Annotation of quake2/linux/quake2.axp.spec.sh, revision 1.1.1.1

1.1       root        1: #!/bin/sh
                      2: # Generate q2ded.spec
                      3: # $1 is version
                      4: # $2 is release
                      5: # $3 is arch
                      6: # $4 is install dir (assumed to be in /var/tmp)
                      7: cat <<EOF
                      8: %define name q2ded
                      9: %define version ${1}
                     10: %define release ${2}
                     11: %define arch ${3}
                     12: %define builddir \$RPM_BUILD_DIR/%{name}-%{version}
                     13: Name:          %{name}
                     14: Version:       %{version}
                     15: Release:       %{release}
                     16: Vendor:                id Software
                     17: Packager:      Dave "Zoid" Kirsch <[email protected]>
                     18: URL:           http://www.idsoftware.com/
                     19: Source:                q2ded-%{version}.tar.gz
                     20: Group:         Games
                     21: Copyright:     Restricted
                     22: Icon:          quake2.gif
                     23: BuildRoot:     /var/tmp/%{name}-%{version}
                     24: Summary:       Quake2 Dedicated Server for Linux
                     25: 
                     26: %description
                     27: 
                     28:                                     Quake2
                     29: 
                     30: Shortly after landing on an alien surface you learn that hundreds of your men
                     31: have been reduced to just a few.  Now you must fight your way through heavily
                     32: fortified military installations, lower the city's defenses and shut down
                     33: the enemy's war machine.  Only then will the fate of humanity be known.
                     34: 
                     35: LARGER, MISSION-BASED LEVELS
                     36: 
                     37: You have a series of complex missions, what you do in one level could affect
                     38: another.  One false move and you could alert security, flood an entire
                     39: passageway, or worse.
                     40: 
                     41: SUPERIOR ARTIFICIAL INTELLIGENCE
                     42: 
                     43: This time the enemy has IQs the size of their appetites.  The can evade your
                     44: attack, strategically position themselves for an ambush and hunt your ass 
                     45: down.
                     46: 
                     47: IN-YOUR-FACE SOUND AND GRAPHICS
                     48: 
                     49: hear distant combat explosions and rockets whizzing past your head.  And with
                     50: a compatible 3-D graphics accelerator, experience smoother 16-bit graphics and
                     51: real-time lighting effects.
                     52: 
                     53: WICKED MULTIPLAYER CAPABILITIES
                     54: 
                     55: More than 32 players, friends or foes, can do at it in a bloody deathmatch via
                     56: LAN and over the internet.
                     57: 
                     58: ----
                     59: 
                     60: This archive contains a Quake2 dedicated server for Linux Alpha based systems.
                     61: 
                     62: %install
                     63: 
                     64: %files
                     65: 
                     66: %attr(644,root,root) $4/README
                     67: %attr(644,root,root) $4/readme.txt
                     68: %attr(644,root,root) $4/3.20_Changes.txt
                     69: %attr(755,root,root) $4/q2ded
                     70: %attr(755,root,root) $4/baseq2/game%{arch}.so
                     71: # %attr(755,root,root) $4/ctf/game%{arch}.so
                     72: %attr(755,root,root) $4/xatrix/game%{arch}.so
                     73: %attr(755,root,root) $4/rogue/game%{arch}.so
                     74: EOF
                     75: 

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