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1.1 root 1: // G:\quake2\baseq2\models/monsters/brain
2:
3: // This file generated by ModelGen - Do NOT Modify
4:
5: #define FRAME_walk101 0
6: #define FRAME_walk102 1
7: #define FRAME_walk103 2
8: #define FRAME_walk104 3
9: #define FRAME_walk105 4
10: #define FRAME_walk106 5
11: #define FRAME_walk107 6
12: #define FRAME_walk108 7
13: #define FRAME_walk109 8
14: #define FRAME_walk110 9
15: #define FRAME_walk111 10
16: #define FRAME_walk112 11
17: #define FRAME_walk113 12
18: #define FRAME_walk201 13
19: #define FRAME_walk202 14
20: #define FRAME_walk203 15
21: #define FRAME_walk204 16
22: #define FRAME_walk205 17
23: #define FRAME_walk206 18
24: #define FRAME_walk207 19
25: #define FRAME_walk208 20
26: #define FRAME_walk209 21
27: #define FRAME_walk210 22
28: #define FRAME_walk211 23
29: #define FRAME_walk212 24
30: #define FRAME_walk213 25
31: #define FRAME_walk214 26
32: #define FRAME_walk215 27
33: #define FRAME_walk216 28
34: #define FRAME_walk217 29
35: #define FRAME_walk218 30
36: #define FRAME_walk219 31
37: #define FRAME_walk220 32
38: #define FRAME_walk221 33
39: #define FRAME_walk222 34
40: #define FRAME_walk223 35
41: #define FRAME_walk224 36
42: #define FRAME_walk225 37
43: #define FRAME_walk226 38
44: #define FRAME_walk227 39
45: #define FRAME_walk228 40
46: #define FRAME_walk229 41
47: #define FRAME_walk230 42
48: #define FRAME_walk231 43
49: #define FRAME_walk232 44
50: #define FRAME_walk233 45
51: #define FRAME_walk234 46
52: #define FRAME_walk235 47
53: #define FRAME_walk236 48
54: #define FRAME_walk237 49
55: #define FRAME_walk238 50
56: #define FRAME_walk239 51
57: #define FRAME_walk240 52
58: #define FRAME_attak101 53
59: #define FRAME_attak102 54
60: #define FRAME_attak103 55
61: #define FRAME_attak104 56
62: #define FRAME_attak105 57
63: #define FRAME_attak106 58
64: #define FRAME_attak107 59
65: #define FRAME_attak108 60
66: #define FRAME_attak109 61
67: #define FRAME_attak110 62
68: #define FRAME_attak111 63
69: #define FRAME_attak112 64
70: #define FRAME_attak113 65
71: #define FRAME_attak114 66
72: #define FRAME_attak115 67
73: #define FRAME_attak116 68
74: #define FRAME_attak117 69
75: #define FRAME_attak118 70
76: #define FRAME_attak201 71
77: #define FRAME_attak202 72
78: #define FRAME_attak203 73
79: #define FRAME_attak204 74
80: #define FRAME_attak205 75
81: #define FRAME_attak206 76
82: #define FRAME_attak207 77
83: #define FRAME_attak208 78
84: #define FRAME_attak209 79
85: #define FRAME_attak210 80
86: #define FRAME_attak211 81
87: #define FRAME_attak212 82
88: #define FRAME_attak213 83
89: #define FRAME_attak214 84
90: #define FRAME_attak215 85
91: #define FRAME_attak216 86
92: #define FRAME_attak217 87
93: #define FRAME_pain101 88
94: #define FRAME_pain102 89
95: #define FRAME_pain103 90
96: #define FRAME_pain104 91
97: #define FRAME_pain105 92
98: #define FRAME_pain106 93
99: #define FRAME_pain107 94
100: #define FRAME_pain108 95
101: #define FRAME_pain109 96
102: #define FRAME_pain110 97
103: #define FRAME_pain111 98
104: #define FRAME_pain112 99
105: #define FRAME_pain113 100
106: #define FRAME_pain114 101
107: #define FRAME_pain115 102
108: #define FRAME_pain116 103
109: #define FRAME_pain117 104
110: #define FRAME_pain118 105
111: #define FRAME_pain119 106
112: #define FRAME_pain120 107
113: #define FRAME_pain121 108
114: #define FRAME_pain201 109
115: #define FRAME_pain202 110
116: #define FRAME_pain203 111
117: #define FRAME_pain204 112
118: #define FRAME_pain205 113
119: #define FRAME_pain206 114
120: #define FRAME_pain207 115
121: #define FRAME_pain208 116
122: #define FRAME_pain301 117
123: #define FRAME_pain302 118
124: #define FRAME_pain303 119
125: #define FRAME_pain304 120
126: #define FRAME_pain305 121
127: #define FRAME_pain306 122
128: #define FRAME_death101 123
129: #define FRAME_death102 124
130: #define FRAME_death103 125
131: #define FRAME_death104 126
132: #define FRAME_death105 127
133: #define FRAME_death106 128
134: #define FRAME_death107 129
135: #define FRAME_death108 130
136: #define FRAME_death109 131
137: #define FRAME_death110 132
138: #define FRAME_death111 133
139: #define FRAME_death112 134
140: #define FRAME_death113 135
141: #define FRAME_death114 136
142: #define FRAME_death115 137
143: #define FRAME_death116 138
144: #define FRAME_death117 139
145: #define FRAME_death118 140
146: #define FRAME_death201 141
147: #define FRAME_death202 142
148: #define FRAME_death203 143
149: #define FRAME_death204 144
150: #define FRAME_death205 145
151: #define FRAME_duck01 146
152: #define FRAME_duck02 147
153: #define FRAME_duck03 148
154: #define FRAME_duck04 149
155: #define FRAME_duck05 150
156: #define FRAME_duck06 151
157: #define FRAME_duck07 152
158: #define FRAME_duck08 153
159: #define FRAME_defens01 154
160: #define FRAME_defens02 155
161: #define FRAME_defens03 156
162: #define FRAME_defens04 157
163: #define FRAME_defens05 158
164: #define FRAME_defens06 159
165: #define FRAME_defens07 160
166: #define FRAME_defens08 161
167: #define FRAME_stand01 162
168: #define FRAME_stand02 163
169: #define FRAME_stand03 164
170: #define FRAME_stand04 165
171: #define FRAME_stand05 166
172: #define FRAME_stand06 167
173: #define FRAME_stand07 168
174: #define FRAME_stand08 169
175: #define FRAME_stand09 170
176: #define FRAME_stand10 171
177: #define FRAME_stand11 172
178: #define FRAME_stand12 173
179: #define FRAME_stand13 174
180: #define FRAME_stand14 175
181: #define FRAME_stand15 176
182: #define FRAME_stand16 177
183: #define FRAME_stand17 178
184: #define FRAME_stand18 179
185: #define FRAME_stand19 180
186: #define FRAME_stand20 181
187: #define FRAME_stand21 182
188: #define FRAME_stand22 183
189: #define FRAME_stand23 184
190: #define FRAME_stand24 185
191: #define FRAME_stand25 186
192: #define FRAME_stand26 187
193: #define FRAME_stand27 188
194: #define FRAME_stand28 189
195: #define FRAME_stand29 190
196: #define FRAME_stand30 191
197: #define FRAME_stand31 192
198: #define FRAME_stand32 193
199: #define FRAME_stand33 194
200: #define FRAME_stand34 195
201: #define FRAME_stand35 196
202: #define FRAME_stand36 197
203: #define FRAME_stand37 198
204: #define FRAME_stand38 199
205: #define FRAME_stand39 200
206: #define FRAME_stand40 201
207: #define FRAME_stand41 202
208: #define FRAME_stand42 203
209: #define FRAME_stand43 204
210: #define FRAME_stand44 205
211: #define FRAME_stand45 206
212: #define FRAME_stand46 207
213: #define FRAME_stand47 208
214: #define FRAME_stand48 209
215: #define FRAME_stand49 210
216: #define FRAME_stand50 211
217: #define FRAME_stand51 212
218: #define FRAME_stand52 213
219: #define FRAME_stand53 214
220: #define FRAME_stand54 215
221: #define FRAME_stand55 216
222: #define FRAME_stand56 217
223: #define FRAME_stand57 218
224: #define FRAME_stand58 219
225: #define FRAME_stand59 220
226: #define FRAME_stand60 221
227:
228: #define MODEL_SCALE 1.000000
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