAGE "ctf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
                     22: !MESSAGE "ctf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
                     23: !MESSAGE "ctf - Win32 Debug Alpha" (based on\
                     24:  "Win32 (ALPHA) Dynamic-Link Library")
                     25: !MESSAGE "ctf - Win32 Release Alpha" (based on\
                     26:  "Win32 (ALPHA) Dynamic-Link Library")
                     27: !MESSAGE 
                     28: 
                     29: # Begin Project
                     30: # PROP Scc_ProjName ""
                     31: # PROP Scc_LocalPath ""
                     32: # PROP WCE_Configuration "H/PC Ver. 2.00"
                     33: 
                     34: !IF  "$(CFG)" == "ctf - Win32 Release"
                     35: 
                     36: # PROP BASE Use_MFC 0
                     37: # PROP BASE Use_Debug_Libraries 0
                     38: # PROP BASE Output_Dir "Release"
                     39: # PROP BASE Intermediate_Dir "Release"
                     40: # PROP BASE Target_Dir ""
                     41: # PROP Use_MFC 0
                     42: # PROP Use_Debug_Libraries 0
                     43: # PROP Output_Dir ".\release"
                     44: # PROP Intermediate_Dir ".\release"
                     45: # PROP Ignore_Export_Lib 0
                     46: # PROP Target_Dir ""
                     47: CPP=cl.exe
                     48: # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                     49: # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                     50: MTL=midl.exe
                     51: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                     52: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                     53: RSC=rc.exe
                     54: # ADD BASE RSC /l 0x409 /d "NDEBUG"
                     55: # ADD RSC /l 0x409 /d "NDEBUG"
                     56: BSC32=bscmake.exe
                     57: # ADD BASE BSC32 /nologo
                     58: # ADD BSC32 /nologo
                     59: LINK32=link.exe
                     60: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
                     61: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll"
                     62: 
                     63: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                     64: 
                     65: # PROP BASE Use_MFC 0
                     66: # PROP BASE Use_Debug_Libraries 1
                     67: # PROP BASE Output_Dir "Debug"
                     68: # PROP BASE Intermediate_Dir "Debug"
                     69: # PROP BASE Target_Dir ""
                     70: # PROP Use_MFC 0
                     71: # PROP Use_Debug_Libraries 1
                     72: # PROP Output_Dir ".\debug"
                     73: # PROP Intermediate_Dir ".\debug"
                     74: # PROP Ignore_Export_Lib 0
                     75: # PROP Target_Dir ""
                     76: CPP=cl.exe
                     77: # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
                     78: # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
                     79: MTL=midl.exe
                     80: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                     81: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                     82: RSC=rc.exe
                     83: # ADD BASE RSC /l 0x409 /d "_DEBUG"
                     84: # ADD RSC /l 0x409 /d "_DEBUG"
                     85: BSC32=bscmake.exe
                     86: # ADD BASE BSC32 /nologo
                     87: # ADD BSC32 /nologo
                     88: LINK32=link.exe
                     89: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
                     90: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept
                     91: 
                     92: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                     93: 
                     94: # PROP BASE Use_MFC 0
                     95: # PROP BASE Use_Debug_Libraries 1
                     96: # PROP BASE Output_Dir "ctf___Wi"
                     97: # PROP BASE Intermediate_Dir "ctf___Wi"
                     98: # PROP BASE Ignore_Export_Lib 0
                     99: # PROP BASE Target_Dir ""
                    100: # PROP Use_MFC 0
                    101: # PROP Use_Debug_Libraries 1
                    102: # PROP Output_Dir "..\DebugAXP"
                    103: # PROP Intermediate_Dir ".\DebugAXP"
                    104: # PROP Ignore_Export_Lib 0
                    105: # PROP Target_Dir ""
                    106: MTL=midl.exe
                    107: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                    108: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                    109: CPP=cl.exe
                    110: # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c
                    111: # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c
                    112: RSC=rc.exe
                    113: # ADD BASE RSC /l 0x409 /d "_DEBUG"
                    114: # ADD RSC /l 0x409 /d "_DEBUG"
                    115: BSC32=bscmake.exe
                    116: # ADD BASE BSC32 /nologo
                    117: # ADD BSC32 /nologo
                    118: LINK32=link.exe
                    119: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept
                    120: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept
                    121: 
                    122: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    123: 
                    124: # PROP BASE Use_MFC 0
                    125: # PROP BASE Use_Debug_Libraries 0
                    126: # PROP BASE Output_Dir "ctf___W0"
                    127: # PROP BASE Intermediate_Dir "ctf___W0"
                    128: # PROP BASE Ignore_Export_Lib 0
                    129: # PROP BASE Target_Dir ""
                    130: # PROP Use_MFC 0
                    131: # PROP Use_Debug_Libraries 0
                    132: # PROP Output_Dir "..\ReleaseAXP"
                    133: # PROP Intermediate_Dir ".\ReleaseAXP"
                    134: # PROP Ignore_Export_Lib 0
                    135: # PROP Target_Dir ""
                    136: MTL=midl.exe
                    137: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                    138: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                    139: CPP=cl.exe
                    140: # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                    141: # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                    142: RSC=rc.exe
                    143: # ADD BASE RSC /l 0x409 /d "NDEBUG"
                    144: # ADD RSC /l 0x409 /d "NDEBUG"
                    145: BSC32=bscmake.exe
                    146: # ADD BASE BSC32 /nologo
                    147: # ADD BSC32 /nologo
                    148: LINK32=link.exe
                    149: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll"
                    150: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll"
                    151: 
                    152: !ENDIF 
                    153: 
                    154: # Begin Target
                    155: 
                    156: # Name "ctf - Win32 Release"
                    157: # Name "ctf - Win32 Debug"
                    158: # Name "ctf - Win32 Debug Alpha"
                    159: # Name "ctf - Win32 Release Alpha"
                    160: # Begin Group "Source Files"
                    161: 
                    162: # PROP Default_Filter "*.c"
                    163: # Begin Source File
                    164: 
                    165: SOURCE=.\g_ai.c
                    166: 
                    167: !IF  "$(CFG)" == "ctf - Win32 Release"
                    168: 
                    169: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    170: 
                    171: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    172: 
                    173: DEP_CPP_G_AI_=\
                    174:        ".\g_ctf.h"\
                    175:        ".\g_local.h"\
                    176:        ".\game.h"\
                    177:        ".\p_menu.h"\
                    178:        ".\q_shared.h"\
                    179:        
                    180: 
                    181: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    182: 
                    183: DEP_CPP_G_AI_=\
                    184:        ".\g_ctf.h"\
                    185:        ".\g_local.h"\
                    186:        ".\game.h"\
                    187:        ".\p_menu.h"\
                    188:        ".\q_shared.h"\
                    189:        
                    190: 
                    191: !ENDIF 
                    192: 
                    193: # End Source File
                    194: # Begin Source File
                    195: 
                    196: SOURCE=.\g_chase.c
                    197: 
                    198: !IF  "$(CFG)" == "ctf - Win32 Release"
                    199: 
                    200: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    201: 
                    202: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    203: 
                    204: DEP_CPP_G_CHA=\
                    205:        ".\g_ctf.h"\
                    206:        ".\g_local.h"\
                    207:        ".\game.h"\
                    208:        ".\p_menu.h"\
                    209:        ".\q_shared.h"\
                    210:        
                    211: 
                    212: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    213: 
                    214: DEP_CPP_G_CHA=\
                    215:        ".\g_ctf.h"\
                    216:        ".\g_local.h"\
                    217:        ".\game.h"\
                    218:        ".\p_menu.h"\
                    219:        ".\q_shared.h"\
                    220:        
                    221: 
                    222: !ENDIF 
                    223: 
                    224: # End Source File
                    225: # Begin Source File
                    226: 
                    227: SOURCE=.\g_cmds.c
                    228: 
                    229: !IF  "$(CFG)" == "ctf - Win32 Release"
                    230: 
                    231: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    232: 
                    233: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    234: 
                    235: DEP_CPP_G_CMD=\
                    236:        ".\g_ctf.h"\
                    237:        ".\g_local.h"\
                    238:        ".\game.h"\
                    239:        ".\m_player.h"\
                    240:        ".\p_menu.h"\
                    241:        ".\q_shared.h"\
                    242:        
                    243: 
                    244: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    245: 
                    246: DEP_CPP_G_CMD=\
                    247:        ".\g_ctf.h"\
                    248:        ".\g_local.h"\
                    249:        ".\game.h"\
                    250:        ".\m_player.h"\
                    251:        ".\p_menu.h"\
                    252:        ".\q_shared.h"\
                    253:        
                    254: 
                    255: !ENDIF 
                    256: 
                    257: # End Source File
                    258: # Begin Source File
                    259: 
                    260: SOURCE=.\g_combat.c
                    261: 
                    262: !IF  "$(CFG)" == "ctf - Win32 Release"
                    263: 
                    264: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    265: 
                    266: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    267: 
                    268: DEP_CPP_G_COM=\
                    269:        ".\g_ctf.h"\
                    270:        ".\g_local.h"\
                    271:        ".\game.h"\
                    272:        ".\p_menu.h"\
                    273:        ".\q_shared.h"\
                    274:        
                    275: 
                    276: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    277: 
                    278: DEP_CPP_G_COM=\
                    279:        ".\g_ctf.h"\
                    280:        ".\g_local.h"\
                    281:        ".\game.h"\
                    282:        ".\p_menu.h"\
                    283:        ".\q_shared.h"\
                    284:        
                    285: 
                    286: !ENDIF 
                    287: 
                    288: # End Source File
                    289: # Begin Source File
                    290: 
                    291: SOURCE=.\g_ctf.c
                    292: 
                    293: !IF  "$(CFG)" == "ctf - Win32 Release"
                    294: 
                    295: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    296: 
                    297: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    298: 
                    299: DEP_CPP_G_CTF=\
                    300:        ".\g_ctf.h"\
                    301:        ".\g_local.h"\
                    302:        ".\game.h"\
                    303:        ".\m_player.h"\
                    304:        ".\p_menu.h"\
                    305:        ".\q_shared.h"\
                    306:        
                    307: 
                    308: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    309: 
                    310: DEP_CPP_G_CTF=\
                    311:        ".\g_ctf.h"\
                    312:        ".\g_local.h"\
                    313:        ".\game.h"\
                    314:        ".\m_player.h"\
                    315:        ".\p_menu.h"\
                    316:        ".\q_shared.h"\
                    317:        
                    318: 
                    319: !ENDIF 
                    320: 
                    321: # End Source File
                    322: # Begin Source File
                    323: 
                    324: SOURCE=.\g_func.c
                    325: 
                    326: !IF  "$(CFG)" == "ctf - Win32 Release"
                    327: 
                    328: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    329: 
                    330: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    331: 
                    332: DEP_CPP_G_FUN=\
                    333:        ".\g_ctf.h"\
                    334:        ".\g_local.h"\
                    335:        ".\game.h"\
                    336:        ".\p_menu.h"\
                    337:        ".\q_shared.h"\
                    338:        
                    339: 
                    340: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    341: 
                    342: DEP_CPP_G_FUN=\
                    343:        ".\g_ctf.h"\
                    344:        ".\g_local.h"\
                    345:        ".\game.h"\
                    346:        ".\p_menu.h"\
                    347:        ".\q_shared.h"\
                    348:        
                    349: 
                    350: !ENDIF 
                    351: 
                    352: # End Source File
                    353: # Begin Source File
                    354: 
                    355: SOURCE=.\g_items.c
                    356: 
                    357: !IF  "$(CFG)" == "ctf - Win32 Release"
                    358: 
                    359: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    360: 
                    361: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    362: 
                    363: DEP_CPP_G_ITE=\
                    364:        ".\g_ctf.h"\
                    365:        ".\g_local.h"\
                    366:        ".\game.h"\
                    367:        ".\p_menu.h"\
                    368:        ".\q_shared.h"\
                    369:        
                    370: 
                    371: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    372: 
                    373: DEP_CPP_G_ITE=\
                    374:        ".\g_ctf.h"\
                    375:        ".\g_local.h"\
                    376:        ".\game.h"\
                    377:        ".\p_menu.h"\
                    378:        ".\q_shared.h"\
                    379:        
                    380: 
                    381: !ENDIF 
                    382: 
                    383: # End Source File
                    384: # Begin Source File
                    385: 
                    386: SOURCE=.\g_main.c
                    387: 
                    388: !IF  "$(CFG)" == "ctf - Win32 Release"
                    389: 
                    390: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    391: 
                    392: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    393: 
                    394: DEP_CPP_G_MAI=\
                    395:        ".\g_ctf.h"\
                    396:        ".\g_local.h"\
                    397:        ".\game.h"\
                    398:        ".\p_menu.h"\
                    399:        ".\q_shared.h"\
                    400:        
                    401: 
                    402: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    403: 
                    404: DEP_CPP_G_MAI=\
                    405:        ".\g_ctf.h"\
                    406:        ".\g_local.h"\
                    407:        ".\game.h"\
                    408:        ".\p_menu.h"\
                    409:        ".\q_shared.h"\
                    410:        
                    411: 
                    412: !ENDIF 
                    413: 
                    414: # End Source File
                    415: # Begin Source File
                    416: 
                    417: SOURCE=.\g_misc.c
                    418: 
                    419: !IF  "$(CFG)" == "ctf - Win32 Release"
                    420: 
                    421: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    422: 
                    423: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    424: 
                    425: DEP_CPP_G_MIS=\
                    426:        ".\g_ctf.h"\
                    427:        ".\g_local.h"\
                    428:        ".\game.h"\
                    429:        ".\p_menu.h"\
                    430:        ".\q_shared.h"\
                    431:        
                    432: 
                    433: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    434: 
                    435: DEP_CPP_G_MIS=\
                    436:        ".\g_ctf.h"\
                    437:        ".\g_local.h"\
                    438:        ".\game.h"\
                    439:        ".\p_menu.h"\
                    440:        ".\q_shared.h"\
                    441:        
                    442: 
                    443: !ENDIF 
                    444: 
                    445: # End Source File
                    446: # Begin Source File
                    447: 
                    448: SOURCE=.\g_monster.c
                    449: 
                    450: !IF  "$(CFG)" == "ctf - Win32 Release"
                    451: 
                    452: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    453: 
                    454: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    455: 
                    456: DEP_CPP_G_MON=\
                    457:        ".\g_ctf.h"\
                    458:        ".\g_local.h"\
                    459:        ".\game.h"\
                    460:        ".\p_menu.h"\
                    461:        ".\q_shared.h"\
                    462:        
                    463: 
                    464: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    465: 
                    466: DEP_CPP_G_MON=\
                    467:        ".\g_ctf.h"\
                    468:        ".\g_local.h"\
                    469:        ".\game.h"\
                    470:        ".\p_menu.h"\
                    471:        ".\q_shared.h"\
                    472:        
                    473: 
                    474: !ENDIF 
                    475: 
                    476: # End Source File
                    477: # Begin Source File
                    478: 
                    479: SOURCE=.\g_phys.c
                    480: 
                    481: !IF  "$(CFG)" == "ctf - Win32 Release"
                    482: 
                    483: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    484: 
                    485: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    486: 
                    487: DEP_CPP_G_PHY=\
                    488:        ".\g_ctf.h"\
                    489:        ".\g_local.h"\
                    490:        ".\game.h"\
                    491:        ".\p_menu.h"\
                    492:        ".\q_shared.h"\
                    493:        
                    494: 
                    495: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    496: 
                    497: DEP_CPP_G_PHY=\
                    498:        ".\g_ctf.h"\
                    499:        ".\g_local.h"\
                    500:        ".\game.h"\
                    501:        ".\p_menu.h"\
                    502:        ".\q_shared.h"\
                    503:        
                    504: 
                    505: !ENDIF 
                    506: 
                    507: # End Source File
                    508: # Begin Source File
                    509: 
                    510: SOURCE=.\g_save.c
                    511: 
                    512: !IF  "$(CFG)" == "ctf - Win32 Release"
                    513: 
                    514: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    515: 
                    516: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    517: 
                    518: DEP_CPP_G_SAV=\
                    519:        ".\g_ctf.h"\
                    520:        ".\g_local.h"\
                    521:        ".\game.h"\
                    522:        ".\p_menu.h"\
                    523:        ".\q_shared.h"\
                    524:        
                    525: 
                    526: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    527: 
                    528: DEP_CPP_G_SAV=\
                    529:        ".\g_ctf.h"\
                    530:        ".\g_local.h"\
                    531:        ".\game.h"\
                    532:        ".\p_menu.h"\
                    533:        ".\q_shared.h"\
                    534:        
                    535: 
                    536: !ENDIF 
                    537: 
                    538: # End Source File
                    539: # Begin Source File
                    540: 
                    541: SOURCE=.\g_spawn.c
                    542: 
                    543: !IF  "$(CFG)" == "ctf - Win32 Release"
                    544: 
                    545: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    546: 
                    547: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    548: 
                    549: DEP_CPP_G_SPA=\
                    550:        ".\g_ctf.h"\
                    551:        ".\g_local.h"\
                    552:        ".\game.h"\
                    553:        ".\p_menu.h"\
                    554:        ".\q_shared.h"\
                    555:        
                    556: 
                    557: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    558: 
                    559: DEP_CPP_G_SPA=\
                    560:        ".\g_ctf.h"\
                    561:        ".\g_local.h"\
                    562:        ".\game.h"\
                    563:        ".\p_menu.h"\
                    564:        ".\q_shared.h"\
                    565:        
                    566: 
                    567: !ENDIF 
                    568: 
                    569: # End Source File
                    570: # Begin Source File
                    571: 
                    572: SOURCE=.\g_svcmds.c
                    573: 
                    574: !IF  "$(CFG)" == "ctf - Win32 Release"
                    575: 
                    576: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    577: 
                    578: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    579: 
                    580: DEP_CPP_G_SVC=\
                    581:        ".\g_ctf.h"\
                    582:        ".\g_local.h"\
                    583:        ".\game.h"\
                    584:        ".\p_menu.h"\
                    585:        ".\q_shared.h"\
                    586:        
                    587: 
                    588: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    589: 
                    590: DEP_CPP_G_SVC=\
                    591:        ".\g_ctf.h"\
                    592:        ".\g_local.h"\
                    593:        ".\game.h"\
                    594:        ".\p_menu.h"\
                    595:        ".\q_shared.h"\
                    596:        
                    597: 
                    598: !ENDIF 
                    599: 
                    600: # End Source File
                    601: # Begin Source File
                    602: 
                    603: SOURCE=.\g_target.c
                    604: 
                    605: !IF  "$(CFG)" == "ctf - Win32 Release"
                    606: 
                    607: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    608: 
                    609: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    610: 
                    611: DEP_CPP_G_TAR=\
                    612:        ".\g_ctf.h"\
                    613:        ".\g_local.h"\
                    614:        ".\game.h"\
                    615:        ".\p_menu.h"\
                    616:        ".\q_shared.h"\
                    617:        
                    618: 
                    619: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    620: 
                    621: DEP_CPP_G_TAR=\
                    622:        ".\g_ctf.h"\
                    623:        ".\g_local.h"\
                    624:        ".\game.h"\
                    625:        ".\p_menu.h"\
                    626:        ".\q_shared.h"\
                    627:        
                    628: 
                    629: !ENDIF 
                    630: 
                    631: # End Source File
                    632: # Begin Source File
                    633: 
                    634: SOURCE=.\g_trigger.c
                    635: 
                    636: !IF  "$(CFG)" == "ctf - Win32 Release"
                    637: 
                    638: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    639: 
                    640: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    641: 
                    642: DEP_CPP_G_TRI=\
                    643:        ".\g_ctf.h"\
                    644:        ".\g_local.h"\
                    645:        ".\game.h"\
                    646:        ".\p_menu.h"\
                    647:        ".\q_shared.h"\
                    648:        
                    649: 
                    650: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    651: 
                    652: DEP_CPP_G_TRI=\
                    653:        ".\g_ctf.h"\
                    654:        ".\g_local.h"\
                    655:        ".\game.h"\
                    656:        ".\p_menu.h"\
                    657:        ".\q_shared.h"\
                    658:        
                    659: 
                    660: !ENDIF 
                    661: 
                    662: # End Source File
                    663: # Begin Source File
                    664: 
                    665: SOURCE=.\g_utils.c
                    666: 
                    667: !IF  "$(CFG)" == "ctf - Win32 Release"
                    668: 
                    669: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    670: 
                    671: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    672: 
                    673: DEP_CPP_G_UTI=\
                    674:        ".\g_ctf.h"\
                    675:        ".\g_local.h"\
                    676:        ".\game.h"\
                    677:        ".\p_menu.h"\
                    678:        ".\q_shared.h"\
                    679:        
                    680: 
                    681: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    682: 
                    683: DEP_CPP_G_UTI=\
                    684:        ".\g_ctf.h"\
                    685:        ".\g_local.h"\
                    686:        ".\game.h"\
                    687:        ".\p_menu.h"\
                    688:        ".\q_shared.h"\
                    689:        
                    690: 
                    691: !ENDIF 
                    692: 
                    693: # End Source File
                    694: # Begin Source File
                    695: 
                    696: SOURCE=.\g_weapon.c
                    697: 
                    698: !IF  "$(CFG)" == "ctf - Win32 Release"
                    699: 
                    700: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    701: 
                    702: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    703: 
                    704: DEP_CPP_G_WEA=\
                    705:        ".\g_ctf.h"\
                    706:        ".\g_local.h"\
                    707:        ".\game.h"\
                    708:        ".\p_menu.h"\
                    709:        ".\q_shared.h"\
                    710:        
                    711: 
                    712: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    713: 
                    714: DEP_CPP_G_WEA=\
                    715:        ".\g_ctf.h"\
                    716:        ".\g_local.h"\
                    717:        ".\game.h"\
                    718:        ".\p_menu.h"\
                    719:        ".\q_shared.h"\
                    720:        
                    721: 
                    722: !ENDIF 
                    723: 
                    724: # End Source File
                    725: # Begin Source File
                    726: 
                    727: SOURCE=.\m_move.c
                    728: 
                    729: !IF  "$(CFG)" == "ctf - Win32 Release"
                    730: 
                    731: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    732: 
                    733: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    734: 
                    735: DEP_CPP_M_MOV=\
                    736:        ".\g_ctf.h"\
                    737:        ".\g_local.h"\
                    738:        ".\game.h"\
                    739:        ".\p_menu.h"\
                    740:        ".\q_shared.h"\
                    741:        
                    742: 
                    743: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    744: 
                    745: DEP_CPP_M_MOV=\
                    746:        ".\g_ctf.h"\
                    747:        ".\g_local.h"\
                    748:        ".\game.h"\
                    749:        ".\p_menu.h"\
                    750:        ".\q_shared.h"\
                    751:        
                    752: 
                    753: !ENDIF 
                    754: 
                    755: # End Source File
                    756: # Begin Source File
                    757: 
                    758: SOURCE=.\p_client.c
                    759: 
                    760: !IF  "$(CFG)" == "ctf - Win32 Release"
                    761: 
                    762: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    763: 
                    764: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    765: 
                    766: DEP_CPP_P_CLI=\
                    767:        ".\g_ctf.h"\
                    768:        ".\g_local.h"\
                    769:        ".\game.h"\
                    770:        ".\m_player.h"\
                    771:        ".\p_menu.h"\
                    772:        ".\q_shared.h"\
                    773:        
                    774: 
                    775: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    776: 
                    777: DEP_CPP_P_CLI=\
                    778:        ".\g_ctf.h"\
                    779:        ".\g_local.h"\
                    780:        ".\game.h"\
                    781:        ".\m_player.h"\
                    782:        ".\p_menu.h"\
                    783:        ".\q_shared.h"\
                    784:        
                    785: 
                    786: !ENDIF 
                    787: 
                    788: # End Source File
                    789: # Begin Source File
                    790: 
                    791: SOURCE=.\p_hud.c
                    792: 
                    793: !IF  "$(CFG)" == "ctf - Win32 Release"
                    794: 
                    795: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    796: 
                    797: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    798: 
                    799: DEP_CPP_P_HUD=\
                    800:        ".\g_ctf.h"\
                    801:        ".\g_local.h"\
                    802:        ".\game.h"\
                    803:        ".\p_menu.h"\
                    804:        ".\q_shared.h"\
                    805:        
                    806: 
                    807: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    808: 
                    809: DEP_CPP_P_HUD=\
                    810:        ".\g_ctf.h"\
                    811:        ".\g_local.h"\
                    812:        ".\game.h"\
                    813:        ".\p_menu.h"\
                    814:        ".\q_shared.h"\
                    815:        
                    816: 
                    817: !ENDIF 
                    818: 
                    819: # End Source File
                    820: # Begin Source File
                    821: 
                    822: SOURCE=.\p_menu.c
                    823: 
                    824: !IF  "$(CFG)" == "ctf - Win32 Release"
                    825: 
                    826: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    827: 
                    828: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    829: 
                    830: DEP_CPP_P_MEN=\
                    831:        ".\g_ctf.h"\
                    832:        ".\g_local.h"\
                    833:        ".\game.h"\
                    834:        ".\p_menu.h"\
                    835:        ".\q_shared.h"\
                    836:        
                    837: 
                    838: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    839: 
                    840: DEP_CPP_P_MEN=\
                    841:        ".\g_ctf.h"\
                    842:        ".\g_local.h"\
                    843:        ".\game.h"\
                    844:        ".\p_menu.h"\
                    845:        ".\q_shared.h"\
                    846:        
                    847: 
                    848: !ENDIF 
                    849: 
                    850: # End Source File
                    851: # Begin Source File
                    852: 
                    853: SOURCE=.\p_trail.c
                    854: 
                    855: !IF  "$(CFG)" == "ctf - Win32 Release"
                    856: 
                    857: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    858: 
                    859: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    860: 
                    861: DEP_CPP_P_TRA=\
                    862:        ".\g_ctf.h"\
                    863:        ".\g_local.h"\
                    864:        ".\game.h"\
                    865:        ".\p_menu.h"\
                    866:        ".\q_shared.h"\
                    867:        
                    868: 
                    869: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    870: 
                    871: DEP_CPP_P_TRA=\
                    872:        ".\g_ctf.h"\
                    873:        ".\g_local.h"\
                    874:        ".\game.h"\
                    875:        ".\p_menu.h"\
                    876:        ".\q_shared.h"\
                    877:        
                    878: 
                    879: !ENDIF 
                    880: 
                    881: # End Source File
                    882: # Begin Source File
                    883: 
                    884: SOURCE=.\p_view.c
                    885: 
                    886: !IF  "$(CFG)" == "ctf - Win32 Release"
                    887: 
                    888: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    889: 
                    890: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    891: 
                    892: DEP_CPP_P_VIE=\
                    893:        ".\g_ctf.h"\
                    894:        ".\g_local.h"\
                    895:        ".\game.h"\
                    896:        ".\m_player.h"\
                    897:        ".\p_menu.h"\
                    898:        ".\q_shared.h"\
                    899:        
                    900: 
                    901: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    902: 
                    903: DEP_CPP_P_VIE=\
                    904:        ".\g_ctf.h"\
                    905:        ".\g_local.h"\
                    906:        ".\game.h"\
                    907:        ".\m_player.h"\
                    908:        ".\p_menu.h"\
                    909:        ".\q_shared.h"\
                    910:        
                    911: 
                    912: !ENDIF 
                    913: 
                    914: # End Source File
                    915: # Begin Source File
                    916: 
                    917: SOURCE=.\p_weapon.c
                    918: 
                    919: !IF  "$(CFG)" == "ctf - Win32 Release"
                    920: 
                    921: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    922: 
                    923: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    924: 
                    925: DEP_CPP_P_WEA=\
                    926:        ".\g_ctf.h"\
                    927:        ".\g_local.h"\
                    928:        ".\game.h"\
                    929:        ".\m_player.h"\
                    930:        ".\p_menu.h"\
                    931:        ".\q_shared.h"\
                    932:        
                    933: 
                    934: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    935: 
                    936: DEP_CPP_P_WEA=\
                    937:        ".\g_ctf.h"\
                    938:        ".\g_local.h"\
                    939:        ".\game.h"\
                    940:        ".\m_player.h"\
                    941:        ".\p_menu.h"\
                    942:        ".\q_shared.h"\
                    943:        
                    944: 
                    945: !ENDIF 
                    946: 
                    947: # End Source File
                    948: # Begin Source File
                    949: 
                    950: SOURCE=.\q_shared.c
                    951: 
                    952: !IF  "$(CFG)" == "ctf - Win32 Release"
                    953: 
                    954: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
                    955: 
                    956: !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
                    957: 
                    958: DEP_CPP_Q_SHA=\
                    959:        ".\q_shared.h"\
                    960:        
                    961: 
                    962: !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
                    963: 
                    964: DEP_CPP_Q_SHA=\
                    965:        ".\q_shared.h"\
                    966:        
                    967: 
                    968: !ENDIF 
                    969: 
                    970: # End Source File
                    971: # End Group
                    972: # Begin Group "Header Files"
                    973: 
                    974: # PROP Default_Filter "*.h"
                    975: # Begin Source File
                    976: 
                    977: SOURCE=.\g_ctf.h
                    978: # End Source File
                    979: # Begin Source File
                    980: 
                    981: SOURCE=.\g_local.h
                    982: # End Source File
                    983: # Begin Source File
                    984: 
                    985: SOURCE=.\game.h
                    986: # End Source File
                    987: # Begin Source File
                    988: 
                    989: SOURCE=.\m_player.h
                    990: # End Source File
                    991: # Begin Source File
                    992: 
                    993: SOURCE=.\p_menu.h
                    994: # End Source File
                    995: # Begin Source File
                    996: 
                    997: SOURCE=.\q_shared.h
                    998: # End Source File
                    999: # End Group
                   1000: # Begin Group "Resource Files"
                   1001: 
                   1002: # PROP Default_Filter "*.def,*.res"
                   1003: # Begin Source File
                   1004: 
                   1005: SOURCE=.\ctf.def
                   1006: # End Source File
                   1007: # End Group
                   1008: # End Target
                   1009: # End Project

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