Annotation of quake2/linux/readme-3.21-release, revision 1.1

1.1     ! root        1: 12-22-2001
        !             2: 
        !             3: Some notes about this release on linux:
        !             4: 
        !             5: #1: it is recommended that you have a working Quake2 installation already
        !             6: (i.e. download precompiled binaries and stuff, have /usr/local/games/quake2
        !             7: with all the files etc.)
        !             8: 
        !             9: #2: it builds in debug, only ref_glx.so has been tested
        !            10: 
        !            11: once compiled, you need to create baseq2/ directory,
        !            12: and symlink the pak, symlink debugi386-glibc/gamei386.so
        !            13: 
        !            14: then to start Q2, in debugi386-glibc:
        !            15: ln -s /usr/local/games/quake2/baseq2
        !            16: ./quake2 +set vid_ref glx +set gl_driver /usr/lib/libGL.so
        !            17: 
        !            18: you will need to edit /etc/quake2.conf, make it point to the right place
        !            19: for loading of ref_glx.so
        !            20: (I just put '.' in my quake2.conf to rely on current dir)
        !            21: 
        !            22: TTimo ([email protected])
        !            23: 

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