Annotation of quake2/ctf/g_svcmds.c, revision 1.1

1.1     ! root        1: 
        !             2: #include "g_local.h"
        !             3: 
        !             4: 
        !             5: void   Svcmd_Test_f (void)
        !             6: {
        !             7:        gi.cprintf (NULL, PRINT_HIGH, "Svcmd_Test_f()\n");
        !             8: }
        !             9: 
        !            10: /*
        !            11: =================
        !            12: ServerCommand
        !            13: 
        !            14: ServerCommand will be called when an "sv" command is issued.
        !            15: The game can issue gi.argc() / gi.argv() commands to get the rest
        !            16: of the parameters
        !            17: =================
        !            18: */
        !            19: void   ServerCommand (void)
        !            20: {
        !            21:        char    *cmd;
        !            22: 
        !            23:        cmd = gi.argv(1);
        !            24:        if (Q_stricmp (cmd, "test") == 0)
        !            25:                Svcmd_Test_f ();
        !            26:        else
        !            27:                gi.cprintf (NULL, PRINT_HIGH, "Unknown server command \"%s\"\n", cmd);
        !            28: }
        !            29: 

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