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1.1 ! root 1: // G:\quake2\baseq2\models/player_y ! 2: ! 3: // This file generated by ModelGen - Do NOT Modify ! 4: ! 5: #define FRAME_attak01 0 ! 6: #define FRAME_attak02 1 ! 7: #define FRAME_attak03 2 ! 8: #define FRAME_attak04 3 ! 9: #define FRAME_death101 4 ! 10: #define FRAME_death102 5 ! 11: #define FRAME_death103 6 ! 12: #define FRAME_death104 7 ! 13: #define FRAME_death105 8 ! 14: #define FRAME_death106 9 ! 15: #define FRAME_death107 10 ! 16: #define FRAME_death201 11 ! 17: #define FRAME_death202 12 ! 18: #define FRAME_death203 13 ! 19: #define FRAME_death204 14 ! 20: #define FRAME_death205 15 ! 21: #define FRAME_death206 16 ! 22: #define FRAME_death207 17 ! 23: #define FRAME_death208 18 ! 24: #define FRAME_death209 19 ! 25: #define FRAME_death210 20 ! 26: #define FRAME_death211 21 ! 27: #define FRAME_death212 22 ! 28: #define FRAME_death213 23 ! 29: #define FRAME_death301 24 ! 30: #define FRAME_death302 25 ! 31: #define FRAME_death303 26 ! 32: #define FRAME_death304 27 ! 33: #define FRAME_death305 28 ! 34: #define FRAME_death306 29 ! 35: #define FRAME_death307 30 ! 36: #define FRAME_death308 31 ! 37: #define FRAME_death309 32 ! 38: #define FRAME_death310 33 ! 39: #define FRAME_death311 34 ! 40: #define FRAME_death312 35 ! 41: #define FRAME_death313 36 ! 42: #define FRAME_death314 37 ! 43: #define FRAME_death315 38 ! 44: #define FRAME_flip01 39 ! 45: #define FRAME_flip02 40 ! 46: #define FRAME_flip03 41 ! 47: #define FRAME_flip04 42 ! 48: #define FRAME_flip05 43 ! 49: #define FRAME_flip06 44 ! 50: #define FRAME_flip07 45 ! 51: #define FRAME_flip08 46 ! 52: #define FRAME_flip09 47 ! 53: #define FRAME_flip10 48 ! 54: #define FRAME_flip11 49 ! 55: #define FRAME_flip12 50 ! 56: #define FRAME_flip13 51 ! 57: #define FRAME_flip14 52 ! 58: #define FRAME_grenad01 53 ! 59: #define FRAME_grenad02 54 ! 60: #define FRAME_grenad03 55 ! 61: #define FRAME_grenad04 56 ! 62: #define FRAME_grenad05 57 ! 63: #define FRAME_grenad06 58 ! 64: #define FRAME_grenad07 59 ! 65: #define FRAME_grenad08 60 ! 66: #define FRAME_grenad09 61 ! 67: #define FRAME_grenad10 62 ! 68: #define FRAME_grenad11 63 ! 69: #define FRAME_grenad12 64 ! 70: #define FRAME_grenad13 65 ! 71: #define FRAME_grenad14 66 ! 72: #define FRAME_grenad15 67 ! 73: #define FRAME_jump01 68 ! 74: #define FRAME_jump02 69 ! 75: #define FRAME_jump03 70 ! 76: #define FRAME_jump04 71 ! 77: #define FRAME_jump05 72 ! 78: #define FRAME_jump06 73 ! 79: #define FRAME_pain101 74 ! 80: #define FRAME_pain102 75 ! 81: #define FRAME_pain103 76 ! 82: #define FRAME_pain201 77 ! 83: #define FRAME_pain202 78 ! 84: #define FRAME_pain203 79 ! 85: #define FRAME_pain301 80 ! 86: #define FRAME_pain302 81 ! 87: #define FRAME_pain303 82 ! 88: #define FRAME_push01 83 ! 89: #define FRAME_push02 84 ! 90: #define FRAME_push03 85 ! 91: #define FRAME_push04 86 ! 92: #define FRAME_push05 87 ! 93: #define FRAME_push06 88 ! 94: #define FRAME_push07 89 ! 95: #define FRAME_push08 90 ! 96: #define FRAME_push09 91 ! 97: #define FRAME_run01 92 ! 98: #define FRAME_run02 93 ! 99: #define FRAME_run03 94 ! 100: #define FRAME_run04 95 ! 101: #define FRAME_run05 96 ! 102: #define FRAME_run06 97 ! 103: #define FRAME_run07 98 ! 104: #define FRAME_run08 99 ! 105: #define FRAME_run09 100 ! 106: #define FRAME_run10 101 ! 107: #define FRAME_run11 102 ! 108: #define FRAME_run12 103 ! 109: #define FRAME_runs01 104 ! 110: #define FRAME_runs02 105 ! 111: #define FRAME_runs03 106 ! 112: #define FRAME_runs04 107 ! 113: #define FRAME_runs05 108 ! 114: #define FRAME_runs06 109 ! 115: #define FRAME_runs07 110 ! 116: #define FRAME_runs08 111 ! 117: #define FRAME_runs09 112 ! 118: #define FRAME_runs10 113 ! 119: #define FRAME_runs11 114 ! 120: #define FRAME_runs12 115 ! 121: #define FRAME_salute01 116 ! 122: #define FRAME_salute02 117 ! 123: #define FRAME_salute03 118 ! 124: #define FRAME_salute04 119 ! 125: #define FRAME_salute05 120 ! 126: #define FRAME_salute06 121 ! 127: #define FRAME_salute07 122 ! 128: #define FRAME_salute08 123 ! 129: #define FRAME_salute09 124 ! 130: #define FRAME_salute10 125 ! 131: #define FRAME_salute11 126 ! 132: #define FRAME_salute12 127 ! 133: #define FRAME_stand101 128 ! 134: #define FRAME_stand102 129 ! 135: #define FRAME_stand103 130 ! 136: #define FRAME_stand104 131 ! 137: #define FRAME_stand105 132 ! 138: #define FRAME_stand106 133 ! 139: #define FRAME_stand107 134 ! 140: #define FRAME_stand108 135 ! 141: #define FRAME_stand109 136 ! 142: #define FRAME_stand110 137 ! 143: #define FRAME_stand111 138 ! 144: #define FRAME_stand112 139 ! 145: #define FRAME_stand113 140 ! 146: #define FRAME_stand114 141 ! 147: #define FRAME_stand115 142 ! 148: #define FRAME_stand116 143 ! 149: #define FRAME_stand117 144 ! 150: #define FRAME_stand118 145 ! 151: #define FRAME_stand119 146 ! 152: #define FRAME_stand120 147 ! 153: #define FRAME_stand121 148 ! 154: #define FRAME_stand122 149 ! 155: #define FRAME_stand123 150 ! 156: #define FRAME_stand124 151 ! 157: #define FRAME_stand125 152 ! 158: #define FRAME_stand126 153 ! 159: #define FRAME_stand127 154 ! 160: #define FRAME_stand128 155 ! 161: #define FRAME_stand129 156 ! 162: #define FRAME_stand130 157 ! 163: #define FRAME_stand131 158 ! 164: #define FRAME_stand132 159 ! 165: #define FRAME_stand133 160 ! 166: #define FRAME_stand134 161 ! 167: #define FRAME_stand135 162 ! 168: #define FRAME_stand136 163 ! 169: #define FRAME_stand137 164 ! 170: #define FRAME_stand138 165 ! 171: #define FRAME_stand139 166 ! 172: #define FRAME_stand140 167 ! 173: #define FRAME_stand201 168 ! 174: #define FRAME_stand202 169 ! 175: #define FRAME_stand203 170 ! 176: #define FRAME_stand204 171 ! 177: #define FRAME_stand205 172 ! 178: #define FRAME_stand206 173 ! 179: #define FRAME_stand207 174 ! 180: #define FRAME_stand208 175 ! 181: #define FRAME_stand209 176 ! 182: #define FRAME_stand210 177 ! 183: #define FRAME_stand211 178 ! 184: #define FRAME_stand212 179 ! 185: #define FRAME_stand213 180 ! 186: #define FRAME_stand214 181 ! 187: #define FRAME_stand215 182 ! 188: #define FRAME_stand216 183 ! 189: #define FRAME_stand217 184 ! 190: #define FRAME_stand218 185 ! 191: #define FRAME_stand219 186 ! 192: #define FRAME_stand220 187 ! 193: #define FRAME_stand221 188 ! 194: #define FRAME_stand222 189 ! 195: #define FRAME_stand223 190 ! 196: #define FRAME_swim01 191 ! 197: #define FRAME_swim02 192 ! 198: #define FRAME_swim03 193 ! 199: #define FRAME_swim04 194 ! 200: #define FRAME_swim05 195 ! 201: #define FRAME_swim06 196 ! 202: #define FRAME_swim07 197 ! 203: #define FRAME_swim08 198 ! 204: #define FRAME_swim09 199 ! 205: #define FRAME_swim10 200 ! 206: #define FRAME_swim11 201 ! 207: #define FRAME_swim12 202 ! 208: #define FRAME_sw_atk01 203 ! 209: #define FRAME_sw_atk02 204 ! 210: #define FRAME_sw_atk03 205 ! 211: #define FRAME_sw_atk04 206 ! 212: #define FRAME_sw_atk05 207 ! 213: #define FRAME_sw_atk06 208 ! 214: #define FRAME_sw_pan01 209 ! 215: #define FRAME_sw_pan02 210 ! 216: #define FRAME_sw_pan03 211 ! 217: #define FRAME_sw_pan04 212 ! 218: #define FRAME_sw_pan05 213 ! 219: #define FRAME_sw_std01 214 ! 220: #define FRAME_sw_std02 215 ! 221: #define FRAME_sw_std03 216 ! 222: #define FRAME_sw_std04 217 ! 223: #define FRAME_sw_std05 218 ! 224: #define FRAME_sw_std06 219 ! 225: #define FRAME_sw_std07 220 ! 226: #define FRAME_sw_std08 221 ! 227: #define FRAME_sw_std09 222 ! 228: #define FRAME_sw_std10 223 ! 229: #define FRAME_sw_std11 224 ! 230: #define FRAME_sw_std12 225 ! 231: #define FRAME_sw_std13 226 ! 232: #define FRAME_sw_std14 227 ! 233: #define FRAME_sw_std15 228 ! 234: #define FRAME_sw_std16 229 ! 235: #define FRAME_sw_std17 230 ! 236: #define FRAME_sw_std18 231 ! 237: #define FRAME_sw_std19 232 ! 238: #define FRAME_sw_std20 233 ! 239: #define FRAME_taunt01 234 ! 240: #define FRAME_taunt02 235 ! 241: #define FRAME_taunt03 236 ! 242: #define FRAME_taunt04 237 ! 243: #define FRAME_taunt05 238 ! 244: #define FRAME_taunt06 239 ! 245: #define FRAME_taunt07 240 ! 246: #define FRAME_taunt08 241 ! 247: #define FRAME_taunt09 242 ! 248: #define FRAME_taunt10 243 ! 249: #define FRAME_taunt11 244 ! 250: #define FRAME_taunt12 245 ! 251: #define FRAME_taunt13 246 ! 252: #define FRAME_taunt14 247 ! 253: #define FRAME_taunt15 248 ! 254: #define FRAME_taunt16 249 ! 255: #define FRAME_taunt17 250 ! 256: #define FRAME_walk01 251 ! 257: #define FRAME_walk02 252 ! 258: #define FRAME_walk03 253 ! 259: #define FRAME_walk04 254 ! 260: #define FRAME_walk05 255 ! 261: #define FRAME_walk06 256 ! 262: #define FRAME_walk07 257 ! 263: #define FRAME_walk08 258 ! 264: #define FRAME_walk09 259 ! 265: #define FRAME_walk10 260 ! 266: #define FRAME_walk11 261 ! 267: #define FRAME_wave01 262 ! 268: #define FRAME_wave02 263 ! 269: #define FRAME_wave03 264 ! 270: #define FRAME_wave04 265 ! 271: #define FRAME_wave05 266 ! 272: #define FRAME_wave06 267 ! 273: #define FRAME_wave07 268 ! 274: #define FRAME_wave08 269 ! 275: #define FRAME_wave09 270 ! 276: #define FRAME_wave10 271 ! 277: #define FRAME_wave11 272 ! 278: #define FRAME_wave12 273 ! 279: #define FRAME_wave13 274 ! 280: #define FRAME_wave14 275 ! 281: #define FRAME_wave15 276 ! 282: #define FRAME_wave16 277 ! 283: #define FRAME_wave17 278 ! 284: #define FRAME_wave18 279 ! 285: #define FRAME_wave19 280 ! 286: #define FRAME_wave20 281 ! 287: #define FRAME_wave21 282 ! 288: #define FRAME_bl_atk01 283 ! 289: #define FRAME_bl_atk02 284 ! 290: #define FRAME_bl_atk03 285 ! 291: #define FRAME_bl_atk04 286 ! 292: #define FRAME_bl_atk05 287 ! 293: #define FRAME_bl_atk06 288 ! 294: #define FRAME_bl_flp01 289 ! 295: #define FRAME_bl_flp02 290 ! 296: #define FRAME_bl_flp13 291 ! 297: #define FRAME_bl_flp14 292 ! 298: #define FRAME_bl_flp15 293 ! 299: #define FRAME_bl_jmp01 294 ! 300: #define FRAME_bl_jmp02 295 ! 301: #define FRAME_bl_jmp03 296 ! 302: #define FRAME_bl_jmp04 297 ! 303: #define FRAME_bl_jmp05 298 ! 304: #define FRAME_bl_jmp06 299 ! 305: #define FRAME_bl_pn101 300 ! 306: #define FRAME_bl_pn102 301 ! 307: #define FRAME_bl_pn103 302 ! 308: #define FRAME_bl_pn201 303 ! 309: #define FRAME_bl_pn202 304 ! 310: #define FRAME_bl_pn203 305 ! 311: #define FRAME_bl_pn301 306 ! 312: #define FRAME_bl_pn302 307 ! 313: #define FRAME_bl_pn303 308 ! 314: #define FRAME_bl_psh08 309 ! 315: #define FRAME_bl_psh09 310 ! 316: #define FRAME_bl_run01 311 ! 317: #define FRAME_bl_run02 312 ! 318: #define FRAME_bl_run03 313 ! 319: #define FRAME_bl_run04 314 ! 320: #define FRAME_bl_run05 315 ! 321: #define FRAME_bl_run06 316 ! 322: #define FRAME_bl_run07 317 ! 323: #define FRAME_bl_run08 318 ! 324: #define FRAME_bl_run09 319 ! 325: #define FRAME_bl_run10 320 ! 326: #define FRAME_bl_run11 321 ! 327: #define FRAME_bl_run12 322 ! 328: #define FRAME_bl_rns03 323 ! 329: #define FRAME_bl_rns04 324 ! 330: #define FRAME_bl_rns05 325 ! 331: #define FRAME_bl_rns06 326 ! 332: #define FRAME_bl_rns07 327 ! 333: #define FRAME_bl_rns08 328 ! 334: #define FRAME_bl_rns09 329 ! 335: #define FRAME_bl_sal10 330 ! 336: #define FRAME_bl_sal11 331 ! 337: #define FRAME_bl_sal12 332 ! 338: #define FRAME_bl_std01 333 ! 339: #define FRAME_bl_std02 334 ! 340: #define FRAME_bl_std03 335 ! 341: #define FRAME_bl_std04 336 ! 342: #define FRAME_bl_std05 337 ! 343: #define FRAME_bl_std06 338 ! 344: #define FRAME_bl_std07 339 ! 345: #define FRAME_bl_std08 340 ! 346: #define FRAME_bl_std09 341 ! 347: #define FRAME_bl_std10 342 ! 348: #define FRAME_bl_std11 343 ! 349: #define FRAME_bl_std12 344 ! 350: #define FRAME_bl_std13 345 ! 351: #define FRAME_bl_std14 346 ! 352: #define FRAME_bl_std15 347 ! 353: #define FRAME_bl_std16 348 ! 354: #define FRAME_bl_std17 349 ! 355: #define FRAME_bl_std18 350 ! 356: #define FRAME_bl_std19 351 ! 357: #define FRAME_bl_std20 352 ! 358: #define FRAME_bl_std21 353 ! 359: #define FRAME_bl_std22 354 ! 360: #define FRAME_bl_std23 355 ! 361: #define FRAME_bl_std24 356 ! 362: #define FRAME_bl_std25 357 ! 363: #define FRAME_bl_std26 358 ! 364: #define FRAME_bl_std27 359 ! 365: #define FRAME_bl_std28 360 ! 366: #define FRAME_bl_std29 361 ! 367: #define FRAME_bl_std30 362 ! 368: #define FRAME_bl_std31 363 ! 369: #define FRAME_bl_std32 364 ! 370: #define FRAME_bl_std33 365 ! 371: #define FRAME_bl_std34 366 ! 372: #define FRAME_bl_std35 367 ! 373: #define FRAME_bl_std36 368 ! 374: #define FRAME_bl_std37 369 ! 375: #define FRAME_bl_std38 370 ! 376: #define FRAME_bl_std39 371 ! 377: #define FRAME_bl_std40 372 ! 378: #define FRAME_bl_swm01 373 ! 379: #define FRAME_bl_swm02 374 ! 380: #define FRAME_bl_swm03 375 ! 381: #define FRAME_bl_swm04 376 ! 382: #define FRAME_bl_swm05 377 ! 383: #define FRAME_bl_swm06 378 ! 384: #define FRAME_bl_swm07 379 ! 385: #define FRAME_bl_swm08 380 ! 386: #define FRAME_bl_swm09 381 ! 387: #define FRAME_bl_swm10 382 ! 388: #define FRAME_bl_swm11 383 ! 389: #define FRAME_bl_swm12 384 ! 390: #define FRAME_bl_swk01 385 ! 391: #define FRAME_bl_swk02 386 ! 392: #define FRAME_bl_swk03 387 ! 393: #define FRAME_bl_swk04 388 ! 394: #define FRAME_bl_swk05 389 ! 395: #define FRAME_bl_swk06 390 ! 396: #define FRAME_bl_swp01 391 ! 397: #define FRAME_bl_swp02 392 ! 398: #define FRAME_bl_swp03 393 ! 399: #define FRAME_bl_swp04 394 ! 400: #define FRAME_bl_swp05 395 ! 401: #define FRAME_bl_sws01 396 ! 402: #define FRAME_bl_sws02 397 ! 403: #define FRAME_bl_sws03 398 ! 404: #define FRAME_bl_sws04 399 ! 405: #define FRAME_bl_sws05 400 ! 406: #define FRAME_bl_sws06 401 ! 407: #define FRAME_bl_sws07 402 ! 408: #define FRAME_bl_sws08 403 ! 409: #define FRAME_bl_sws09 404 ! 410: #define FRAME_bl_sws10 405 ! 411: #define FRAME_bl_sws11 406 ! 412: #define FRAME_bl_sws12 407 ! 413: #define FRAME_bl_sws13 408 ! 414: #define FRAME_bl_sws14 409 ! 415: #define FRAME_bl_tau14 410 ! 416: #define FRAME_bl_tau15 411 ! 417: #define FRAME_bl_tau16 412 ! 418: #define FRAME_bl_tau17 413 ! 419: #define FRAME_bl_wlk01 414 ! 420: #define FRAME_bl_wlk02 415 ! 421: #define FRAME_bl_wlk03 416 ! 422: #define FRAME_bl_wlk04 417 ! 423: #define FRAME_bl_wlk05 418 ! 424: #define FRAME_bl_wlk06 419 ! 425: #define FRAME_bl_wlk07 420 ! 426: #define FRAME_bl_wlk08 421 ! 427: #define FRAME_bl_wlk09 422 ! 428: #define FRAME_bl_wlk10 423 ! 429: #define FRAME_bl_wlk11 424 ! 430: #define FRAME_bl_wav19 425 ! 431: #define FRAME_bl_wav20 426 ! 432: #define FRAME_bl_wav21 427 ! 433: #define FRAME_cr_atk01 428 ! 434: #define FRAME_cr_atk02 429 ! 435: #define FRAME_cr_atk03 430 ! 436: #define FRAME_cr_atk04 431 ! 437: #define FRAME_cr_atk05 432 ! 438: #define FRAME_cr_atk06 433 ! 439: #define FRAME_cr_atk07 434 ! 440: #define FRAME_cr_atk08 435 ! 441: #define FRAME_cr_pan01 436 ! 442: #define FRAME_cr_pan02 437 ! 443: #define FRAME_cr_pan03 438 ! 444: #define FRAME_cr_pan04 439 ! 445: #define FRAME_cr_std01 440 ! 446: #define FRAME_cr_std02 441 ! 447: #define FRAME_cr_std03 442 ! 448: #define FRAME_cr_std04 443 ! 449: #define FRAME_cr_std05 444 ! 450: #define FRAME_cr_std06 445 ! 451: #define FRAME_cr_std07 446 ! 452: #define FRAME_cr_std08 447 ! 453: #define FRAME_cr_wlk01 448 ! 454: #define FRAME_cr_wlk02 449 ! 455: #define FRAME_cr_wlk03 450 ! 456: #define FRAME_cr_wlk04 451 ! 457: #define FRAME_cr_wlk05 452 ! 458: #define FRAME_cr_wlk06 453 ! 459: #define FRAME_cr_wlk07 454 ! 460: #define FRAME_crbl_a01 455 ! 461: #define FRAME_crbl_a02 456 ! 462: #define FRAME_crbl_a03 457 ! 463: #define FRAME_crbl_a04 458 ! 464: #define FRAME_crbl_a05 459 ! 465: #define FRAME_crbl_a06 460 ! 466: #define FRAME_crbl_a07 461 ! 467: #define FRAME_crbl_p01 462 ! 468: #define FRAME_crbl_p02 463 ! 469: #define FRAME_crbl_p03 464 ! 470: #define FRAME_crbl_p04 465 ! 471: #define FRAME_crbl_s01 466 ! 472: #define FRAME_crbl_s02 467 ! 473: #define FRAME_crbl_s03 468 ! 474: #define FRAME_crbl_s04 469 ! 475: #define FRAME_crbl_s05 470 ! 476: #define FRAME_crbl_s06 471 ! 477: #define FRAME_crbl_s07 472 ! 478: #define FRAME_crbl_s08 473 ! 479: #define FRAME_crbl_w01 474 ! 480: #define FRAME_crbl_w02 475 ! 481: #define FRAME_crbl_w03 476 ! 482: #define FRAME_crbl_w04 477 ! 483: #define FRAME_crbl_w05 478 ! 484: #define FRAME_crbl_w06 479 ! 485: #define FRAME_crbl_w07 480 ! 486: ! 487: #define MODEL_SCALE 1.000000
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