Annotation of quake2/linux/readme-3.21-release, revision 1.1.1.1

1.1       root        1: 12-22-2001
                      2: 
                      3: Some notes about this release on linux:
                      4: 
                      5: #1: it is recommended that you have a working Quake2 installation already
                      6: (i.e. download precompiled binaries and stuff, have /usr/local/games/quake2
                      7: with all the files etc.)
                      8: 
                      9: #2: it builds in debug, only ref_glx.so has been tested
                     10: 
                     11: once compiled, you need to create baseq2/ directory,
                     12: and symlink the pak, symlink debugi386-glibc/gamei386.so
                     13: 
                     14: then to start Q2, in debugi386-glibc:
                     15: ln -s /usr/local/games/quake2/baseq2
                     16: ./quake2 +set vid_ref glx +set gl_driver /usr/lib/libGL.so
                     17: 
                     18: you will need to edit /etc/quake2.conf, make it point to the right place
                     19: for loading of ref_glx.so
                     20: (I just put '.' in my quake2.conf to rely on current dir)
                     21: 
                     22: TTimo ([email protected])
                     23: 

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