Annotation of quake2/game/m_flipper.h, revision 1.1.1.1

1.1       root        1: // G:\quake2\baseq2\models/monsters/flipper
                      2: 
                      3: // This file generated by ModelGen - Do NOT Modify
                      4: 
                      5: #define FRAME_flpbit01         0
                      6: #define FRAME_flpbit02         1
                      7: #define FRAME_flpbit03         2
                      8: #define FRAME_flpbit04         3
                      9: #define FRAME_flpbit05         4
                     10: #define FRAME_flpbit06         5
                     11: #define FRAME_flpbit07         6
                     12: #define FRAME_flpbit08         7
                     13: #define FRAME_flpbit09         8
                     14: #define FRAME_flpbit10         9
                     15: #define FRAME_flpbit11         10
                     16: #define FRAME_flpbit12         11
                     17: #define FRAME_flpbit13         12
                     18: #define FRAME_flpbit14         13
                     19: #define FRAME_flpbit15         14
                     20: #define FRAME_flpbit16         15
                     21: #define FRAME_flpbit17         16
                     22: #define FRAME_flpbit18         17
                     23: #define FRAME_flpbit19         18
                     24: #define FRAME_flpbit20         19
                     25: #define FRAME_flptal01         20
                     26: #define FRAME_flptal02         21
                     27: #define FRAME_flptal03         22
                     28: #define FRAME_flptal04         23
                     29: #define FRAME_flptal05         24
                     30: #define FRAME_flptal06         25
                     31: #define FRAME_flptal07         26
                     32: #define FRAME_flptal08         27
                     33: #define FRAME_flptal09         28
                     34: #define FRAME_flptal10         29
                     35: #define FRAME_flptal11         30
                     36: #define FRAME_flptal12         31
                     37: #define FRAME_flptal13         32
                     38: #define FRAME_flptal14         33
                     39: #define FRAME_flptal15         34
                     40: #define FRAME_flptal16         35
                     41: #define FRAME_flptal17         36
                     42: #define FRAME_flptal18         37
                     43: #define FRAME_flptal19         38
                     44: #define FRAME_flptal20         39
                     45: #define FRAME_flptal21         40
                     46: #define FRAME_flphor01         41
                     47: #define FRAME_flphor02         42
                     48: #define FRAME_flphor03         43
                     49: #define FRAME_flphor04         44
                     50: #define FRAME_flphor05         45
                     51: #define FRAME_flphor06         46
                     52: #define FRAME_flphor07         47
                     53: #define FRAME_flphor08         48
                     54: #define FRAME_flphor09         49
                     55: #define FRAME_flphor10         50
                     56: #define FRAME_flphor11         51
                     57: #define FRAME_flphor12         52
                     58: #define FRAME_flphor13         53
                     59: #define FRAME_flphor14         54
                     60: #define FRAME_flphor15         55
                     61: #define FRAME_flphor16         56
                     62: #define FRAME_flphor17         57
                     63: #define FRAME_flphor18         58
                     64: #define FRAME_flphor19         59
                     65: #define FRAME_flphor20         60
                     66: #define FRAME_flphor21         61
                     67: #define FRAME_flphor22         62
                     68: #define FRAME_flphor23         63
                     69: #define FRAME_flphor24         64
                     70: #define FRAME_flpver01         65
                     71: #define FRAME_flpver02         66
                     72: #define FRAME_flpver03         67
                     73: #define FRAME_flpver04         68
                     74: #define FRAME_flpver05         69
                     75: #define FRAME_flpver06         70
                     76: #define FRAME_flpver07         71
                     77: #define FRAME_flpver08         72
                     78: #define FRAME_flpver09         73
                     79: #define FRAME_flpver10         74
                     80: #define FRAME_flpver11         75
                     81: #define FRAME_flpver12         76
                     82: #define FRAME_flpver13         77
                     83: #define FRAME_flpver14         78
                     84: #define FRAME_flpver15         79
                     85: #define FRAME_flpver16         80
                     86: #define FRAME_flpver17         81
                     87: #define FRAME_flpver18         82
                     88: #define FRAME_flpver19         83
                     89: #define FRAME_flpver20         84
                     90: #define FRAME_flpver21         85
                     91: #define FRAME_flpver22         86
                     92: #define FRAME_flpver23         87
                     93: #define FRAME_flpver24         88
                     94: #define FRAME_flpver25         89
                     95: #define FRAME_flpver26         90
                     96: #define FRAME_flpver27         91
                     97: #define FRAME_flpver28         92
                     98: #define FRAME_flpver29         93
                     99: #define FRAME_flppn101         94
                    100: #define FRAME_flppn102         95
                    101: #define FRAME_flppn103         96
                    102: #define FRAME_flppn104         97
                    103: #define FRAME_flppn105         98
                    104: #define FRAME_flppn201         99
                    105: #define FRAME_flppn202         100
                    106: #define FRAME_flppn203         101
                    107: #define FRAME_flppn204         102
                    108: #define FRAME_flppn205         103
                    109: #define FRAME_flpdth01         104
                    110: #define FRAME_flpdth02         105
                    111: #define FRAME_flpdth03         106
                    112: #define FRAME_flpdth04         107
                    113: #define FRAME_flpdth05         108
                    114: #define FRAME_flpdth06         109
                    115: #define FRAME_flpdth07         110
                    116: #define FRAME_flpdth08         111
                    117: #define FRAME_flpdth09         112
                    118: #define FRAME_flpdth10         113
                    119: #define FRAME_flpdth11         114
                    120: #define FRAME_flpdth12         115
                    121: #define FRAME_flpdth13         116
                    122: #define FRAME_flpdth14         117
                    123: #define FRAME_flpdth15         118
                    124: #define FRAME_flpdth16         119
                    125: #define FRAME_flpdth17         120
                    126: #define FRAME_flpdth18         121
                    127: #define FRAME_flpdth19         122
                    128: #define FRAME_flpdth20         123
                    129: #define FRAME_flpdth21         124
                    130: #define FRAME_flpdth22         125
                    131: #define FRAME_flpdth23         126
                    132: #define FRAME_flpdth24         127
                    133: #define FRAME_flpdth25         128
                    134: #define FRAME_flpdth26         129
                    135: #define FRAME_flpdth27         130
                    136: #define FRAME_flpdth28         131
                    137: #define FRAME_flpdth29         132
                    138: #define FRAME_flpdth30         133
                    139: #define FRAME_flpdth31         134
                    140: #define FRAME_flpdth32         135
                    141: #define FRAME_flpdth33         136
                    142: #define FRAME_flpdth34         137
                    143: #define FRAME_flpdth35         138
                    144: #define FRAME_flpdth36         139
                    145: #define FRAME_flpdth37         140
                    146: #define FRAME_flpdth38         141
                    147: #define FRAME_flpdth39         142
                    148: #define FRAME_flpdth40         143
                    149: #define FRAME_flpdth41         144
                    150: #define FRAME_flpdth42         145
                    151: #define FRAME_flpdth43         146
                    152: #define FRAME_flpdth44         147
                    153: #define FRAME_flpdth45         148
                    154: #define FRAME_flpdth46         149
                    155: #define FRAME_flpdth47         150
                    156: #define FRAME_flpdth48         151
                    157: #define FRAME_flpdth49         152
                    158: #define FRAME_flpdth50         153
                    159: #define FRAME_flpdth51         154
                    160: #define FRAME_flpdth52         155
                    161: #define FRAME_flpdth53         156
                    162: #define FRAME_flpdth54         157
                    163: #define FRAME_flpdth55         158
                    164: #define FRAME_flpdth56         159
                    165: 
                    166: #define MODEL_SCALE            1.000000

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.