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1.1 ! root 1: ! 2: #include "g_local.h" ! 3: ! 4: ! 5: void Svcmd_Test_f (void) ! 6: { ! 7: gi.cprintf (NULL, PRINT_HIGH, "Svcmd_Test_f()\n"); ! 8: } ! 9: ! 10: /* ! 11: ================= ! 12: ServerCommand ! 13: ! 14: ServerCommand will be called when an "sv" command is issued. ! 15: The game can issue gi.argc() / gi.argv() commands to get the rest ! 16: of the parameters ! 17: ================= ! 18: */ ! 19: void ServerCommand (void) ! 20: { ! 21: char *cmd; ! 22: ! 23: cmd = gi.argv(1); ! 24: if (Q_stricmp (cmd, "test") == 0) ! 25: Svcmd_Test_f (); ! 26: else ! 27: gi.cprintf (NULL, PRINT_HIGH, "Unknown server command \"%s\"\n", cmd); ! 28: } ! 29:
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