Annotation of quake2/game/m_flipper.h, revision 1.1

1.1     ! root        1: // G:\quake2\baseq2\models/monsters/flipper
        !             2: 
        !             3: // This file generated by ModelGen - Do NOT Modify
        !             4: 
        !             5: #define FRAME_flpbit01         0
        !             6: #define FRAME_flpbit02         1
        !             7: #define FRAME_flpbit03         2
        !             8: #define FRAME_flpbit04         3
        !             9: #define FRAME_flpbit05         4
        !            10: #define FRAME_flpbit06         5
        !            11: #define FRAME_flpbit07         6
        !            12: #define FRAME_flpbit08         7
        !            13: #define FRAME_flpbit09         8
        !            14: #define FRAME_flpbit10         9
        !            15: #define FRAME_flpbit11         10
        !            16: #define FRAME_flpbit12         11
        !            17: #define FRAME_flpbit13         12
        !            18: #define FRAME_flpbit14         13
        !            19: #define FRAME_flpbit15         14
        !            20: #define FRAME_flpbit16         15
        !            21: #define FRAME_flpbit17         16
        !            22: #define FRAME_flpbit18         17
        !            23: #define FRAME_flpbit19         18
        !            24: #define FRAME_flpbit20         19
        !            25: #define FRAME_flptal01         20
        !            26: #define FRAME_flptal02         21
        !            27: #define FRAME_flptal03         22
        !            28: #define FRAME_flptal04         23
        !            29: #define FRAME_flptal05         24
        !            30: #define FRAME_flptal06         25
        !            31: #define FRAME_flptal07         26
        !            32: #define FRAME_flptal08         27
        !            33: #define FRAME_flptal09         28
        !            34: #define FRAME_flptal10         29
        !            35: #define FRAME_flptal11         30
        !            36: #define FRAME_flptal12         31
        !            37: #define FRAME_flptal13         32
        !            38: #define FRAME_flptal14         33
        !            39: #define FRAME_flptal15         34
        !            40: #define FRAME_flptal16         35
        !            41: #define FRAME_flptal17         36
        !            42: #define FRAME_flptal18         37
        !            43: #define FRAME_flptal19         38
        !            44: #define FRAME_flptal20         39
        !            45: #define FRAME_flptal21         40
        !            46: #define FRAME_flphor01         41
        !            47: #define FRAME_flphor02         42
        !            48: #define FRAME_flphor03         43
        !            49: #define FRAME_flphor04         44
        !            50: #define FRAME_flphor05         45
        !            51: #define FRAME_flphor06         46
        !            52: #define FRAME_flphor07         47
        !            53: #define FRAME_flphor08         48
        !            54: #define FRAME_flphor09         49
        !            55: #define FRAME_flphor10         50
        !            56: #define FRAME_flphor11         51
        !            57: #define FRAME_flphor12         52
        !            58: #define FRAME_flphor13         53
        !            59: #define FRAME_flphor14         54
        !            60: #define FRAME_flphor15         55
        !            61: #define FRAME_flphor16         56
        !            62: #define FRAME_flphor17         57
        !            63: #define FRAME_flphor18         58
        !            64: #define FRAME_flphor19         59
        !            65: #define FRAME_flphor20         60
        !            66: #define FRAME_flphor21         61
        !            67: #define FRAME_flphor22         62
        !            68: #define FRAME_flphor23         63
        !            69: #define FRAME_flphor24         64
        !            70: #define FRAME_flpver01         65
        !            71: #define FRAME_flpver02         66
        !            72: #define FRAME_flpver03         67
        !            73: #define FRAME_flpver04         68
        !            74: #define FRAME_flpver05         69
        !            75: #define FRAME_flpver06         70
        !            76: #define FRAME_flpver07         71
        !            77: #define FRAME_flpver08         72
        !            78: #define FRAME_flpver09         73
        !            79: #define FRAME_flpver10         74
        !            80: #define FRAME_flpver11         75
        !            81: #define FRAME_flpver12         76
        !            82: #define FRAME_flpver13         77
        !            83: #define FRAME_flpver14         78
        !            84: #define FRAME_flpver15         79
        !            85: #define FRAME_flpver16         80
        !            86: #define FRAME_flpver17         81
        !            87: #define FRAME_flpver18         82
        !            88: #define FRAME_flpver19         83
        !            89: #define FRAME_flpver20         84
        !            90: #define FRAME_flpver21         85
        !            91: #define FRAME_flpver22         86
        !            92: #define FRAME_flpver23         87
        !            93: #define FRAME_flpver24         88
        !            94: #define FRAME_flpver25         89
        !            95: #define FRAME_flpver26         90
        !            96: #define FRAME_flpver27         91
        !            97: #define FRAME_flpver28         92
        !            98: #define FRAME_flpver29         93
        !            99: #define FRAME_flppn101         94
        !           100: #define FRAME_flppn102         95
        !           101: #define FRAME_flppn103         96
        !           102: #define FRAME_flppn104         97
        !           103: #define FRAME_flppn105         98
        !           104: #define FRAME_flppn201         99
        !           105: #define FRAME_flppn202         100
        !           106: #define FRAME_flppn203         101
        !           107: #define FRAME_flppn204         102
        !           108: #define FRAME_flppn205         103
        !           109: #define FRAME_flpdth01         104
        !           110: #define FRAME_flpdth02         105
        !           111: #define FRAME_flpdth03         106
        !           112: #define FRAME_flpdth04         107
        !           113: #define FRAME_flpdth05         108
        !           114: #define FRAME_flpdth06         109
        !           115: #define FRAME_flpdth07         110
        !           116: #define FRAME_flpdth08         111
        !           117: #define FRAME_flpdth09         112
        !           118: #define FRAME_flpdth10         113
        !           119: #define FRAME_flpdth11         114
        !           120: #define FRAME_flpdth12         115
        !           121: #define FRAME_flpdth13         116
        !           122: #define FRAME_flpdth14         117
        !           123: #define FRAME_flpdth15         118
        !           124: #define FRAME_flpdth16         119
        !           125: #define FRAME_flpdth17         120
        !           126: #define FRAME_flpdth18         121
        !           127: #define FRAME_flpdth19         122
        !           128: #define FRAME_flpdth20         123
        !           129: #define FRAME_flpdth21         124
        !           130: #define FRAME_flpdth22         125
        !           131: #define FRAME_flpdth23         126
        !           132: #define FRAME_flpdth24         127
        !           133: #define FRAME_flpdth25         128
        !           134: #define FRAME_flpdth26         129
        !           135: #define FRAME_flpdth27         130
        !           136: #define FRAME_flpdth28         131
        !           137: #define FRAME_flpdth29         132
        !           138: #define FRAME_flpdth30         133
        !           139: #define FRAME_flpdth31         134
        !           140: #define FRAME_flpdth32         135
        !           141: #define FRAME_flpdth33         136
        !           142: #define FRAME_flpdth34         137
        !           143: #define FRAME_flpdth35         138
        !           144: #define FRAME_flpdth36         139
        !           145: #define FRAME_flpdth37         140
        !           146: #define FRAME_flpdth38         141
        !           147: #define FRAME_flpdth39         142
        !           148: #define FRAME_flpdth40         143
        !           149: #define FRAME_flpdth41         144
        !           150: #define FRAME_flpdth42         145
        !           151: #define FRAME_flpdth43         146
        !           152: #define FRAME_flpdth44         147
        !           153: #define FRAME_flpdth45         148
        !           154: #define FRAME_flpdth46         149
        !           155: #define FRAME_flpdth47         150
        !           156: #define FRAME_flpdth48         151
        !           157: #define FRAME_flpdth49         152
        !           158: #define FRAME_flpdth50         153
        !           159: #define FRAME_flpdth51         154
        !           160: #define FRAME_flpdth52         155
        !           161: #define FRAME_flpdth53         156
        !           162: #define FRAME_flpdth54         157
        !           163: #define FRAME_flpdth55         158
        !           164: #define FRAME_flpdth56         159
        !           165: 
        !           166: #define MODEL_SCALE            1.000000

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