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1.1.1.2 ! root 1: /* ! 2: Copyright (C) 1997-2001 Id Software, Inc. ! 3: ! 4: This program is free software; you can redistribute it and/or ! 5: modify it under the terms of the GNU General Public License ! 6: as published by the Free Software Foundation; either version 2 ! 7: of the License, or (at your option) any later version. ! 8: ! 9: This program is distributed in the hope that it will be useful, ! 10: but WITHOUT ANY WARRANTY; without even the implied warranty of ! 11: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ! 12: ! 13: See the GNU General Public License for more details. ! 14: ! 15: You should have received a copy of the GNU General Public License ! 16: along with this program; if not, write to the Free Software ! 17: Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ! 18: ! 19: */ 1.1 root 20: // G:\quake2\baseq2\models/monsters/hover 21: 22: // This file generated by ModelGen - Do NOT Modify 23: 24: #define FRAME_stand01 0 25: #define FRAME_stand02 1 26: #define FRAME_stand03 2 27: #define FRAME_stand04 3 28: #define FRAME_stand05 4 29: #define FRAME_stand06 5 30: #define FRAME_stand07 6 31: #define FRAME_stand08 7 32: #define FRAME_stand09 8 33: #define FRAME_stand10 9 34: #define FRAME_stand11 10 35: #define FRAME_stand12 11 36: #define FRAME_stand13 12 37: #define FRAME_stand14 13 38: #define FRAME_stand15 14 39: #define FRAME_stand16 15 40: #define FRAME_stand17 16 41: #define FRAME_stand18 17 42: #define FRAME_stand19 18 43: #define FRAME_stand20 19 44: #define FRAME_stand21 20 45: #define FRAME_stand22 21 46: #define FRAME_stand23 22 47: #define FRAME_stand24 23 48: #define FRAME_stand25 24 49: #define FRAME_stand26 25 50: #define FRAME_stand27 26 51: #define FRAME_stand28 27 52: #define FRAME_stand29 28 53: #define FRAME_stand30 29 54: #define FRAME_forwrd01 30 55: #define FRAME_forwrd02 31 56: #define FRAME_forwrd03 32 57: #define FRAME_forwrd04 33 58: #define FRAME_forwrd05 34 59: #define FRAME_forwrd06 35 60: #define FRAME_forwrd07 36 61: #define FRAME_forwrd08 37 62: #define FRAME_forwrd09 38 63: #define FRAME_forwrd10 39 64: #define FRAME_forwrd11 40 65: #define FRAME_forwrd12 41 66: #define FRAME_forwrd13 42 67: #define FRAME_forwrd14 43 68: #define FRAME_forwrd15 44 69: #define FRAME_forwrd16 45 70: #define FRAME_forwrd17 46 71: #define FRAME_forwrd18 47 72: #define FRAME_forwrd19 48 73: #define FRAME_forwrd20 49 74: #define FRAME_forwrd21 50 75: #define FRAME_forwrd22 51 76: #define FRAME_forwrd23 52 77: #define FRAME_forwrd24 53 78: #define FRAME_forwrd25 54 79: #define FRAME_forwrd26 55 80: #define FRAME_forwrd27 56 81: #define FRAME_forwrd28 57 82: #define FRAME_forwrd29 58 83: #define FRAME_forwrd30 59 84: #define FRAME_forwrd31 60 85: #define FRAME_forwrd32 61 86: #define FRAME_forwrd33 62 87: #define FRAME_forwrd34 63 88: #define FRAME_forwrd35 64 89: #define FRAME_stop101 65 90: #define FRAME_stop102 66 91: #define FRAME_stop103 67 92: #define FRAME_stop104 68 93: #define FRAME_stop105 69 94: #define FRAME_stop106 70 95: #define FRAME_stop107 71 96: #define FRAME_stop108 72 97: #define FRAME_stop109 73 98: #define FRAME_stop201 74 99: #define FRAME_stop202 75 100: #define FRAME_stop203 76 101: #define FRAME_stop204 77 102: #define FRAME_stop205 78 103: #define FRAME_stop206 79 104: #define FRAME_stop207 80 105: #define FRAME_stop208 81 106: #define FRAME_takeof01 82 107: #define FRAME_takeof02 83 108: #define FRAME_takeof03 84 109: #define FRAME_takeof04 85 110: #define FRAME_takeof05 86 111: #define FRAME_takeof06 87 112: #define FRAME_takeof07 88 113: #define FRAME_takeof08 89 114: #define FRAME_takeof09 90 115: #define FRAME_takeof10 91 116: #define FRAME_takeof11 92 117: #define FRAME_takeof12 93 118: #define FRAME_takeof13 94 119: #define FRAME_takeof14 95 120: #define FRAME_takeof15 96 121: #define FRAME_takeof16 97 122: #define FRAME_takeof17 98 123: #define FRAME_takeof18 99 124: #define FRAME_takeof19 100 125: #define FRAME_takeof20 101 126: #define FRAME_takeof21 102 127: #define FRAME_takeof22 103 128: #define FRAME_takeof23 104 129: #define FRAME_takeof24 105 130: #define FRAME_takeof25 106 131: #define FRAME_takeof26 107 132: #define FRAME_takeof27 108 133: #define FRAME_takeof28 109 134: #define FRAME_takeof29 110 135: #define FRAME_takeof30 111 136: #define FRAME_land01 112 137: #define FRAME_pain101 113 138: #define FRAME_pain102 114 139: #define FRAME_pain103 115 140: #define FRAME_pain104 116 141: #define FRAME_pain105 117 142: #define FRAME_pain106 118 143: #define FRAME_pain107 119 144: #define FRAME_pain108 120 145: #define FRAME_pain109 121 146: #define FRAME_pain110 122 147: #define FRAME_pain111 123 148: #define FRAME_pain112 124 149: #define FRAME_pain113 125 150: #define FRAME_pain114 126 151: #define FRAME_pain115 127 152: #define FRAME_pain116 128 153: #define FRAME_pain117 129 154: #define FRAME_pain118 130 155: #define FRAME_pain119 131 156: #define FRAME_pain120 132 157: #define FRAME_pain121 133 158: #define FRAME_pain122 134 159: #define FRAME_pain123 135 160: #define FRAME_pain124 136 161: #define FRAME_pain125 137 162: #define FRAME_pain126 138 163: #define FRAME_pain127 139 164: #define FRAME_pain128 140 165: #define FRAME_pain201 141 166: #define FRAME_pain202 142 167: #define FRAME_pain203 143 168: #define FRAME_pain204 144 169: #define FRAME_pain205 145 170: #define FRAME_pain206 146 171: #define FRAME_pain207 147 172: #define FRAME_pain208 148 173: #define FRAME_pain209 149 174: #define FRAME_pain210 150 175: #define FRAME_pain211 151 176: #define FRAME_pain212 152 177: #define FRAME_pain301 153 178: #define FRAME_pain302 154 179: #define FRAME_pain303 155 180: #define FRAME_pain304 156 181: #define FRAME_pain305 157 182: #define FRAME_pain306 158 183: #define FRAME_pain307 159 184: #define FRAME_pain308 160 185: #define FRAME_pain309 161 186: #define FRAME_death101 162 187: #define FRAME_death102 163 188: #define FRAME_death103 164 189: #define FRAME_death104 165 190: #define FRAME_death105 166 191: #define FRAME_death106 167 192: #define FRAME_death107 168 193: #define FRAME_death108 169 194: #define FRAME_death109 170 195: #define FRAME_death110 171 196: #define FRAME_death111 172 197: #define FRAME_backwd01 173 198: #define FRAME_backwd02 174 199: #define FRAME_backwd03 175 200: #define FRAME_backwd04 176 201: #define FRAME_backwd05 177 202: #define FRAME_backwd06 178 203: #define FRAME_backwd07 179 204: #define FRAME_backwd08 180 205: #define FRAME_backwd09 181 206: #define FRAME_backwd10 182 207: #define FRAME_backwd11 183 208: #define FRAME_backwd12 184 209: #define FRAME_backwd13 185 210: #define FRAME_backwd14 186 211: #define FRAME_backwd15 187 212: #define FRAME_backwd16 188 213: #define FRAME_backwd17 189 214: #define FRAME_backwd18 190 215: #define FRAME_backwd19 191 216: #define FRAME_backwd20 192 217: #define FRAME_backwd21 193 218: #define FRAME_backwd22 194 219: #define FRAME_backwd23 195 220: #define FRAME_backwd24 196 221: #define FRAME_attak101 197 222: #define FRAME_attak102 198 223: #define FRAME_attak103 199 224: #define FRAME_attak104 200 225: #define FRAME_attak105 201 226: #define FRAME_attak106 202 227: #define FRAME_attak107 203 228: #define FRAME_attak108 204 229: 230: #define MODEL_SCALE 1.000000
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