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1.1 root 1: // m_flash.c
2:
3: #include "q_shared.h"
4:
5: // this file is included in both the game dll and quake2,
6: // the game needs it to source shot locations, the client
7: // needs it to position muzzle flashes
8: vec3_t monster_flash_offset [] =
9: {
10: // flash 0 is not used
11: 0.0, 0.0, 0.0,
12:
13: // MZ2_TANK_BLASTER_1 1
14: 20.7, -18.5, 28.7,
15: // MZ2_TANK_BLASTER_2 2
16: 16.6, -21.5, 30.1,
17: // MZ2_TANK_BLASTER_3 3
18: 11.8, -23.9, 32.1,
19: // MZ2_TANK_MACHINEGUN_1 4
20: 22.9, -0.7, 25.3,
21: // MZ2_TANK_MACHINEGUN_2 5
22: 22.2, 6.2, 22.3,
23: // MZ2_TANK_MACHINEGUN_3 6
24: 19.4, 13.1, 18.6,
25: // MZ2_TANK_MACHINEGUN_4 7
26: 19.4, 18.8, 18.6,
27: // MZ2_TANK_MACHINEGUN_5 8
28: 17.9, 25.0, 18.6,
29: // MZ2_TANK_MACHINEGUN_6 9
30: 14.1, 30.5, 20.6,
31: // MZ2_TANK_MACHINEGUN_7 10
32: 9.3, 35.3, 22.1,
33: // MZ2_TANK_MACHINEGUN_8 11
34: 4.7, 38.4, 22.1,
35: // MZ2_TANK_MACHINEGUN_9 12
36: -1.1, 40.4, 24.1,
37: // MZ2_TANK_MACHINEGUN_10 13
38: -6.5, 41.2, 24.1,
39: // MZ2_TANK_MACHINEGUN_11 14
40: 3.2, 40.1, 24.7,
41: // MZ2_TANK_MACHINEGUN_12 15
42: 11.7, 36.7, 26.0,
43: // MZ2_TANK_MACHINEGUN_13 16
44: 18.9, 31.3, 26.0,
45: // MZ2_TANK_MACHINEGUN_14 17
46: 24.4, 24.4, 26.4,
47: // MZ2_TANK_MACHINEGUN_15 18
48: 27.1, 17.1, 27.2,
49: // MZ2_TANK_MACHINEGUN_16 19
50: 28.5, 9.1, 28.0,
51: // MZ2_TANK_MACHINEGUN_17 20
52: 27.1, 2.2, 28.0,
53: // MZ2_TANK_MACHINEGUN_18 21
54: 24.9, -2.8, 28.0,
55: // MZ2_TANK_MACHINEGUN_19 22
56: 21.6, -7.0, 26.4,
57: // MZ2_TANK_ROCKET_1 23
58: 6.2, 29.1, 49.1,
59: // MZ2_TANK_ROCKET_2 24
60: 6.9, 23.8, 49.1,
61: // MZ2_TANK_ROCKET_3 25
62: 8.3, 17.8, 49.5,
63:
64: // MZ2_INFANTRY_MACHINEGUN_1 26
65: 26.6, 7.1, 13.1,
66: // MZ2_INFANTRY_MACHINEGUN_2 27
67: 18.2, 7.5, 15.4,
68: // MZ2_INFANTRY_MACHINEGUN_3 28
69: 17.2, 10.3, 17.9,
70: // MZ2_INFANTRY_MACHINEGUN_4 29
71: 17.0, 12.8, 20.1,
72: // MZ2_INFANTRY_MACHINEGUN_5 30
73: 15.1, 14.1, 21.8,
74: // MZ2_INFANTRY_MACHINEGUN_6 31
75: 11.8, 17.2, 23.1,
76: // MZ2_INFANTRY_MACHINEGUN_7 32
77: 11.4, 20.2, 21.0,
78: // MZ2_INFANTRY_MACHINEGUN_8 33
79: 9.0, 23.0, 18.9,
80: // MZ2_INFANTRY_MACHINEGUN_9 34
81: 13.9, 18.6, 17.7,
82: // MZ2_INFANTRY_MACHINEGUN_10 35
83: 15.4, 15.6, 15.8,
84: // MZ2_INFANTRY_MACHINEGUN_11 36
85: 10.2, 15.2, 25.1,
86: // MZ2_INFANTRY_MACHINEGUN_12 37
87: -1.9, 15.1, 28.2,
88: // MZ2_INFANTRY_MACHINEGUN_13 38
89: -12.4, 13.0, 20.2,
90:
91: // MZ2_SOLDIER_BLASTER_1 39
92: 10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,
93: // MZ2_SOLDIER_BLASTER_2 40
94: 21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,
95: // MZ2_SOLDIER_SHOTGUN_1 41
96: 10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,
97: // MZ2_SOLDIER_SHOTGUN_2 42
98: 21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,
99: // MZ2_SOLDIER_MACHINEGUN_1 43
100: 10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,
101: // MZ2_SOLDIER_MACHINEGUN_2 44
102: 21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,
103:
104: // MZ2_GUNNER_MACHINEGUN_1 45
105: 30.1 * 1.15, 3.9 * 1.15, 19.6 * 1.15,
106: // MZ2_GUNNER_MACHINEGUN_2 46
107: 29.1 * 1.15, 2.5 * 1.15, 20.7 * 1.15,
108: // MZ2_GUNNER_MACHINEGUN_3 47
109: 28.2 * 1.15, 2.5 * 1.15, 22.2 * 1.15,
110: // MZ2_GUNNER_MACHINEGUN_4 48
111: 28.2 * 1.15, 3.6 * 1.15, 22.0 * 1.15,
112: // MZ2_GUNNER_MACHINEGUN_5 49
113: 26.9 * 1.15, 2.0 * 1.15, 23.4 * 1.15,
114: // MZ2_GUNNER_MACHINEGUN_6 50
115: 26.5 * 1.15, 0.6 * 1.15, 20.8 * 1.15,
116: // MZ2_GUNNER_MACHINEGUN_7 51
117: 26.9 * 1.15, 0.5 * 1.15, 21.5 * 1.15,
118: // MZ2_GUNNER_MACHINEGUN_8 52
119: 29.0 * 1.15, 2.4 * 1.15, 19.5 * 1.15,
120: // MZ2_GUNNER_GRENADE_1 53
121: 4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
122: // MZ2_GUNNER_GRENADE_2 54
123: 4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
124: // MZ2_GUNNER_GRENADE_3 55
125: 4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
126: // MZ2_GUNNER_GRENADE_4 56
127: 4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
128:
129: // MZ2_CHICK_ROCKET_1 57
130: -24.8, -9.0, 39.0,
131:
132: // MZ2_FLYER_BLASTER_1 58
133: 12.1, 13.4, -14.5,
134: // MZ2_FLYER_BLASTER_2 59
135: 12.1, -7.4, -14.5,
136:
137: // MZ2_MEDIC_BLASTER_1 60
138: 12.1, 5.4, 16.5,
139:
140: // MZ2_GLADIATOR_RAILGUN_1 61
141: 30.0, 18.0, 28.0,
142:
143: // MZ2_HOVER_BLASTER_1 62
144: 32.5, -0.8, 10.0,
145:
146: // MZ2_ACTOR_MACHINEGUN_1 63
147: 18.4, 7.4, 9.6,
148:
149: // MZ2_SUPERTANK_MACHINEGUN_1 64
150: 30.0, 30.0, 88.5,
151: // MZ2_SUPERTANK_MACHINEGUN_2 65
152: 30.0, 30.0, 88.5,
153: // MZ2_SUPERTANK_MACHINEGUN_3 66
154: 30.0, 30.0, 88.5,
155: // MZ2_SUPERTANK_MACHINEGUN_4 67
156: 30.0, 30.0, 88.5,
157: // MZ2_SUPERTANK_MACHINEGUN_5 68
158: 30.0, 30.0, 88.5,
159: // MZ2_SUPERTANK_MACHINEGUN_6 69
160: 30.0, 30.0, 88.5,
161: // MZ2_SUPERTANK_ROCKET_1 70
162: 16.0, -22.5, 91.2,
163: // MZ2_SUPERTANK_ROCKET_2 71
164: 16.0, -33.4, 86.7,
165: // MZ2_SUPERTANK_ROCKET_3 72
166: 16.0, -42.8, 83.3,
167:
168: // --- Start Xian Stuff ---
169: // MZ2_BOSS2_MACHINEGUN_L1 73
170: 32, -40, 70,
171: // MZ2_BOSS2_MACHINEGUN_L2 74
172: 32, -40, 70,
173: // MZ2_BOSS2_MACHINEGUN_L3 75
174: 32, -40, 70,
175: // MZ2_BOSS2_MACHINEGUN_L4 76
176: 32, -40, 70,
177: // MZ2_BOSS2_MACHINEGUN_L5 77
178: 32, -40, 70,
179: // --- End Xian Stuff
180:
181: // MZ2_BOSS2_ROCKET_1 78
182: 22.0, 16.0, 10.0,
183: // MZ2_BOSS2_ROCKET_2 79
184: 22.0, 8.0, 10.0,
185: // MZ2_BOSS2_ROCKET_3 80
186: 22.0, -8.0, 10.0,
187: // MZ2_BOSS2_ROCKET_4 81
188: 22.0, -16.0, 10.0,
189:
190: // MZ2_FLOAT_BLASTER_1 82
191: 32.5, -0.8, 10,
192:
193: // MZ2_SOLDIER_BLASTER_3 83
194: 20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,
195: // MZ2_SOLDIER_SHOTGUN_3 84
196: 20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,
197: // MZ2_SOLDIER_MACHINEGUN_3 85
198: 20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,
199: // MZ2_SOLDIER_BLASTER_4 86
200: 7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,
201: // MZ2_SOLDIER_SHOTGUN_4 87
202: 7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,
203: // MZ2_SOLDIER_MACHINEGUN_4 88
204: 7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,
205: // MZ2_SOLDIER_BLASTER_5 89
206: 30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,
207: // MZ2_SOLDIER_SHOTGUN_5 90
208: 30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,
209: // MZ2_SOLDIER_MACHINEGUN_5 91
210: 30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,
211: // MZ2_SOLDIER_BLASTER_6 92
212: 27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,
213: // MZ2_SOLDIER_SHOTGUN_6 93
214: 27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,
215: // MZ2_SOLDIER_MACHINEGUN_6 94
216: 27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,
217: // MZ2_SOLDIER_BLASTER_7 95
218: 28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,
219: // MZ2_SOLDIER_SHOTGUN_7 96
220: 28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,
221: // MZ2_SOLDIER_MACHINEGUN_7 97
222: 28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,
223: // MZ2_SOLDIER_BLASTER_8 98
224: 34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
225: // MZ2_SOLDIER_SHOTGUN_8 99
226: 34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
227: // MZ2_SOLDIER_MACHINEGUN_8 100
228: 34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
229:
230: // --- Xian shit below ---
231: // MZ2_MAKRON_BFG 101
232: 17, -19.5, 62.9,
233: // MZ2_MAKRON_BLASTER_1 102
234: -3.6, -24.1, 59.5,
235: // MZ2_MAKRON_BLASTER_2 103
236: -1.6, -19.3, 59.5,
237: // MZ2_MAKRON_BLASTER_3 104
238: -0.1, -14.4, 59.5,
239: // MZ2_MAKRON_BLASTER_4 105
240: 2.0, -7.6, 59.5,
241: // MZ2_MAKRON_BLASTER_5 106
242: 3.4, 1.3, 59.5,
243: // MZ2_MAKRON_BLASTER_6 107
244: 3.7, 11.1, 59.5,
245: // MZ2_MAKRON_BLASTER_7 108
246: -0.3, 22.3, 59.5,
247: // MZ2_MAKRON_BLASTER_8 109
248: -6, 33, 59.5,
249: // MZ2_MAKRON_BLASTER_9 110
250: -9.3, 36.4, 59.5,
251: // MZ2_MAKRON_BLASTER_10 111
252: -7, 35, 59.5,
253: // MZ2_MAKRON_BLASTER_11 112
254: -2.1, 29, 59.5,
255: // MZ2_MAKRON_BLASTER_12 113
256: 3.9, 17.3, 59.5,
257: // MZ2_MAKRON_BLASTER_13 114
258: 6.1, 5.8, 59.5,
259: // MZ2_MAKRON_BLASTER_14 115
260: 5.9, -4.4, 59.5,
261: // MZ2_MAKRON_BLASTER_15 116
262: 4.2, -14.1, 59.5,
263: // MZ2_MAKRON_BLASTER_16 117
264: 2.4, -18.8, 59.5,
265: // MZ2_MAKRON_BLASTER_17 118
266: -1.8, -25.5, 59.5,
267: // MZ2_MAKRON_RAILGUN_1 119
268: -17.3, 7.8, 72.4,
269:
270: // MZ2_JORG_MACHINEGUN_L1 120
271: 78.5, -47.1, 96,
272: // MZ2_JORG_MACHINEGUN_L2 121
273: 78.5, -47.1, 96,
274: // MZ2_JORG_MACHINEGUN_L3 122
275: 78.5, -47.1, 96,
276: // MZ2_JORG_MACHINEGUN_L4 123
277: 78.5, -47.1, 96,
278: // MZ2_JORG_MACHINEGUN_L5 124
279: 78.5, -47.1, 96,
280: // MZ2_JORG_MACHINEGUN_L6 125
281: 78.5, -47.1, 96,
282: // MZ2_JORG_MACHINEGUN_R1 126
283: 78.5, 46.7, 96,
284: // MZ2_JORG_MACHINEGUN_R2 127
285: 78.5, 46.7, 96,
286: // MZ2_JORG_MACHINEGUN_R3 128
287: 78.5, 46.7, 96,
288: // MZ2_JORG_MACHINEGUN_R4 129
289: 78.5, 46.7, 96,
290: // MZ2_JORG_MACHINEGUN_R5 130
291: 78.5, 46.7, 96,
292: // MZ2_JORG_MACHINEGUN_R6 131
293: 78.5, 46.7, 96,
294: // MZ2_JORG_BFG_1 132
295: 6.3, -9, 111.2,
296:
297: // MZ2_BOSS2_MACHINEGUN_R1 73
298: 32, 40, 70,
299: // MZ2_BOSS2_MACHINEGUN_R2 74
300: 32, 40, 70,
301: // MZ2_BOSS2_MACHINEGUN_R3 75
302: 32, 40, 70,
303: // MZ2_BOSS2_MACHINEGUN_R4 76
304: 32, 40, 70,
305: // MZ2_BOSS2_MACHINEGUN_R5 77
306: 32, 40, 70,
307:
308: // --- End Xian Shit ---
309:
310: // end of table
311: 0.0, 0.0, 0.0
312: };
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