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1.1.1.2 ! root 1: /* ! 2: Copyright (C) 1997-2001 Id Software, Inc. ! 3: ! 4: This program is free software; you can redistribute it and/or ! 5: modify it under the terms of the GNU General Public License ! 6: as published by the Free Software Foundation; either version 2 ! 7: of the License, or (at your option) any later version. ! 8: ! 9: This program is distributed in the hope that it will be useful, ! 10: but WITHOUT ANY WARRANTY; without even the implied warranty of ! 11: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ! 12: ! 13: See the GNU General Public License for more details. ! 14: ! 15: You should have received a copy of the GNU General Public License ! 16: along with this program; if not, write to the Free Software ! 17: Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ! 18: ! 19: */ 1.1 root 20: // G:\quake2\baseq2\models/player_y 21: 22: // This file generated by ModelGen - Do NOT Modify 23: 24: #define FRAME_attak01 0 25: #define FRAME_attak02 1 26: #define FRAME_attak03 2 27: #define FRAME_attak04 3 28: #define FRAME_death101 4 29: #define FRAME_death102 5 30: #define FRAME_death103 6 31: #define FRAME_death104 7 32: #define FRAME_death105 8 33: #define FRAME_death106 9 34: #define FRAME_death107 10 35: #define FRAME_death201 11 36: #define FRAME_death202 12 37: #define FRAME_death203 13 38: #define FRAME_death204 14 39: #define FRAME_death205 15 40: #define FRAME_death206 16 41: #define FRAME_death207 17 42: #define FRAME_death208 18 43: #define FRAME_death209 19 44: #define FRAME_death210 20 45: #define FRAME_death211 21 46: #define FRAME_death212 22 47: #define FRAME_death213 23 48: #define FRAME_death301 24 49: #define FRAME_death302 25 50: #define FRAME_death303 26 51: #define FRAME_death304 27 52: #define FRAME_death305 28 53: #define FRAME_death306 29 54: #define FRAME_death307 30 55: #define FRAME_death308 31 56: #define FRAME_death309 32 57: #define FRAME_death310 33 58: #define FRAME_death311 34 59: #define FRAME_death312 35 60: #define FRAME_death313 36 61: #define FRAME_death314 37 62: #define FRAME_death315 38 63: #define FRAME_flip01 39 64: #define FRAME_flip02 40 65: #define FRAME_flip03 41 66: #define FRAME_flip04 42 67: #define FRAME_flip05 43 68: #define FRAME_flip06 44 69: #define FRAME_flip07 45 70: #define FRAME_flip08 46 71: #define FRAME_flip09 47 72: #define FRAME_flip10 48 73: #define FRAME_flip11 49 74: #define FRAME_flip12 50 75: #define FRAME_flip13 51 76: #define FRAME_flip14 52 77: #define FRAME_grenad01 53 78: #define FRAME_grenad02 54 79: #define FRAME_grenad03 55 80: #define FRAME_grenad04 56 81: #define FRAME_grenad05 57 82: #define FRAME_grenad06 58 83: #define FRAME_grenad07 59 84: #define FRAME_grenad08 60 85: #define FRAME_grenad09 61 86: #define FRAME_grenad10 62 87: #define FRAME_grenad11 63 88: #define FRAME_grenad12 64 89: #define FRAME_grenad13 65 90: #define FRAME_grenad14 66 91: #define FRAME_grenad15 67 92: #define FRAME_jump01 68 93: #define FRAME_jump02 69 94: #define FRAME_jump03 70 95: #define FRAME_jump04 71 96: #define FRAME_jump05 72 97: #define FRAME_jump06 73 98: #define FRAME_pain101 74 99: #define FRAME_pain102 75 100: #define FRAME_pain103 76 101: #define FRAME_pain201 77 102: #define FRAME_pain202 78 103: #define FRAME_pain203 79 104: #define FRAME_pain301 80 105: #define FRAME_pain302 81 106: #define FRAME_pain303 82 107: #define FRAME_push01 83 108: #define FRAME_push02 84 109: #define FRAME_push03 85 110: #define FRAME_push04 86 111: #define FRAME_push05 87 112: #define FRAME_push06 88 113: #define FRAME_push07 89 114: #define FRAME_push08 90 115: #define FRAME_push09 91 116: #define FRAME_run01 92 117: #define FRAME_run02 93 118: #define FRAME_run03 94 119: #define FRAME_run04 95 120: #define FRAME_run05 96 121: #define FRAME_run06 97 122: #define FRAME_run07 98 123: #define FRAME_run08 99 124: #define FRAME_run09 100 125: #define FRAME_run10 101 126: #define FRAME_run11 102 127: #define FRAME_run12 103 128: #define FRAME_runs01 104 129: #define FRAME_runs02 105 130: #define FRAME_runs03 106 131: #define FRAME_runs04 107 132: #define FRAME_runs05 108 133: #define FRAME_runs06 109 134: #define FRAME_runs07 110 135: #define FRAME_runs08 111 136: #define FRAME_runs09 112 137: #define FRAME_runs10 113 138: #define FRAME_runs11 114 139: #define FRAME_runs12 115 140: #define FRAME_salute01 116 141: #define FRAME_salute02 117 142: #define FRAME_salute03 118 143: #define FRAME_salute04 119 144: #define FRAME_salute05 120 145: #define FRAME_salute06 121 146: #define FRAME_salute07 122 147: #define FRAME_salute08 123 148: #define FRAME_salute09 124 149: #define FRAME_salute10 125 150: #define FRAME_salute11 126 151: #define FRAME_salute12 127 152: #define FRAME_stand101 128 153: #define FRAME_stand102 129 154: #define FRAME_stand103 130 155: #define FRAME_stand104 131 156: #define FRAME_stand105 132 157: #define FRAME_stand106 133 158: #define FRAME_stand107 134 159: #define FRAME_stand108 135 160: #define FRAME_stand109 136 161: #define FRAME_stand110 137 162: #define FRAME_stand111 138 163: #define FRAME_stand112 139 164: #define FRAME_stand113 140 165: #define FRAME_stand114 141 166: #define FRAME_stand115 142 167: #define FRAME_stand116 143 168: #define FRAME_stand117 144 169: #define FRAME_stand118 145 170: #define FRAME_stand119 146 171: #define FRAME_stand120 147 172: #define FRAME_stand121 148 173: #define FRAME_stand122 149 174: #define FRAME_stand123 150 175: #define FRAME_stand124 151 176: #define FRAME_stand125 152 177: #define FRAME_stand126 153 178: #define FRAME_stand127 154 179: #define FRAME_stand128 155 180: #define FRAME_stand129 156 181: #define FRAME_stand130 157 182: #define FRAME_stand131 158 183: #define FRAME_stand132 159 184: #define FRAME_stand133 160 185: #define FRAME_stand134 161 186: #define FRAME_stand135 162 187: #define FRAME_stand136 163 188: #define FRAME_stand137 164 189: #define FRAME_stand138 165 190: #define FRAME_stand139 166 191: #define FRAME_stand140 167 192: #define FRAME_stand201 168 193: #define FRAME_stand202 169 194: #define FRAME_stand203 170 195: #define FRAME_stand204 171 196: #define FRAME_stand205 172 197: #define FRAME_stand206 173 198: #define FRAME_stand207 174 199: #define FRAME_stand208 175 200: #define FRAME_stand209 176 201: #define FRAME_stand210 177 202: #define FRAME_stand211 178 203: #define FRAME_stand212 179 204: #define FRAME_stand213 180 205: #define FRAME_stand214 181 206: #define FRAME_stand215 182 207: #define FRAME_stand216 183 208: #define FRAME_stand217 184 209: #define FRAME_stand218 185 210: #define FRAME_stand219 186 211: #define FRAME_stand220 187 212: #define FRAME_stand221 188 213: #define FRAME_stand222 189 214: #define FRAME_stand223 190 215: #define FRAME_swim01 191 216: #define FRAME_swim02 192 217: #define FRAME_swim03 193 218: #define FRAME_swim04 194 219: #define FRAME_swim05 195 220: #define FRAME_swim06 196 221: #define FRAME_swim07 197 222: #define FRAME_swim08 198 223: #define FRAME_swim09 199 224: #define FRAME_swim10 200 225: #define FRAME_swim11 201 226: #define FRAME_swim12 202 227: #define FRAME_sw_atk01 203 228: #define FRAME_sw_atk02 204 229: #define FRAME_sw_atk03 205 230: #define FRAME_sw_atk04 206 231: #define FRAME_sw_atk05 207 232: #define FRAME_sw_atk06 208 233: #define FRAME_sw_pan01 209 234: #define FRAME_sw_pan02 210 235: #define FRAME_sw_pan03 211 236: #define FRAME_sw_pan04 212 237: #define FRAME_sw_pan05 213 238: #define FRAME_sw_std01 214 239: #define FRAME_sw_std02 215 240: #define FRAME_sw_std03 216 241: #define FRAME_sw_std04 217 242: #define FRAME_sw_std05 218 243: #define FRAME_sw_std06 219 244: #define FRAME_sw_std07 220 245: #define FRAME_sw_std08 221 246: #define FRAME_sw_std09 222 247: #define FRAME_sw_std10 223 248: #define FRAME_sw_std11 224 249: #define FRAME_sw_std12 225 250: #define FRAME_sw_std13 226 251: #define FRAME_sw_std14 227 252: #define FRAME_sw_std15 228 253: #define FRAME_sw_std16 229 254: #define FRAME_sw_std17 230 255: #define FRAME_sw_std18 231 256: #define FRAME_sw_std19 232 257: #define FRAME_sw_std20 233 258: #define FRAME_taunt01 234 259: #define FRAME_taunt02 235 260: #define FRAME_taunt03 236 261: #define FRAME_taunt04 237 262: #define FRAME_taunt05 238 263: #define FRAME_taunt06 239 264: #define FRAME_taunt07 240 265: #define FRAME_taunt08 241 266: #define FRAME_taunt09 242 267: #define FRAME_taunt10 243 268: #define FRAME_taunt11 244 269: #define FRAME_taunt12 245 270: #define FRAME_taunt13 246 271: #define FRAME_taunt14 247 272: #define FRAME_taunt15 248 273: #define FRAME_taunt16 249 274: #define FRAME_taunt17 250 275: #define FRAME_walk01 251 276: #define FRAME_walk02 252 277: #define FRAME_walk03 253 278: #define FRAME_walk04 254 279: #define FRAME_walk05 255 280: #define FRAME_walk06 256 281: #define FRAME_walk07 257 282: #define FRAME_walk08 258 283: #define FRAME_walk09 259 284: #define FRAME_walk10 260 285: #define FRAME_walk11 261 286: #define FRAME_wave01 262 287: #define FRAME_wave02 263 288: #define FRAME_wave03 264 289: #define FRAME_wave04 265 290: #define FRAME_wave05 266 291: #define FRAME_wave06 267 292: #define FRAME_wave07 268 293: #define FRAME_wave08 269 294: #define FRAME_wave09 270 295: #define FRAME_wave10 271 296: #define FRAME_wave11 272 297: #define FRAME_wave12 273 298: #define FRAME_wave13 274 299: #define FRAME_wave14 275 300: #define FRAME_wave15 276 301: #define FRAME_wave16 277 302: #define FRAME_wave17 278 303: #define FRAME_wave18 279 304: #define FRAME_wave19 280 305: #define FRAME_wave20 281 306: #define FRAME_wave21 282 307: #define FRAME_bl_atk01 283 308: #define FRAME_bl_atk02 284 309: #define FRAME_bl_atk03 285 310: #define FRAME_bl_atk04 286 311: #define FRAME_bl_atk05 287 312: #define FRAME_bl_atk06 288 313: #define FRAME_bl_flp01 289 314: #define FRAME_bl_flp02 290 315: #define FRAME_bl_flp13 291 316: #define FRAME_bl_flp14 292 317: #define FRAME_bl_flp15 293 318: #define FRAME_bl_jmp01 294 319: #define FRAME_bl_jmp02 295 320: #define FRAME_bl_jmp03 296 321: #define FRAME_bl_jmp04 297 322: #define FRAME_bl_jmp05 298 323: #define FRAME_bl_jmp06 299 324: #define FRAME_bl_pn101 300 325: #define FRAME_bl_pn102 301 326: #define FRAME_bl_pn103 302 327: #define FRAME_bl_pn201 303 328: #define FRAME_bl_pn202 304 329: #define FRAME_bl_pn203 305 330: #define FRAME_bl_pn301 306 331: #define FRAME_bl_pn302 307 332: #define FRAME_bl_pn303 308 333: #define FRAME_bl_psh08 309 334: #define FRAME_bl_psh09 310 335: #define FRAME_bl_run01 311 336: #define FRAME_bl_run02 312 337: #define FRAME_bl_run03 313 338: #define FRAME_bl_run04 314 339: #define FRAME_bl_run05 315 340: #define FRAME_bl_run06 316 341: #define FRAME_bl_run07 317 342: #define FRAME_bl_run08 318 343: #define FRAME_bl_run09 319 344: #define FRAME_bl_run10 320 345: #define FRAME_bl_run11 321 346: #define FRAME_bl_run12 322 347: #define FRAME_bl_rns03 323 348: #define FRAME_bl_rns04 324 349: #define FRAME_bl_rns05 325 350: #define FRAME_bl_rns06 326 351: #define FRAME_bl_rns07 327 352: #define FRAME_bl_rns08 328 353: #define FRAME_bl_rns09 329 354: #define FRAME_bl_sal10 330 355: #define FRAME_bl_sal11 331 356: #define FRAME_bl_sal12 332 357: #define FRAME_bl_std01 333 358: #define FRAME_bl_std02 334 359: #define FRAME_bl_std03 335 360: #define FRAME_bl_std04 336 361: #define FRAME_bl_std05 337 362: #define FRAME_bl_std06 338 363: #define FRAME_bl_std07 339 364: #define FRAME_bl_std08 340 365: #define FRAME_bl_std09 341 366: #define FRAME_bl_std10 342 367: #define FRAME_bl_std11 343 368: #define FRAME_bl_std12 344 369: #define FRAME_bl_std13 345 370: #define FRAME_bl_std14 346 371: #define FRAME_bl_std15 347 372: #define FRAME_bl_std16 348 373: #define FRAME_bl_std17 349 374: #define FRAME_bl_std18 350 375: #define FRAME_bl_std19 351 376: #define FRAME_bl_std20 352 377: #define FRAME_bl_std21 353 378: #define FRAME_bl_std22 354 379: #define FRAME_bl_std23 355 380: #define FRAME_bl_std24 356 381: #define FRAME_bl_std25 357 382: #define FRAME_bl_std26 358 383: #define FRAME_bl_std27 359 384: #define FRAME_bl_std28 360 385: #define FRAME_bl_std29 361 386: #define FRAME_bl_std30 362 387: #define FRAME_bl_std31 363 388: #define FRAME_bl_std32 364 389: #define FRAME_bl_std33 365 390: #define FRAME_bl_std34 366 391: #define FRAME_bl_std35 367 392: #define FRAME_bl_std36 368 393: #define FRAME_bl_std37 369 394: #define FRAME_bl_std38 370 395: #define FRAME_bl_std39 371 396: #define FRAME_bl_std40 372 397: #define FRAME_bl_swm01 373 398: #define FRAME_bl_swm02 374 399: #define FRAME_bl_swm03 375 400: #define FRAME_bl_swm04 376 401: #define FRAME_bl_swm05 377 402: #define FRAME_bl_swm06 378 403: #define FRAME_bl_swm07 379 404: #define FRAME_bl_swm08 380 405: #define FRAME_bl_swm09 381 406: #define FRAME_bl_swm10 382 407: #define FRAME_bl_swm11 383 408: #define FRAME_bl_swm12 384 409: #define FRAME_bl_swk01 385 410: #define FRAME_bl_swk02 386 411: #define FRAME_bl_swk03 387 412: #define FRAME_bl_swk04 388 413: #define FRAME_bl_swk05 389 414: #define FRAME_bl_swk06 390 415: #define FRAME_bl_swp01 391 416: #define FRAME_bl_swp02 392 417: #define FRAME_bl_swp03 393 418: #define FRAME_bl_swp04 394 419: #define FRAME_bl_swp05 395 420: #define FRAME_bl_sws01 396 421: #define FRAME_bl_sws02 397 422: #define FRAME_bl_sws03 398 423: #define FRAME_bl_sws04 399 424: #define FRAME_bl_sws05 400 425: #define FRAME_bl_sws06 401 426: #define FRAME_bl_sws07 402 427: #define FRAME_bl_sws08 403 428: #define FRAME_bl_sws09 404 429: #define FRAME_bl_sws10 405 430: #define FRAME_bl_sws11 406 431: #define FRAME_bl_sws12 407 432: #define FRAME_bl_sws13 408 433: #define FRAME_bl_sws14 409 434: #define FRAME_bl_tau14 410 435: #define FRAME_bl_tau15 411 436: #define FRAME_bl_tau16 412 437: #define FRAME_bl_tau17 413 438: #define FRAME_bl_wlk01 414 439: #define FRAME_bl_wlk02 415 440: #define FRAME_bl_wlk03 416 441: #define FRAME_bl_wlk04 417 442: #define FRAME_bl_wlk05 418 443: #define FRAME_bl_wlk06 419 444: #define FRAME_bl_wlk07 420 445: #define FRAME_bl_wlk08 421 446: #define FRAME_bl_wlk09 422 447: #define FRAME_bl_wlk10 423 448: #define FRAME_bl_wlk11 424 449: #define FRAME_bl_wav19 425 450: #define FRAME_bl_wav20 426 451: #define FRAME_bl_wav21 427 452: #define FRAME_cr_atk01 428 453: #define FRAME_cr_atk02 429 454: #define FRAME_cr_atk03 430 455: #define FRAME_cr_atk04 431 456: #define FRAME_cr_atk05 432 457: #define FRAME_cr_atk06 433 458: #define FRAME_cr_atk07 434 459: #define FRAME_cr_atk08 435 460: #define FRAME_cr_pan01 436 461: #define FRAME_cr_pan02 437 462: #define FRAME_cr_pan03 438 463: #define FRAME_cr_pan04 439 464: #define FRAME_cr_std01 440 465: #define FRAME_cr_std02 441 466: #define FRAME_cr_std03 442 467: #define FRAME_cr_std04 443 468: #define FRAME_cr_std05 444 469: #define FRAME_cr_std06 445 470: #define FRAME_cr_std07 446 471: #define FRAME_cr_std08 447 472: #define FRAME_cr_wlk01 448 473: #define FRAME_cr_wlk02 449 474: #define FRAME_cr_wlk03 450 475: #define FRAME_cr_wlk04 451 476: #define FRAME_cr_wlk05 452 477: #define FRAME_cr_wlk06 453 478: #define FRAME_cr_wlk07 454 479: #define FRAME_crbl_a01 455 480: #define FRAME_crbl_a02 456 481: #define FRAME_crbl_a03 457 482: #define FRAME_crbl_a04 458 483: #define FRAME_crbl_a05 459 484: #define FRAME_crbl_a06 460 485: #define FRAME_crbl_a07 461 486: #define FRAME_crbl_p01 462 487: #define FRAME_crbl_p02 463 488: #define FRAME_crbl_p03 464 489: #define FRAME_crbl_p04 465 490: #define FRAME_crbl_s01 466 491: #define FRAME_crbl_s02 467 492: #define FRAME_crbl_s03 468 493: #define FRAME_crbl_s04 469 494: #define FRAME_crbl_s05 470 495: #define FRAME_crbl_s06 471 496: #define FRAME_crbl_s07 472 497: #define FRAME_crbl_s08 473 498: #define FRAME_crbl_w01 474 499: #define FRAME_crbl_w02 475 500: #define FRAME_crbl_w03 476 501: #define FRAME_crbl_w04 477 502: #define FRAME_crbl_w05 478 503: #define FRAME_crbl_w06 479 504: #define FRAME_crbl_w07 480 505: 506: #define MODEL_SCALE 1.000000
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