Annotation of quake2/game/m_hover.h, revision 1.1.1.2

1.1.1.2 ! root        1: /*
        !             2: Copyright (C) 1997-2001 Id Software, Inc.
        !             3: 
        !             4: This program is free software; you can redistribute it and/or
        !             5: modify it under the terms of the GNU General Public License
        !             6: as published by the Free Software Foundation; either version 2
        !             7: of the License, or (at your option) any later version.
        !             8: 
        !             9: This program is distributed in the hope that it will be useful,
        !            10: but WITHOUT ANY WARRANTY; without even the implied warranty of
        !            11: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
        !            12: 
        !            13: See the GNU General Public License for more details.
        !            14: 
        !            15: You should have received a copy of the GNU General Public License
        !            16: along with this program; if not, write to the Free Software
        !            17: Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
        !            18: 
        !            19: */
1.1       root       20: // G:\quake2\baseq2\models/monsters/hover
                     21: 
                     22: // This file generated by ModelGen - Do NOT Modify
                     23: 
                     24: #define FRAME_stand01          0
                     25: #define FRAME_stand02          1
                     26: #define FRAME_stand03          2
                     27: #define FRAME_stand04          3
                     28: #define FRAME_stand05          4
                     29: #define FRAME_stand06          5
                     30: #define FRAME_stand07          6
                     31: #define FRAME_stand08          7
                     32: #define FRAME_stand09          8
                     33: #define FRAME_stand10          9
                     34: #define FRAME_stand11          10
                     35: #define FRAME_stand12          11
                     36: #define FRAME_stand13          12
                     37: #define FRAME_stand14          13
                     38: #define FRAME_stand15          14
                     39: #define FRAME_stand16          15
                     40: #define FRAME_stand17          16
                     41: #define FRAME_stand18          17
                     42: #define FRAME_stand19          18
                     43: #define FRAME_stand20          19
                     44: #define FRAME_stand21          20
                     45: #define FRAME_stand22          21
                     46: #define FRAME_stand23          22
                     47: #define FRAME_stand24          23
                     48: #define FRAME_stand25          24
                     49: #define FRAME_stand26          25
                     50: #define FRAME_stand27          26
                     51: #define FRAME_stand28          27
                     52: #define FRAME_stand29          28
                     53: #define FRAME_stand30          29
                     54: #define FRAME_forwrd01         30
                     55: #define FRAME_forwrd02         31
                     56: #define FRAME_forwrd03         32
                     57: #define FRAME_forwrd04         33
                     58: #define FRAME_forwrd05         34
                     59: #define FRAME_forwrd06         35
                     60: #define FRAME_forwrd07         36
                     61: #define FRAME_forwrd08         37
                     62: #define FRAME_forwrd09         38
                     63: #define FRAME_forwrd10         39
                     64: #define FRAME_forwrd11         40
                     65: #define FRAME_forwrd12         41
                     66: #define FRAME_forwrd13         42
                     67: #define FRAME_forwrd14         43
                     68: #define FRAME_forwrd15         44
                     69: #define FRAME_forwrd16         45
                     70: #define FRAME_forwrd17         46
                     71: #define FRAME_forwrd18         47
                     72: #define FRAME_forwrd19         48
                     73: #define FRAME_forwrd20         49
                     74: #define FRAME_forwrd21         50
                     75: #define FRAME_forwrd22         51
                     76: #define FRAME_forwrd23         52
                     77: #define FRAME_forwrd24         53
                     78: #define FRAME_forwrd25         54
                     79: #define FRAME_forwrd26         55
                     80: #define FRAME_forwrd27         56
                     81: #define FRAME_forwrd28         57
                     82: #define FRAME_forwrd29         58
                     83: #define FRAME_forwrd30         59
                     84: #define FRAME_forwrd31         60
                     85: #define FRAME_forwrd32         61
                     86: #define FRAME_forwrd33         62
                     87: #define FRAME_forwrd34         63
                     88: #define FRAME_forwrd35         64
                     89: #define FRAME_stop101          65
                     90: #define FRAME_stop102          66
                     91: #define FRAME_stop103          67
                     92: #define FRAME_stop104          68
                     93: #define FRAME_stop105          69
                     94: #define FRAME_stop106          70
                     95: #define FRAME_stop107          71
                     96: #define FRAME_stop108          72
                     97: #define FRAME_stop109          73
                     98: #define FRAME_stop201          74
                     99: #define FRAME_stop202          75
                    100: #define FRAME_stop203          76
                    101: #define FRAME_stop204          77
                    102: #define FRAME_stop205          78
                    103: #define FRAME_stop206          79
                    104: #define FRAME_stop207          80
                    105: #define FRAME_stop208          81
                    106: #define FRAME_takeof01         82
                    107: #define FRAME_takeof02         83
                    108: #define FRAME_takeof03         84
                    109: #define FRAME_takeof04         85
                    110: #define FRAME_takeof05         86
                    111: #define FRAME_takeof06         87
                    112: #define FRAME_takeof07         88
                    113: #define FRAME_takeof08         89
                    114: #define FRAME_takeof09         90
                    115: #define FRAME_takeof10         91
                    116: #define FRAME_takeof11         92
                    117: #define FRAME_takeof12         93
                    118: #define FRAME_takeof13         94
                    119: #define FRAME_takeof14         95
                    120: #define FRAME_takeof15         96
                    121: #define FRAME_takeof16         97
                    122: #define FRAME_takeof17         98
                    123: #define FRAME_takeof18         99
                    124: #define FRAME_takeof19         100
                    125: #define FRAME_takeof20         101
                    126: #define FRAME_takeof21         102
                    127: #define FRAME_takeof22         103
                    128: #define FRAME_takeof23         104
                    129: #define FRAME_takeof24         105
                    130: #define FRAME_takeof25         106
                    131: #define FRAME_takeof26         107
                    132: #define FRAME_takeof27         108
                    133: #define FRAME_takeof28         109
                    134: #define FRAME_takeof29         110
                    135: #define FRAME_takeof30         111
                    136: #define FRAME_land01           112
                    137: #define FRAME_pain101          113
                    138: #define FRAME_pain102          114
                    139: #define FRAME_pain103          115
                    140: #define FRAME_pain104          116
                    141: #define FRAME_pain105          117
                    142: #define FRAME_pain106          118
                    143: #define FRAME_pain107          119
                    144: #define FRAME_pain108          120
                    145: #define FRAME_pain109          121
                    146: #define FRAME_pain110          122
                    147: #define FRAME_pain111          123
                    148: #define FRAME_pain112          124
                    149: #define FRAME_pain113          125
                    150: #define FRAME_pain114          126
                    151: #define FRAME_pain115          127
                    152: #define FRAME_pain116          128
                    153: #define FRAME_pain117          129
                    154: #define FRAME_pain118          130
                    155: #define FRAME_pain119          131
                    156: #define FRAME_pain120          132
                    157: #define FRAME_pain121          133
                    158: #define FRAME_pain122          134
                    159: #define FRAME_pain123          135
                    160: #define FRAME_pain124          136
                    161: #define FRAME_pain125          137
                    162: #define FRAME_pain126          138
                    163: #define FRAME_pain127          139
                    164: #define FRAME_pain128          140
                    165: #define FRAME_pain201          141
                    166: #define FRAME_pain202          142
                    167: #define FRAME_pain203          143
                    168: #define FRAME_pain204          144
                    169: #define FRAME_pain205          145
                    170: #define FRAME_pain206          146
                    171: #define FRAME_pain207          147
                    172: #define FRAME_pain208          148
                    173: #define FRAME_pain209          149
                    174: #define FRAME_pain210          150
                    175: #define FRAME_pain211          151
                    176: #define FRAME_pain212          152
                    177: #define FRAME_pain301          153
                    178: #define FRAME_pain302          154
                    179: #define FRAME_pain303          155
                    180: #define FRAME_pain304          156
                    181: #define FRAME_pain305          157
                    182: #define FRAME_pain306          158
                    183: #define FRAME_pain307          159
                    184: #define FRAME_pain308          160
                    185: #define FRAME_pain309          161
                    186: #define FRAME_death101         162
                    187: #define FRAME_death102         163
                    188: #define FRAME_death103         164
                    189: #define FRAME_death104         165
                    190: #define FRAME_death105         166
                    191: #define FRAME_death106         167
                    192: #define FRAME_death107         168
                    193: #define FRAME_death108         169
                    194: #define FRAME_death109         170
                    195: #define FRAME_death110         171
                    196: #define FRAME_death111         172
                    197: #define FRAME_backwd01         173
                    198: #define FRAME_backwd02         174
                    199: #define FRAME_backwd03         175
                    200: #define FRAME_backwd04         176
                    201: #define FRAME_backwd05         177
                    202: #define FRAME_backwd06         178
                    203: #define FRAME_backwd07         179
                    204: #define FRAME_backwd08         180
                    205: #define FRAME_backwd09         181
                    206: #define FRAME_backwd10         182
                    207: #define FRAME_backwd11         183
                    208: #define FRAME_backwd12         184
                    209: #define FRAME_backwd13         185
                    210: #define FRAME_backwd14         186
                    211: #define FRAME_backwd15         187
                    212: #define FRAME_backwd16         188
                    213: #define FRAME_backwd17         189
                    214: #define FRAME_backwd18         190
                    215: #define FRAME_backwd19         191
                    216: #define FRAME_backwd20         192
                    217: #define FRAME_backwd21         193
                    218: #define FRAME_backwd22         194
                    219: #define FRAME_backwd23         195
                    220: #define FRAME_backwd24         196
                    221: #define FRAME_attak101         197
                    222: #define FRAME_attak102         198
                    223: #define FRAME_attak103         199
                    224: #define FRAME_attak104         200
                    225: #define FRAME_attak105         201
                    226: #define FRAME_attak106         202
                    227: #define FRAME_attak107         203
                    228: #define FRAME_attak108         204
                    229: 
                    230: #define MODEL_SCALE            1.000000

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