Annotation of quake2/game/m_parasite.h, revision 1.1.1.2

1.1.1.2 ! root        1: /*
        !             2: Copyright (C) 1997-2001 Id Software, Inc.
        !             3: 
        !             4: This program is free software; you can redistribute it and/or
        !             5: modify it under the terms of the GNU General Public License
        !             6: as published by the Free Software Foundation; either version 2
        !             7: of the License, or (at your option) any later version.
        !             8: 
        !             9: This program is distributed in the hope that it will be useful,
        !            10: but WITHOUT ANY WARRANTY; without even the implied warranty of
        !            11: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
        !            12: 
        !            13: See the GNU General Public License for more details.
        !            14: 
        !            15: You should have received a copy of the GNU General Public License
        !            16: along with this program; if not, write to the Free Software
        !            17: Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
        !            18: 
        !            19: */
1.1       root       20: // G:\quake2\baseq2\models/monsters/parasite
                     21: 
                     22: // This file generated by ModelGen - Do NOT Modify
                     23: 
                     24: #define FRAME_break01           0
                     25: #define FRAME_break02           1
                     26: #define FRAME_break03           2
                     27: #define FRAME_break04           3
                     28: #define FRAME_break05           4
                     29: #define FRAME_break06           5
                     30: #define FRAME_break07           6
                     31: #define FRAME_break08           7
                     32: #define FRAME_break09           8
                     33: #define FRAME_break10           9
                     34: #define FRAME_break11           10
                     35: #define FRAME_break12           11
                     36: #define FRAME_break13           12
                     37: #define FRAME_break14           13
                     38: #define FRAME_break15           14
                     39: #define FRAME_break16           15
                     40: #define FRAME_break17           16
                     41: #define FRAME_break18           17
                     42: #define FRAME_break19           18
                     43: #define FRAME_break20           19
                     44: #define FRAME_break21           20
                     45: #define FRAME_break22           21
                     46: #define FRAME_break23           22
                     47: #define FRAME_break24           23
                     48: #define FRAME_break25           24
                     49: #define FRAME_break26           25
                     50: #define FRAME_break27           26
                     51: #define FRAME_break28           27
                     52: #define FRAME_break29           28
                     53: #define FRAME_break30           29
                     54: #define FRAME_break31           30
                     55: #define FRAME_break32           31
                     56: #define FRAME_death101          32
                     57: #define FRAME_death102          33
                     58: #define FRAME_death103          34
                     59: #define FRAME_death104          35
                     60: #define FRAME_death105          36
                     61: #define FRAME_death106          37
                     62: #define FRAME_death107          38
                     63: #define FRAME_drain01           39
                     64: #define FRAME_drain02           40
                     65: #define FRAME_drain03           41
                     66: #define FRAME_drain04           42
                     67: #define FRAME_drain05           43
                     68: #define FRAME_drain06           44
                     69: #define FRAME_drain07           45
                     70: #define FRAME_drain08           46
                     71: #define FRAME_drain09           47
                     72: #define FRAME_drain10           48
                     73: #define FRAME_drain11           49
                     74: #define FRAME_drain12           50
                     75: #define FRAME_drain13           51
                     76: #define FRAME_drain14           52
                     77: #define FRAME_drain15           53
                     78: #define FRAME_drain16           54
                     79: #define FRAME_drain17           55
                     80: #define FRAME_drain18           56
                     81: #define FRAME_pain101           57
                     82: #define FRAME_pain102           58
                     83: #define FRAME_pain103           59
                     84: #define FRAME_pain104           60
                     85: #define FRAME_pain105           61
                     86: #define FRAME_pain106           62
                     87: #define FRAME_pain107           63
                     88: #define FRAME_pain108           64
                     89: #define FRAME_pain109           65
                     90: #define FRAME_pain110           66
                     91: #define FRAME_pain111           67
                     92: #define FRAME_run01             68
                     93: #define FRAME_run02             69
                     94: #define FRAME_run03             70
                     95: #define FRAME_run04             71
                     96: #define FRAME_run05             72
                     97: #define FRAME_run06             73
                     98: #define FRAME_run07             74
                     99: #define FRAME_run08             75
                    100: #define FRAME_run09             76
                    101: #define FRAME_run10             77
                    102: #define FRAME_run11             78
                    103: #define FRAME_run12             79
                    104: #define FRAME_run13             80
                    105: #define FRAME_run14             81
                    106: #define FRAME_run15             82
                    107: #define FRAME_stand01           83
                    108: #define FRAME_stand02           84
                    109: #define FRAME_stand03           85
                    110: #define FRAME_stand04           86
                    111: #define FRAME_stand05           87
                    112: #define FRAME_stand06           88
                    113: #define FRAME_stand07           89
                    114: #define FRAME_stand08           90
                    115: #define FRAME_stand09           91
                    116: #define FRAME_stand10           92
                    117: #define FRAME_stand11           93
                    118: #define FRAME_stand12           94
                    119: #define FRAME_stand13           95
                    120: #define FRAME_stand14           96
                    121: #define FRAME_stand15           97
                    122: #define FRAME_stand16           98
                    123: #define FRAME_stand17           99
                    124: #define FRAME_stand18           100
                    125: #define FRAME_stand19           101
                    126: #define FRAME_stand20           102
                    127: #define FRAME_stand21           103
                    128: #define FRAME_stand22           104
                    129: #define FRAME_stand23           105
                    130: #define FRAME_stand24           106
                    131: #define FRAME_stand25           107
                    132: #define FRAME_stand26           108
                    133: #define FRAME_stand27           109
                    134: #define FRAME_stand28           110
                    135: #define FRAME_stand29           111
                    136: #define FRAME_stand30           112
                    137: #define FRAME_stand31           113
                    138: #define FRAME_stand32           114
                    139: #define FRAME_stand33           115
                    140: #define FRAME_stand34           116
                    141: #define FRAME_stand35           117
                    142: 
                    143: #define MODEL_SCALE             1.000000

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