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1.1 root 1: // G:\quake2\baseq2\models/player_y
2:
3: // This file generated by ModelGen - Do NOT Modify
4:
5: #define FRAME_attak01 0
6: #define FRAME_attak02 1
7: #define FRAME_attak03 2
8: #define FRAME_attak04 3
9: #define FRAME_death101 4
10: #define FRAME_death102 5
11: #define FRAME_death103 6
12: #define FRAME_death104 7
13: #define FRAME_death105 8
14: #define FRAME_death106 9
15: #define FRAME_death107 10
16: #define FRAME_death201 11
17: #define FRAME_death202 12
18: #define FRAME_death203 13
19: #define FRAME_death204 14
20: #define FRAME_death205 15
21: #define FRAME_death206 16
22: #define FRAME_death207 17
23: #define FRAME_death208 18
24: #define FRAME_death209 19
25: #define FRAME_death210 20
26: #define FRAME_death211 21
27: #define FRAME_death212 22
28: #define FRAME_death213 23
29: #define FRAME_death301 24
30: #define FRAME_death302 25
31: #define FRAME_death303 26
32: #define FRAME_death304 27
33: #define FRAME_death305 28
34: #define FRAME_death306 29
35: #define FRAME_death307 30
36: #define FRAME_death308 31
37: #define FRAME_death309 32
38: #define FRAME_death310 33
39: #define FRAME_death311 34
40: #define FRAME_death312 35
41: #define FRAME_death313 36
42: #define FRAME_death314 37
43: #define FRAME_death315 38
44: #define FRAME_flip01 39
45: #define FRAME_flip02 40
46: #define FRAME_flip03 41
47: #define FRAME_flip04 42
48: #define FRAME_flip05 43
49: #define FRAME_flip06 44
50: #define FRAME_flip07 45
51: #define FRAME_flip08 46
52: #define FRAME_flip09 47
53: #define FRAME_flip10 48
54: #define FRAME_flip11 49
55: #define FRAME_flip12 50
56: #define FRAME_flip13 51
57: #define FRAME_flip14 52
58: #define FRAME_grenad01 53
59: #define FRAME_grenad02 54
60: #define FRAME_grenad03 55
61: #define FRAME_grenad04 56
62: #define FRAME_grenad05 57
63: #define FRAME_grenad06 58
64: #define FRAME_grenad07 59
65: #define FRAME_grenad08 60
66: #define FRAME_grenad09 61
67: #define FRAME_grenad10 62
68: #define FRAME_grenad11 63
69: #define FRAME_grenad12 64
70: #define FRAME_grenad13 65
71: #define FRAME_grenad14 66
72: #define FRAME_grenad15 67
73: #define FRAME_jump01 68
74: #define FRAME_jump02 69
75: #define FRAME_jump03 70
76: #define FRAME_jump04 71
77: #define FRAME_jump05 72
78: #define FRAME_jump06 73
79: #define FRAME_pain101 74
80: #define FRAME_pain102 75
81: #define FRAME_pain103 76
82: #define FRAME_pain201 77
83: #define FRAME_pain202 78
84: #define FRAME_pain203 79
85: #define FRAME_pain301 80
86: #define FRAME_pain302 81
87: #define FRAME_pain303 82
88: #define FRAME_push01 83
89: #define FRAME_push02 84
90: #define FRAME_push03 85
91: #define FRAME_push04 86
92: #define FRAME_push05 87
93: #define FRAME_push06 88
94: #define FRAME_push07 89
95: #define FRAME_push08 90
96: #define FRAME_push09 91
97: #define FRAME_run01 92
98: #define FRAME_run02 93
99: #define FRAME_run03 94
100: #define FRAME_run04 95
101: #define FRAME_run05 96
102: #define FRAME_run06 97
103: #define FRAME_run07 98
104: #define FRAME_run08 99
105: #define FRAME_run09 100
106: #define FRAME_run10 101
107: #define FRAME_run11 102
108: #define FRAME_run12 103
109: #define FRAME_runs01 104
110: #define FRAME_runs02 105
111: #define FRAME_runs03 106
112: #define FRAME_runs04 107
113: #define FRAME_runs05 108
114: #define FRAME_runs06 109
115: #define FRAME_runs07 110
116: #define FRAME_runs08 111
117: #define FRAME_runs09 112
118: #define FRAME_runs10 113
119: #define FRAME_runs11 114
120: #define FRAME_runs12 115
121: #define FRAME_salute01 116
122: #define FRAME_salute02 117
123: #define FRAME_salute03 118
124: #define FRAME_salute04 119
125: #define FRAME_salute05 120
126: #define FRAME_salute06 121
127: #define FRAME_salute07 122
128: #define FRAME_salute08 123
129: #define FRAME_salute09 124
130: #define FRAME_salute10 125
131: #define FRAME_salute11 126
132: #define FRAME_salute12 127
133: #define FRAME_stand101 128
134: #define FRAME_stand102 129
135: #define FRAME_stand103 130
136: #define FRAME_stand104 131
137: #define FRAME_stand105 132
138: #define FRAME_stand106 133
139: #define FRAME_stand107 134
140: #define FRAME_stand108 135
141: #define FRAME_stand109 136
142: #define FRAME_stand110 137
143: #define FRAME_stand111 138
144: #define FRAME_stand112 139
145: #define FRAME_stand113 140
146: #define FRAME_stand114 141
147: #define FRAME_stand115 142
148: #define FRAME_stand116 143
149: #define FRAME_stand117 144
150: #define FRAME_stand118 145
151: #define FRAME_stand119 146
152: #define FRAME_stand120 147
153: #define FRAME_stand121 148
154: #define FRAME_stand122 149
155: #define FRAME_stand123 150
156: #define FRAME_stand124 151
157: #define FRAME_stand125 152
158: #define FRAME_stand126 153
159: #define FRAME_stand127 154
160: #define FRAME_stand128 155
161: #define FRAME_stand129 156
162: #define FRAME_stand130 157
163: #define FRAME_stand131 158
164: #define FRAME_stand132 159
165: #define FRAME_stand133 160
166: #define FRAME_stand134 161
167: #define FRAME_stand135 162
168: #define FRAME_stand136 163
169: #define FRAME_stand137 164
170: #define FRAME_stand138 165
171: #define FRAME_stand139 166
172: #define FRAME_stand140 167
173: #define FRAME_stand201 168
174: #define FRAME_stand202 169
175: #define FRAME_stand203 170
176: #define FRAME_stand204 171
177: #define FRAME_stand205 172
178: #define FRAME_stand206 173
179: #define FRAME_stand207 174
180: #define FRAME_stand208 175
181: #define FRAME_stand209 176
182: #define FRAME_stand210 177
183: #define FRAME_stand211 178
184: #define FRAME_stand212 179
185: #define FRAME_stand213 180
186: #define FRAME_stand214 181
187: #define FRAME_stand215 182
188: #define FRAME_stand216 183
189: #define FRAME_stand217 184
190: #define FRAME_stand218 185
191: #define FRAME_stand219 186
192: #define FRAME_stand220 187
193: #define FRAME_stand221 188
194: #define FRAME_stand222 189
195: #define FRAME_stand223 190
196: #define FRAME_swim01 191
197: #define FRAME_swim02 192
198: #define FRAME_swim03 193
199: #define FRAME_swim04 194
200: #define FRAME_swim05 195
201: #define FRAME_swim06 196
202: #define FRAME_swim07 197
203: #define FRAME_swim08 198
204: #define FRAME_swim09 199
205: #define FRAME_swim10 200
206: #define FRAME_swim11 201
207: #define FRAME_swim12 202
208: #define FRAME_sw_atk01 203
209: #define FRAME_sw_atk02 204
210: #define FRAME_sw_atk03 205
211: #define FRAME_sw_atk04 206
212: #define FRAME_sw_atk05 207
213: #define FRAME_sw_atk06 208
214: #define FRAME_sw_pan01 209
215: #define FRAME_sw_pan02 210
216: #define FRAME_sw_pan03 211
217: #define FRAME_sw_pan04 212
218: #define FRAME_sw_pan05 213
219: #define FRAME_sw_std01 214
220: #define FRAME_sw_std02 215
221: #define FRAME_sw_std03 216
222: #define FRAME_sw_std04 217
223: #define FRAME_sw_std05 218
224: #define FRAME_sw_std06 219
225: #define FRAME_sw_std07 220
226: #define FRAME_sw_std08 221
227: #define FRAME_sw_std09 222
228: #define FRAME_sw_std10 223
229: #define FRAME_sw_std11 224
230: #define FRAME_sw_std12 225
231: #define FRAME_sw_std13 226
232: #define FRAME_sw_std14 227
233: #define FRAME_sw_std15 228
234: #define FRAME_sw_std16 229
235: #define FRAME_sw_std17 230
236: #define FRAME_sw_std18 231
237: #define FRAME_sw_std19 232
238: #define FRAME_sw_std20 233
239: #define FRAME_taunt01 234
240: #define FRAME_taunt02 235
241: #define FRAME_taunt03 236
242: #define FRAME_taunt04 237
243: #define FRAME_taunt05 238
244: #define FRAME_taunt06 239
245: #define FRAME_taunt07 240
246: #define FRAME_taunt08 241
247: #define FRAME_taunt09 242
248: #define FRAME_taunt10 243
249: #define FRAME_taunt11 244
250: #define FRAME_taunt12 245
251: #define FRAME_taunt13 246
252: #define FRAME_taunt14 247
253: #define FRAME_taunt15 248
254: #define FRAME_taunt16 249
255: #define FRAME_taunt17 250
256: #define FRAME_walk01 251
257: #define FRAME_walk02 252
258: #define FRAME_walk03 253
259: #define FRAME_walk04 254
260: #define FRAME_walk05 255
261: #define FRAME_walk06 256
262: #define FRAME_walk07 257
263: #define FRAME_walk08 258
264: #define FRAME_walk09 259
265: #define FRAME_walk10 260
266: #define FRAME_walk11 261
267: #define FRAME_wave01 262
268: #define FRAME_wave02 263
269: #define FRAME_wave03 264
270: #define FRAME_wave04 265
271: #define FRAME_wave05 266
272: #define FRAME_wave06 267
273: #define FRAME_wave07 268
274: #define FRAME_wave08 269
275: #define FRAME_wave09 270
276: #define FRAME_wave10 271
277: #define FRAME_wave11 272
278: #define FRAME_wave12 273
279: #define FRAME_wave13 274
280: #define FRAME_wave14 275
281: #define FRAME_wave15 276
282: #define FRAME_wave16 277
283: #define FRAME_wave17 278
284: #define FRAME_wave18 279
285: #define FRAME_wave19 280
286: #define FRAME_wave20 281
287: #define FRAME_wave21 282
288: #define FRAME_bl_atk01 283
289: #define FRAME_bl_atk02 284
290: #define FRAME_bl_atk03 285
291: #define FRAME_bl_atk04 286
292: #define FRAME_bl_atk05 287
293: #define FRAME_bl_atk06 288
294: #define FRAME_bl_flp01 289
295: #define FRAME_bl_flp02 290
296: #define FRAME_bl_flp13 291
297: #define FRAME_bl_flp14 292
298: #define FRAME_bl_flp15 293
299: #define FRAME_bl_jmp01 294
300: #define FRAME_bl_jmp02 295
301: #define FRAME_bl_jmp03 296
302: #define FRAME_bl_jmp04 297
303: #define FRAME_bl_jmp05 298
304: #define FRAME_bl_jmp06 299
305: #define FRAME_bl_pn101 300
306: #define FRAME_bl_pn102 301
307: #define FRAME_bl_pn103 302
308: #define FRAME_bl_pn201 303
309: #define FRAME_bl_pn202 304
310: #define FRAME_bl_pn203 305
311: #define FRAME_bl_pn301 306
312: #define FRAME_bl_pn302 307
313: #define FRAME_bl_pn303 308
314: #define FRAME_bl_psh08 309
315: #define FRAME_bl_psh09 310
316: #define FRAME_bl_run01 311
317: #define FRAME_bl_run02 312
318: #define FRAME_bl_run03 313
319: #define FRAME_bl_run04 314
320: #define FRAME_bl_run05 315
321: #define FRAME_bl_run06 316
322: #define FRAME_bl_run07 317
323: #define FRAME_bl_run08 318
324: #define FRAME_bl_run09 319
325: #define FRAME_bl_run10 320
326: #define FRAME_bl_run11 321
327: #define FRAME_bl_run12 322
328: #define FRAME_bl_rns03 323
329: #define FRAME_bl_rns04 324
330: #define FRAME_bl_rns05 325
331: #define FRAME_bl_rns06 326
332: #define FRAME_bl_rns07 327
333: #define FRAME_bl_rns08 328
334: #define FRAME_bl_rns09 329
335: #define FRAME_bl_sal10 330
336: #define FRAME_bl_sal11 331
337: #define FRAME_bl_sal12 332
338: #define FRAME_bl_std01 333
339: #define FRAME_bl_std02 334
340: #define FRAME_bl_std03 335
341: #define FRAME_bl_std04 336
342: #define FRAME_bl_std05 337
343: #define FRAME_bl_std06 338
344: #define FRAME_bl_std07 339
345: #define FRAME_bl_std08 340
346: #define FRAME_bl_std09 341
347: #define FRAME_bl_std10 342
348: #define FRAME_bl_std11 343
349: #define FRAME_bl_std12 344
350: #define FRAME_bl_std13 345
351: #define FRAME_bl_std14 346
352: #define FRAME_bl_std15 347
353: #define FRAME_bl_std16 348
354: #define FRAME_bl_std17 349
355: #define FRAME_bl_std18 350
356: #define FRAME_bl_std19 351
357: #define FRAME_bl_std20 352
358: #define FRAME_bl_std21 353
359: #define FRAME_bl_std22 354
360: #define FRAME_bl_std23 355
361: #define FRAME_bl_std24 356
362: #define FRAME_bl_std25 357
363: #define FRAME_bl_std26 358
364: #define FRAME_bl_std27 359
365: #define FRAME_bl_std28 360
366: #define FRAME_bl_std29 361
367: #define FRAME_bl_std30 362
368: #define FRAME_bl_std31 363
369: #define FRAME_bl_std32 364
370: #define FRAME_bl_std33 365
371: #define FRAME_bl_std34 366
372: #define FRAME_bl_std35 367
373: #define FRAME_bl_std36 368
374: #define FRAME_bl_std37 369
375: #define FRAME_bl_std38 370
376: #define FRAME_bl_std39 371
377: #define FRAME_bl_std40 372
378: #define FRAME_bl_swm01 373
379: #define FRAME_bl_swm02 374
380: #define FRAME_bl_swm03 375
381: #define FRAME_bl_swm04 376
382: #define FRAME_bl_swm05 377
383: #define FRAME_bl_swm06 378
384: #define FRAME_bl_swm07 379
385: #define FRAME_bl_swm08 380
386: #define FRAME_bl_swm09 381
387: #define FRAME_bl_swm10 382
388: #define FRAME_bl_swm11 383
389: #define FRAME_bl_swm12 384
390: #define FRAME_bl_swk01 385
391: #define FRAME_bl_swk02 386
392: #define FRAME_bl_swk03 387
393: #define FRAME_bl_swk04 388
394: #define FRAME_bl_swk05 389
395: #define FRAME_bl_swk06 390
396: #define FRAME_bl_swp01 391
397: #define FRAME_bl_swp02 392
398: #define FRAME_bl_swp03 393
399: #define FRAME_bl_swp04 394
400: #define FRAME_bl_swp05 395
401: #define FRAME_bl_sws01 396
402: #define FRAME_bl_sws02 397
403: #define FRAME_bl_sws03 398
404: #define FRAME_bl_sws04 399
405: #define FRAME_bl_sws05 400
406: #define FRAME_bl_sws06 401
407: #define FRAME_bl_sws07 402
408: #define FRAME_bl_sws08 403
409: #define FRAME_bl_sws09 404
410: #define FRAME_bl_sws10 405
411: #define FRAME_bl_sws11 406
412: #define FRAME_bl_sws12 407
413: #define FRAME_bl_sws13 408
414: #define FRAME_bl_sws14 409
415: #define FRAME_bl_tau14 410
416: #define FRAME_bl_tau15 411
417: #define FRAME_bl_tau16 412
418: #define FRAME_bl_tau17 413
419: #define FRAME_bl_wlk01 414
420: #define FRAME_bl_wlk02 415
421: #define FRAME_bl_wlk03 416
422: #define FRAME_bl_wlk04 417
423: #define FRAME_bl_wlk05 418
424: #define FRAME_bl_wlk06 419
425: #define FRAME_bl_wlk07 420
426: #define FRAME_bl_wlk08 421
427: #define FRAME_bl_wlk09 422
428: #define FRAME_bl_wlk10 423
429: #define FRAME_bl_wlk11 424
430: #define FRAME_bl_wav19 425
431: #define FRAME_bl_wav20 426
432: #define FRAME_bl_wav21 427
433: #define FRAME_cr_atk01 428
434: #define FRAME_cr_atk02 429
435: #define FRAME_cr_atk03 430
436: #define FRAME_cr_atk04 431
437: #define FRAME_cr_atk05 432
438: #define FRAME_cr_atk06 433
439: #define FRAME_cr_atk07 434
440: #define FRAME_cr_atk08 435
441: #define FRAME_cr_pan01 436
442: #define FRAME_cr_pan02 437
443: #define FRAME_cr_pan03 438
444: #define FRAME_cr_pan04 439
445: #define FRAME_cr_std01 440
446: #define FRAME_cr_std02 441
447: #define FRAME_cr_std03 442
448: #define FRAME_cr_std04 443
449: #define FRAME_cr_std05 444
450: #define FRAME_cr_std06 445
451: #define FRAME_cr_std07 446
452: #define FRAME_cr_std08 447
453: #define FRAME_cr_wlk01 448
454: #define FRAME_cr_wlk02 449
455: #define FRAME_cr_wlk03 450
456: #define FRAME_cr_wlk04 451
457: #define FRAME_cr_wlk05 452
458: #define FRAME_cr_wlk06 453
459: #define FRAME_cr_wlk07 454
460: #define FRAME_crbl_a01 455
461: #define FRAME_crbl_a02 456
462: #define FRAME_crbl_a03 457
463: #define FRAME_crbl_a04 458
464: #define FRAME_crbl_a05 459
465: #define FRAME_crbl_a06 460
466: #define FRAME_crbl_a07 461
467: #define FRAME_crbl_p01 462
468: #define FRAME_crbl_p02 463
469: #define FRAME_crbl_p03 464
470: #define FRAME_crbl_p04 465
471: #define FRAME_crbl_s01 466
472: #define FRAME_crbl_s02 467
473: #define FRAME_crbl_s03 468
474: #define FRAME_crbl_s04 469
475: #define FRAME_crbl_s05 470
476: #define FRAME_crbl_s06 471
477: #define FRAME_crbl_s07 472
478: #define FRAME_crbl_s08 473
479: #define FRAME_crbl_w01 474
480: #define FRAME_crbl_w02 475
481: #define FRAME_crbl_w03 476
482: #define FRAME_crbl_w04 477
483: #define FRAME_crbl_w05 478
484: #define FRAME_crbl_w06 479
485: #define FRAME_crbl_w07 480
486:
487: #define MODEL_SCALE 1.000000
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