Annotation of quake2/game/m_supertank.h, revision 1.1.1.2

1.1.1.2 ! root        1: /*
        !             2: Copyright (C) 1997-2001 Id Software, Inc.
        !             3: 
        !             4: This program is free software; you can redistribute it and/or
        !             5: modify it under the terms of the GNU General Public License
        !             6: as published by the Free Software Foundation; either version 2
        !             7: of the License, or (at your option) any later version.
        !             8: 
        !             9: This program is distributed in the hope that it will be useful,
        !            10: but WITHOUT ANY WARRANTY; without even the implied warranty of
        !            11: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
        !            12: 
        !            13: See the GNU General Public License for more details.
        !            14: 
        !            15: You should have received a copy of the GNU General Public License
        !            16: along with this program; if not, write to the Free Software
        !            17: Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
        !            18: 
        !            19: */
1.1       root       20: // G:\quake2\baseq2\models/monsters/boss1/backup
                     21: 
                     22: // This file generated by ModelGen - Do NOT Modify
                     23: 
                     24: #define FRAME_attak1_1         0
                     25: #define FRAME_attak1_2         1
                     26: #define FRAME_attak1_3         2
                     27: #define FRAME_attak1_4         3
                     28: #define FRAME_attak1_5         4
                     29: #define FRAME_attak1_6         5
                     30: #define FRAME_attak1_7         6
                     31: #define FRAME_attak1_8         7
                     32: #define FRAME_attak1_9         8
                     33: #define FRAME_attak1_10        9
                     34: #define FRAME_attak1_11        10
                     35: #define FRAME_attak1_12        11
                     36: #define FRAME_attak1_13        12
                     37: #define FRAME_attak1_14        13
                     38: #define FRAME_attak1_15        14
                     39: #define FRAME_attak1_16        15
                     40: #define FRAME_attak1_17        16
                     41: #define FRAME_attak1_18        17
                     42: #define FRAME_attak1_19        18
                     43: #define FRAME_attak1_20        19
                     44: #define FRAME_attak2_1         20
                     45: #define FRAME_attak2_2         21
                     46: #define FRAME_attak2_3         22
                     47: #define FRAME_attak2_4         23
                     48: #define FRAME_attak2_5         24
                     49: #define FRAME_attak2_6         25
                     50: #define FRAME_attak2_7         26
                     51: #define FRAME_attak2_8         27
                     52: #define FRAME_attak2_9         28
                     53: #define FRAME_attak2_10        29
                     54: #define FRAME_attak2_11        30
                     55: #define FRAME_attak2_12        31
                     56: #define FRAME_attak2_13        32
                     57: #define FRAME_attak2_14        33
                     58: #define FRAME_attak2_15        34
                     59: #define FRAME_attak2_16        35
                     60: #define FRAME_attak2_17        36
                     61: #define FRAME_attak2_18        37
                     62: #define FRAME_attak2_19        38
                     63: #define FRAME_attak2_20        39
                     64: #define FRAME_attak2_21        40
                     65: #define FRAME_attak2_22        41
                     66: #define FRAME_attak2_23        42
                     67: #define FRAME_attak2_24        43
                     68: #define FRAME_attak2_25        44
                     69: #define FRAME_attak2_26        45
                     70: #define FRAME_attak2_27        46
                     71: #define FRAME_attak3_1         47
                     72: #define FRAME_attak3_2         48
                     73: #define FRAME_attak3_3         49
                     74: #define FRAME_attak3_4         50
                     75: #define FRAME_attak3_5         51
                     76: #define FRAME_attak3_6         52
                     77: #define FRAME_attak3_7         53
                     78: #define FRAME_attak3_8         54
                     79: #define FRAME_attak3_9         55
                     80: #define FRAME_attak3_10        56
                     81: #define FRAME_attak3_11        57
                     82: #define FRAME_attak3_12        58
                     83: #define FRAME_attak3_13        59
                     84: #define FRAME_attak3_14        60
                     85: #define FRAME_attak3_15        61
                     86: #define FRAME_attak3_16        62
                     87: #define FRAME_attak3_17        63
                     88: #define FRAME_attak3_18        64
                     89: #define FRAME_attak3_19        65
                     90: #define FRAME_attak3_20        66
                     91: #define FRAME_attak3_21        67
                     92: #define FRAME_attak3_22        68
                     93: #define FRAME_attak3_23        69
                     94: #define FRAME_attak3_24        70
                     95: #define FRAME_attak3_25        71
                     96: #define FRAME_attak3_26        72
                     97: #define FRAME_attak3_27        73
                     98: #define FRAME_attak4_1         74
                     99: #define FRAME_attak4_2         75
                    100: #define FRAME_attak4_3         76
                    101: #define FRAME_attak4_4         77
                    102: #define FRAME_attak4_5         78
                    103: #define FRAME_attak4_6         79
                    104: #define FRAME_backwd_1         80
                    105: #define FRAME_backwd_2         81
                    106: #define FRAME_backwd_3         82
                    107: #define FRAME_backwd_4         83
                    108: #define FRAME_backwd_5         84
                    109: #define FRAME_backwd_6         85
                    110: #define FRAME_backwd_7         86
                    111: #define FRAME_backwd_8         87
                    112: #define FRAME_backwd_9         88
                    113: #define FRAME_backwd_10        89
                    114: #define FRAME_backwd_11        90
                    115: #define FRAME_backwd_12        91
                    116: #define FRAME_backwd_13        92
                    117: #define FRAME_backwd_14        93
                    118: #define FRAME_backwd_15        94
                    119: #define FRAME_backwd_16        95
                    120: #define FRAME_backwd_17        96
                    121: #define FRAME_backwd_18        97
                    122: #define FRAME_death_1          98
                    123: #define FRAME_death_2          99
                    124: #define FRAME_death_3          100
                    125: #define FRAME_death_4          101
                    126: #define FRAME_death_5          102
                    127: #define FRAME_death_6          103
                    128: #define FRAME_death_7          104
                    129: #define FRAME_death_8          105
                    130: #define FRAME_death_9          106
                    131: #define FRAME_death_10         107
                    132: #define FRAME_death_11         108
                    133: #define FRAME_death_12         109
                    134: #define FRAME_death_13         110
                    135: #define FRAME_death_14         111
                    136: #define FRAME_death_15         112
                    137: #define FRAME_death_16         113
                    138: #define FRAME_death_17         114
                    139: #define FRAME_death_18         115
                    140: #define FRAME_death_19         116
                    141: #define FRAME_death_20         117
                    142: #define FRAME_death_21         118
                    143: #define FRAME_death_22         119
                    144: #define FRAME_death_23         120
                    145: #define FRAME_death_24         121
                    146: #define FRAME_death_31         122
                    147: #define FRAME_death_32         123
                    148: #define FRAME_death_33         124
                    149: #define FRAME_death_45         125
                    150: #define FRAME_death_46         126
                    151: #define FRAME_death_47         127
                    152: #define FRAME_forwrd_1         128
                    153: #define FRAME_forwrd_2         129
                    154: #define FRAME_forwrd_3         130
                    155: #define FRAME_forwrd_4         131
                    156: #define FRAME_forwrd_5         132
                    157: #define FRAME_forwrd_6         133
                    158: #define FRAME_forwrd_7         134
                    159: #define FRAME_forwrd_8         135
                    160: #define FRAME_forwrd_9         136
                    161: #define FRAME_forwrd_10        137
                    162: #define FRAME_forwrd_11        138
                    163: #define FRAME_forwrd_12        139
                    164: #define FRAME_forwrd_13        140
                    165: #define FRAME_forwrd_14        141
                    166: #define FRAME_forwrd_15        142
                    167: #define FRAME_forwrd_16        143
                    168: #define FRAME_forwrd_17        144
                    169: #define FRAME_forwrd_18        145
                    170: #define FRAME_left_1           146
                    171: #define FRAME_left_2           147
                    172: #define FRAME_left_3           148
                    173: #define FRAME_left_4           149
                    174: #define FRAME_left_5           150
                    175: #define FRAME_left_6           151
                    176: #define FRAME_left_7           152
                    177: #define FRAME_left_8           153
                    178: #define FRAME_left_9           154
                    179: #define FRAME_left_10          155
                    180: #define FRAME_left_11          156
                    181: #define FRAME_left_12          157
                    182: #define FRAME_left_13          158
                    183: #define FRAME_left_14          159
                    184: #define FRAME_left_15          160
                    185: #define FRAME_left_16          161
                    186: #define FRAME_left_17          162
                    187: #define FRAME_left_18          163
                    188: #define FRAME_pain1_1          164
                    189: #define FRAME_pain1_2          165
                    190: #define FRAME_pain1_3          166
                    191: #define FRAME_pain1_4          167
                    192: #define FRAME_pain2_5          168
                    193: #define FRAME_pain2_6          169
                    194: #define FRAME_pain2_7          170
                    195: #define FRAME_pain2_8          171
                    196: #define FRAME_pain3_9          172
                    197: #define FRAME_pain3_10         173
                    198: #define FRAME_pain3_11         174
                    199: #define FRAME_pain3_12         175
                    200: #define FRAME_right_1          176
                    201: #define FRAME_right_2          177
                    202: #define FRAME_right_3          178
                    203: #define FRAME_right_4          179
                    204: #define FRAME_right_5          180
                    205: #define FRAME_right_6          181
                    206: #define FRAME_right_7          182
                    207: #define FRAME_right_8          183
                    208: #define FRAME_right_9          184
                    209: #define FRAME_right_10         185
                    210: #define FRAME_right_11         186
                    211: #define FRAME_right_12         187
                    212: #define FRAME_right_13         188
                    213: #define FRAME_right_14         189
                    214: #define FRAME_right_15         190
                    215: #define FRAME_right_16         191
                    216: #define FRAME_right_17         192
                    217: #define FRAME_right_18         193
                    218: #define FRAME_stand_1          194
                    219: #define FRAME_stand_2          195
                    220: #define FRAME_stand_3          196
                    221: #define FRAME_stand_4          197
                    222: #define FRAME_stand_5          198
                    223: #define FRAME_stand_6          199
                    224: #define FRAME_stand_7          200
                    225: #define FRAME_stand_8          201
                    226: #define FRAME_stand_9          202
                    227: #define FRAME_stand_10         203
                    228: #define FRAME_stand_11         204
                    229: #define FRAME_stand_12         205
                    230: #define FRAME_stand_13         206
                    231: #define FRAME_stand_14         207
                    232: #define FRAME_stand_15         208
                    233: #define FRAME_stand_16         209
                    234: #define FRAME_stand_17         210
                    235: #define FRAME_stand_18         211
                    236: #define FRAME_stand_19         212
                    237: #define FRAME_stand_20         213
                    238: #define FRAME_stand_21         214
                    239: #define FRAME_stand_22         215
                    240: #define FRAME_stand_23         216
                    241: #define FRAME_stand_24         217
                    242: #define FRAME_stand_25         218
                    243: #define FRAME_stand_26         219
                    244: #define FRAME_stand_27         220
                    245: #define FRAME_stand_28         221
                    246: #define FRAME_stand_29         222
                    247: #define FRAME_stand_30         223
                    248: #define FRAME_stand_31         224
                    249: #define FRAME_stand_32         225
                    250: #define FRAME_stand_33         226
                    251: #define FRAME_stand_34         227
                    252: #define FRAME_stand_35         228
                    253: #define FRAME_stand_36         229
                    254: #define FRAME_stand_37         230
                    255: #define FRAME_stand_38         231
                    256: #define FRAME_stand_39         232
                    257: #define FRAME_stand_40         233
                    258: #define FRAME_stand_41         234
                    259: #define FRAME_stand_42         235
                    260: #define FRAME_stand_43         236
                    261: #define FRAME_stand_44         237
                    262: #define FRAME_stand_45         238
                    263: #define FRAME_stand_46         239
                    264: #define FRAME_stand_47         240
                    265: #define FRAME_stand_48         241
                    266: #define FRAME_stand_49         242
                    267: #define FRAME_stand_50         243
                    268: #define FRAME_stand_51         244
                    269: #define FRAME_stand_52         245
                    270: #define FRAME_stand_53         246
                    271: #define FRAME_stand_54         247
                    272: #define FRAME_stand_55         248
                    273: #define FRAME_stand_56         249
                    274: #define FRAME_stand_57         250
                    275: #define FRAME_stand_58         251
                    276: #define FRAME_stand_59         252
                    277: #define FRAME_stand_60         253
                    278: 
                    279: #define MODEL_SCALE            1.000000

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