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1.1 ! root 1: // G:\quake2\baseq2\models/monsters/hover ! 2: ! 3: // This file generated by ModelGen - Do NOT Modify ! 4: ! 5: #define FRAME_stand01 0 ! 6: #define FRAME_stand02 1 ! 7: #define FRAME_stand03 2 ! 8: #define FRAME_stand04 3 ! 9: #define FRAME_stand05 4 ! 10: #define FRAME_stand06 5 ! 11: #define FRAME_stand07 6 ! 12: #define FRAME_stand08 7 ! 13: #define FRAME_stand09 8 ! 14: #define FRAME_stand10 9 ! 15: #define FRAME_stand11 10 ! 16: #define FRAME_stand12 11 ! 17: #define FRAME_stand13 12 ! 18: #define FRAME_stand14 13 ! 19: #define FRAME_stand15 14 ! 20: #define FRAME_stand16 15 ! 21: #define FRAME_stand17 16 ! 22: #define FRAME_stand18 17 ! 23: #define FRAME_stand19 18 ! 24: #define FRAME_stand20 19 ! 25: #define FRAME_stand21 20 ! 26: #define FRAME_stand22 21 ! 27: #define FRAME_stand23 22 ! 28: #define FRAME_stand24 23 ! 29: #define FRAME_stand25 24 ! 30: #define FRAME_stand26 25 ! 31: #define FRAME_stand27 26 ! 32: #define FRAME_stand28 27 ! 33: #define FRAME_stand29 28 ! 34: #define FRAME_stand30 29 ! 35: #define FRAME_forwrd01 30 ! 36: #define FRAME_forwrd02 31 ! 37: #define FRAME_forwrd03 32 ! 38: #define FRAME_forwrd04 33 ! 39: #define FRAME_forwrd05 34 ! 40: #define FRAME_forwrd06 35 ! 41: #define FRAME_forwrd07 36 ! 42: #define FRAME_forwrd08 37 ! 43: #define FRAME_forwrd09 38 ! 44: #define FRAME_forwrd10 39 ! 45: #define FRAME_forwrd11 40 ! 46: #define FRAME_forwrd12 41 ! 47: #define FRAME_forwrd13 42 ! 48: #define FRAME_forwrd14 43 ! 49: #define FRAME_forwrd15 44 ! 50: #define FRAME_forwrd16 45 ! 51: #define FRAME_forwrd17 46 ! 52: #define FRAME_forwrd18 47 ! 53: #define FRAME_forwrd19 48 ! 54: #define FRAME_forwrd20 49 ! 55: #define FRAME_forwrd21 50 ! 56: #define FRAME_forwrd22 51 ! 57: #define FRAME_forwrd23 52 ! 58: #define FRAME_forwrd24 53 ! 59: #define FRAME_forwrd25 54 ! 60: #define FRAME_forwrd26 55 ! 61: #define FRAME_forwrd27 56 ! 62: #define FRAME_forwrd28 57 ! 63: #define FRAME_forwrd29 58 ! 64: #define FRAME_forwrd30 59 ! 65: #define FRAME_forwrd31 60 ! 66: #define FRAME_forwrd32 61 ! 67: #define FRAME_forwrd33 62 ! 68: #define FRAME_forwrd34 63 ! 69: #define FRAME_forwrd35 64 ! 70: #define FRAME_stop101 65 ! 71: #define FRAME_stop102 66 ! 72: #define FRAME_stop103 67 ! 73: #define FRAME_stop104 68 ! 74: #define FRAME_stop105 69 ! 75: #define FRAME_stop106 70 ! 76: #define FRAME_stop107 71 ! 77: #define FRAME_stop108 72 ! 78: #define FRAME_stop109 73 ! 79: #define FRAME_stop201 74 ! 80: #define FRAME_stop202 75 ! 81: #define FRAME_stop203 76 ! 82: #define FRAME_stop204 77 ! 83: #define FRAME_stop205 78 ! 84: #define FRAME_stop206 79 ! 85: #define FRAME_stop207 80 ! 86: #define FRAME_stop208 81 ! 87: #define FRAME_takeof01 82 ! 88: #define FRAME_takeof02 83 ! 89: #define FRAME_takeof03 84 ! 90: #define FRAME_takeof04 85 ! 91: #define FRAME_takeof05 86 ! 92: #define FRAME_takeof06 87 ! 93: #define FRAME_takeof07 88 ! 94: #define FRAME_takeof08 89 ! 95: #define FRAME_takeof09 90 ! 96: #define FRAME_takeof10 91 ! 97: #define FRAME_takeof11 92 ! 98: #define FRAME_takeof12 93 ! 99: #define FRAME_takeof13 94 ! 100: #define FRAME_takeof14 95 ! 101: #define FRAME_takeof15 96 ! 102: #define FRAME_takeof16 97 ! 103: #define FRAME_takeof17 98 ! 104: #define FRAME_takeof18 99 ! 105: #define FRAME_takeof19 100 ! 106: #define FRAME_takeof20 101 ! 107: #define FRAME_takeof21 102 ! 108: #define FRAME_takeof22 103 ! 109: #define FRAME_takeof23 104 ! 110: #define FRAME_takeof24 105 ! 111: #define FRAME_takeof25 106 ! 112: #define FRAME_takeof26 107 ! 113: #define FRAME_takeof27 108 ! 114: #define FRAME_takeof28 109 ! 115: #define FRAME_takeof29 110 ! 116: #define FRAME_takeof30 111 ! 117: #define FRAME_land01 112 ! 118: #define FRAME_pain101 113 ! 119: #define FRAME_pain102 114 ! 120: #define FRAME_pain103 115 ! 121: #define FRAME_pain104 116 ! 122: #define FRAME_pain105 117 ! 123: #define FRAME_pain106 118 ! 124: #define FRAME_pain107 119 ! 125: #define FRAME_pain108 120 ! 126: #define FRAME_pain109 121 ! 127: #define FRAME_pain110 122 ! 128: #define FRAME_pain111 123 ! 129: #define FRAME_pain112 124 ! 130: #define FRAME_pain113 125 ! 131: #define FRAME_pain114 126 ! 132: #define FRAME_pain115 127 ! 133: #define FRAME_pain116 128 ! 134: #define FRAME_pain117 129 ! 135: #define FRAME_pain118 130 ! 136: #define FRAME_pain119 131 ! 137: #define FRAME_pain120 132 ! 138: #define FRAME_pain121 133 ! 139: #define FRAME_pain122 134 ! 140: #define FRAME_pain123 135 ! 141: #define FRAME_pain124 136 ! 142: #define FRAME_pain125 137 ! 143: #define FRAME_pain126 138 ! 144: #define FRAME_pain127 139 ! 145: #define FRAME_pain128 140 ! 146: #define FRAME_pain201 141 ! 147: #define FRAME_pain202 142 ! 148: #define FRAME_pain203 143 ! 149: #define FRAME_pain204 144 ! 150: #define FRAME_pain205 145 ! 151: #define FRAME_pain206 146 ! 152: #define FRAME_pain207 147 ! 153: #define FRAME_pain208 148 ! 154: #define FRAME_pain209 149 ! 155: #define FRAME_pain210 150 ! 156: #define FRAME_pain211 151 ! 157: #define FRAME_pain212 152 ! 158: #define FRAME_pain301 153 ! 159: #define FRAME_pain302 154 ! 160: #define FRAME_pain303 155 ! 161: #define FRAME_pain304 156 ! 162: #define FRAME_pain305 157 ! 163: #define FRAME_pain306 158 ! 164: #define FRAME_pain307 159 ! 165: #define FRAME_pain308 160 ! 166: #define FRAME_pain309 161 ! 167: #define FRAME_death101 162 ! 168: #define FRAME_death102 163 ! 169: #define FRAME_death103 164 ! 170: #define FRAME_death104 165 ! 171: #define FRAME_death105 166 ! 172: #define FRAME_death106 167 ! 173: #define FRAME_death107 168 ! 174: #define FRAME_death108 169 ! 175: #define FRAME_death109 170 ! 176: #define FRAME_death110 171 ! 177: #define FRAME_death111 172 ! 178: #define FRAME_backwd01 173 ! 179: #define FRAME_backwd02 174 ! 180: #define FRAME_backwd03 175 ! 181: #define FRAME_backwd04 176 ! 182: #define FRAME_backwd05 177 ! 183: #define FRAME_backwd06 178 ! 184: #define FRAME_backwd07 179 ! 185: #define FRAME_backwd08 180 ! 186: #define FRAME_backwd09 181 ! 187: #define FRAME_backwd10 182 ! 188: #define FRAME_backwd11 183 ! 189: #define FRAME_backwd12 184 ! 190: #define FRAME_backwd13 185 ! 191: #define FRAME_backwd14 186 ! 192: #define FRAME_backwd15 187 ! 193: #define FRAME_backwd16 188 ! 194: #define FRAME_backwd17 189 ! 195: #define FRAME_backwd18 190 ! 196: #define FRAME_backwd19 191 ! 197: #define FRAME_backwd20 192 ! 198: #define FRAME_backwd21 193 ! 199: #define FRAME_backwd22 194 ! 200: #define FRAME_backwd23 195 ! 201: #define FRAME_backwd24 196 ! 202: #define FRAME_attak101 197 ! 203: #define FRAME_attak102 198 ! 204: #define FRAME_attak103 199 ! 205: #define FRAME_attak104 200 ! 206: #define FRAME_attak105 201 ! 207: #define FRAME_attak106 202 ! 208: #define FRAME_attak107 203 ! 209: #define FRAME_attak108 204 ! 210: ! 211: #define MODEL_SCALE 1.000000
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