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1.1.1.2 ! root 1: /* ! 2: Copyright (C) 1997-2001 Id Software, Inc. ! 3: ! 4: This program is free software; you can redistribute it and/or ! 5: modify it under the terms of the GNU General Public License ! 6: as published by the Free Software Foundation; either version 2 ! 7: of the License, or (at your option) any later version. ! 8: ! 9: This program is distributed in the hope that it will be useful, ! 10: but WITHOUT ANY WARRANTY; without even the implied warranty of ! 11: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ! 12: ! 13: See the GNU General Public License for more details. ! 14: ! 15: You should have received a copy of the GNU General Public License ! 16: along with this program; if not, write to the Free Software ! 17: Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ! 18: ! 19: */ 1.1 root 20: // G:\quake2\baseq2\models/monsters/boss1/backup 21: 22: // This file generated by ModelGen - Do NOT Modify 23: 24: #define FRAME_attak1_1 0 25: #define FRAME_attak1_2 1 26: #define FRAME_attak1_3 2 27: #define FRAME_attak1_4 3 28: #define FRAME_attak1_5 4 29: #define FRAME_attak1_6 5 30: #define FRAME_attak1_7 6 31: #define FRAME_attak1_8 7 32: #define FRAME_attak1_9 8 33: #define FRAME_attak1_10 9 34: #define FRAME_attak1_11 10 35: #define FRAME_attak1_12 11 36: #define FRAME_attak1_13 12 37: #define FRAME_attak1_14 13 38: #define FRAME_attak1_15 14 39: #define FRAME_attak1_16 15 40: #define FRAME_attak1_17 16 41: #define FRAME_attak1_18 17 42: #define FRAME_attak1_19 18 43: #define FRAME_attak1_20 19 44: #define FRAME_attak2_1 20 45: #define FRAME_attak2_2 21 46: #define FRAME_attak2_3 22 47: #define FRAME_attak2_4 23 48: #define FRAME_attak2_5 24 49: #define FRAME_attak2_6 25 50: #define FRAME_attak2_7 26 51: #define FRAME_attak2_8 27 52: #define FRAME_attak2_9 28 53: #define FRAME_attak2_10 29 54: #define FRAME_attak2_11 30 55: #define FRAME_attak2_12 31 56: #define FRAME_attak2_13 32 57: #define FRAME_attak2_14 33 58: #define FRAME_attak2_15 34 59: #define FRAME_attak2_16 35 60: #define FRAME_attak2_17 36 61: #define FRAME_attak2_18 37 62: #define FRAME_attak2_19 38 63: #define FRAME_attak2_20 39 64: #define FRAME_attak2_21 40 65: #define FRAME_attak2_22 41 66: #define FRAME_attak2_23 42 67: #define FRAME_attak2_24 43 68: #define FRAME_attak2_25 44 69: #define FRAME_attak2_26 45 70: #define FRAME_attak2_27 46 71: #define FRAME_attak3_1 47 72: #define FRAME_attak3_2 48 73: #define FRAME_attak3_3 49 74: #define FRAME_attak3_4 50 75: #define FRAME_attak3_5 51 76: #define FRAME_attak3_6 52 77: #define FRAME_attak3_7 53 78: #define FRAME_attak3_8 54 79: #define FRAME_attak3_9 55 80: #define FRAME_attak3_10 56 81: #define FRAME_attak3_11 57 82: #define FRAME_attak3_12 58 83: #define FRAME_attak3_13 59 84: #define FRAME_attak3_14 60 85: #define FRAME_attak3_15 61 86: #define FRAME_attak3_16 62 87: #define FRAME_attak3_17 63 88: #define FRAME_attak3_18 64 89: #define FRAME_attak3_19 65 90: #define FRAME_attak3_20 66 91: #define FRAME_attak3_21 67 92: #define FRAME_attak3_22 68 93: #define FRAME_attak3_23 69 94: #define FRAME_attak3_24 70 95: #define FRAME_attak3_25 71 96: #define FRAME_attak3_26 72 97: #define FRAME_attak3_27 73 98: #define FRAME_attak4_1 74 99: #define FRAME_attak4_2 75 100: #define FRAME_attak4_3 76 101: #define FRAME_attak4_4 77 102: #define FRAME_attak4_5 78 103: #define FRAME_attak4_6 79 104: #define FRAME_backwd_1 80 105: #define FRAME_backwd_2 81 106: #define FRAME_backwd_3 82 107: #define FRAME_backwd_4 83 108: #define FRAME_backwd_5 84 109: #define FRAME_backwd_6 85 110: #define FRAME_backwd_7 86 111: #define FRAME_backwd_8 87 112: #define FRAME_backwd_9 88 113: #define FRAME_backwd_10 89 114: #define FRAME_backwd_11 90 115: #define FRAME_backwd_12 91 116: #define FRAME_backwd_13 92 117: #define FRAME_backwd_14 93 118: #define FRAME_backwd_15 94 119: #define FRAME_backwd_16 95 120: #define FRAME_backwd_17 96 121: #define FRAME_backwd_18 97 122: #define FRAME_death_1 98 123: #define FRAME_death_2 99 124: #define FRAME_death_3 100 125: #define FRAME_death_4 101 126: #define FRAME_death_5 102 127: #define FRAME_death_6 103 128: #define FRAME_death_7 104 129: #define FRAME_death_8 105 130: #define FRAME_death_9 106 131: #define FRAME_death_10 107 132: #define FRAME_death_11 108 133: #define FRAME_death_12 109 134: #define FRAME_death_13 110 135: #define FRAME_death_14 111 136: #define FRAME_death_15 112 137: #define FRAME_death_16 113 138: #define FRAME_death_17 114 139: #define FRAME_death_18 115 140: #define FRAME_death_19 116 141: #define FRAME_death_20 117 142: #define FRAME_death_21 118 143: #define FRAME_death_22 119 144: #define FRAME_death_23 120 145: #define FRAME_death_24 121 146: #define FRAME_death_31 122 147: #define FRAME_death_32 123 148: #define FRAME_death_33 124 149: #define FRAME_death_45 125 150: #define FRAME_death_46 126 151: #define FRAME_death_47 127 152: #define FRAME_forwrd_1 128 153: #define FRAME_forwrd_2 129 154: #define FRAME_forwrd_3 130 155: #define FRAME_forwrd_4 131 156: #define FRAME_forwrd_5 132 157: #define FRAME_forwrd_6 133 158: #define FRAME_forwrd_7 134 159: #define FRAME_forwrd_8 135 160: #define FRAME_forwrd_9 136 161: #define FRAME_forwrd_10 137 162: #define FRAME_forwrd_11 138 163: #define FRAME_forwrd_12 139 164: #define FRAME_forwrd_13 140 165: #define FRAME_forwrd_14 141 166: #define FRAME_forwrd_15 142 167: #define FRAME_forwrd_16 143 168: #define FRAME_forwrd_17 144 169: #define FRAME_forwrd_18 145 170: #define FRAME_left_1 146 171: #define FRAME_left_2 147 172: #define FRAME_left_3 148 173: #define FRAME_left_4 149 174: #define FRAME_left_5 150 175: #define FRAME_left_6 151 176: #define FRAME_left_7 152 177: #define FRAME_left_8 153 178: #define FRAME_left_9 154 179: #define FRAME_left_10 155 180: #define FRAME_left_11 156 181: #define FRAME_left_12 157 182: #define FRAME_left_13 158 183: #define FRAME_left_14 159 184: #define FRAME_left_15 160 185: #define FRAME_left_16 161 186: #define FRAME_left_17 162 187: #define FRAME_left_18 163 188: #define FRAME_pain1_1 164 189: #define FRAME_pain1_2 165 190: #define FRAME_pain1_3 166 191: #define FRAME_pain1_4 167 192: #define FRAME_pain2_5 168 193: #define FRAME_pain2_6 169 194: #define FRAME_pain2_7 170 195: #define FRAME_pain2_8 171 196: #define FRAME_pain3_9 172 197: #define FRAME_pain3_10 173 198: #define FRAME_pain3_11 174 199: #define FRAME_pain3_12 175 200: #define FRAME_right_1 176 201: #define FRAME_right_2 177 202: #define FRAME_right_3 178 203: #define FRAME_right_4 179 204: #define FRAME_right_5 180 205: #define FRAME_right_6 181 206: #define FRAME_right_7 182 207: #define FRAME_right_8 183 208: #define FRAME_right_9 184 209: #define FRAME_right_10 185 210: #define FRAME_right_11 186 211: #define FRAME_right_12 187 212: #define FRAME_right_13 188 213: #define FRAME_right_14 189 214: #define FRAME_right_15 190 215: #define FRAME_right_16 191 216: #define FRAME_right_17 192 217: #define FRAME_right_18 193 218: #define FRAME_stand_1 194 219: #define FRAME_stand_2 195 220: #define FRAME_stand_3 196 221: #define FRAME_stand_4 197 222: #define FRAME_stand_5 198 223: #define FRAME_stand_6 199 224: #define FRAME_stand_7 200 225: #define FRAME_stand_8 201 226: #define FRAME_stand_9 202 227: #define FRAME_stand_10 203 228: #define FRAME_stand_11 204 229: #define FRAME_stand_12 205 230: #define FRAME_stand_13 206 231: #define FRAME_stand_14 207 232: #define FRAME_stand_15 208 233: #define FRAME_stand_16 209 234: #define FRAME_stand_17 210 235: #define FRAME_stand_18 211 236: #define FRAME_stand_19 212 237: #define FRAME_stand_20 213 238: #define FRAME_stand_21 214 239: #define FRAME_stand_22 215 240: #define FRAME_stand_23 216 241: #define FRAME_stand_24 217 242: #define FRAME_stand_25 218 243: #define FRAME_stand_26 219 244: #define FRAME_stand_27 220 245: #define FRAME_stand_28 221 246: #define FRAME_stand_29 222 247: #define FRAME_stand_30 223 248: #define FRAME_stand_31 224 249: #define FRAME_stand_32 225 250: #define FRAME_stand_33 226 251: #define FRAME_stand_34 227 252: #define FRAME_stand_35 228 253: #define FRAME_stand_36 229 254: #define FRAME_stand_37 230 255: #define FRAME_stand_38 231 256: #define FRAME_stand_39 232 257: #define FRAME_stand_40 233 258: #define FRAME_stand_41 234 259: #define FRAME_stand_42 235 260: #define FRAME_stand_43 236 261: #define FRAME_stand_44 237 262: #define FRAME_stand_45 238 263: #define FRAME_stand_46 239 264: #define FRAME_stand_47 240 265: #define FRAME_stand_48 241 266: #define FRAME_stand_49 242 267: #define FRAME_stand_50 243 268: #define FRAME_stand_51 244 269: #define FRAME_stand_52 245 270: #define FRAME_stand_53 246 271: #define FRAME_stand_54 247 272: #define FRAME_stand_55 248 273: #define FRAME_stand_56 249 274: #define FRAME_stand_57 250 275: #define FRAME_stand_58 251 276: #define FRAME_stand_59 252 277: #define FRAME_stand_60 253 278: 279: #define MODEL_SCALE 1.000000
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